Spoike
c6f49f4ec4
Fix dedicated servers.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3545 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 12:33:58 +00:00
Spoike
8a6c820003
Don't let corpses move through plats by standing on the corpse.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3544 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 12:13:40 +00:00
Spoike
16c45dca6e
If glx gave us a stencil buffer, tell the rest of the code so they can use it properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3543 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 12:12:45 +00:00
Spoike
0b1e3020d3
Trying to kill a few warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3542 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 10:53:13 +00:00
Spoike
1e1084bed7
Changes merged from trunk. Also additional extensive changes. Q3 portals work.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3541 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 02:22:39 +00:00
Spoike
8c96747ad3
Removed the limit on macro contents lengths.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3540 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-03 21:49:48 +00:00
Lance
af100f8156
Scripts I use in Linux and MacOSX to mass build all the binaries on TimeServ's shell and my own.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3539 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-06-27 04:17:42 +00:00
Spoike
056d67f83a
Visual Studio sucks. Needed to change this to get the damn thing to compile it.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-24 23:35:55 +00:00
Spoike
8e59a22e8f
might compile now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-24 23:35:14 +00:00
Spoike
4d56e9ef50
useful multiprogs example, hope it works
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3536 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-20 23:43:29 +00:00
Spoike
e31f31dba1
initial docs for multiprogs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3535 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-20 12:34:11 +00:00
Mark Olsen
bde4965f59
Use memmove() instead of memcpy() for copying of data between overlapping memory areas.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3534 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-17 02:01:58 +00:00
Mark Olsen
03cb51a236
Fix out of bounds read.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3533 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-17 01:57:30 +00:00
Mark Olsen
4c9a4f06e1
Added a prototype for COM_LoadMallocFile(). Fixes crash on startup.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3532 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-17 01:47:51 +00:00
Spoike
e6f90bea14
Tweeks to the d3d renderer. Supports various shader features now. Other changes/fixes/breakages also.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3531 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-01 22:47:47 +00:00
Spoike
d57438adf3
Ported the linux q2dll stuff over to SDL, attempts to load gamei386.so still. This is wrong.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3530 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-25 13:52:27 +00:00
Spoike
02c692bb0e
removed dead code
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3529 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-09 10:51:01 +00:00
Spoike
57c75a4ce7
Added frametime global.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3528 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-09 10:50:14 +00:00
Spoike
e07f5976b5
Fix EF_ADDITIVE
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3527 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-09 10:49:04 +00:00
Spoike
7f82215a40
Fix sprite ordering.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3526 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-09 10:48:22 +00:00
Spoike
a2fbc53631
Migrated QCLib stuff over from WIP branch.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3525 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-26 03:44:22 +00:00
Spoike
d0d380a19a
Attempting to reduce the absurdity of ent.field[idx]=foo in fteqcc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3524 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-26 03:29:44 +00:00
Spoike
e220534bc1
Flashblends use the backend.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3523 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-26 02:17:55 +00:00
Spoike
3b460e37b7
Reworked polyblends to use the backend. They no longer get stuck quite so much either. Added cl_download_mapsrc cvar (and plugin field) to specify an http location to download maps from (useful for demos, etc). A few other changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3522 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-25 22:56:11 +00:00
Spoike
ef6f71a5d1
Put the javascript stuff in the parent frame.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3521 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-25 22:36:48 +00:00
Spoike
b4d12ef96e
Make sure SOCKET exists on non-windows. Apparently its 64bit in win64, so we'll need to use a special type throughout (read: not int).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3520 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-19 03:45:11 +00:00
Spoike
8765f5cd62
Minor fixes for spam with all-water entities, joints, and compiler warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-19 03:22:19 +00:00
Spoike
12b52d6e11
Fix for gcc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3518 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-16 19:44:17 +00:00
Spoike
3cf5a393cc
This is the plugin API exposed to external apps (either the npfte one internally, or the activex one, or [insert 3rd party usage here]).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3517 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-14 14:40:54 +00:00
Spoike
c0680334c7
What could possibly go wrong?...
