2022-06-19 05:35:28 +00:00
|
|
|
/*
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License
|
|
|
|
as published by the Free Software Foundation; either version 2
|
|
|
|
of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, write to the Free Software
|
|
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
// screen.c -- master for refresh, status bar, console, chat, notify, etc
|
|
|
|
|
|
|
|
#include "quakedef.h"
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
|
|
|
background clear
|
|
|
|
rendering
|
|
|
|
turtle/net/ram icons
|
|
|
|
sbar
|
|
|
|
centerprint / slow centerprint
|
|
|
|
notify lines
|
|
|
|
intermission / finale overlay
|
|
|
|
loading plaque
|
|
|
|
console
|
|
|
|
menu
|
|
|
|
|
|
|
|
required background clears
|
|
|
|
required update regions
|
|
|
|
|
|
|
|
|
|
|
|
syncronous draw mode or async
|
|
|
|
One off screen buffer, with updates either copied or xblited
|
|
|
|
Need to double buffer?
|
|
|
|
|
|
|
|
|
|
|
|
async draw will require the refresh area to be cleared, because it will be
|
|
|
|
xblited, but sync draw can just ignore it.
|
|
|
|
|
|
|
|
sync
|
|
|
|
draw
|
|
|
|
|
|
|
|
CenterPrint ()
|
|
|
|
SlowPrint ()
|
|
|
|
Screen_Update ();
|
|
|
|
Con_Printf ();
|
|
|
|
|
|
|
|
net
|
|
|
|
turn off messages option
|
|
|
|
|
|
|
|
the refresh is allways rendered, unless the console is full screen
|
|
|
|
|
|
|
|
|
|
|
|
console is:
|
|
|
|
notify lines
|
|
|
|
half
|
|
|
|
full
|
|
|
|
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
int glx, gly, glwidth, glheight;
|
|
|
|
|
|
|
|
// only the refresh window will be updated unless these variables are flagged
|
|
|
|
int scr_copytop;
|
|
|
|
int scr_copyeverything;
|
|
|
|
|
|
|
|
float scr_con_current;
|
|
|
|
float scr_conlines; // lines of console to display
|
|
|
|
|
|
|
|
float oldscreensize, oldfov;
|
2022-06-19 18:00:57 +00:00
|
|
|
|
2022-06-19 05:35:28 +00:00
|
|
|
cvar_t scr_viewsize = {"viewsize","100", true};
|
2022-07-10 21:55:41 +00:00
|
|
|
cvar_t scr_fov = {"fov","90"}; // 10 - 170
|
|
|
|
cvar_t scr_fov_viewmodel = {"r_viewmodel_fov","70"};
|
2022-06-19 05:35:28 +00:00
|
|
|
cvar_t scr_conspeed = {"scr_conspeed","300"};
|
|
|
|
cvar_t scr_centertime = {"scr_centertime","2"};
|
|
|
|
cvar_t scr_showram = {"showram","1"};
|
|
|
|
cvar_t scr_showturtle = {"showturtle","0"};
|
|
|
|
cvar_t scr_showpause = {"showpause","1"};
|
|
|
|
cvar_t scr_printspeed = {"scr_printspeed","8"};
|
2022-06-19 18:00:57 +00:00
|
|
|
cvar_t scr_showfps = {"scr_showfps", "0"};
|
2022-07-04 18:09:02 +00:00
|
|
|
cvar_t scr_loadscreen = {"scr_loadscreen","1"};
|
2022-06-19 05:35:28 +00:00
|
|
|
cvar_t gl_triplebuffer = {"gl_triplebuffer", "1", true };
|
|
|
|
|
|
|
|
extern cvar_t crosshair;
|
|
|
|
|
|
|
|
qboolean scr_initialized; // ready to draw
|
|
|
|
|
2022-07-02 23:15:25 +00:00
|
|
|
qpic_t *hitmark;
|
2022-07-04 18:09:02 +00:00
|
|
|
qpic_t *lscreen;
|
2022-06-19 05:35:28 +00:00
|
|
|
|
|
|
|
int scr_fullupdate;
|
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
int loadingScreen;
|
|
|
|
int ShowBlslogo;
|
|
|
|
|
|
|
|
qboolean loadscreeninit;
|
|
|
|
|
|
|
|
char* loadname2;
|
|
|
|
char* loadnamespec;
|
|
|
|
|
2022-06-19 05:35:28 +00:00
|
|
|
int clearconsole;
|
|
|
|
int clearnotify;
|
|
|
|
|
|
|
|
int sb_lines;
|
|
|
|
|
|
|
|
viddef_t vid; // global video state
|
|
|
|
|
|
|
|
vrect_t scr_vrect;
|
|
|
|
|
|
|
|
qboolean scr_disabled_for_loading;
|
|
|
|
qboolean scr_drawloading;
|
|
|
|
float scr_disabled_time;
|
|
|
|
|
|
|
|
qboolean block_drawing;
|
|
|
|
|
|
|
|
void SCR_ScreenShot_f (void);
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============================================================================
|
|
|
|
|
|
|
|
CENTER PRINTING
|
|
|
|
|
|
|
|
===============================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
char scr_centerstring[1024];
|
|
|
|
float scr_centertime_start; // for slow victory printing
|
|
|
|
float scr_centertime_off;
|
|
|
|
int scr_center_lines;
|
|
|
|
int scr_erase_lines;
|
|
|
|
int scr_erase_center;
|
|
|
|
|
|
|
|
/*
|
|
|
|
==============
|
|
|
|
SCR_CenterPrint
|
|
|
|
|
|
|
|
Called for important messages that should stay in the center of the screen
|
|
|
|
for a few moments
|
|
|
|
==============
|
|
|
|
*/
|
|
|
|
void SCR_CenterPrint (char *str)
|
|
|
|
{
|
|
|
|
strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
|
|
|
|
scr_centertime_off = scr_centertime.value;
|
|
|
|
scr_centertime_start = cl.time;
|
|
|
|
|
|
|
|
// count the number of lines for centering
|
|
|
|
scr_center_lines = 1;
|
|
|
|
while (*str)
|
|
|
|
{
|
|
|
|
if (*str == '\n')
|
|
|
|
scr_center_lines++;
|
|
|
|
str++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void SCR_DrawCenterString (void)
|
|
|
|
{
|
|
|
|
char *start;
|
|
|
|
int l;
|
|
|
|
int j;
|
|
|
|
int x, y;
|
|
|
|
int remaining;
|
|
|
|
|
|
|
|
// the finale prints the characters one at a time
|
|
|
|
if (cl.intermission)
|
|
|
|
remaining = scr_printspeed.value * (cl.time - scr_centertime_start);
|
|
|
|
else
|
|
|
|
remaining = 9999;
|
|
|
|
|
|
|
|
scr_erase_center = 0;
|
|
|
|
start = scr_centerstring;
|
|
|
|
|
|
|
|
if (scr_center_lines <= 4)
|
|
|
|
y = vid.height*0.35;
|
|
|
|
else
|
|
|
|
y = 48;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
// scan the width of the line
|
|
|
|
for (l=0 ; l<40 ; l++)
|
|
|
|
if (start[l] == '\n' || !start[l])
|
|
|
|
break;
|
|
|
|
x = (vid.width - l*8)/2;
|
|
|
|
for (j=0 ; j<l ; j++, x+=8)
|
|
|
|
{
|
|
|
|
Draw_Character (x, y, start[j]);
|
|
|
|
if (!remaining--)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
y += 8;
|
|
|
|
|
|
|
|
while (*start && *start != '\n')
|
|
|
|
start++;
|
|
|
|
|
|
|
|
if (!*start)
|
|
|
|
break;
|
|
|
|
start++; // skip the \n
|
|
|
|
} while (1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SCR_CheckDrawCenterString (void)
|
|
|
|
{
|
|
|
|
scr_copytop = 1;
|
|
|
|
if (scr_center_lines > scr_erase_lines)
|
|
|
|
scr_erase_lines = scr_center_lines;
|
|
|
|
|
|
|
|
scr_centertime_off -= host_frametime;
|
|
|
|
|
|
|
|
if (scr_centertime_off <= 0 && !cl.intermission)
|
|
|
|
return;
|
|
|
|
if (key_dest != key_game)
|
|
|
|
return;
|
|
|
|
|
|
|
|
SCR_DrawCenterString ();
|
|
|
|
}
|
|
|
|
|
2022-06-19 20:04:49 +00:00
|
|
|
/*
|
|
|
|
===============================================================================
|
|
|
|
|
|
|
|
Press somthing printing
|
|
|
|
|
|
|
|
===============================================================================
|
|
|
|
*/
|
|
|
|
|
2022-07-05 22:50:50 +00:00
|
|
|
char scr_usestring[64];
|
|
|
|
char scr_usestring2[64];
|
2022-06-19 20:04:49 +00:00
|
|
|
float scr_usetime_off = 0.0f;
|
|
|
|
int button_pic_x;
|
2022-07-04 18:09:02 +00:00
|
|
|
extern qpic_t *b_abutton;
|
|
|
|
extern qpic_t *b_bbutton;
|
|
|
|
extern qpic_t *b_ybutton;
|
|
|
|
extern qpic_t *b_xbutton;
|
2022-06-19 20:04:49 +00:00
|
|
|
extern qpic_t *b_left;
|
|
|
|
extern qpic_t *b_right;
|
|
|
|
extern qpic_t *b_up;
|
|
|
|
extern qpic_t *b_down;
|
|
|
|
extern qpic_t *b_lt;
|
|
|
|
extern qpic_t *b_rt;
|
|
|
|
extern qpic_t *b_start;
|
|
|
|
extern qpic_t *b_select;
|
2022-07-04 18:09:02 +00:00
|
|
|
extern qpic_t *b_zlt;
|
|
|
|
extern qpic_t *b_zrt;
|
2022-06-19 20:04:49 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
==============
|
|
|
|
SCR_UsePrint
|
|
|
|
|
|
|
|
Similiar to above, but will also print the current button for the action.
