assets/pc/nzp/particles/blood.cfg

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r_part blood_particle
{
texture "particles/bloodcloud.tga"
tcoords 0 0 256 256 256
die 0.3
scalefactor 1
scale 32
alpha 1
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rgb 40 0 0
randomvel 32
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spawnmode box
spawnorg 2
count 3
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}
r_part gibs
{
texture "particles/gibchunk.tga"
tcoords 0 0 256 256 256
die 1
scalefactor 1
scale 8
alpha 1
alphadelta -1
rgb 10 0 0
randomvel 128 175
spawnmode ball
spawnorg 2
count 16
gravity 200
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}