fteqw/engine/server
2023-01-09 05:13:28 +00:00
..
net_preparse.c Fix up some KTX issues (mostly bot related). 2022-05-28 17:59:17 +00:00
pr_cmds.c Fixups for crashes triggered by xonotic, probably some other mods too. 2023-01-09 05:13:28 +00:00
pr_lua.c
pr_q1qvm.c Fix up some KTX issues (mostly bot related). 2022-05-28 17:59:17 +00:00
progdefs.h Make the various build config defines a little more robust. 2022-06-26 08:08:43 +00:00
progs.h Add DP_SV_SHUTDOWN, for qqshka. 2022-06-19 15:17:54 +00:00
q2game.h Make our q2/q3 bsp code more modular, with q2/q3 gamecode treating it more generically. 2021-11-03 20:30:40 +00:00
savegame.c Fix Q2 saved-game crash. 2023-01-09 05:13:17 +00:00
server.h Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc). 2023-01-09 05:11:34 +00:00
sqlite3.h
sv_ccmds.c Add file uri support, requires a '-allowfileurl' commandline argument. 2023-01-09 05:12:39 +00:00
sv_chat.c
sv_cluster.c Fix msg_readcount issues. 2022-03-08 05:34:26 +00:00
sv_demo.c
sv_ents.c Fixups for crashes triggered by xonotic, probably some other mods too. 2023-01-09 05:13:28 +00:00
sv_init.c Add file uri support, requires a '-allowfileurl' commandline argument. 2023-01-09 05:12:39 +00:00
sv_main.c ezquake clients were all being treated as version 0, instead of our version-dependant workarounds disabling when ezquake bugs got fixed. 2023-01-09 05:13:22 +00:00
sv_master.c Fix msg_readcount issues. 2022-03-08 05:34:26 +00:00
sv_move.c
sv_mvd.c Fix up some KTX issues (mostly bot related). 2022-05-28 17:59:17 +00:00
sv_nchan.c Make sure backbuf net primitives don't get corrupted. This is presumably what was causing the wrongly-sized angles / illegible server message issues that fortressone was having. 2021-08-14 04:04:15 +00:00
sv_phys.c Fix up some KTX issues (mostly bot related). 2022-05-28 17:59:17 +00:00
sv_rankin.c
sv_send.c Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc). 2023-01-09 05:11:34 +00:00
sv_sql.c Remove some array length limitations with package lists. 2021-05-27 11:36:01 +00:00
sv_sql.h
sv_sys_unix.c Fix some misc memory leaks and a few other minor issues. 2022-01-30 05:55:01 +00:00
sv_sys_win.c Fix up mapcluster functionality for windows. 2022-01-08 09:59:46 +00:00
sv_user.c Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc). 2023-01-09 05:11:34 +00:00
svhl_game.c
svhl_gcapi.h
svhl_phys.c
svhl_world.c
svq2_ents.c Make our q2/q3 bsp code more modular, with q2/q3 gamecode treating it more generically. 2021-11-03 20:30:40 +00:00
svq2_game.c Move Quake3 support to a plugin. There's still a number of stubs+bugs. 2022-03-08 05:31:34 +00:00
world.c Make our q2/q3 bsp code more modular, with q2/q3 gamecode treating it more generically. 2021-11-03 20:30:40 +00:00