|
|
|
|
==============
|
|
|
|
*/
|
|
|
|
|
|
|
|
qpic_t *GetButtonIcon (char *buttonname)
|
|
|
|
{
|
|
|
|
int j;
|
|
|
|
int l;
|
|
|
|
char *b;
|
|
|
|
l = strlen(buttonname);
|
|
|
|
|
|
|
|
for (j=0 ; j<256 ; j++)
|
|
|
|
{
|
|
|
|
b = keybindings[j];
|
|
|
|
if (!b)
|
|
|
|
continue;
|
|
|
|
if (!strncmp (b, buttonname, l) )
|
|
|
|
{
|
2022-07-04 06:55:05 +00:00
|
|
|
// naievil -- need to fix these
|
2022-07-04 18:09:02 +00:00
|
|
|
if (!strcmp(Key_KeynumToString(j), "PADUP"))
|
2022-06-19 20:04:49 +00:00
|
|
|
return b_up;
|
2022-07-04 18:09:02 +00:00
|
|
|
else if (!strcmp(Key_KeynumToString(j), "PADDOWN"))
|
2022-06-19 20:04:49 +00:00
|
|
|
return b_down;
|
2022-07-04 18:09:02 +00:00
|
|
|
else if (!strcmp(Key_KeynumToString(j), "PADLEFT"))
|
2022-06-19 20:04:49 +00:00
|
|
|
return b_left;
|
2022-07-04 18:09:02 +00:00
|
|
|
else if (!strcmp(Key_KeynumToString(j), "PADRIGHT"))
|
2022-06-19 20:04:49 +00:00
|
|
|
return b_right;
|
|
|
|
else if (!strcmp(Key_KeynumToString(j), "SELECT"))
|
|
|
|
return b_select;
|
2022-07-04 18:09:02 +00:00
|
|
|
else if (!strcmp(Key_KeynumToString(j), "ABUTTON"))
|
|
|
|
return b_abutton;
|
|
|
|
else if (!strcmp(Key_KeynumToString(j), "BBUTTON"))
|
|
|
|
return b_bbutton;
|
|
|
|
else if (!strcmp(Key_KeynumToString(j), "XBUTTON"))
|
|
|
|
return b_xbutton;
|
|
|
|
else if (!strcmp(Key_KeynumToString(j), "YBUTTON"))
|
|
|
|
return b_ybutton;
|
2022-06-19 20:04:49 +00:00
|
|
|
else if (!strcmp(Key_KeynumToString(j), "LTRIGGER"))
|
|
|
|
return b_lt;
|
|
|
|
else if (!strcmp(Key_KeynumToString(j), "RTRIGGER"))
|
|
|
|
return b_rt;
|
2022-07-04 18:09:02 +00:00
|
|
|
else if (!strcmp(Key_KeynumToString(j), "ZLTRIGGER"))
|
|
|
|
return b_zlt;
|
|
|
|
else if (!strcmp(Key_KeynumToString(j), "ZRTRIGGER"))
|
|
|
|
return b_zrt;
|
2022-06-19 20:04:49 +00:00
|
|
|
}
|
|
|
|
}
|
2022-07-04 18:09:02 +00:00
|
|
|
return b_abutton;
|
2022-06-19 20:04:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
char *GetUseButtonL ()
|
|
|
|
{
|
|
|
|
int j;
|
|
|
|
int l;
|
|
|
|
char *b;
|
|
|
|
l = strlen("+use");
|
|
|
|
|
|
|
|
for (j=0 ; j<256 ; j++)
|
|
|
|
{
|
|
|
|
b = keybindings[j];
|
|
|
|
if (!b)
|
|
|
|
continue;
|
|
|
|
if (!strncmp (b, "+use", l) )
|
|
|
|
{
|
|
|
|
if (!strcmp(Key_KeynumToString(j), "SELECT") ||
|
|
|
|
!strcmp(Key_KeynumToString(j), "LTRIGGER") ||
|
|
|
|
!strcmp(Key_KeynumToString(j), "RTRIGGER") ||
|
|
|
|
!strcmp(Key_KeynumToString(j), "HOME"))
|
|
|
|
return " ";
|
|
|
|
else
|
|
|
|
return " ";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return " ";
|
|
|
|
}
|
|
|
|
|
|
|
|
char *GetPerkName (int perk)
|
|
|
|
{
|
|
|
|
switch (perk)
|
|
|
|
{
|
|
|
|
case 1:
|
|
|
|
return "Quick Revive";
|
|
|
|
case 2:
|
|
|
|
return "Juggernog";
|
|
|
|
case 3:
|
|
|
|
return "Speed Cola";
|
|
|
|
case 4:
|
|
|
|
return "Double Tap";
|
|
|
|
case 5:
|
|
|
|
return "Stamin-Up";
|
|
|
|
case 6:
|
|
|
|
return "PhD Flopper";
|
|
|
|
case 7:
|
|
|
|
return "Deadshot Daiquiri";
|
|
|
|
case 8:
|
|
|
|
return "Mule Kick";
|
|
|
|
default:
|
|
|
|
return "NULL";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void SCR_UsePrint (int type, int cost, int weapon)
|
|
|
|
{
|
|
|
|
//naievil -- fixme
|
|
|
|
char s[128];
|
2022-07-05 22:50:50 +00:00
|
|
|
char c[128];
|
2022-06-19 20:04:49 +00:00
|
|
|
|
|
|
|
switch (type)
|
|
|
|
{
|
|
|
|
case 0://clear
|
|
|
|
strcpy(s, "");
|
2022-07-05 23:24:06 +00:00
|
|
|
strcpy(c, "");
|
2022-06-19 20:04:49 +00:00
|
|
|
break;
|
|
|
|
case 1://door
|
2022-07-05 22:50:50 +00:00
|
|
|
strcpy(s, va("Hold %s to open Door\n", GetUseButtonL()));
|
|
|
|
strcpy(c, va("[Cost: %i]\n", cost));
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 2://debris
|
2022-07-05 22:50:50 +00:00
|
|
|
strcpy(s, va("Hold %s to remove Debris\n", GetUseButtonL()));
|
|
|
|
strcpy(c, va("[Cost: %i]\n", cost));
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 3://ammo
|
2022-07-05 22:50:50 +00:00
|
|
|
strcpy(s, va("Hold %s to buy Ammo for %s\n", GetUseButtonL(), pr_strings+sv_player->v.Weapon_Name_Touch));
|
|
|
|
strcpy(c, va("[Cost: %i]\n", cost));
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 4://weapon
|
2022-07-05 22:50:50 +00:00
|
|
|
strcpy(s, va("Hold %s to buy %s\n", GetUseButtonL(), pr_strings+sv_player->v.Weapon_Name_Touch));
|
|
|
|
strcpy(c, va("[Cost: %i]\n", cost));
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 5://window
|
|
|
|
strcpy(s, va("Hold %s to Rebuild Barrier\n", GetUseButtonL()));
|
2022-07-05 23:24:06 +00:00
|
|
|
strcpy(c, "");
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 6://box
|
2022-07-05 22:50:50 +00:00
|
|
|
strcpy(s, va("Hold %s to buy a Random Weapon\n", GetUseButtonL()));
|
|
|
|
strcpy(c, va("[Cost: %i]\n", cost));
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 7://box take
|
|
|
|
strcpy(s, va("Press %s to take Weapon\n", GetUseButtonL()));
|
2022-07-05 23:24:06 +00:00
|
|
|
strcpy(c, "");
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 6;
|
|
|
|
break;
|
|
|
|
case 8://power
|
|
|
|
strcpy(s, "The Power must be Activated first\n");
|
2022-07-05 23:24:06 +00:00
|
|
|
strcpy(c, "");
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 100;
|
|
|
|
break;
|
|
|
|
case 9://perk
|
2022-07-05 22:50:50 +00:00
|
|
|
strcpy(s, va("Hold %s to buy %s\n", GetUseButtonL(), GetPerkName(weapon)));
|
|
|
|
strcpy(c, va("[Cost: %i]\n", cost));
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 10://turn on power
|
|
|
|
strcpy(s, va("Hold %s to Turn On the Power\n", GetUseButtonL()));
|
2022-07-05 23:24:06 +00:00
|
|
|
strcpy(c, "");
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 11://turn on trap
|
2022-07-05 22:50:50 +00:00
|
|
|
strcpy(s, va("Hold %s to Activate the Trap\n", GetUseButtonL()));
|
|
|
|
strcpy(c, va("[Cost: %i]\n", cost));
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 12://PAP
|
2022-07-05 22:50:50 +00:00
|
|
|
strcpy(s, va("Hold %s to Pack-a-Punch\n", GetUseButtonL()));
|
|
|
|
strcpy(c, va("[Cost: %i]\n", cost));
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 13://revive
|
|
|
|
strcpy(s, va("Hold %s to Fix your Code.. :)\n", GetUseButtonL()));
|
2022-07-05 23:24:06 +00:00
|
|
|
strcpy(c, "");
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 14://use teleporter (free)
|
|
|
|
strcpy(s, va("Hold %s to use Teleporter\n", GetUseButtonL()));
|
2022-07-05 23:24:06 +00:00
|
|
|
strcpy(c, "");
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 15://use teleporter (cost)
|
2022-07-05 22:50:50 +00:00
|
|
|
strcpy(s, va("Hold %s to use Teleporter\n", GetUseButtonL()));
|
|
|
|
strcpy(c, va("[Cost: %i]\n", cost));
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 16://tp cooldown
|
|
|
|
