dquakeplus/source
2024-09-05 19:06:43 -07:00
..
libpspmath Update username in comments 2023-10-23 17:32:15 -04:00
psp More 3DS+PSP consolidation 2024-09-05 19:06:43 -07:00
anorm_dots.h force rebuild 2023-09-23 16:04:39 -04:00
anorms.h Initial commit 2022-02-08 16:49:56 -05:00
bspfile.h Remove stale asm_i386 reference 2024-09-04 20:48:37 -07:00
cdaudio.h Add .MP3 Streaming from string, play music on Main Menu 2023-03-25 19:28:30 -04:00
chase.c Use faster SV_RecursiveHullCheck 2023-02-12 19:54:42 -05:00
cl_demo.c Initial commit 2022-02-08 16:49:56 -05:00
cl_hud.c Unify 3DS/PSP cl_hud.c 2024-09-05 18:08:13 -07:00
cl_hud.h Add nzp_screenflash builtin 2024-01-14 20:43:20 -05:00
cl_input.c Misc warning cleanup (fixes compilation with GCC 14) (#32) 2024-06-17 16:48:48 -07:00
cl_main.c Replace standard EF_ROTATE with one that mimicks Power-Up behavior 2024-04-07 20:08:52 -07:00
cl_parse.c Improved MAX AMMO animation 2024-09-05 17:13:00 -07:00
cl_slist.c Use VFPU for most memcpy operations - backported from ADQ 2022-05-19 12:58:48 -04:00
cl_slist.h Initial commit 2022-02-08 16:49:56 -05:00
cl_tent.c Fix bolt.mdl path 2023-09-05 20:21:30 -04:00
client.h render static brush models with world 2023-09-09 13:49:38 +03:00
cmd.c Guard PSP-specific functions in cmd.c 2024-09-04 19:11:40 -07:00
cmd.h Initial commit 2022-02-08 16:49:56 -05:00
common.c common.c: Remove useless zlib include 2024-09-04 19:37:40 -07:00
common.h Stop using Q_strcmp, trust that the standard strcmp is faster 2023-03-16 17:43:00 -04:00
console.c fix fegefeuer sky loading (wtf??) 2023-09-30 10:42:52 +03:00
console.h Initial commit 2022-02-08 16:49:56 -05:00
crc.c Add crc16 builtin 2024-01-07 10:41:32 -05:00
crc.h Add crc16 builtin 2024-01-07 10:41:32 -05:00
crypter.c Misc warning cleanup (fixes compilation with GCC 14) (#32) 2024-06-17 16:48:48 -07:00
crypter.h Initial commit 2022-02-08 16:49:56 -05:00
cvar.c Match pr_cmds with 3DS 2024-09-04 20:27:14 -07:00
cvar.h Quakespasm's enhanced cvar system 2024-09-04 17:36:03 -07:00
draw.h Unify 3DS/PSP cl_hud.c 2024-09-05 18:08:13 -07:00
host.c More 3DS+PSP consolidation 2024-09-05 19:06:43 -07:00
host_cmd.c More 3DS+PSP consolidation 2024-09-05 19:06:43 -07:00
input.h Initial commit 2022-02-08 16:49:56 -05:00
keys.c Initial commit 2022-02-08 16:49:56 -05:00
keys.h Initial commit 2022-02-08 16:49:56 -05:00
mathlib.c Add standard C versions of math+matrix functions 2024-09-04 19:30:04 -07:00
mathlib.h Ai microrevamp (#31) 2024-08-04 07:58:14 -07:00
matrixlib.c Add standard C versions of math+matrix functions 2024-09-04 19:30:04 -07:00
menu.c Unify 3DS/PSP cl_hud.c 2024-09-05 18:08:13 -07:00
menu.h Initial commit 2022-02-08 16:49:56 -05:00
modelgen.h port vertex compression from interstice, remove per vertex lighting, allocate whole alias frame at once 2023-09-01 22:13:36 +03:00
