Update waypointing.md

This commit is contained in:
Logan 2025-01-21 18:57:16 +00:00 committed by GitHub
parent fb7f3c5606
commit b12097dc2f
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -2,3 +2,15 @@
# Waypointing
## Introduction
![Zombies pathfinding between waypoint nodes on Nacht Der Untoten.](../res/images/Waypoint_Pathing.webp)
_Nazi Zombies: Portable_ makes use of a waypointing system to define nodes that zombies may path between. This allows for a fairly simple and intuitive, albeit limited, way to allow mappers to create custom pathfinding for their maps.
Waypoints can be edited directly in-game via the waypoint editing mode, foregoing the need to recompile the map when creating or adjusting waypoints. This mode can be accessed via the command `waypoint_mode 1` in the console.
Saving a set of waypoints via this mode will generate a `.way` file within the maps folder of NZ:P; a plain-text file containing data for each node.
## Interacting with Waypoints
![Default control scheme for waypoint mode.](../res/images/waypoint_controls.png)