strcpy(s, "Teleporter is cooling down\n");
|
2022-07-05 23:24:06 +00:00
|
|
|
strcpy(c, "");
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 100;
|
|
|
|
break;
|
|
|
|
case 17://link
|
|
|
|
strcpy(s, va("Hold %s to initiate link to pad\n", GetUseButtonL()));
|
2022-07-05 23:24:06 +00:00
|
|
|
strcpy(c, "");
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 18://no link
|
|
|
|
strcpy(s, "Link not active\n");
|
2022-07-05 23:24:06 +00:00
|
|
|
strcpy(c, "");
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 100;
|
|
|
|
break;
|
|
|
|
case 19://finish link
|
|
|
|
strcpy(s, va("Hold %s to link pad with core\n", GetUseButtonL()));
|
2022-07-05 23:24:06 +00:00
|
|
|
strcpy(c, "");
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
case 20://buyable ending
|
2022-07-05 22:50:50 +00:00
|
|
|
strcpy(s, va("Hold %s to End the Game\n", GetUseButtonL()));
|
|
|
|
strcpy(c, va("[Cost: %i]\n", cost));
|
2022-06-19 20:04:49 +00:00
|
|
|
button_pic_x = 5;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
Con_Printf ("No type defined in engine for useprint\n");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
strncpy (scr_usestring, va(s), sizeof(scr_usestring)-1);
|
2022-07-05 22:50:50 +00:00
|
|
|
strncpy (scr_usestring2, va(c), sizeof(scr_usestring2)-1);
|
2022-06-19 20:04:49 +00:00
|
|
|
scr_usetime_off = 0.1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void SCR_DrawUseString (void)
|
|
|
|
{
|
2022-07-05 22:50:50 +00:00
|
|
|
int l, l2;
|
|
|
|
int x, x2, y;
|
2022-06-19 20:04:49 +00:00
|
|
|
|
|
|
|
if (cl.stats[STAT_HEALTH] < 0)
|
|
|
|
return;
|
|
|
|
// the finale prints the characters one at a time
|
|
|
|
|
2022-07-05 22:50:50 +00:00
|
|
|
y = 160;
|
2022-06-19 20:04:49 +00:00
|
|
|
l = strlen (scr_usestring);
|
|
|
|
x = (vid.width - l*8)/2;
|
|
|
|
|
2022-07-05 22:50:50 +00:00
|
|
|
l2 = strlen (scr_usestring2);
|
|
|
|
x2 = (vid.width - l2*8)/2;
|
|
|
|
|
2022-06-19 20:04:49 +00:00
|
|
|
Draw_String (x, y, scr_usestring);
|
2022-07-05 22:50:50 +00:00
|
|
|
Draw_String (x2, y + 10, scr_usestring2);
|
2022-07-04 18:09:02 +00:00
|
|
|
Draw_Pic (x + button_pic_x*8, y - 4, GetButtonIcon("+use"));
|
2022-06-19 20:04:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void SCR_CheckDrawUseString (void)
|
|
|
|
{
|
|
|
|
scr_copytop = 1;
|
|
|
|
|
|
|
|
scr_usetime_off -= host_frametime;
|
|
|
|
|
|
|
|
if (scr_usetime_off <= 0 && !cl.intermission)
|
|
|
|
return;
|
|
|
|
if (key_dest != key_game)
|
|
|
|
return;
|
|
|
|
if (cl.stats[STAT_HEALTH] <= 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
SCR_DrawUseString ();
|
|
|
|
}
|
|
|
|
|
2022-06-19 05:35:28 +00:00
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
CalcFov
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
float CalcFov (float fov_x, float width, float height)
|
|
|
|
{
|
|
|
|
float a;
|
|
|
|
float x;
|
|
|
|
|
|
|
|
if (fov_x < 1 || fov_x > 179)
|
|
|
|
Sys_Error ("Bad fov: %f", fov_x);
|
|
|
|
|
2022-06-28 04:13:34 +00:00
|
|
|
x = width/tanf(fov_x/360*M_PI);
|
2022-06-19 05:35:28 +00:00
|
|
|
|
2022-06-28 04:13:34 +00:00
|
|
|
a = atanf (height/x);
|
2022-06-19 05:35:28 +00:00
|
|
|
|
|
|
|
a = a*360/M_PI;
|
|
|
|
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
SCR_CalcRefdef
|
|
|
|
|
|
|
|
Must be called whenever vid changes
|
|
|
|
Internal use only
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
static void SCR_CalcRefdef (void)
|
|
|
|
{
|
|
|
|
vrect_t vrect;
|
|
|
|
float size;
|
|
|
|
int h;
|
|
|
|
qboolean full = false;
|
|
|
|
|
|
|
|
|
|
|
|
scr_fullupdate = 0; // force a background redraw
|
|
|
|
vid.recalc_refdef = 0;
|
|
|
|
|
|
|
|
// force the status bar to redraw
|
|
|
|
Sbar_Changed ();
|
|
|
|
|
|
|
|
//========================================
|
|
|
|
|
|
|
|
// bound viewsize
|
|
|
|
if (scr_viewsize.value < 30)
|
|
|
|
Cvar_Set ("viewsize","30");
|
|
|
|
if (scr_viewsize.value > 120)
|
|
|
|
Cvar_Set ("viewsize","120");
|
|
|
|
|
2022-07-10 21:55:41 +00:00
|
|
|
|
2022-06-19 05:35:28 +00:00
|
|
|
// bound field of view
|
|
|
|
if (scr_fov.value < 10)
|
|
|
|
Cvar_Set ("fov","10");
|
|
|
|
if (scr_fov.value > 170)
|
|
|
|
Cvar_Set ("fov","170");
|
|
|
|
|
|
|
|
// intermission is always full screen
|
|
|
|
if (cl.intermission)
|
|
|
|
size = 120;
|
|
|
|
else
|
|
|
|
size = scr_viewsize.value;
|
|
|
|
|
|
|
|
if (size >= 120)
|
|
|
|
sb_lines = 0; // no status bar at all
|
|
|
|
else if (size >= 110)
|
|
|
|
sb_lines = 24; // no inventory
|
|
|
|
else
|
|
|
|
sb_lines = 24+16+8;
|
|
|
|
|
|
|
|
if (scr_viewsize.value >= 100.0) {
|
|
|
|
full = true;
|
|
|
|
size = 100.0;
|
|
|
|
} else
|
|
|
|
size = scr_viewsize.value;
|
|
|
|
if (cl.intermission)
|
|
|
|
{
|
|
|
|
full = true;
|
|
|
|
size = 100;
|
|
|
|
sb_lines = 0;
|
|
|
|
}
|
|
|
|
size /= 100.0;
|
|
|
|
|
|
|
|
h = vid.height - sb_lines;
|
|
|
|
|
|
|
|
r_refdef.vrect.width = vid.width * size;
|
|
|
|
if (r_refdef.vrect.width < 96)
|
|
|
|
{
|
|
|
|
size = 96.0 / r_refdef.vrect.width;
|
|
|
|
r_refdef.vrect.width = 96; // min for icons
|
|
|
|
}
|
|
|
|
|
|
|
|
r_refdef.vrect.height = vid.height * size;
|
|
|
|
if (r_refdef.vrect.height > vid.height - sb_lines)
|
|
|
|
r_refdef.vrect.height = vid.height - sb_lines;
|
|
|
|
if (r_refdef.vrect.height > vid.height)
|
|
|
|
r_refdef.vrect.height = vid.height;
|
|
|
|
r_refdef.vrect.x = (vid.width - r_refdef.vrect.width)/2;
|
|
|
|
if (full)
|
|
|
|
r_refdef.vrect.y = 0;
|
|
|
|
else
|
|
|
|
r_refdef.vrect.y = (h - r_refdef.vrect.height)/2;
|
|
|
|
|
|
|
|
r_refdef.fov_x = scr_fov.value;
|
|
|
|
r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
|
|
|
|
|
|
|
|
scr_vrect = r_refdef.vrect;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
SCR_SizeUp_f
|
|
|
|
|
|
|
|
Keybinding command
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void SCR_SizeUp_f (void)
|
|
|
|
{
|
|
|
|
Cvar_SetValue ("viewsize",scr_viewsize.value+10);
|
|
|
|
vid.recalc_refdef = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
SCR_SizeDown_f
|
|
|
|
|
|
|
|
Keybinding command
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void SCR_SizeDown_f (void)
|
|
|
|
{
|
|
|
|
Cvar_SetValue ("viewsize",scr_viewsize.value-10);
|
|
|
|
vid.recalc_refdef = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SCR_Init
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void SCR_Init (void)
|
|
|
|
{
|
|
|
|
|
|
|
|
Cvar_RegisterVariable (&scr_fov);
|
2022-07-10 21:55:41 +00:00
|
|
|
Cvar_RegisterVariable (&scr_fov_viewmodel);
|
2022-06-19 05:35:28 +00:00
|
|
|
Cvar_RegisterVariable (&scr_viewsize);
|
|
|
|
Cvar_RegisterVariable (&scr_conspeed);
|
|
|
|
Cvar_RegisterVariable (&scr_showram);
|
|
|
|
Cvar_RegisterVariable (&scr_showturtle);
|
|
|
|
