Steam Deck User
|
dcf2278925
|
Force r_dynamic and sv_maxvelocity
|
2023-03-21 10:46:00 -04:00 |
|
Steam Deck User
|
97435772b4
|
Don't interpolate alias models if they're more than 200 units away
|
2023-03-16 10:53:10 -04:00 |
|
Steam Deck User
|
3b346aa040
|
Revert R_InterpolateEntity - broke viewmodel
|
2023-03-15 20:16:02 -04:00 |
|
Steam Deck User
|
7ce115ddc4
|
Faster R_InterpolateEntity
|
2023-03-15 19:46:45 -04:00 |
|
Steam Deck User
|
d6ed5b3866
|
Use faster SV_RecursiveHullCheck
|
2023-02-12 19:54:42 -05:00 |
|
Steam Deck User
|
8b33b733a2
|
Some more probably inconsequential opts
|
2023-02-09 20:08:42 -05:00 |
|
Steam Deck User
|
169f3f9c03
|
Make particle setting actually do something..
|
2023-02-03 21:03:04 -05:00 |
|
Steam Deck User
|
2fa179a206
|
Rename Zombie Bodies to use % instead of #
|
2023-01-16 20:13:44 -05:00 |
|
Steam Deck User
|
c2a101cb9b
|
Restore old version of the zombie texture hack
|
2023-01-13 13:05:55 -05:00 |
|
Steam Deck User
|
972c7c2e1a
|
Re-Wrap R_DrawEntitiesOnList
|
2022-12-27 22:56:12 -05:00 |
|
Steam Deck User
|
d703ed6427
|
Restore ZHack in R_DrawEntitiesOnList
|
2022-12-27 21:55:43 -05:00 |
|
Steam Deck User
|
db6f33d495
|
Revert broken scale to fix map loading
|
2022-12-27 16:39:40 -05:00 |
|
Steam Deck User
|
77488595d1
|
Add Scale support.
|
2022-12-22 17:52:45 -05:00 |
|
moto
|
4857dab378
|
ADQuake's improved R_CullBox
|
2022-05-22 10:48:29 -04:00 |
|
unknown
|
c0beb9220f
|
Fix bolt2 path
|
2022-04-05 17:56:21 -04:00 |
|
unknown
|
9314ffb79d
|
Initial commit
|
2022-02-08 16:49:56 -05:00 |
|