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https://github.com/nzp-team/fteqw.git
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NQ: Try to improve compat with proxies/port-forwarding and proquake's numeric-only passwords.
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parent
bb9f7eb51a
commit
11a5b27689
4 changed files with 79 additions and 24 deletions
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@ -1347,6 +1347,8 @@ void CL_CheckForResend (void)
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#ifdef NQPROT
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if ((contype & 2) && !connectinfo.clogged)
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{
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char *e;
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int pwd;
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sizebuf_t sb;
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memset(&sb, 0, sizeof(sb));
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sb.data = data;
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@ -1366,11 +1368,18 @@ void CL_CheckForResend (void)
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which means it corrects for our public port if our nat uses different public ports for different remote ports
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thus all nq engines claim to be proquake
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*/
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if (!*password.string || !strcmp(password.string, "none"))
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pwd = 0;
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else
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{
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pwd = strtol(password.string, &e, 0);
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if (*e)
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pwd = CalcHashInt(&hash_md4, password.string, strlen(password.string));
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}
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MSG_WriteByte(&sb, 1); /*'mod'*/
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MSG_WriteByte(&sb, 34); /*'mod' version*/
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MSG_WriteByte(&sb, 0); /*flags*/
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MSG_WriteLong(&sb, strtoul(password.string, NULL, 0)); /*password*/
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MSG_WriteLong(&sb, pwd); /*password*/
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/*FTE servers will detect this string and treat it as a qw challenge instead (if it allows qw clients), so protocol choice is deterministic*/
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if (contype & 1)
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@ -4370,31 +4379,36 @@ void CLNQ_ConnectionlessPacket(void)
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}
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else
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{
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port = htons((unsigned short)MSG_ReadLong());
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//this is the port that we're meant to respond to.
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port = htons((unsigned short)MSG_ReadLong()); //this is the port that we're meant to respond to...
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if (msg_badread) //qe has no port specified. and that's fine when its over dtls anyway.
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port = 0;
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if (port && !msg_badread)
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{
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char buf[256];
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net_from.port = port;
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Con_DPrintf("redirecting to port %s\n", NET_AdrToString(buf, sizeof(buf), &net_from));
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}
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cls.proquake_angles_hack = false;
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cls.protocol_nq = CPNQ_ID;
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if (MSG_ReadByte() == 1) //a proquake server adds a little extra info
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{
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int ver = MSG_ReadByte();
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int flags = MSG_ReadByte();
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Con_DPrintf("ProQuake server %i.%i\n", ver/10, ver%10);
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// if (ver >= 34)
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cls.proquake_angles_hack = true;
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if (MSG_ReadByte() == 1)
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if (flags & 1)
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{
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//its a 'pure' server.
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Con_Printf("pure ProQuake server\n");
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return;
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}
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if (flags & 0x80)
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port = 0; //don't force the port.
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}
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if (port && port != net_from.port)
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{
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char buf[256];
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net_from.port = port;
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Con_Printf("redirecting to port %s\n", NET_AdrToString(buf, sizeof(buf), &net_from));
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}
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}
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@ -1129,6 +1129,7 @@ const char *SV_CheckRejectConnection(netadr_t *adr, const char *uinfo, unsigned
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char *SV_BannedReason (netadr_t *a);
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void SV_EvaluatePenalties(client_t *cl);
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void SV_AutoAddPenalty (client_t *cl, unsigned int banflag, int duration, char *reason);
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void SV_AutoBanSender (int duration, char *reason); //bans net_from
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//note: not all penalties are actually penalties, but they can still expire.
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#define BAN_BAN (1u<<0) //user is banned from the server
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@ -1916,6 +1916,19 @@ void SV_AutoAddPenalty (client_t *cl, unsigned int banflag, int duration, char *
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SV_AddBanEntry(&proto, reason);
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SV_EvaluatePenalties(cl);
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}
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void SV_AutoBanSender (int duration, char *reason)
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{
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bannedips_t proto;
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proto.banflags = BAN_BAN;
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proto.expiretime = SV_BanTime() + duration;
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memset(&proto.adrmask.address, 0xff, sizeof(proto.adrmask.address));
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proto.adr = net_from;
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proto.adr.port = 0;
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proto.adrmask.type = proto.adr.type;
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SV_AddBanEntry(&proto, reason);
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}
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static void SV_WriteIP_f (void)
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{
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@ -2668,15 +2668,33 @@ void SV_DoDirectConnect(svconnectinfo_t *fte_restrict info)
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}
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else
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{
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s = Info_ValueForKey (info->userinfo, "password");
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if (password.string[0] &&
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stricmp(password.string, "none") &&
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strcmp(password.string, s) &&
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!NET_IsLoopBackAddress(&info->adr))
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if (!password.string[0] ||
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!stricmp(password.string, "none") ||
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NET_IsLoopBackAddress(&info->adr))
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; //don't care, doesn't matter.
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else if (info->protocol == SCP_NETQUAKE)
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{ //if its a proquake client then use numeric passwords, which take a bit of processing
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char *e;
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int got = strtol(Info_ValueForKey (info->userinfo, "password"), NULL, 0);
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int need = strtol(password.string, &e, 0);
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if (*e)
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need = CalcHashInt(&hash_md4, password.string, strlen(password.string));
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if (got != need)
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{
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Con_TPrintf ("%s:password failed\n", NET_AdrToString (adrbuf, sizeof(adrbuf), &info->adr));
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SV_RejectMessage (info->protocol, "server requires a password\n\n");
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return;
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}
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}
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else
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{
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Con_TPrintf ("%s:password failed\n", NET_AdrToString (adrbuf, sizeof(adrbuf), &info->adr));
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SV_RejectMessage (info->protocol, "server requires a password\n\n");
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return;
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s = Info_ValueForKey (info->userinfo, "password");
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if (strcmp(password.string, s))
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{
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Con_TPrintf ("%s:password failed\n", NET_AdrToString (adrbuf, sizeof(adrbuf), &info->adr));
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SV_RejectMessage (info->protocol, "server requires a password\n\n");
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return;
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}
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}
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spectator = false;
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Info_RemoveKey (info->userinfo, "password"); // remove passwd
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@ -4594,12 +4612,21 @@ qboolean SVNQ_ConnectionlessPacket(void)
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)
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{
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if (password.string[0] &&
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stricmp(password.string, "none") &&
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strcmp(password.string, va("%i", passwd)) )
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stricmp(password.string, "none"))
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{ //make sure we don't get crippled because of being unable to specify the actual password with proquake's stuff.
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Con_TPrintf ("%s:password failed (nq)\n", NET_AdrToString (buffer2, sizeof(buffer2), &net_from));
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SV_RejectMessage (SCP_NETQUAKE, "server requires a password\n\n");
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return true;
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char *e;
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intmax_t svpass = strtoll(password.string, &e, 0);
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if (*e) //something ain't numeric... hash it so they have a chance of getting it right...
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svpass = CalcHashInt(&hash_md4, password.string, strlen(password.string));
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if (passwd != svpass)
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{
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Con_TPrintf ("%s:password failed (nq)\n", NET_AdrToString (buffer2, sizeof(buffer2), &net_from));
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SV_RejectMessage (SCP_NETQUAKE, "\x01this server requires a password\n\n");
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//and prevent them from spamming attempts. botnets might still get through fast though.
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SV_AutoBanSender(15, "password cooldown");
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return true;
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}
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}
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SZ_Clear(&sb);
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