Cvar_RegisterVariable (&scr_showpause);
|
|
|
|
Cvar_RegisterVariable (&scr_centertime);
|
|
|
|
Cvar_RegisterVariable (&scr_printspeed);
|
2022-06-19 18:00:57 +00:00
|
|
|
Cvar_RegisterVariable (&scr_showfps);
|
2022-07-04 18:09:02 +00:00
|
|
|
Cvar_RegisterVariable (&scr_loadscreen);
|
2022-06-19 18:00:57 +00:00
|
|
|
|
2022-06-19 05:35:28 +00:00
|
|
|
Cvar_RegisterVariable (&gl_triplebuffer);
|
|
|
|
|
|
|
|
//
|
|
|
|
// register our commands
|
|
|
|
//
|
|
|
|
Cmd_AddCommand ("screenshot",SCR_ScreenShot_f);
|
|
|
|
Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
|
|
|
|
Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
|
|
|
|
|
2022-07-02 23:15:25 +00:00
|
|
|
hitmark = Draw_CachePic("gfx/hud/hit_marker");
|
|
|
|
|
|
|
|
|
2022-06-19 05:35:28 +00:00
|
|
|
scr_initialized = true;
|
|
|
|
}
|
|
|
|
|
2022-06-19 18:00:57 +00:00
|
|
|
//============================================================================
|
|
|
|
|
|
|
|
/*
|
|
|
|
==============
|
|
|
|
SCR_DrawFPS -- johnfitz
|
|
|
|
==============
|
|
|
|
*/
|
|
|
|
void SCR_DrawFPS (void)
|
|
|
|
{
|
|
|
|
static double oldtime = 0;
|
|
|
|
static double lastfps = 0;
|
|
|
|
static int oldframecount = 0;
|
|
|
|
double elapsed_time;
|
|
|
|
int frames;
|
|
|
|
|
|
|
|
elapsed_time = realtime - oldtime;
|
|
|
|
frames = r_framecount - oldframecount;
|
2022-06-19 05:35:28 +00:00
|
|
|
|
2022-06-19 18:00:57 +00:00
|
|
|
if (elapsed_time < 0 || frames < 0)
|
|
|
|
{
|
|
|
|
oldtime = realtime;
|
|
|
|
oldframecount = r_framecount;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// update value every 3/4 second
|
|
|
|
if (elapsed_time > 0.75)
|
|
|
|
{
|
|
|
|
lastfps = frames / elapsed_time;
|
|
|
|
oldtime = realtime;
|
|
|
|
oldframecount = r_framecount;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (scr_showfps.value)
|
|
|
|
{
|
|
|
|
char st[16];
|
|
|
|
int x, y;
|
|
|
|
sprintf (st, "%4.0f fps", lastfps);
|
|
|
|
x = 320 - (strlen(st)<<3);
|
|
|
|
y = 200 - 8;
|
|
|
|
|
|
|
|
Draw_String (0, 0, st);
|
|
|
|
}
|
|
|
|
}
|
2022-06-19 05:35:28 +00:00
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
2022-06-19 05:35:28 +00:00
|
|
|
/*
|
|
|
|
==============
|
2022-07-04 18:09:02 +00:00
|
|
|
SCR_DrawLoading
|
2022-06-19 05:35:28 +00:00
|
|
|
==============
|
|
|
|
*/
|
2022-07-04 18:09:02 +00:00
|
|
|
void SCR_DrawLoading (void)
|
2022-06-19 05:35:28 +00:00
|
|
|
{
|
2022-07-04 18:09:02 +00:00
|
|
|
qpic_t *pic;
|
2022-06-19 05:35:28 +00:00
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
if (!scr_drawloading)
|
2022-06-19 05:35:28 +00:00
|
|
|
return;
|
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
pic = Draw_CachePic ("gfx/loading.lmp");
|
|
|
|
Draw_Pic ( (vid.width - pic->width)/2,
|
|
|
|
(vid.height - 48 - pic->height)/2, pic);
|
2022-06-19 05:35:28 +00:00
|
|
|
}
|
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
int Random_Int (int max_int)
|
|
|
|
{
|
|
|
|
float f;
|
|
|
|
f = (rand ()&0x7fff) / ((float)0x7fff) * max_int;
|
|
|
|
if (f > 0)
|
|
|
|
return (int)(f + 0.5) + 1;
|
|
|
|
else
|
|
|
|
return (int)(f - 0.5) + 1;
|
|
|
|
}
|
2022-06-19 05:35:28 +00:00
|
|
|
/*
|
|
|
|
==============
|
2022-07-04 18:09:02 +00:00
|
|
|
SCR_DrawLoadScreen
|
2022-06-19 05:35:28 +00:00
|
|
|
==============
|
|
|
|
*/
|
2022-07-04 18:09:02 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
Creds to the following people from the 2020
|
|
|
|
Loading Screen Hint Submission/Contest:
|
|
|
|
|
|
|
|
* BCDeshiG
|
|
|
|
* Derped_Crusader
|
|
|
|
* Aidan
|
|
|
|
* yasen
|
|
|
|
* greg
|
|
|
|
* Asher
|
|
|
|
* Bernerd
|
|
|
|
* Omar Alejandro
|
|
|
|
* TheSmashers
|
|
|
|
*/
|
2022-07-05 22:29:45 +00:00
|
|
|
|
|
|
|
// 50 character limit
|
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
double loadingtimechange;
|
|
|
|
int loadingdot;
|
|
|
|
int loadingtextwidth;
|
|
|
|
char *lodinglinetext;
|
|
|
|
qpic_t *awoo;
|
|
|
|
char *ReturnLoadingtex (void)
|
|
|
|
{
|
2022-11-28 16:50:11 +00:00
|
|
|
int StringNum = Random_Int(74);
|
2022-07-04 18:09:02 +00:00
|
|
|
switch(StringNum)
|
|
|
|
{
|
|
|
|
case 1:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "Released in 1996, Quake is over 25 years old!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
return "Use the Kar98-k to be the hero we want you to be!";
|
|
|
|
break;
|
|
|
|
case 3:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "Lots of modern engines are based on Quake!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 4:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "NZ:P began development on September 27 2009!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 5:
|
|
|
|
return "NZ:P was first released on December 25, 2010!";
|
|
|
|
break;
|
|
|
|
case 6:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "NZ:P Beta 1.1 has over 300,000 downloads!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 7:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "NZ:P has been downloaded over 500,000 times!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 8:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "NZ:P was made mainly by 3 guys around the world!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 9:
|
|
|
|
return "Blubswillrule: known as \"blubs\", is from the USA.";
|
|
|
|
break;
|
|
|
|
case 10:
|
|
|
|
return "Jukki is from Finland.";
|
|
|
|
break;
|
|
|
|
case 11:
|
|
|
|
return "Ju[s]tice, or \"tom\" is from Lithuania.";
|
|
|
|
break;
|
|
|
|
case 12:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "This game has given us bad sleeping habits!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 13:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "We had a lot of fun making this game!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 14:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "Pro Tip: you can make your own custom map!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 15:
|
|
|
|
return "Try Retro Mode, it's in the Graphics Settings!";
|
|
|
|
break;
|
|
|
|
case 16:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "Tired of our maps? Make your own or download some!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 17:
|
|
|
|
return "Slay zombies & be grateful.";
|
|
|
|
break;
|
|
|
|
case 18:
|
|
|
|
return "Custom maps, CUSTOM MAPS!";
|
|
|
|
break;
|
|
|
|
case 19:
|
|
|
|
return "Go outside & build a snowman!";
|
|
|
|
break;
|
|
|
|
case 20:
|
|
|
|
return "Please surround yourself with zombies!";
|
|
|
|
break;
|
|
|
|
case 21:
|
|
|
|
return "Don't play for too long, or zombies will eat you.";
|
|
|
|
break;
|
|
|
|
case 22:
|
|
|
|
return "That was epic... EPIC FOR THE WIIIN!"; //why
|
|
|
|
break;
|
|
|
|