net.h Initial commit 2022-02-08 16:49:56 -05:00
net_dgrm.c Quakespasm's enhanced cvar system 2024-09-04 17:36:03 -07:00
net_dgrm.h Update to the new, POSIX-Complient PSPSDK 2023-03-27 13:04:29 -04:00
net_loop.c Stop using Q_strcmp, trust that the standard strcmp is faster 2023-03-16 17:43:00 -04:00
net_loop.h Initial commit 2022-02-08 16:49:56 -05:00
net_main.c Initial commit 2022-02-08 16:49:56 -05:00
net_vcr.c Initial commit 2022-02-08 16:49:56 -05:00
net_vcr.h Initial commit 2022-02-08 16:49:56 -05:00
pr_cmds.c More 3DS+PSP consolidation 2024-09-05 19:06:43 -07:00
pr_comp.h Unify pr_comp.h across all sourceports 2024-09-03 19:16:59 -07:00
pr_edict.c Unify progdefs.h across all sourceports 2024-09-02 19:15:55 -07:00
pr_exec.c Match pr_cmds with 3DS 2024-09-04 20:27:14 -07:00
progdefs.h Remove old iframetime references, write frames as bytes, not shorts 2024-09-04 18:18:58 -07:00
progs.h Initial commit 2022-02-08 16:49:56 -05:00
protocol.h Remove old iframetime references, write frames as bytes, not shorts 2024-09-04 18:18:58 -07:00
quakedef.h Ai microrevamp (#31) 2024-08-04 07:58:14 -07:00
render.h Remove old iframetime references, write frames as bytes, not shorts 2024-09-04 18:18:58 -07:00
screen.h Draw on-screen Bouncing Betty prompt 2023-10-28 12:09:23 -04:00
server.h Remove legacy MOVETYPE_<LIMB> experiments 2024-09-04 18:33:20 -07:00
snd_dma.c Move Spatialization LUT to snd_dma 2024-08-31 21:52:22 -07:00
snd_mem.c Match sound between 3DS and PSP 2024-09-05 18:15:14 -07:00
snd_mix.c Use custom sound DMA instead of SDL for audio 2023-09-11 11:19:31 -04:00
sound.h Match sound between 3DS and PSP 2024-09-05 18:15:14 -07:00
spritegn.h More 3DS+PSP consolidation 2024-09-05 19:06:43 -07:00
sv_main.c Remove old iframetime references, write frames as bytes, not shorts 2024-09-04 18:18:58 -07:00
sv_move.c Initial commit 2022-02-08 16:49:56 -05:00
sv_phys.c Remove legacy MOVETYPE_<LIMB> experiments 2024-09-04 18:33:20 -07:00
sv_user.c Don't use qtrue/qfalse for onground 2024-09-04 20:46:12 -07:00
sys.h Initial commit 2022-02-08 16:49:56 -05:00
thread.c Initial commit 2022-02-08 16:49:56 -05:00
thread.h Initial commit 2022-02-08 16:49:56 -05:00
vid.h Initial commit 2022-02-08 16:49:56 -05:00
view.c Misc warning cleanup (fixes compilation with GCC 14) (#32) 2024-06-17 16:48:48 -07:00
view.h Initial commit 2022-02-08 16:49:56 -05:00
wad.c More 3DS+PSP consolidation 2024-09-05 19:06:43 -07:00
wad.h More 3DS+PSP consolidation 2024-09-05 19:06:43 -07:00
world.c Add Spike's SV_TouchLinks enhancement -- fixes touching mulptiple ents 2023-12-24 09:32:29 -05:00
world.h Use faster SV_RecursiveHullCheck 2023-02-12 19:54:42 -05:00
zone.c Guard memcpy_vfpu behind PSP_VFPU 2024-09-04 19:15:01 -07:00
zone.h Guard memcpy_vfpu behind PSP_VFPU 2024-09-04 19:15:01 -07:00