Spoike
6d72f7487f
Tweak updates menu to allow launching package-specific maps (read: quaddicted's maps).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-09 23:06:41 +00:00
Spoike
a13a436594
pgup/dn should work in menus, primarily for the packages menu.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-09 23:06:28 +00:00
Spoike
04849bce16
Fix ommission.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6013 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-05 17:37:18 +00:00
Spoike
a23ef7534b
Fix 'map qi_package:mapname' not working for previously run packages when current mirror info is not avaialble.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6008 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:28 +00:00
Spoike
cd45de7a1e
Scoreboard display will now handle big games better, instead of truncating the list.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6007 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:20 +00:00
Spoike
662f7cfd75
Try to fix getlight builtin.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6006 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:11 +00:00
Spoike
52ab543bd7
Misc small bugfixes and tweaks.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6005 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:04 +00:00
Spoike
8156eda700
Add anglesub builtin, requested by Shpuld. Returns angle difference within rotations +/- 180.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6004 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:52 +00:00
Spoike
057d8fcff2
Show the mesh projection on the skin textures. Eukara wanted this.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6003 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:45 +00:00
Spoike
221d4032af
FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6001 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:31 +00:00
Spoike
1c5b264402
Fix up imgtool a little, to behave better when extracting/generating gfx.wads.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6000 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:13 +00:00
Spoike
14e7517b16
Support ezquake's kinda flawed float-ent-coords workaround extension. Update PEXT2_VRINPUTS for base angles (for angle nudges when standing on rotating objects).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5998 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:16:57 +00:00
Eukara
5584fb1ab1
Don't clamp pitch at 2.0 for the AL backend. That's not required
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5997 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-30 11:40:37 +00:00
Spoike
87245a290a
Fix up SDL build to enable our multithread stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5996 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-25 22:55:17 +00:00
Eukara
8068109392
Remove debug printf
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5995 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-25 16:25:39 +00:00
Eukara
1f75d2bc9e
Added new builtins: gp_rumble(), gp_rumbletriggers(), gp_setledcolor(),
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gp_settriggerfx(). More improvements to touchpad sensor code, analog
stick tweaks... mostly beneficial to the SDL2 backend
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5994 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-25 16:12:24 +00:00
Eukara
0ed2c90da9
Unbreak xinput, don't use -O3 for release builds as GCC creates
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abrasive code, fix plugins-rel putting CFLAGS into the CC/CXX line
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5993 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-24 14:24:46 +00:00
Spoike
da27411b26
Fix up some stupid bugs that were causing q2 to completely fail.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-23 21:06:52 +00:00
Spoike
bb4d5d1917
Quicky hack to query gpu utilisation on linux with nvidia gpus.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-23 19:11:33 +00:00
Eukara
9b38473295
More input adjustments, added new SDL gamepad button mappings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5989 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-23 13:36:18 +00:00
Eukara
de522617e7
Interpret controller buttons as known keynums in Quake III Arena
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5987 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-22 07:17:30 +00:00
Eukara
42b6d60115
Register binds for SC_LPADDLE and SC_RPADDLE, fix joy button detection.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5986 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-21 11:48:31 +00:00
Eukara
1c038872f3
Controllers now communicate analog trigger keys in SDL2 builds.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5985 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-21 11:02:20 +00:00
Spoike
90aae69db3
Try to make things a little more stable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5983 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-19 22:47:29 +00:00
Spoike
52b7a441e3
Some small fixups.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-18 01:28:34 +00:00
Spoike
0dc79f7f0a
Small fixup
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5978 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-18 00:24:06 +00:00
Spoike
0907e66cff
Tweak QI plugin to translate quaddicted's map database to fte's meta format. Make 'map package:map' download+run a map with the specified package enabled.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5976 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:11:35 +00:00
Spoike
0e6a0b789e
Misc minor fixups.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5973 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:11:15 +00:00
Spoike
e41e42b966
Fix up menu scrollbars somewhat for when there's a thousand entries.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:40 +00:00
Spoike
55dbce5a3b
Arg completion for the 'sky' command, as requested by Bal... though he did ask it for QSS instead...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:30 +00:00
Spoike
71f1fa270f
Clean up key held statuses a little, to try to fix issues with dual-controller splitscreen.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5968 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:22 +00:00
Spoike
9735064a89
Tweak splitscreen a little to work around a KTX issue.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5967 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:10 +00:00
Spoike
e90a0b3945
Update VR-Inputs extension. Should now be more resilient against impulse loss, should also report better ping times.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5966 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:01 +00:00
Spoike
626a053b36
Tweak a few extension checks, to try to avoid nasty surprises.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5961 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:09:34 +00:00
Spoike
44e6ec8dd1
Make the player-setup menu apply changes when closing, so you can actually change your name in Q2.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5960 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:09:27 +00:00