case 23:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "Mikeage and Citra are awesome 3DS emulators!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 24:
|
|
|
|
return "You dead yet?";
|
|
|
|
break;
|
|
|
|
case 25:
|
|
|
|
return "Now 21% cooler!";
|
|
|
|
break;
|
|
|
|
case 26:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "your lg is nothink on the lan!"; //what
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 27:
|
|
|
|
return "I'm not your chaotic on dm6!";
|
|
|
|
break;
|
|
|
|
case 28:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "Shoot or knife zombies to kill them, up to you!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 29:
|
|
|
|
return "How many people forgot to Compile today?";
|
|
|
|
break;
|
|
|
|
case 30:
|
|
|
|
return "ggnore";
|
|
|
|
break;
|
|
|
|
case 31:
|
2022-11-28 16:50:11 +00:00
|
|
|
return "NZ:P is also on PC, Switch, Vita, and PSP!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 32:
|
|
|
|
return "Submerge your device in water for godmode!";
|
|
|
|
break;
|
|
|
|
case 33:
|
|
|
|
return "10/10/10 was a good day.";
|
|
|
|
break;
|
|
|
|
case 34:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "Also check out \"Halo Revamped\" for 3DS!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 35:
|
|
|
|
return "MotoLegacy, or \"Ian\", is from the USA.";
|
|
|
|
break;
|
|
|
|
case 36:
|
|
|
|
return "Zombies don't like bullets.";
|
|
|
|
break;
|
|
|
|
case 37:
|
|
|
|
return "Thanks for being an awesome fan!";
|
|
|
|
break;
|
|
|
|
case 38:
|
|
|
|
return "Removed Herobrine";
|
|
|
|
break;
|
|
|
|
case 39:
|
|
|
|
return "Pack-a-Punch the Kar98k to get to round infinity.";
|
|
|
|
break;
|
|
|
|
case 40:
|
|
|
|
return "I feel like I'm being gaslit.";
|
|
|
|
break;
|
|
|
|
case 41:
|
|
|
|
return "Heads up! You will die if you are killed!";
|
|
|
|
break;
|
|
|
|
case 42:
|
|
|
|
return "Zombies legally can't kill you if you say no!";
|
|
|
|
break;
|
|
|
|
case 43:
|
|
|
|
return "Please help me find the meaning of . Thanks.";
|
|
|
|
break;
|
|
|
|
case 44:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "Discord is ONLY for Thomas the Tank Engine RP!";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 45:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "\"Get rid of the 21% tip, it's an MLP reference.\"";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 46:
|
|
|
|
return "You're playing on a 3DS!";
|
|
|
|
break;
|
|
|
|
case 47:
|
|
|
|
return "Don't leak the beta!";
|
|
|
|
break;
|
|
|
|
case 48:
|
|
|
|
return "Jugger-Nog increases your health!";
|
|
|
|
break;
|
|
|
|
case 49:
|
|
|
|
return "greg was here";
|
|
|
|
break;
|
|
|
|
case 50:
|
|
|
|
return "Where the hell is the Mystery Box?!";
|
|
|
|
break;
|
|
|
|
case 51:
|
|
|
|
return "Zombies like getting shot.. I think.";
|
|
|
|
break;
|
|
|
|
case 52:
|
|
|
|
return "pro tip: aiming helps";
|
|
|
|
break;
|
|
|
|
case 53:
|
2022-07-05 22:29:45 +00:00
|
|
|
return "\"my mom gave me plunger money\"";
|
2022-07-04 18:09:02 +00:00
|
|
|
break;
|
|
|
|
case 54:
|
2022-11-28 16:50:11 +00:00
|
|
|
return "dolphin dive on top of your friend for god mode";
|
|
|
|
break;
|
|
|
|
case 55:
|
|
|
|
return "no free rides. ass, grass, or cash!";
|
|
|
|
break;
|
|
|
|
case 56:
|
|
|
|
return "nzp-team.github.io/latest/game.html";
|
|
|
|
break;
|
|
|
|
case 57:
|
|
|
|
return "im an mlg gamer girl so its pretty guaranteed";
|
|
|
|
break;
|
|
|
|
case 58:
|
|
|
|
return "this is a w because you cant have enough fnaf";
|
|
|
|
break;
|
|
|
|
case 59:
|
|
|
|
return "i hope santa drops bombs on the uk";
|
|
|
|
break;
|
|
|
|
case 60:
|
|
|
|
return "Hoyl shit, bro! You fucking ported fortnite!";
|
|
|
|
break;
|
|
|
|
case 61:
|
|
|
|
return "icarly feet futtishist.";
|
|
|
|
break;
|
|
|
|
case 62:
|
|
|
|
return "Well, it's impossible to play, I'm disgusted.";
|
|
|
|
break;
|
|
|
|
case 63:
|
|
|
|
return "I like my women to not be cartoons";
|
|
|
|
break;
|
|
|
|
case 64:
|
|
|
|
return "Plot twist: NZP was always broken";
|
|
|
|
break;
|
|
|
|
case 65:
|
|
|
|
return "testing some think.";
|
|
|
|
break;
|
|
|
|
case 66:
|
|
|
|
return "fnaf is older than gay marriage in the us";
|
|
|
|
break;
|
|
|
|
case 67:
|
|
|
|
return "i want that twink Obliterated";
|
|
|
|
break;
|
|
|
|
case 68:
|
|
|
|
return "i think he's started the femboy transition process";
|
|
|
|
break;
|
|
|
|
case 69:
|
|
|
|
return "nice";
|
|
|
|
break;
|
|
|
|
case 70:
|
|
|
|
return "He's FUCKING annoying";
|
|
|
|
break;
|
|
|
|
case 71:
|
|
|
|
return "yeah pog female bikers";
|
|
|
|
break;
|
|
|
|
case 72:
|
|
|
|
return "This is either a stroke of genius or just a stroke";
|
|
|
|
break;
|
|
|
|
case 73:
|
2022-07-04 18:09:02 +00:00
|
|
|
return "Play some Custom Maps!";
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return "wut wut";
|
|
|
|
}
|
|
|
|
qboolean load_screen_exists;
|
|
|
|
void SCR_DrawLoadScreen (void)
|
2022-06-19 05:35:28 +00:00
|
|
|
{
|
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
if (developer.value) {
|
2022-06-19 05:35:28 +00:00
|
|
|
return;
|
|
|
|
}
|
2022-07-04 18:09:02 +00:00
|
|
|
if (!con_forcedup) {
|
|
|
|
return;
|
|
|
|
}
|
2022-06-19 05:35:28 +00:00
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
if (loadingScreen) {
|
2022-11-28 16:50:11 +00:00
|
|
|
Draw_FillByColor(0, 0, 400, 240, 0, 0, 0, 255);
|
2022-07-04 18:09:02 +00:00
|
|
|
if (!loadscreeninit) {
|
|
|
|
load_screen_exists = qfalse;
|
2022-06-19 05:35:28 +00:00
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
char* lpath;
|
|
|
|
lpath = (char*)Z_Malloc(sizeof(char)*32);
|
|
|
|
strcpy(lpath, "gfx/lscreen/");
|
|
|
|
strcat(lpath, loadname2);
|
2022-06-19 05:35:28 +00:00
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
lscreen = Draw_CachePic(lpath);
|
|
|
|
awoo = Draw_CachePic("gfx/menu/awoo");
|
2022-06-19 05:35:28 +00:00
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
if (lscreen != NULL)
|
|
|
|
load_screen_exists = qtrue;
|
2022-06-19 05:35:28 +00:00
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
loadscreeninit = qtrue;
|
|
|
|
}
|
2022-06-19 05:35:28 +00:00
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
if (load_screen_exists == qtrue)
|
2022-11-27 23:08:59 +00:00
|
|
|
Draw_StretchPic(scr_vrect.x, scr_vrect.y, lscreen, 400, 240);
|
2022-07-04 18:09:02 +00:00
|
|
|
|
2022-11-28 16:50:11 +00:00
|
|
|
Draw_FillByColor(0, 0, 480, 24, 0, 0, 0, 175);
|
|
|
|
Draw_FillByColor(0, 216, 480, 24, 0, 0, 0, 175);
|
2022-07-04 18:09:02 +00:00
|
|
|
|
|
|
|
Draw_ColoredString(2, 4, loadnamespec, 255, 255, 0, 255, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (loadingtimechange < Sys_FloatTime ())
|
|
|
|