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Multiple consoles can now be printed/cleared via extra con commands.
Fixed the tab-completion alignment, by adding support for \t characters.
Changing the download mechanisms. Don't try downloading an ftp:// file. It'll probably crash you for now.
Trying to fix load time issues on q3bsps with a lot of curves.
Fixed sprites.
Added warning prints/spam where the new backend is bypassed, thus marking things that still need to be fixed.
QTV proxy fixed to not sit on qw servers unless someone is actually watching. Will ping for status requests still.
QTV proxy now supports ipv6.
QTV proxy now attempts to use the fte browser plugin.
Reworked the browser plugin code, now uses threads instead of ugly hacks. This should make cooperation with other such plugins work. Fixes unresponsiveness of opera, and gives an API that can be used from any other bit of software you want, tbh (read: internet explorer/activex plugins).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3516 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-14 14:35:56 +00:00
Lance
d2475339c2
MSVC .NET 2008 project files (done properly unlike my screwup in #3513 )
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3515 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 09:11:44 +00:00
Lance
7707135846
Undo my mistake in #3513
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 09:07:09 +00:00
Lance
9b17c6b9bc
MSVC .NET 2008 project files
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3513 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 08:39:23 +00:00
Lance
738142b92a
Same as #3511 but applied to WIP
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3512 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 08:27:13 +00:00
Lance
7f84d14ef7
Added Winquake.rc to the Dotnet 2005 project file, icons are back.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3511 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 08:19:35 +00:00
Spoike
b00e7ffb76
fix up some comments
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3510 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-06 02:06:26 +00:00
Spoike
589ef03c05
FTE, now with added C support - no longer treating enums as regular ints.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3509 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-06 01:25:04 +00:00
Lance
6043fec697
GCC Fix attempt #3 + mingl hacks
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 08:13:21 +00:00
Lance
0dc38e6062
GCC fix attempt #2
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3507 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 07:50:08 +00:00
Lance
b9b5355c72
GCC fix for previous commit
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3506 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 07:32:21 +00:00
Lance
8e3fca993e
Quake, Quake2 & Hexen now have fully functional singleplayer cheat menus. Existing tweaks to other menus, like more bloom diamond size combobox options (2x, 4x, 6x, 8x, 10x), video menu has a more reliable width & height value source to display current resolution incase vid_height and vid_width are 0
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3505 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 07:14:37 +00:00
Lance
a40e271c44
Spike's "sendflags" bugfix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3504 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-21 03:28:52 +00:00
TimeServ
6c425bc3df
fix bloom fast sample, limit sample to gl_max_size, use tableless algorithm for diamond size
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3503 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-18 20:09:55 +00:00
TimeServ
04d181973a
fix glerror for systems without gl_ext_shared_texture_palette
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-18 02:10:55 +00:00
Lance
b3511f7ea2
my bad, no such thing as gl_loadlit, it's r_loadlit
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-17 06:49:27 +00:00
Lance
bfc4c15d48
Fixed a menu crash, tweaked some menus, added bloom options, and a method of decreasing the time vid_restart takes in each menu by not trying to apply menu options which don't differ from the current cvar value.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3500 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-17 06:42:30 +00:00
Lance
3eac223fc2
clang error fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3499 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-16 08:18:08 +00:00
Lance
a9326e3ea1
Fix for MinGL, and minor menu fixup
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3498 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-16 06:16:42 +00:00
Lance
22a3c2bc6d
Menu code commit, Hexen 2 menus supported better (even includes sound in the menus now), menus are now mostly aligned and not underneath pictures anymore, Quake2 menus looking abit too
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3497 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-16 04:59:13 +00:00
Lance
923c577172
Teamplay item name section split up into individual sections, still ugly but functional
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3496 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-15 13:23:08 +00:00