Ian
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acc99f4893
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Oops!
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2022-11-27 12:56:20 -05:00 |
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Ian
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feebe58af8
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3DS: Use right path for finding ZIP archive
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2022-11-27 12:52:57 -05:00 |
|
Ian
|
d6102463ad
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Assemble 3DS assets
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2022-11-27 12:48:45 -05:00 |
|
Ian
|
fc179ea2fd
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CTR: Refine 3DS-exclusive assets
Almost time to package!
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2022-11-27 12:44:15 -05:00 |
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Abhid Islam
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504e524ddb
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Add map Fegefeuer (#5)
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2022-11-11 12:53:12 -05:00 |
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Ryan Baldwin
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ea68799cbd
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CTR: Add initial
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2022-09-09 02:34:43 -04:00 |
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Abhid Islam
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f11d0d926d
|
Add maps Loop, Dung3on + 4all (#4)
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2022-09-08 18:16:32 -04:00 |
|
Abhid Islam
|
66bfe21442
|
Show wall chalks in Trenchbroom (#3)
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2022-07-26 15:47:18 -04:00 |
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moto
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3db20b4a04
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Set allow_skybox serverinfo to 0 by default
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2022-07-10 10:36:22 -04:00 |
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moto
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3ef4813985
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Use an even number + glQuake compatible null.spr
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2022-07-08 18:12:09 -04:00 |
|
Ian
|
29b8c66784
|
Sounds revamp for PSP file size
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2022-06-08 19:50:25 -04:00 |
|
Ian
|
c8362c8e9c
|
Add CHK texture source files
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2022-06-08 17:29:34 -04:00 |
|
Ian
|
43e90e0cd6
|
Store texture WADs in source directory
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2022-06-08 17:27:08 -04:00 |
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moto
|
313c1851ec
|
Add border-less scope graphic
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2022-05-09 17:13:43 -04:00 |
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moto
|
881ad2bb30
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Add FTE alpha transparency shader, use new sprite namescheme
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2022-05-09 15:58:18 -04:00 |
|
Ian
|
471a34b8ff
|
Fix HL Power Switch alignment
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2022-05-07 16:53:10 -04:00 |
|
Abhid Islam
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f5dcbc3839
|
FGD: Fix model paths (#2)
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2022-04-29 13:12:46 -04:00 |
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unknown
|
08086d1b00
|
Power Switch and Electro-Shock rescale
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2022-04-23 23:38:50 -04:00 |
|
unknown
|
9c52b5281f
|
FGD: Expand Explosive Barrel
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2022-04-23 18:53:28 -04:00 |
|
unknown
|
a0f06f271a
|
Added external mbox texture
|
2022-04-06 23:04:06 -04:00 |
|
unknown
|
b86bae44cf
|
Map: Boxxer update & source file upload
|
2022-04-06 15:14:54 -04:00 |
|
unknown
|
6c117447b0
|
FGD: Use Half-Life scaled machine models by default
|
2022-04-06 14:39:42 -04:00 |
|
unknown
|
7f5ba3412d
|
Fix naming convention on machine source
|
2022-04-06 14:29:53 -04:00 |
|
unknown
|
f81aecd1d5
|
Add Revised Perk Models
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2022-04-06 14:26:14 -04:00 |
|
unknown
|
f9031c4ebe
|
Expand Power Switch fields
|
2022-04-06 10:29:10 -04:00 |
|
unknown
|
96175182cb
|
External texture tidying
|
2022-04-06 00:33:40 -04:00 |
|
unknown
|
ed10ab4ede
|
Expand Zapper fields
|
2022-04-05 21:46:45 -04:00 |
|
unknown
|
9e8f007409
|
Add Electric Barrier Sound (https://freesound.org/people/JoelAudio/sounds/136542/)
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2022-04-05 19:26:58 -04:00 |
|
unknown
|
0450b7f030
|
Restore smaller gfx/hud/scope.tga
|
2022-04-05 11:57:48 -04:00 |
|
DerpedCrusader
|
35342f9328
|
Asset Source Refresh (#1)
* adding some sources I had laying around
ppsh, mp5k, grenade bag, chalk, perk bottle, deadshot
* Fixing file structure, mesh texture paths, and adding Mp5k asset files
undoxxed myself
|
2022-02-08 22:27:15 -05:00 |
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unknown
|
ec78a4fccb
|
Remove old workflow test
|
2022-02-08 14:01:16 -05:00 |
|
unknown
|
78f0abe577
|
Initial commit
|
2022-02-08 13:58:09 -05:00 |
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