{
|
|
|
|
lodinglinetext = ReturnLoadingtex();
|
|
|
|
loadingtextwidth = strlen(lodinglinetext)*8;
|
|
|
|
loadingtimechange = Sys_FloatTime () + 5;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (key_dest == key_game) {
|
|
|
|
Draw_ColoredString(vid.width/2 - loadingtextwidth/2, 225, lodinglinetext, 255, 255, 255, 255, 1);
|
|
|
|
|
|
|
|
if (strcmp(lodinglinetext, "Please help me find the meaning of . Thanks.") == 0) {
|
|
|
|
Draw_Pic(280, 225, awoo);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2022-06-19 05:35:28 +00:00
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SCR_SetUpToDrawConsole
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void SCR_SetUpToDrawConsole (void)
|
|
|
|
{
|
|
|
|
Con_CheckResize ();
|
|
|
|
|
|
|
|
if (scr_drawloading)
|
|
|
|
return; // never a console with loading plaque
|
|
|
|
|
|
|
|
// decide on the height of the console
|
2022-11-28 16:50:11 +00:00
|
|
|
if (!cl.worldmodel || cls.signon != SIGNONS)//blubs here, undid it actually
|
|
|
|
{
|
|
|
|
con_forcedup = qtrue;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
con_forcedup = qfalse;
|
|
|
|
}
|
2022-06-19 05:35:28 +00:00
|
|
|
|
|
|
|
if (con_forcedup)
|
|
|
|
{
|
|
|
|
scr_conlines = vid.height; // full screen
|
|
|
|
scr_con_current = scr_conlines;
|
|
|
|
}
|
|
|
|
else if (key_dest == key_console)
|
|
|
|
scr_conlines = vid.height/2; // half screen
|
|
|
|
else
|
|
|
|
scr_conlines = 0; // none visible
|
2022-11-28 16:50:11 +00:00
|
|
|
|
2022-06-19 05:35:28 +00:00
|
|
|
if (scr_conlines < scr_con_current)
|
|
|
|
{
|
|
|
|
scr_con_current -= scr_conspeed.value*host_frametime;
|
|
|
|
if (scr_conlines > scr_con_current)
|
|
|
|
scr_con_current = scr_conlines;
|
|
|
|
|
|
|
|
}
|
|
|
|
else if (scr_conlines > scr_con_current)
|
|
|
|
{
|
|
|
|
scr_con_current += scr_conspeed.value*host_frametime;
|
|
|
|
if (scr_conlines < scr_con_current)
|
|
|
|
scr_con_current = scr_conlines;
|
|
|
|
}
|
|
|
|
|
2022-11-28 16:50:11 +00:00
|
|
|
if (clearnotify++ < vid.numpages)
|
2022-06-19 05:35:28 +00:00
|
|
|
{
|
|
|
|
}
|
|
|
|
else
|
|
|
|
con_notifylines = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SCR_DrawConsole
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void SCR_DrawConsole (void)
|
2022-11-28 16:50:11 +00:00
|
|
|
{
|
2022-06-19 05:35:28 +00:00
|
|
|
if (scr_con_current)
|
|
|
|
{
|
|
|
|
scr_copyeverything = 1;
|
|
|
|
Con_DrawConsole (scr_con_current, true);
|
|
|
|
clearconsole = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (key_dest == key_game || key_dest == key_message)
|
|
|
|
Con_DrawNotify (); // only draw notify in game
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==============================================================================
|
|
|
|
|
|
|
|
SCREEN SHOTS
|
|
|
|
|
|
|
|
==============================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
typedef struct _TargaHeader {
|
|
|
|
unsigned char id_length, colormap_type, image_type;
|
|
|
|
unsigned short colormap_index, colormap_length;
|
|
|
|
unsigned char colormap_size;
|
|
|
|
unsigned short x_origin, y_origin, width, height;
|
|
|
|
unsigned char pixel_size, attributes;
|
|
|
|
} TargaHeader;
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SCR_ScreenShot_f
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void SCR_ScreenShot_f (void)
|
|
|
|
{
|
|
|
|
byte *buffer;
|
|
|
|
char pcxname[80];
|
|
|
|
char checkname[MAX_OSPATH];
|
|
|
|
int i, c, temp;
|
|
|
|
//
|
|
|
|
// find a file name to save it to
|
|
|
|
//
|
|
|
|
strcpy(pcxname,"quake00.tga");
|
|
|
|
|
|
|
|
for (i=0 ; i<=99 ; i++)
|
|
|
|
{
|
|
|
|
pcxname[5] = i/10 + '0';
|
|
|
|
pcxname[6] = i%10 + '0';
|
|
|
|
sprintf (checkname, "%s/%s", com_gamedir, pcxname);
|
|
|
|
if (Sys_FileTime(checkname) == -1)
|
|
|
|
break; // file doesn't exist
|
|
|
|
}
|
|
|
|
if (i==100)
|
|
|
|
{
|
|
|
|
Con_Printf ("SCR_ScreenShot_f: Couldn't create a PCX file\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
buffer = malloc(glwidth*glheight*3 + 18);
|
|
|
|
memset (buffer, 0, 18);
|
|
|
|
buffer[2] = 2; // uncompressed type
|
|
|
|
buffer[12] = glwidth&255;
|
|
|
|
buffer[13] = glwidth>>8;
|
|
|
|
buffer[14] = glheight&255;
|
|
|
|
buffer[15] = glheight>>8;
|
|
|
|
buffer[16] = 24; // pixel size
|
|
|
|
|
|
|
|
glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 );
|
|
|
|
|
|
|
|
// swap rgb to bgr
|
|
|
|
c = 18+glwidth*glheight*3;
|
|
|
|
for (i=18 ; i<c ; i+=3)
|
|
|
|
{
|
|
|
|
temp = buffer[i];
|
|
|
|
buffer[i] = buffer[i+2];
|
|
|
|
buffer[i+2] = temp;
|
|
|
|
}
|
|
|
|
COM_WriteFile (pcxname, buffer, glwidth*glheight*3 + 18 );
|
|
|
|
|
|
|
|
free (buffer);
|
|
|
|
Con_Printf ("Wrote %s\n", pcxname);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
SCR_BeginLoadingPlaque
|
|
|
|
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void SCR_BeginLoadingPlaque (void)
|
|
|
|
{
|
|
|
|
S_StopAllSounds (true);
|
|
|
|
|
|
|
|
if (cls.state != ca_connected)
|
|
|
|
return;
|
|
|
|
if (cls.signon != SIGNONS)
|
|
|
|
return;
|
|
|
|
|
|
|
|
// redraw with no console and the loading plaque
|
|
|
|
Con_ClearNotify ();
|
|
|
|
scr_centertime_off = 0;
|
|
|
|
scr_con_current = 0;
|
|
|
|
|
|
|
|
scr_drawloading = true;
|
|
|
|
scr_fullupdate = 0;
|
|
|
|
Sbar_Changed ();
|
|
|
|
SCR_UpdateScreen ();
|
|
|
|
scr_drawloading = false;
|
|
|
|
|
|
|
|
scr_disabled_for_loading = true;
|
|
|
|
scr_disabled_time = realtime;
|
|
|
|
scr_fullupdate = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
SCR_EndLoadingPlaque
|
|
|
|
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void SCR_EndLoadingPlaque (void)
|
|
|
|
{
|
|
|
|
scr_disabled_for_loading = false;
|
|
|
|
scr_fullupdate = 0;
|
|
|
|
Con_ClearNotify ();
|
|
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
char *scr_notifystring;
|
|
|
|
qboolean scr_drawdialog;
|
|
|
|
|
|
|
|
void SCR_DrawNotifyString (void)
|
|
|
|
{
|
|
|
|
char *start;
|
|
|
|
int l;
|
|
|
|
int j;
|
|
|
|
int x, y;
|
|
|
|
|
|
|
|
start = scr_notifystring;
|
|
|
|
|
|
|
|
y = vid.height*0.35;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
// scan the width of the line
|
|
|
|
for (l=0 ; l<40 ; l++)
|
|
|
|
if (start[l] == '\n' || !start[l])
|
|
|
|
break;
|
|
|
|
x = (vid.width - l*8)/2;
|
|
|
|
for (j=0 ; j<l ; j++, x+=8)
|
|
|
|
Draw_Character (x, y, start[j]);
|
|
|
|
|
|
|
|
y += 8;
|
|
|
|
|
|
|
|
while (*start && *start != '\n')
|
|
|
|
start++;
|
|
|
|
|
|
|
|
if (!*start)
|
|
|
|
break;
|
|
|
|
start++; // skip the \n
|
|
|
|
} while (1);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SCR_ModalMessage
|
|
|
|
|
|
|
|
Displays a text string in the center of the screen and waits for a Y or N
|
|
|
|
keypress.
