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Fix bolt2 path
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parent
22393d7147
commit
c0beb9220f
3 changed files with 3 additions and 3 deletions
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@ -271,7 +271,7 @@ void CL_ParseTEnt (void)
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break;
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case TE_LIGHTNING2: // lightning bolts
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CL_ParseBeam (Mod_ForName("progs/bolt2.mdl", true));
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CL_ParseBeam (Mod_ForName("models/misc/bolt2.mdl", true));
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break;
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case TE_LIGHTNING3: // lightning bolts
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@ -2647,7 +2647,7 @@ void R_DrawMD2Model (entity_t *e)
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!strcmp (clmodel->name, "progs/flame.mdl") ||
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!strcmp (clmodel->name, "progs/lavaball.mdl") ||
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!strcmp (clmodel->name, "progs/bolt.mdl") ||
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!strcmp (clmodel->name, "progs/bolt2.mdl") ||
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!strcmp (clmodel->name, "models/misc/bolt2.mdl") ||
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!strcmp (clmodel->name, "progs/bolt3.mdl") ||
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!strcmp (clmodel->name, "progs/eyes.mdl") ||
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!strcmp (clmodel->name, "progs/k_spike.mdl") ||
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@ -2151,7 +2151,7 @@ void Mod_LoadAliasModel (model_t *mod, void *buffer)
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!strcmp(mod->name, "progs/flame2.mdl"))
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mod->modhint = MOD_FLAME;
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else if (!strcmp(mod->name, "progs/bolt.mdl") ||
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!strcmp(mod->name, "progs/bolt2.mdl") ||
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!strcmp(mod->name, "models/misc/bolt2.mdl") ||
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!strcmp(mod->name, "progs/bolt3.mdl"))
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mod->modhint = MOD_THUNDERBOLT;
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else if (!strcmp(mod->name, "progs/VModels/v_Colt.mdl") || //JUKKI Add nzp weapons here please plox
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