Shpoike
f4330d765d
Clean up some buffers that were never used.
2024-07-14 19:58:24 +01:00
Shpoike
969134d9fd
Add support for Q2E's lan networking layer (the annoying lobby bit).
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This is separate from protocol 2023 stuff.
2024-07-14 19:58:24 +01:00
Shpoike
ed06967318
Support for q2pro's dlserver= stuff.
2024-07-14 19:58:24 +01:00
Shpoike
4f047a2214
Sound channels should match actual channels, rather than matching the weird remapping done for the qw-specific legacy sound variation that packed the reliable flag in the middle of channels.
2024-07-14 19:58:24 +01:00
57e9276670
Route_Process: Respect the filter (denylinkflags) ( #236 )
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Originally submitted by CYBERDEViL, only made style changes to fit in with the rest.
2024-03-08 11:45:50 -08:00
Shpoike
e907f6adf0
Be a bit more verbose about errors.
2023-08-12 14:04:01 +01:00
Shpoike
dbb9aa329a
Be more agressive about using our ffmpeg plugin instead of it just failing outright.
2023-08-12 14:04:01 +01:00
Shpoike
11a5b27689
NQ: Try to improve compat with proxies/port-forwarding and proquake's numeric-only passwords.
2023-08-12 14:04:01 +01:00
Shpoike
b5705e4d7e
Try to fix up the flatpak build's handling of fmf files.
2023-08-12 14:04:01 +01:00
Shpoike
0fb35f3d01
Fix stupid bug resulting in crashes when loading saved games, reported by TwinBeast.
2023-08-12 14:04:01 +01:00
Shpoike
dab68fd136
Fixup the lua code a bit.
2023-08-12 13:59:55 +01:00
Shpoike
9dc0109589
Implement ssqc's ex_localsound builtin properly (was previously a stub). Mark telejano's as deprecated.
2023-08-12 13:59:55 +01:00
Shpoike
01a958e0a6
Handle Hexen2's SOLID_PHASE more accurately, including warts, so corpses can be reliably whacked with melee weapons.
2023-08-12 13:59:55 +01:00
Shpoike
067f3b5ddf
Hexen2: H2's Monsters are not meant to make thud sounds when hitting the ground, apparently.
2023-08-12 13:59:55 +01:00
Shpoike
732e3a0847
Hexen2: Fix ring of flight.
2023-08-12 13:59:55 +01:00
Shpoike
04f2e112e7
Hexen2: Fix invisibility artifact bugs.
2023-08-12 13:59:55 +01:00
Shpoike
4577ffcbb1
Hexen2: Fix suicidal monsters bug (could also break quake too).
2023-08-12 13:59:55 +01:00
Shpoike
e292e1bbfb
Attempt to do a better job at internationaliation.
2023-08-12 13:59:55 +01:00
Shpoike
4977eca99e
Fix notifications about nqplayerphysics from well-defined mods (which will always behave consistently).
2023-08-12 13:59:55 +01:00
Shpoike
ff80b3bd59
Rework maplist command so mod maps are displayed last instead of first (so nearer the input line instead of the order the engine searches them).
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Also .bsp vs .bsp.gz etc maps are now ordered consistently too.
Modifiers like maps/foo#bar.ent are now shown separately in the listing too.
Hide maps that are shadowed by a higher-priority gamedir (so no dupes).
Closes https://github.com/fte-team/fteqw/issues/171
2023-08-12 13:59:55 +01:00
Shpoike
907e8fa0b1
Make arg completion for 'load' nicer, including showing filetimes and previewpics (where available). Should make autosave's rotating filenames a little nicer to work with.
2023-08-12 13:59:54 +01:00
Shpoike
0509f7c83c
Tweaks for the flatpak builds.
2023-08-12 13:59:54 +01:00
25f1915fbf
Add more descriptions for CVARs ( #201 )
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* Add more descriptions for CVARs
* Fixed a small typo
* Another small typo
* Added the suggestions from @Shpoike and @eukara along with a little more cleanup
2023-07-29 17:04:47 -07:00
a05c722cbd
Fix #154 by calling fixangles after loading a save
2023-06-24 16:20:01 -07:00
f4044af503
Fix compilation of the 'nocompat' build config.
