Shpoike
|
96dd67b3d0
|
Include audio mixer timings in r_speeds 2.
|
2023-04-17 03:58:21 +01:00 |
|
Shpoike
|
75c6527893
|
csaddon can now create/edit patches.
|
2023-04-17 03:58:21 +01:00 |
|
Shpoike
|
eaf59671a4
|
Messing around with flatpak.
|
2023-04-17 03:58:21 +01:00 |
|
Shpoike
|
84035c8ae2
|
This seems more correct...
|
2023-04-17 03:58:21 +01:00 |
|
Shpoike
|
6f61af8ee9
|
Cvar description tweaks.
|
2023-04-17 03:58:21 +01:00 |
|
Shpoike
|
5ed4012a9b
|
Fix OOM with obviously corrupt miptex lumps (eg: jvoxdm1.bsp).
|
2023-04-17 03:58:21 +01:00 |
|
Shpoike
|
832ee6beef
|
Prevent skyboxes from getting disabled on vid_reloads.
|
2023-04-17 03:58:20 +01:00 |
|
Shpoike
|
c5f837d468
|
Rework some hashfunc_t stuff.
|
2023-04-17 03:58:20 +01:00 |
|
Shpoike
|
1fe478dfa1
|
Add basic support for ktx's 'mapname#modifier' ent stuff.
|
2023-04-17 03:58:20 +01:00 |
|
Shpoike
|
774fb93721
|
Work around some BS issue.
|
2023-04-17 03:58:20 +01:00 |
|
Shpoike
|
22533dfab8
|
Fix up some minor portability issues.
|
2023-04-17 03:58:20 +01:00 |
|
Shpoike
|
0d2a0c615a
|
Eukara expressed an interest in loading fonts without any antialiasing.
|
2023-04-17 03:58:20 +01:00 |
|
Shpoike
|
d9a334c694
|
Add halfrate shading to the vulkan renderer, where supported by headers+drivers. Fonts are exempt.
|
2023-04-17 03:58:20 +01:00 |
|
Spoike
|
48576a59dc
|
A bit of a code cleanup, change a couple of prints.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6343 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2023-01-09 05:15:31 +00:00 |
|
Spoike
|
a003674c01
|
Fix vulkan renderer's rt spotlights (both shadows and spinning).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6332 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2023-01-09 05:14:09 +00:00 |
|
Spoike
|
407c4eca8b
|
Rework gamepad menu bindings, should be more intuitive now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6320 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2023-01-09 05:12:59 +00:00 |
|
Spoike
|
cac4c91778
|
Be more verbose in the case of hardware errors, in case OMC has that issue again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6311 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2023-01-09 05:11:45 +00:00 |
|
Spoike
|
a0f2ffda90
|
Try to fix up some ICE quirks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6302 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-08-07 23:49:33 +00:00 |
|
Spoike
|
89fde9c5e4
|
Some more ICE polish.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6300 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-07-28 02:18:05 +00:00 |
|
Spoike
|
6941032cc7
|
Add r_showbatches command to debug builds. Shows a list of all draw calls for the next video frame.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6298 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-07-28 02:17:52 +00:00 |
|
Spoike
|
4fc23b4f4d
|
Make the frametime graph a bit more pretty.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6297 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-07-28 02:17:45 +00:00 |
|
Spoike
|
77f5f7adc1
|
Fix a gl buffer handle leak.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6290 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-07-28 02:16:59 +00:00 |
|
Spoike
|
7e49962039
|
Fix up replacement texture names for sprite framegroups to better comply with what might be called a standard.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6288 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-07-28 02:16:48 +00:00 |
|
Spoike
|
52cede2e9f
|
Fix possible out-of-bounds access (reported by qqshka).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6287 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-07-28 02:16:42 +00:00 |
|
Spoike
|
91ea3ed518
|
Change 'player minlight' rules from the singular player.mdl to any entity with a player's colourmap. This is to fix ktx's vwplayer.mdl not responding like players should. This may also slightly affect TF's sentries and telepads and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6284 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-07-28 02:16:20 +00:00 |
|
Spoike
|
d8364a4cc2
|
Clean up the q3 plugin a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6274 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-06-20 07:16:16 +00:00 |
|
Spoike
|
f59283aa56
|
Try to work around an nvidia issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6256 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-05-28 18:00:37 +00:00 |
|
Spoike
|
08aedd4b5b
|
Mouse4 now acts as a back button in our menus. Binds menu should now report system key names instead of guessed names (better non-qwerty support).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6244 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-05-28 17:59:01 +00:00 |
|
Spoike
|
9824304aa5
|