Spoike
d3b1350ca5
Fix up autoproto with class-accessors and named enums.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5959 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-07 13:10:20 +00:00
Spoike
246cd8147c
Fix a really really stupid bug.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5958 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 16:46:38 +00:00
Eukara
a6b33d25f2
Fix a crash/oversight with CSQCs getlight() and fix GLQ3_LightGrid from
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using a global that may not even be set.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5957 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 16:32:59 +00:00
Spoike
af661232e3
Support for equirectangular sky images. Because skybox orientations are generally too hard to get right. Urgh.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5955 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 00:12:35 +00:00
Spoike
139b916e46
Make scenecache less... flickery.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5953 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 00:12:20 +00:00
Spoike
b3f387a548
Misc dull tweaks.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-03 23:33:59 +00:00
Spoike
4d4a2943fb
Refuse to autoupdate the engine when the binary looks like it has a revision number in its file name.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-03 01:47:10 +00:00
Spoike
3409df483e
Try to resolve some of the things RennyC complained about.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5938 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 21:05:45 +00:00
Spoike
c452bccd94
Fix up some qc genericdefs stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5937 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 15:43:28 +00:00
Spoike
f9b9087011
Fix a few things.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 11:03:28 +00:00
Spoike
1614b75142
Parse meta information from drag+dropped/file-associated packages for easier installation of mods.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5934 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:17:07 +00:00
Spoike
248c248ece
Fix a bad read in the console code.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5933 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:17:00 +00:00
Spoike
dc97689e9e
Add SOUNDFLAG_NOREPLACE flag.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5932 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:54 +00:00
Spoike
713c5676ab
Add -exec commandline arg (to override every gamedir). Try to fix or diagnose other issues Maverick was having.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5931 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:47 +00:00
Spoike
72952c6467
Fix a bad read.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5924 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:04 +00:00
Spoike
c71a4f8587
Enable scenecache by default, lets see who complains.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5923 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:15:59 +00:00
Spoike
2ce0947948
Add -noenumerate arg to play it safe by skipping device enumeration for video and sound drivers.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5922 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:15:52 +00:00
Eukara
be25f43c89
Run CSQC_WorldLoaded after Surf_NewMap to prevent static rtlights and
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other fun things from getting flushed on a new map.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5921 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-29 09:22:56 +00:00
Spoike
0361787967
Fix noweb build.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5920 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-26 20:46:56 +00:00
Spoike
4816b418c4
Fix black particles (fallback textures were not loading).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5919 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:59 +00:00
Spoike
5c585b0e6e
Prod r_temporalscenecache a bit to make it more tolerant of those inefficient shaders.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5918 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:53 +00:00
Spoike
d602e51e54
Try to fix up some splitscreen quirks.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:42 +00:00
Spoike
9bd8625d90
resize the modelviewer's texture display if it would have gone offscreen.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5915 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:15 +00:00
Spoike
0ca1e9177b
Fix up some splitscreen issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5913 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-23 02:14:13 +00:00
Spoike
2363b05216
If texture names can have map-specific prefixes, shaders must also.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5912 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-22 14:40:53 +00:00
Spoike
27831f7265
Fix some misc issues that noone else is likely to notice.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5911 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 19:13:33 +00:00
Spoike
d6e09af52d
Try to make lightning beam particles not endlessly spawn without dying while paused.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5910 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 16:55:58 +00:00
Spoike
0c41ac0b7d
Load from wad files only when there isn't already a fallback. This reduces confusion over textures with the same name.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5909 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 15:03:04 +00:00
Spoike
f810be4830
Make input_servertime available to ssqc too, so it can guage the player's latency more accurately.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5908 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:52 +00:00
Spoike
0b0d6c3df7
Fix up the emscripten target a little.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:38 +00:00
Spoike
26d9d89f24
Update infrastruture updates.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:23 +00:00
Spoike
a12c453c30
Try to make some semblence of sense from git revisions/tags.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:13 +00:00
Spoike
b34618507a
Try to reduce memory usage.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:06 +00:00
Spoike
be0c0b1821
Small defs cleanup.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5897 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:45:14 +00:00
Spoike
eb4af059cb
Make the presets menu behave better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:28 +00:00
Spoike
aa4cfe91b9
Fix oriented sprites - quake draws them backwards.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:14 +00:00
Spoike
d4714cab52
Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5891 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:57 +00:00
Spoike
d15d82e1d1
Fix possible crash when using -nosound arg.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5889 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:40 +00:00
Spoike
c035801161
Add support for maps/foo.bsp.xz too, for better compression.
