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% Waypointing - NZ:P Mapping Documentation
Waypointing
Introduction
Nazi Zombies: Portable makes use of a waypointing system to define nodes that zombies may path between. This allows for a fairly simple and intuitive, albeit limited, way to allow mappers to create custom pathfinding for their maps.
Waypoints can be edited directly in-game via the waypoint editing mode, foregoing the need to recompile the map when creating or adjusting waypoints. This mode can be accessed via the command waypoint_mode 1
in the console.
Saving a set of waypoints via this mode will generate a .way
file within the maps folder of NZ:P; a plain-text file containing data for each node.