Make sure model fields are 0-filled, to avoid issues with models that are reloaded (eg when the user replaces them with a different type of model/etc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6238 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-05-28 17:58:21 +00:00 |
|
Eukara
|
bc8895c5fa
|
Fix compiles without RTLIGHT. Update config_wastes.h
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6235 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-04-23 20:10:18 +00:00 |
|
Eukara
|
34e9917d76
|
Fix lightmap corruption that happens after a while.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6234 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-04-20 15:14:22 +00:00 |
|
Spoike
|
7a8472ed6b
|
Eukara complained about .fatness not working with hlmdl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6225 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-04-06 19:23:57 +00:00 |
|
Spoike
|
73c05fe3b2
|
Fix up some stubs in the q3 plugin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6212 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-03-08 05:32:15 +00:00 |
|
Spoike
|
cb64ea30f9
|
Move playerview weaponmodel matrix into r_refdef instead, to fix viewmodel positions in q3.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6211 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-03-08 05:32:03 +00:00 |
|
Spoike
|
6ceb76233c
|
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6209 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-03-08 05:31:34 +00:00 |
|
Spoike
|
1fd65cc80d
|
Use our json parser to make sense of emoji names instead of our previously hacked up mess.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6201 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-03-01 02:52:09 +00:00 |
|
Spoike
|
a5cb7af5d1
|
Fix silly q3-crash bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6197 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-03-01 02:51:41 +00:00 |
|
Spoike
|
bd64ae2d17
|
Disable r_dynamic when r_shadow_realtime_dlight is active (both at the same time is a waste of processing time). Also treat the rerelease's world lights as dlights instead of just world lights, which should give behaviour closer to what's expected.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6190 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-02-19 20:48:59 +00:00 |
|
Spoike
|
73f6df016c
|
A few minor tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6183 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-02-07 14:34:11 +00:00 |
|
Spoike
|
42430d4712
|
Fix some misc memory leaks and a few other minor issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6176 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-01-30 05:55:01 +00:00 |
|
Spoike
|
578d12f254
|
Fix some updater issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6168 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-01-19 08:27:42 +00:00 |
|
Spoike
|
2ed9c6a968
|
Proper support for lit sprites.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6167 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-01-17 09:13:05 +00:00 |
|
Spoike
|
2ed3378a75
|
Misc compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6166 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-01-17 09:12:56 +00:00 |
|
Spoike
|
b8e628cc39
|
Minor code cleanups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6159 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-01-08 10:01:29 +00:00 |
|
Spoike
|
2e108f2a99
|
Misc minor fixups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6154 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-01-08 10:00:49 +00:00 |
|
Spoike
|
0dbb8919be
|
Make the ent lighting distance match QS by default - increasing the distance from vanilla's 2048 to 8192.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6151 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-01-08 09:59:54 +00:00 |
|
Eukara
|
13b2a7935c
|
Add support for HLMDL actions, and some builtins to interact with it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6148 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-01-07 03:18:00 +00:00 |
|
Eukara
|
f612b97fc9
|
Animate surfaces at twice the speed when rendering HLBSP.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6147 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2022-01-03 01:57:23 +00:00 |
|
Spoike
|
cfaef2bf11
|
Refuse to load maps exceeding the bsp29 clipnode limit. This avoids possible infinite loops or other weirdness in favour of a clear error. The QBSP really ought to be doing this too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6146 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2021-12-20 10:08:01 +00:00 |
|
Spoike
|
cfb1814be3
|
Migrate oldviewcluster stuff into the individual bmodel state. This allows us to clean things up a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6144 fc73d0e0-1445-4013-8a0c-d673dee63da5
|
2021-12-20 10:07:46 +00:00 |
|