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
int SCR_ModalMessage (char *text)
|
|
|
|
{
|
|
|
|
if (cls.state == ca_dedicated)
|
|
|
|
return true;
|
|
|
|
|
|
|
|
scr_notifystring = text;
|
|
|
|
|
|
|
|
// draw a fresh screen
|
|
|
|
scr_fullupdate = 0;
|
|
|
|
scr_drawdialog = true;
|
|
|
|
SCR_UpdateScreen ();
|
|
|
|
scr_drawdialog = false;
|
|
|
|
|
|
|
|
S_ClearBuffer (); // so dma doesn't loop current sound
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
key_count = -1; // wait for a key down and up
|
|
|
|
Sys_SendKeyEvents ();
|
|
|
|
} while (key_lastpress != 'y' && key_lastpress != 'n' && key_lastpress != K_ESCAPE);
|
|
|
|
|
|
|
|
scr_fullupdate = 0;
|
|
|
|
SCR_UpdateScreen ();
|
|
|
|
|
|
|
|
return key_lastpress == 'y';
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
SCR_BringDownConsole
|
|
|
|
|
|
|
|
Brings the console down and fades the palettes back to normal
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void SCR_BringDownConsole (void)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
scr_centertime_off = 0;
|
|
|
|
|
|
|
|
for (i=0 ; i<20 && scr_conlines != scr_con_current ; i++)
|
|
|
|
SCR_UpdateScreen ();
|
|
|
|
|
|
|
|
cl.cshifts[0].percent = 0; // no area contents palette on next frame
|
|
|
|
VID_SetPalette (host_basepal);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SCR_TileClear (void)
|
|
|
|
{
|
|
|
|
if (r_refdef.vrect.x > 0) {
|
|
|
|
// left
|
|
|
|
Draw_TileClear (0, 0, r_refdef.vrect.x, vid.height - sb_lines);
|
|
|
|
// right
|
|
|
|
Draw_TileClear (r_refdef.vrect.x + r_refdef.vrect.width, 0,
|
|
|
|
vid.width - r_refdef.vrect.x + r_refdef.vrect.width,
|
|
|
|
vid.height - sb_lines);
|
|
|
|
}
|
|
|
|
if (r_refdef.vrect.y > 0) {
|
|
|
|
// top
|
|
|
|
Draw_TileClear (r_refdef.vrect.x, 0,
|
|
|
|
r_refdef.vrect.x + r_refdef.vrect.width,
|
|
|
|
r_refdef.vrect.y);
|
|
|
|
// bottom
|
|
|
|
Draw_TileClear (r_refdef.vrect.x,
|
|
|
|
r_refdef.vrect.y + r_refdef.vrect.height,
|
|
|
|
r_refdef.vrect.width,
|
|
|
|
vid.height - sb_lines -
|
|
|
|
(r_refdef.vrect.height + r_refdef.vrect.y));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
SCR_UpdateScreen
|
|
|
|
|
|
|
|
This is called every frame, and can also be called explicitly to flush
|
|
|
|
text to the screen.
|
|
|
|
|
|
|
|
WARNING: be very careful calling this from elsewhere, because the refresh
|
|
|
|
needs almost the entire 256k of stack space!
|
|
|
|
==================
|
|
|
|
*/
|
2022-06-27 06:55:29 +00:00
|
|
|
|
|
|
|
int GetWeaponZoomAmmount (void)
|
|
|
|
{
|
|
|
|
switch (cl.stats[STAT_ACTIVEWEAPON])
|
|
|
|
{
|
|
|
|
case W_COLT:
|
|
|
|
return 10;
|
2023-02-04 01:33:44 +00:00
|
|
|
break;
|
2023-03-13 21:36:50 +00:00
|
|
|
case W_SPRING:
|
|
|
|
case W_PULVERIZER:
|
2023-02-04 01:33:44 +00:00
|
|
|
case W_KAR:
|
|
|
|
case W_ARMAGEDDON:
|
|
|
|
return 25;
|
|
|
|
break;
|
|
|
|
case W_KAR_SCOPE:
|
|
|
|
case W_HEADCRACKER:
|
|
|
|
return 50;
|
|
|
|
break;
|
|
|
|
case W_THOMPSON:
|
|
|
|
case W_GIBS:
|
|
|
|
return 10;
|
|
|
|
break;
|
|
|
|
case W_TRENCH:
|
|
|
|
case W_GUT:
|
|
|
|
return 10;
|
|
|
|
break;
|
|
|
|
case W_357:
|
|
|
|
case W_KILLU:
|
|
|
|
return 5;
|
|
|
|
break;
|
|
|
|
case W_MG:
|
|
|
|
case W_BARRACUDA:
|
|
|
|
return 15;
|
|
|
|
break;
|
|
|
|
case W_DB:
|
|
|
|
case W_BORE:
|
|
|
|
case W_SAWNOFF:
|
|
|
|
return 10;
|
|
|
|
break;
|
|
|
|
case W_M1A1:
|
|
|
|
case W_WIDDER:
|
|
|
|
return 20;
|
|
|
|
break;
|
|
|
|
case W_BAR:
|
|
|
|
case W_WIDOW:
|
|
|
|
return 30;
|
|
|
|
break;
|
|
|
|
case W_FG:
|
|
|
|
case W_IMPELLER:
|
|
|
|
return 30;
|
|
|
|
break;
|
|
|
|
case W_GEWEHR:
|
|
|
|
case W_COMPRESSOR:
|
|
|
|
return 25;
|
|
|
|
break;
|
|
|
|
case W_PPSH:
|
|
|
|
case W_REAPER:
|
|
|
|
return 10;
|
|
|
|
break;
|
|
|
|
case W_MP40:
|
|
|
|
case W_AFTERBURNER:
|
|
|
|
return 10;
|
|
|
|
break;
|
|
|
|
case W_MP5:
|
|
|
|
case W_KOLLIDER:
|
|
|
|
return 10;
|
|
|
|
break;
|
|
|
|
case W_STG:
|
|
|
|
case W_SPATZ:
|
|
|
|
return 20;
|
|
|
|
break;
|
|
|
|
case W_M1:
|
|
|
|
case W_M1000:
|
|
|
|
return 25;
|
|
|
|
break;
|
|
|
|
case W_BROWNING:
|
|
|
|
case W_ACCELERATOR:
|
|
|
|
return 15;
|
|
|
|
break;
|
|
|
|
case W_PTRS:
|
|
|
|
case W_PENETRATOR:
|
|
|
|
return 50;
|
|
|
|
break;
|
|
|
|
case W_TYPE:
|
|
|
|
case W_SAMURAI:
|
|
|
|
return 10;
|
|
|
|
break;
|
|
|
|
case W_RAY:
|
|
|
|
case W_PORTER:
|
|
|
|
return 5;
|
|
|
|
break;
|
2022-06-27 06:55:29 +00:00
|
|
|
default:
|
|
|
|
return 5;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2023-02-04 01:33:44 +00:00
|
|
|
|
2022-06-27 06:55:29 +00:00
|
|
|
float zoomin_time;
|
|
|
|
int original_fov;
|
2022-07-10 21:55:41 +00:00
|
|
|
int original_view_fov;
|
2022-06-19 05:35:28 +00:00
|
|
|
void SCR_UpdateScreen (void)
|
|
|
|
{
|
|
|
|
static float oldscr_viewsize;
