Fix bolt2 path

This commit is contained in:
unknown 2022-04-05 17:56:21 -04:00
parent 22393d7147
commit c0beb9220f
3 changed files with 3 additions and 3 deletions

View file

@ -271,7 +271,7 @@ void CL_ParseTEnt (void)
break;
case TE_LIGHTNING2: // lightning bolts
CL_ParseBeam (Mod_ForName("progs/bolt2.mdl", true));
CL_ParseBeam (Mod_ForName("models/misc/bolt2.mdl", true));
break;
case TE_LIGHTNING3: // lightning bolts

View file

@ -2647,7 +2647,7 @@ void R_DrawMD2Model (entity_t *e)
!strcmp (clmodel->name, "progs/flame.mdl") ||
!strcmp (clmodel->name, "progs/lavaball.mdl") ||
!strcmp (clmodel->name, "progs/bolt.mdl") ||
!strcmp (clmodel->name, "progs/bolt2.mdl") ||
!strcmp (clmodel->name, "models/misc/bolt2.mdl") ||
!strcmp (clmodel->name, "progs/bolt3.mdl") ||
!strcmp (clmodel->name, "progs/eyes.mdl") ||
!strcmp (clmodel->name, "progs/k_spike.mdl") ||

View file

@ -2151,7 +2151,7 @@ void Mod_LoadAliasModel (model_t *mod, void *buffer)
!strcmp(mod->name, "progs/flame2.mdl"))
mod->modhint = MOD_FLAME;
else if (!strcmp(mod->name, "progs/bolt.mdl") ||
!strcmp(mod->name, "progs/bolt2.mdl") ||
!strcmp(mod->name, "models/misc/bolt2.mdl") ||
!strcmp(mod->name, "progs/bolt3.mdl"))
mod->modhint = MOD_THUNDERBOLT;
else if (!strcmp(mod->name, "progs/VModels/v_Colt.mdl") || //JUKKI Add nzp weapons here please plox