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Seeking within files inside zips is now slightly more efficient.
Fix issue with servers decompressing .gz before download...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-02 15:29:44 +00:00
Spoike
d85cdd4c50
my map package tweak was defective. whoops. try again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5880 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 10:56:08 +00:00
Spoike
84d6ef3e45
Take extra measures to ensure that zip-in-bsp content is actually used.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5878 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 09:23:42 +00:00
Spoike
b4092ab903
Remove some array length limitations with package lists.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5875 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:36:01 +00:00
Spoike
2657dce9c8
Fix a couple of crashy issues that were possible with the updates menu.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5869 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:33:55 +00:00
Spoike
fb54cc140b
Lit sprites should not be additive. Make gl_blendsprites 2 replicate that tenebrae behaviour instead. Allow colormod to oversaturate sprites.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5868 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:33:48 +00:00
Spoike
e6c9a979c7
Some obituaries were not getting coloured, others could not be linked. Also underline console links on mouseover to encourage users into realising that they can actually be clicked.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5865 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 15:35:26 +00:00
Spoike
f73e1b7ffc
Fix up our new png bug. Attempt to save a little memory with greyscale pngs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5864 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 12:29:31 +00:00
Spoike
fcbbfc223d
Add colourmap support for hlmdls.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5863 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 12:29:25 +00:00
Spoike
9af3e9b307
Fix small bug where the TF2.8 intro demo didn't play its music.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5861 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:58 +00:00
Spoike
d5beed038f
Skinobjects now attempt to cache qwskins. This can be used as a precache for fortressone.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5858 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:24 +00:00
Spoike
8023ceadc8
Add r_glsl_precache cvar to force all glsl permutations to compile at startup. This can be slow on some drivers due to all the permutations involved, but probably handy for debugging, or for people worried about stutters.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5857 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:15 +00:00
Spoike
01d1ca73c1
imgtool now exports pngs as 8bit when appropriate, and imports them again without losing fullbright info.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5856 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:03 +00:00
Spoike
466dac47f4
Move connect's dns lookup to a thread. Handle multiple results (we can finally connect to ipv6-only 'localhost').
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5855 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:48:57 +00:00
Spoike
4507c7c8b4
Don't bother trying to use a couple of SDL pixel formats. Too paranoid.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5854 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-13 10:17:35 +00:00
Spoike
cdbf3614a3
Small tweak to temporalscene cache to adhere to r_novis. Change sort order of water shaders when refract_fbo isn't active, to ensure the refraction scene is actually drawn before its read.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5853 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-13 10:17:27 +00:00
Spoike
f35928f4fd
OpenXR stuff should be a little more usable now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5850 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:49 +00:00
Spoike
13d524a30b
Some menu reorganisation suggested by Qmaster.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5849 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:31 +00:00
Spoike
5e38a007c7
Switch to poll instead of select, to avoid crashes from select's arbitrary fd limit.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5848 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:23 +00:00
Spoike
f98486687b
Archive the cl_sbaralpha cvar.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5841 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:01:29 +00:00
Spoike
2538e37e28
Add a preview for 2d array textures. Bind gl textures according to texture type rather than hardcoded assumptions, making it more consistent with the other rendering APIs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5839 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:01:15 +00:00
Spoike
de7a03a780
Fix some warning prints not printing what was intended.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5837 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:56 +00:00
Spoike
43bff54529
Warn when images cannot be used for a cubemap.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5836 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:49 +00:00
Spoike
b8667546c9
The modelflags field wasn't working for trails unless the actual model already had some trail.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5835 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:43 +00:00
Spoike
11ed815a7f
Accept any gamedir that contains a 'fortress' substring for tf-specific rules, instead of only 'fortress' specifically.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:37 +00:00
Spoike
692fe2c211
Add serverside pm_autobunny support. Will result in prediction misses for older clients.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5833 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:30 +00:00
Spoike
190070d277
Basic ktx2 support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:21 +00:00