4.6 KiB
4.6 KiB
1 | ignore | code_post_gfx_mp |
---|---|---|
2 | ignore | localized_code_post_gfx_mp |
3 | include | common_mp_ingameui |
4 | include | common_vision |
5 | include | common_mp_anims |
6 | include | common_mp_fx |
7 | include | common_mp_scripts |
8 | include | common_mp_weapons |
9 | include | common_mp_gametypespecific |
10 | include_console | common_mp_materials |
11 | include_console | localized_common_mp |
12 | weapon | none |
13 | rawfile | codescripts/character.gsc |
14 | rawfile | codescripts/delete.gsc |
15 | rawfile | codescripts/struct.gsc |
16 | rawfile | radiant/keys.txt |
17 | rawfile | scriptdebugger/help.txt |
18 | rawfile | shock/default.shock |
19 | rawfile | shock/hold_breath.shock |
20 | rawfile | shock/pain.shock |
21 | rawfile | shock/victoryscreen.shock |
22 | rawfile | shock/flashbang.shock |
23 | rawfile | shock/damage_mp.shock |
24 | rawfile | devgui_aimassist.cfg |
25 | rawfile | devgui_modelpreviewer.cfg |
26 | lightdef | light_point_linear |
27 | material | $raw |
28 | material | hitech_arrow_right |
29 | material | code_warning_serverfps |
30 | material | code_warning_maxeffects |
31 | material | code_warning_models |
32 | material | code_warning_snapshotents |
33 | material | code_warning_soundcpu |
34 | material | glow_apply_sky_bleed |
35 | material | glow_setup |
36 | material | $floatz |
37 | material | $processed_floatz |
38 | xanim | player_mantle_over_high |
39 | xanim | player_mantle_over_low |
40 | xanim | player_mantle_over_mid |
41 | xanim | player_mantle_up_21 |
42 | xanim | player_mantle_up_27 |
43 | xanim | player_mantle_up_33 |
44 | xanim | player_mantle_up_39 |
45 | xanim | player_mantle_up_45 |
46 | xanim | player_mantle_up_51 |
47 | xanim | player_mantle_up_57 |
48 | rawfile | enable_art.cfg |
49 | techset | unlit_alphatest |
50 | rawfile | mp/cod2maps.arena |
51 | rawfile | aim_assist/view_input_0.graph |
52 | rawfile | aim_assist/view_input_1.graph |
53 | rawfile | aim_assist/view_input_2.graph |
54 | rawfile | aim_assist/view_input_3.graph |
55 | rawfile | character/character_mp_arab_regular_assault.gsc |
56 | rawfile | character/character_mp_arab_regular_cqb.gsc |
57 | rawfile | character/character_mp_arab_regular_engineer.gsc |
58 | rawfile | character/character_mp_arab_regular_sniper.gsc |
59 | rawfile | character/character_mp_arab_regular_support.gsc |
60 | rawfile | character/character_mp_usmc_assault.gsc |
61 | rawfile | character/character_mp_usmc_recon.gsc |
62 | rawfile | character/character_mp_usmc_sniper.gsc |
63 | rawfile | character/character_mp_usmc_specops.gsc |
64 | rawfile | character/character_mp_usmc_support.gsc |
65 | rawfile | character/character_mp_opforce_assault.gsc |
66 | rawfile | character/character_mp_opforce_cqb.gsc |
67 | rawfile | character/character_mp_opforce_engineer.gsc |
68 | rawfile | character/character_mp_opforce_sniper.gsc |
69 | rawfile | character/character_mp_opforce_support.gsc |
70 | rawfile | character/character_mp_usmc_woodland_assault.gsc |
71 | rawfile | character/character_mp_usmc_woodland_recon.gsc |
72 | rawfile | character/character_mp_usmc_woodland_sniper.gsc |
73 | rawfile | character/character_mp_usmc_woodland_specops.gsc |
74 | rawfile | character/character_mp_usmc_woodland_support.gsc |
75 | rawfile | character/character_mp_sas_urban_assault.gsc |
76 | rawfile | character/character_mp_sas_urban_recon.gsc |
77 | rawfile | character/character_mp_sas_urban_sniper.gsc |
78 | rawfile | character/character_mp_sas_urban_specops.gsc |
79 | rawfile | character/character_mp_sas_urban_support.gsc |
80 | rawfile | character/character_mp_opforce_urban_assault.gsc |
81 | rawfile | character/character_mp_opforce_urban_cqb.gsc |
82 | rawfile | character/character_mp_opforce_urban_engineer.gsc |
83 | rawfile | character/character_mp_opforce_urban_sniper.gsc |
84 | rawfile | character/character_mp_opforce_urban_support.gsc |
85 | rawfile | mptype/mptype_ally_cqb.gsc |
86 | rawfile | mptype/mptype_ally_support.gsc |
87 | rawfile | mptype/mptype_ally_rifleman.gsc |
88 | rawfile | mptype/mptype_ally_sniper.gsc |
89 | rawfile | mptype/mptype_ally_engineer.gsc |
90 | rawfile | mptype/mptype_axis_cqb.gsc |
91 | rawfile | mptype/mptype_axis_support.gsc |
92 | rawfile | mptype/mptype_axis_rifleman.gsc |
93 | rawfile | mptype/mptype_axis_sniper.gsc |
94 | rawfile | mptype/mptype_axis_engineer.gsc |
95 | rawfile | mptype/mptype_ally_woodland_recon.gsc |
96 | rawfile | mptype/mptype_ally_woodland_assault.gsc |
97 | rawfile | mptype/mptype_ally_woodland_support.gsc |
98 | rawfile | mptype/mptype_ally_woodland_sniper.gsc |
99 | rawfile | mptype/mptype_ally_woodland_specops.gsc |
100 | rawfile | mptype/mptype_axis_woodland_rifleman.gsc |
101 | rawfile | mptype/mptype_axis_woodland_cqb.gsc |
102 | rawfile | mptype/mptype_axis_woodland_support.gsc |
103 | rawfile | mptype/mptype_axis_woodland_sniper.gsc |
104 | rawfile | mptype/mptype_axis_woodland_engineer.gsc |
105 | rawfile | mptype/mptype_ally_urban_assault.gsc |
106 | rawfile | mptype/mptype_ally_urban_recon.gsc |
107 | rawfile | mptype/mptype_ally_urban_sniper.gsc |
108 | rawfile | mptype/mptype_ally_urban_specops.gsc |
109 | rawfile | mptype/mptype_ally_urban_support.gsc |
110 | rawfile | mptype/mptype_axis_urban_cqb.gsc |
111 | rawfile | mptype/mptype_axis_urban_assault.gsc |
112 | rawfile | mptype/mptype_axis_urban_engineer.gsc |
113 | rawfile | mptype/mptype_axis_urban_sniper.gsc |
114 | rawfile | mptype/mptype_axis_urban_support.gsc |
115 | rawfile | shock/teargas.shock |
116 | rawfile | shock/concussion_grenade_mp.shock |
117 | rawfile | shock/frag_grenade_mp.shock |