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FTE: Increase performance and parity with existing particles
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parent
fe474e2f17
commit
09b752d18d
7 changed files with 51 additions and 94 deletions
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@ -6,11 +6,10 @@ r_part blood_particle
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scalefactor 1
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scale 32
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alpha 1
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rgb 120 5 5
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randomvel 2
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veladd 2
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rgb 200 200 200
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randomvel 32
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spawnmode box
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spawnorg 2
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count 1
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count 3
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blend add
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}
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Binary file not shown.
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@ -1,36 +0,0 @@
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r_part respawn
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{
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texture "particles/smoke.tga"
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tcoords 0 0 256 256 256
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die 0.5
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scalefactor 1
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scale 40
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alpha 0.3
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alphadelta -1.2
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rgb 200 150 100
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spawnmode ball
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spawnorg 24
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count 10
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veladd 64
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gravity -2048
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orgadd -32
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blend add
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}
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r_part pickup
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{
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texture "particles/smoke.tga"
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tcoords 0 0 256 256 256
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die 0.5
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scalefactor 1
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scale 32
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alpha 0.3
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alphadelta -0.7
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rgb 70 100 140
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randomvel 16
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spawnmode ball
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spawnorg 24
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orgadd 8
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count 5
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blend add
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}
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@ -48,11 +48,11 @@ r_part muzzle_pap_part0
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texture "textures/mzfl/mzfl0.tga"
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tcoords 0 0 256 256 256
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type normal
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die 0.05
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die 0.04
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scalefactor 0
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scale 150
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alpha 1
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rgb 255 80 255
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rgb 255 25 150
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spawnorg 0
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count 1
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blend add
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@ -63,11 +63,11 @@ r_part muzzle_pap_part1
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texture "textures/mzfl/mzfl1.tga"
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tcoords 0 0 256 256 256
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type normal
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die 0.05
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die 0.04
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scalefactor 0
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scale 150
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alpha 1
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rgb 80 80 255
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rgb 255 25 50
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spawnorg 0
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count 1
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blend add
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@ -78,11 +78,11 @@ r_part muzzle_pap_part2
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texture "textures/mzfl/mzfl2.tga"
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tcoords 0 0 256 256 256
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type normal
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die 0.05
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die 0.04
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scalefactor 0
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scale 150
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alpha 1
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rgb 255 80 150
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rgb 255 25 50
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spawnorg 0
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count 1
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blend add
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Binary file not shown.
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@ -1,20 +1,16 @@
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r_part impact
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{
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texture "particles/cloud.tga"
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texture "particles/smoke.tga"
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tcoords 0 0 256 256 256
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die 1.5
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die 2
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scale 64
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scalefactor 1
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scale 18
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scaledelta 256
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alpha 0.13 0.22
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alphadelta -0.3
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rgb 50 50 50
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randomvel 32
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veladd 2
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spawnmode ball
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gravity -128
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spawnorg 8
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count 8
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alpha 0.15
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alphadelta -0.12
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rgb 150 150 150
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gravity -20 -25
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velwrand 2
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count 3
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blend add
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}
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@ -25,7 +21,7 @@ r_part +impact
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type texturedspark
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die 0.5
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scalefactor 0
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scale 10 12
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scale 15 20
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alpha 1
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alphadelta -16
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rgb 100 65 45
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@ -33,24 +29,6 @@ r_part +impact
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veladd 2.5
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spawnmode ball
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spawnorg 0
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count 12
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blend add
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}
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r_part +impact
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{
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texture "particles/smoke.tga"
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tcoords 0 0 256 256 256
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die 0.5
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scalefactor 1
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scale 3 5
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scaledelta 256
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alpha 1
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alphadelta -15
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rgb 100 65 45
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randomvel 0
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spawnmode ball
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spawnorg 1
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count 6
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blend add
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}
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@ -62,10 +40,10 @@ r_part impact_decal
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type cdecal
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die 45
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scalefactor 1
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scale 14
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alpha 0.4
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alphadelta -0.01
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rgb 0 0 0
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scale 7
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alpha 1
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alphadelta -0.025
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rgb 255 255 255
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count 1
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blend blend
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}
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@ -77,9 +55,9 @@ r_part explode
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type cdecal
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die 45
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scalefactor 1
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scale 200
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alpha 0.4
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alphadelta -0.01
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scale 125
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alpha 1
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alphadelta -0.025
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rgb 0 0 0
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count 1
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blend blend
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@ -89,16 +67,32 @@ r_part +explode
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{
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texture "particles/smoke.tga"
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tcoords 0 0 256 256 256
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die 1.5 2 2.5
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die 2
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scalefactor 1
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scale 16 32
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scaledelta 32
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alpha 0.25 0.30 0.50
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alphadelta -0.08
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rgb 50 50 50
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randomvel 32
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gravity -5 -10
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spawnorg 16
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scale 256
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alpha 0.15
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alphadelta -0.15
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rgb 150 150 150
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randomvel 64
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spawnmode ball
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spawnorg 96
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count 32
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blend add
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}
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r_part +explode
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{
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texture "particles/smoke.tga"
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tcoords 0 0 256 256 256
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die 2
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scalefactor 1
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scale 256
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alpha 0.15
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alphadelta -0.15
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rgb 150 50 0
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randomvel 64
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spawnmode ball
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spawnorg 96
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count 16
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blend add
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}
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