cypress
9ec5bf9de4
SERVER: Add support for nzp_lockviewmodel builtin
2024-06-29 18:07:02 -07:00
Peter0x44
55aef7c1b6
SERVER/STANDARD: revert part of PR #73 ( #78 )
2024-06-18 17:04:57 -07:00
cypress
244f21bf79
Misc. QuakeC workflow improvements ( #73 )
...
* REPO: Update progs.src standards, consolidate both ssqc to one src file
* FTEQCC: Optimize SSQC with -O3
* PROGS: Globally disable useless fastarrays on standard
* TOOLS: Consolidate Linux and macOS build scripts into one
* Remove some debug stuff
* ACTIONS: Change build script reference name
2024-06-16 08:41:13 -07:00
cypress
8810ab5636
SERVER: Clean, improve readability for appending Score to Clients
2024-06-09 17:16:38 -07:00
MotoLegacy
bc46399f8c
CLIENT/SERVER: Add new event for screen flashing, add delay to game start
2024-01-14 20:48:42 -05:00
MotoLegacy
4deeb465ee
FTE: Considerable Protocol Optimizations
2024-01-13 21:47:02 -05:00
MotoLegacy
da4bd373b0
CLIENT/SERVER: Rewrite CSQC View Model drawing, simplify protocol
2024-01-12 14:40:38 -05:00
cypress
671ee73a19
SERVER: Major Weapon Logic Revamp
2024-01-09 17:45:23 -05:00
cypress
f0bbed099f
SERVER: Implement Weapon_PlayerHasWeaponWithFiretype
2024-01-08 14:03:35 -05:00
cypress
93ef51f665
SERVER: Restore weapon spread increasing over time
2024-01-08 13:48:27 -05:00
cypress
35bbd002ff
SERVER: Fix Weapon_PlayViewModel Duration time inconsistencies
2024-01-07 18:38:29 -05:00
cypress
dcff9b084e
Update copyright date
2024-01-07 18:24:48 -05:00
cypress
5e799823af
SERVER: Use generated hash table for model path conversion
2024-01-06 17:33:52 -05:00
cypress
028e0a5a99
SERVER: Add support for Hospital from NZ:P Beta
2024-01-02 09:14:15 -05:00
cypress
b1c0541e15
SERVER: Improve CastleOfDoom Barricade hopping
2024-01-01 17:08:17 -05:00
cypress
69d86ed722
SERVER: Bring changes necessary for '1room' Beta compatibility
2024-01-01 16:53:29 -05:00
cypress
5c66559922
SERVER: Scale Mystery Box down in NZ:P Beta
2024-01-01 16:01:24 -05:00
cypress
78ad4ce386
SERVER: Fix Power Switch position and scale in NZ:P Beta
2024-01-01 15:38:02 -05:00
cypress
973dfc113f
SERVER: Force NZ:P Beta maps to use Double Tap v1
2024-01-01 15:30:24 -05:00
cypress
b0931d1f12
SERVER: Scale down weapon world models for NZ:P Beta
2024-01-01 15:26:59 -05:00
cypress
56db495482
SERVER/FTE: Corrected implementation of NZ:P Beta Waypoint file parsing
2023-12-31 17:41:50 -05:00
cypress
dc574c4a20
SERVER/FTE: Start of NZ:P Beta Waypoint loading
2023-12-30 12:25:07 -05:00
cypress
21ce43b477
SERVER: Convert some props and buy_weapon entities for NZ:P Beta
2023-12-30 12:05:08 -05:00
cypress
b6f4676a5c
SERVER: Start of NZ:P Beta Map Compatibility, Ankunft pseudo-playable
2023-12-29 19:49:13 -05:00
cypress
d815f9f037
SERVER: Match playback rate with duration for Take Out and Put Away animations
2023-12-28 12:24:22 -05:00
cypress
965bb03b7c
SERVER: More tweaks to GameRestart_OpenClosedDoors
2023-12-24 12:59:33 -05:00
cypress
96b08dcaba
SERVER: Fix entity relinking with GameRestart_TurnPerkOff
2023-12-23 12:15:00 -05:00
cypress
ba2f2f225a
SERVER: Unlatch special Perk-A-Cola functions from Quick Revive
2023-12-16 11:09:46 -05:00
cypress
fdbf7989cc
SERVER: Set ADS_Offset on weapon swap, not just when deemed worthy
2023-12-05 13:00:34 -05:00
cypress
cb72f35aa5
SERVER: Improve Door restoration via Soft_Restart
2023-11-30 11:56:49 -05:00
cypress
8e0aa1056f
SERVER: Fix bleedout time being inconsistent and ticking while being revived
2023-11-29 14:04:31 -05:00
cypress
bee0e764fc
CLIENT: Handle chat in CSQC
2023-11-19 12:45:50 -05:00
cypress
a19658ec9e
SERVER: Fix co-op tracking, update Quick Revive on connect/disconnect
2023-11-08 08:50:34 -05:00
MotoLegacy
8bdf2e2f1f
SERVER: Fix automatic reload not always functioning
2023-11-05 17:08:55 -05:00
MotoLegacy
c8e5a75ed9
SERVER: Fix STANDARD progs not having weapon skin update properly
2023-11-05 09:56:29 -05:00
cypress
9866a529b0
SERVER: More intelligent Carpenter Power-Up
2023-11-03 13:34:59 -04:00
cypress
e58ffeb60a
SERVER: Fix weapon list when Pack-A-Punching
2023-10-17 09:21:22 -04:00
cypress
b8763ca465
SERVER: Control crosshair via QuakeC
2023-10-16 10:23:50 -04:00
cypress
1f3280a10f
SERVER: Total weapon storage revamp
2023-10-15 11:30:01 -04:00
cypress
dbb25354b4
SERVER: Provide set durations for weapon swap animations
2023-09-14 21:46:46 -04:00
cypress
aec68db169
SERVER: Make Teddies work with Soft_Restart
2023-08-29 22:46:50 -04:00
Ian
ea90417314
SERVER: Major Mystery Box Revamp, add support for MBOX2 format
2023-08-29 11:44:41 -04:00
cypress
2a94f8daf9
SERVER: Fix Mystery Box causing Soft_Restart issues
2023-08-26 20:57:13 -04:00
cypress
8c65c22f82
SERVER/STANDARD: Fix weapon2model when swapping
2023-07-20 13:08:39 -04:00
cypress
0504f1d8d1
SERVER: Allow for more rotation options for zapper_nodes
2023-07-17 13:52:50 -04:00
Steam Deck User
83caba0141
GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs
2023-03-29 10:49:58 -04:00
Steam Deck User
e95d2255a4
SERVER: no longer references world as entity
2023-03-28 22:04:26 -04:00
Steam Deck User
8516fb22e9
SERVER/FTE: Tell Client to update weapon fields when using
2023-03-28 21:59:32 -04:00
MikeyRay
e5e4e1637e
SERVER: Fix the previous weapon not being zoomed out when receiving a new weapon
2023-03-27 02:58:22 +02:00
Steam Deck User
0e3a08206f
SERVER: Add new utility for streamlined Viewmodel animations, start integrating; add support for 'first raise'
2023-03-22 11:31:11 -04:00