Spoike
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36d7a807e6
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Added stubs and a way of forcing QW prediction to work nicly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@483 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-20 00:55:29 +00:00 |
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Spoike
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c75be163d3
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fix for mvd recording. Also now sends extensions for DP clients to see.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@482 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-20 00:54:23 +00:00 |
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Spoike
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91e056dc2f
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NQ clients wern't working properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@481 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-20 00:52:49 +00:00 |
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Spoike
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5b2eb1c44b
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Don't try using QW extensions in Q2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@480 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-20 00:51:57 +00:00 |
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Spoike
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4805ea3409
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Small fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@479 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-20 00:50:52 +00:00 |
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Spoike
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ce8e3dd27f
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More responsible code with regard to player models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@478 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-19 17:45:22 +00:00 |
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Spoike
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31e43d1021
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It now knows how NQ mods can set TE_ effects 76 and 79
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@477 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-19 17:44:33 +00:00 |
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Spoike
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64182c848a
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An attempt at more stable NQ physics.... Still doesn't seem right.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@476 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-19 17:43:55 +00:00 |
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Spoike
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a01475c2be
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Hrm. Need a better solution than this. Needs to be more generic... Dooms going to want it... maybe that's why I couldn't get it stable?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@475 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-19 17:42:54 +00:00 |
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Spoike
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649e8c5c27
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Bug fix. You can use listen 1 again now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@474 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-19 17:41:51 +00:00 |
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Spoike
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31cf61938f
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That message is annoying.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@473 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-19 17:41:03 +00:00 |
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Spoike
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cbde1d3274
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Fixed that QCC_WarningForName warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@472 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-19 14:20:52 +00:00 |
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Spoike
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5360ef0097
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I got that wrong. Sorry. top-down-rle tgas work a bit better now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@471 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-19 03:09:38 +00:00 |
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Spoike
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ac284a1b94
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Adding a few tiny optimisations and playdemo working on qwd files again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@470 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-18 17:55:04 +00:00 |
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Spoike
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2fc07546f0
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does that help anything?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@469 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:15:20 +00:00 |
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Spoike
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e91176eff5
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Does that stop it thinking structures have changed? probably not, but it's worth a try.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@468 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:14:49 +00:00 |
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Spoike
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8dc7815228
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changes angles->axis and stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@467 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:13:33 +00:00 |
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Spoike
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bc260e8e72
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units-per-second counter (seperate from fps)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@466 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:12:24 +00:00 |
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Spoike
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1755c401ea
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getting bored. Bulk commit of 6 files
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@465 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:10:46 +00:00 |
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Spoike
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8bc9a08ec6
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I was getting the camera stuck in too many walls..
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@464 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:10:06 +00:00 |
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Spoike
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010cd26fc7
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cope with q3 data foo!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@463 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:09:13 +00:00 |
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Spoike
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7ac4045675
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backend stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@462 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:08:31 +00:00 |
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Spoike
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0402c86496
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removed a \n from a builtin text for no apparent reason. :)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@461 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:07:48 +00:00 |
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Spoike
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a0557e05fb
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client ents work on the basis of axis instead of angles, for GL rotations (eular angles end up failing too easily)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@460 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:06:58 +00:00 |
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Spoike
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f17ea2d97e
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We don't need a palette now... As we can download it. :)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@459 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:06:06 +00:00 |
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Spoike
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86250365e9
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Rewrote the bulk of V_RenderView
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@458 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:04:43 +00:00 |
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Spoike
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f3b305b600
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Why does the scoreboard need the pic? It doesn't now!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@457 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:03:09 +00:00 |
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Spoike
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809bc88707
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support for /me
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@456 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:02:19 +00:00 |
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Spoike
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a76af65a24
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*whistles*...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@455 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:01:44 +00:00 |
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Spoike
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566f9db45f
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Hrm. Whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@454 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:01:14 +00:00 |
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Spoike
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f297f979b3
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support for /P in centerprints for persistant/plaques. These stay until the next centerprint. They also have a box around them (for readability).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@453 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 18:00:21 +00:00 |
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Spoike
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f8629df2a8
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support for /me, as well as autodownloading of the palette (for when running off q3 data)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@452 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:58:22 +00:00 |
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Spoike
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e19ea04207
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toggling the console makes the loading plaque go away.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@451 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:57:09 +00:00 |
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Spoike
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233bf881f3
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Big coords is supported in the client too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@450 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:56:27 +00:00 |
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Spoike
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5081ebab5e
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adding md3 tags.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@449 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:55:19 +00:00 |
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Spoike
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c18171b53e
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units-per-second meter added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@448 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:54:20 +00:00 |
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Spoike
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74a54591e1
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OpenGL is moving to matricies.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@447 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:53:50 +00:00 |
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Spoike
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6a2482ad17
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some parts rewritten to cope with bigcoords.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@446 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:52:56 +00:00 |
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Spoike
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bcbd887bab
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FTE_STRINGS is now supported (and created...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@445 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:52:18 +00:00 |
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Spoike
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9d1ae54baa
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server switches to bigcoords
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@444 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:49:18 +00:00 |
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Spoike
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b07301c633
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Finish off some serverside bigcoords stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@443 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:43:07 +00:00 |
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Spoike
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12de27385e
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localinfo/serverinfo savings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@442 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:42:28 +00:00 |
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Spoike
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7da6c1188e
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it can switch to big origins now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@441 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:41:25 +00:00 |
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Spoike
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7a8da0015d
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hexen2 angles stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@440 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:40:39 +00:00 |
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Spoike
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a5f4315437
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hexen2 angle fixes... reminds me... I should look at hipnotics rotating stuff some time... If only I HAD hipnotic. Can someone test and tell me if I got rotating pitches correct?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@439 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:40:05 +00:00 |
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Spoike
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93a54a0a0d
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coords stuff (and early pk3 downloading support)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@438 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:38:49 +00:00 |
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Spoike
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956b174c9d
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cfg_save causes serverinfo/localinfo to be saved. (as well as a warnings fix)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@437 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:37:18 +00:00 |
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Spoike
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5f50922094
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added baseq3 as a possible alternative gamedir
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@436 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:35:46 +00:00 |
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Spoike
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b4c6345c34
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the coord change reaches protocol.h.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@435 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:35:01 +00:00 |
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Spoike
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3c5ef43b0d
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floating point orgs added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@434 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:34:14 +00:00 |
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