2023-06-23 15:06:54 -07:00
erysdren
8482809f18
Fix compilation on Haiku OS ( #183 )
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* add haiku defines in q_platform.h and sys_sdl.c
* linuxisms in sys_sdl.c and sv_sys_unix.c
* more linuxisms in sv_sys_unix.c
2023-06-11 23:14:36 -07:00
Shpoike
75c6527893
csaddon can now create/edit patches.
2023-04-17 03:58:21 +01:00
Shpoike
2b17f90b28
Fix some issues with csprogs embedded inside mvd files.
2023-04-17 03:58:21 +01:00
Shpoike
d37b8d07ff
Try fixing te_gunshot with nq protocols.
2023-04-17 03:58:21 +01:00
Shpoike
1ce399e969
Fix up some obscure builds.
2023-04-17 03:58:21 +01:00
Shpoike
cae062b142
Make updates menu searchable, make qi plugin a little more friendly.
2023-04-17 03:58:21 +01:00
Shpoike
6f61af8ee9
Cvar description tweaks.
2023-04-17 03:58:21 +01:00
Shpoike
527233154c
Clients can now request the master to initiate an WebRTC/ICE connection with 'sv_public 1' servers. This is primarily for the browser port. Servers now report their srflx address via the status command (with fp, ready for secure copy+paste).
2023-04-17 03:58:21 +01:00
Shpoike
92be91f416
Prevent the user from selecting demoness when running base hexen2 to prevent a crash. Fixed visible menu markup too.
2023-04-17 03:58:21 +01:00
Shpoike
2c8c9b615f
Fix some bugs.
2023-04-17 03:58:20 +01:00
Shpoike
f2d54f30d8
Update DTLS stuff, fixing certificate pinning bugs.
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We should now support dtls1.2 under win10 (otherwise win7+8 is still stuck with 1.0).
SSQC can now query client certificate info via infokey - *cert_sha1 or *cert_dn
Server addresses can be postfixed with eg ip:port?fp=BASE64 to provide a fingerprint to verify the server without depending on cert authorities.
2023-04-17 03:58:20 +01:00
Shpoike
c5f837d468
Rework some hashfunc_t stuff.
2023-04-17 03:58:20 +01:00
Shpoike
1fe478dfa1
Add basic support for ktx's 'mapname#modifier' ent stuff.
2023-04-17 03:58:20 +01:00
Shpoike
e8fb813b4b
Add sv_nqplayerphysics 2 setting, so both old+new qw protocols get the same prediction-disable hints.
2023-04-17 03:58:20 +01:00
Shpoike
22533dfab8
Fix up some minor portability issues.
2023-04-17 03:58:20 +01:00
Shpoike
f8962b6c47
Rework where connection_started is set to make sure its always set. Fixes https://github.com/fte-team/fteqw/issues/164
2023-04-17 03:58:20 +01:00
Shpoike
990066dea1
Add pm_bunnyfriction cvar to better mimic nq player physics with predictable QW physics.
2023-04-17 03:58:20 +01:00
Shpoike
f54b9b8459
Fix up the web build's text+touch input a little. Make its webrtc cvars more consistent with desktop builds.
2023-04-17 03:58:20 +01:00
Shpoike
2d9ec83c20
Fix some build targets, fix csqc's setpause builtin.
2023-04-17 03:58:20 +01:00
Spoike
48576a59dc
A bit of a code cleanup, change a couple of prints.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6343 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:15:31 +00:00
Spoike
86453332af
Auto value for sv_demo_write_csqc now writes the csprogs into mvds, to hopefully reduce playback issues. the lazy record commands should be favouring .mvd.gz at least.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6342 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:15:23 +00:00
Spoike
c7e9f8631c
Try to support DP mods a bit better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6341 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:15:18 +00:00
Spoike
268b28a25d
Fix up the penalty system. stealth mutes are now actually stealthed properly, user bans no longer confuse removeip. Added stealthmute command for convienience.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6326 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:33 +00:00
Spoike
fb9f8c9cd8
Fixups for crashes triggered by xonotic, probably some other mods too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6325 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:28 +00:00
Spoike
6abd0f75bf
ezquake clients were all being treated as version 0, instead of our version-dependant workarounds disabling when ezquake bugs got fixed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:22 +00:00