|
|
|
|
vrect_t vrect;
|
|
|
|
|
|
|
|
if (block_drawing)
|
|
|
|
return;
|
|
|
|
|
|
|
|
vid.numpages = 2 + gl_triplebuffer.value;
|
|
|
|
|
|
|
|
scr_copytop = 0;
|
|
|
|
scr_copyeverything = 0;
|
|
|
|
|
|
|
|
if (scr_disabled_for_loading)
|
|
|
|
{
|
|
|
|
if (realtime - scr_disabled_time > 60)
|
|
|
|
{
|
|
|
|
scr_disabled_for_loading = false;
|
|
|
|
Con_Printf ("load failed.\n");
|
|
|
|
}
|
|
|
|
else
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!scr_initialized || !con_initialized)
|
|
|
|
return; // not initialized yet
|
|
|
|
|
|
|
|
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
2022-06-28 04:13:34 +00:00
|
|
|
//
|
2022-06-19 05:35:28 +00:00
|
|
|
// determine size of refresh window
|
|
|
|
//
|
2022-06-27 06:55:29 +00:00
|
|
|
if (cl.stats[STAT_ZOOM] == 1)
|
|
|
|
{
|
2022-07-10 21:55:41 +00:00
|
|
|
if(!original_fov) {
|
2022-06-27 06:55:29 +00:00
|
|
|
original_fov = scr_fov.value;
|
2022-07-10 21:55:41 +00:00
|
|
|
original_view_fov = scr_fov_viewmodel.value;
|
|
|
|
}
|
|
|
|
|
2022-06-27 06:55:29 +00:00
|
|
|
if(scr_fov.value > (GetWeaponZoomAmmount() + 1))//+1 for accounting for floating point inaccurraces
|
|
|
|
{
|
|
|
|
scr_fov.value += ((original_fov - GetWeaponZoomAmmount()) - scr_fov.value) * 0.25;
|
2022-07-10 21:55:41 +00:00
|
|
|
scr_fov_viewmodel.value += ((original_view_fov - GetWeaponZoomAmmount()) - scr_fov_viewmodel.value) * 0.25;
|
2022-06-27 06:55:29 +00:00
|
|
|
Cvar_SetValue("fov",scr_fov.value);
|
2022-07-10 21:55:41 +00:00
|
|
|
Cvar_SetValue("r_viewmodel_fov", scr_fov_viewmodel.value);
|
2022-06-27 06:55:29 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (cl.stats[STAT_ZOOM] == 2)
|
|
|
|
{
|
|
|
|
Cvar_SetValue ("fov", 30);
|
2022-07-10 21:55:41 +00:00
|
|
|
Cvar_SetValue ("r_viewmodel_fov", 30);
|
2022-06-27 06:55:29 +00:00
|
|
|
zoomin_time = 0;
|
|
|
|
}
|
|
|
|
else if (cl.stats[STAT_ZOOM] == 3)
|
|
|
|
{
|
2022-07-10 21:55:41 +00:00
|
|
|
if(!original_fov) {
|
2022-06-27 06:55:29 +00:00
|
|
|
original_fov = scr_fov.value;
|
2022-07-10 21:55:41 +00:00
|
|
|
original_view_fov = scr_fov_viewmodel.value;
|
|
|
|
}
|
|
|
|
|
2022-06-27 06:55:29 +00:00
|
|
|
scr_fov.value += (original_fov - 10 - scr_fov.value) * 0.3;
|
2022-07-10 21:55:41 +00:00
|
|
|
scr_fov_viewmodel.value += (original_view_fov - 10 - scr_fov_viewmodel.value) * 0.3;
|
2022-06-27 06:55:29 +00:00
|
|
|
Cvar_SetValue("fov",scr_fov.value);
|
2022-07-10 21:55:41 +00:00
|
|
|
Cvar_SetValue("r_viewmodel_fov", scr_fov_viewmodel.value);
|
2022-06-27 06:55:29 +00:00
|
|
|
}
|
|
|
|
else if (cl.stats[STAT_ZOOM] == 0 && original_fov != 0)
|
|
|
|
{
|
|
|
|
if(scr_fov.value < (original_fov + 1))//+1 for accounting for floating point inaccuracies
|
|
|
|
{
|
|
|
|
scr_fov.value += (original_fov - scr_fov.value) * 0.25;
|
2022-07-10 21:55:41 +00:00
|
|
|
scr_fov_viewmodel.value += (original_view_fov - scr_fov_viewmodel.value) * 0.25;
|
2022-06-27 06:55:29 +00:00
|
|
|
Cvar_SetValue("fov",scr_fov.value);
|
2022-07-10 21:55:41 +00:00
|
|
|
Cvar_SetValue("r_viewmodel_fov", scr_fov_viewmodel.value);
|
2022-06-27 06:55:29 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
original_fov = 0;
|
2022-07-10 21:55:41 +00:00
|
|
|
original_view_fov = 0;
|
2022-06-27 06:55:29 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-06-19 05:35:28 +00:00
|
|
|
if (oldfov != scr_fov.value)
|
|
|
|
{
|
|
|
|
oldfov = scr_fov.value;
|
2022-06-27 06:55:29 +00:00
|
|
|
vid.recalc_refdef = qtrue;
|
2022-06-19 05:35:28 +00:00
|
|
|
}
|
|
|
|
|
2022-06-28 04:13:34 +00:00
|
|
|
if (oldscreensize != scr_viewsize.value)
|
2022-06-19 05:35:28 +00:00
|
|
|
{
|
2022-06-28 04:13:34 +00:00
|
|
|
oldscreensize = scr_viewsize.value;
|
2022-06-27 06:55:29 +00:00
|
|
|
vid.recalc_refdef = qtrue;
|
2022-06-19 05:35:28 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (vid.recalc_refdef)
|
|
|
|
SCR_CalcRefdef ();
|
|
|
|
|
|
|
|
//
|
|
|
|
// do 3D refresh drawing, and then update the screen
|
|
|
|
//
|
|
|
|
SCR_SetUpToDrawConsole ();
|
2022-06-20 05:59:38 +00:00
|
|
|
|
2022-06-19 05:35:28 +00:00
|
|
|
V_RenderView ();
|
|
|
|
|
|
|
|
GL_Set2D ();
|
|
|
|
|
2022-07-02 23:15:25 +00:00
|
|
|
Draw_Crosshair ();
|
2022-06-20 05:59:38 +00:00
|
|
|
|
|
|
|
//muff - to show FPS on screen
|
|
|
|
SCR_DrawFPS ();
|
|
|
|
SCR_CheckDrawCenterString ();
|
|
|
|
SCR_CheckDrawUseString ();
|
2022-07-04 18:09:02 +00:00
|
|
|
HUD_Draw ();
|
2022-06-20 05:59:38 +00:00
|
|
|
SCR_DrawConsole ();
|
|
|
|
M_Draw ();
|
|
|
|
|
2022-07-04 18:09:02 +00:00
|
|
|
if(scr_loadscreen.value) {
|
|
|
|
SCR_DrawLoadScreen();
|
|
|
|
}
|
2022-06-20 05:59:38 +00:00
|
|
|
|
2022-08-01 19:01:12 +00:00
|
|
|
Draw_LoadingFill();
|
2022-06-19 05:35:28 +00:00
|
|
|
|
|
|
|
V_UpdatePalette ();
|
|
|
|
|
|
|
|
GL_EndRendering ();
|
|
|
|
}
|
|
|
|
|