371 lines
No EOL
11 KiB
Text
371 lines
No EOL
11 KiB
Text
ignore,code_post_gfx
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ignore,common
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col_map_sp,maps/blackout.d3dbsp
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rawfile,maps/blackout.gsc
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rawfile,maps/_stealth_anims.gsc
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rawfile,maps/blackout_code.gsc
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rawfile,maps/createart/blackout_art.gsc
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rawfile,maps/blackout_fx.gsc
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rawfile,maps/createfx/blackout_fx.gsc
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rawfile,maps/blackout_amb.gsc
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rawfile,maps/blackout_anim.gsc
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rawfile,maps/_breach_explosive_left.gsc
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include_ps3,cinematic_asad
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include,common_nightvision
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include,common_stealth
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xanim,humvee_passenger_in_r
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xanim,humvee_passenger_in_l
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xanim,humvee_driver_climb_in
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xanim,uaz_passenger_idle_drive
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xanim,uaz_passenger_exit_into_run
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xanim,uaz_passenger_enter_from_huntedrun
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xanim,uaz_driver_idle_drive
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xanim,uaz_driver_exit_into_run
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xanim,uaz_driver_enter_from_huntedrun
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xanim,bmp_idle_4
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xanim,bmp_idle_3
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xanim,bmp_idle_2
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xanim,bmp_idle_1
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xanim,bmp_exit_4
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xanim,bmp_exit_3
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xanim,bmp_exit_2
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xanim,bmp_exit_1
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xanim,fastrope_fall
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xanim,bh_8_drop
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xanim,bh_8_idle
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xanim,bh_6_drop
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xanim,bh_6_idle
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xanim,bh_5_drop
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xanim,bh_5_idle
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xanim,bh_4_drop
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xanim,bh_4_idle
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xanim,bh_2_drop
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xanim,bh_2_idle
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xanim,bh_1_drop
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xanim,bh_1_idle
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xanim,bh_copilot_idle
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xanim,bh_pilot_idle
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xanim,mi17_8_drop
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xanim,mi17_8_idle
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xanim,mi17_7_drop
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xanim,mi17_7_idle
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xanim,mi17_6_drop
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xanim,mi17_6_idle
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xanim,mi17_5_drop
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xanim,mi17_5_idle
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xanim,mi17_4_drop
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xanim,mi17_4_idle
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xanim,mi17_3_drop
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xanim,mi17_3_idle
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xanim,mi17_2_drop
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xanim,mi17_2_idle
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xanim,mi17_1_idle
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xanim,mi17_1_drop
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xanim,parabolic_leaning_guy_react
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xanim,parabolic_leaning_guy_smoking_twitch
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xanim,parabolic_leaning_guy_smoking_idle
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xanim,parabolic_guard_sleeper_react
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xanim,parabolic_guard_sleeper_idle
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xanim,parabolic_chessgame_death_b
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xanim,parabolic_chessgame_death_a
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xanim,parabolic_chessgame_idle_b
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xanim,parabolic_chessgame_idle_a
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xanim,parabolic_chessgame_surprise_b
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xanim,parabolic_chessgame_surprise_a
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xanim,sniper_escape_rappel_finish
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xanim,sniper_escape_rappel_idle
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xanim,blackout_rappel_start
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xanim,blackout_meeting_kamarov
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xanim,blackout_meeting_price
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xanim,blackout_gaz_cliff_start
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xanim,blackout_kam_start
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xanim,blackout_kam_cliff_endidle
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xanim,blackout_price_cliff
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xanim,blackout_kam_cliff
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xanim,blackout_gaz_cliff
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xanim,blackout_flashlightguy_death_local
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xanim,blackout_blind_wall_feel_death
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xanim,blackout_blind_wall_feel
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xanim,blackout_blind_lightswitch_death
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xanim,blackout_blind_lightswitch
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xanim,blackout_blind_hide_fire_death
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xanim,blackout_blind_hide_fire
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xanim,blackout_blind_fire_pistol_death
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xanim,blackout_blind_fire_pistol
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xanim,blackout_flashlightguy_moment2death
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xanim,blackout_flashlightguy_death_only
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xanim,blackout_rescue_price
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xanim,blackout_rescue_vip
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xanim,blackout_vip_cower_idle
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xanim,blackout_bh_evac_price_flyaway
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xanim,blackout_bh_evac_price_idle
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xanim,blackout_bh_evac_price
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xanim,blackout_bh_evac_2
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xanim,blackout_bh_evac_1
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xanim,blackout_binoc_idle
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xanim,hunted_pronehide_2_stand_v3
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xanim,hunted_pronehide_2_stand_v2
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xanim,hunted_pronehide_2_stand_v1
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xanim,hunted_dive_2_pronehide_v1
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xanim,hunted_open_barndoor_flathand
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xanim,explosivebreach_v1_stackl_idle
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xanim,explosivebreach_v1_stackl
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xanim,explosivebreach_v1_detcord_idle
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xanim,explosivebreach_v1_detcord
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xanim,breach_stackl_approach
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xanim,breach_explosive_approach
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xanim,stand_exposed_wave_target_spotted
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xanim,stand_exposed_wave_on_me_v2
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xanim,stand_exposed_wave_on_me
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xanim,stand_exposed_wave_move_up
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xanim,stand_exposed_wave_move_out
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xanim,stand_exposed_wave_halt_v2
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xanim,stand_exposed_wave_halt
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xanim,stand_exposed_wave_go
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xanim,stand_exposed_wave_down
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xanim,cqb_stand_signal_stop
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xanim,cqb_stand_signal_move_up
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xanim,cqb_stand_signal_move_out
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xanim,cqb_stand_wave_on_me
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xanim,doorpeek_open
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xanim,doorpeek_kick
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xanim,doorpeek_jump
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xanim,doorpeek_idle
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xanim,doorpeek_grenade
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xanim,doorpeek_firec
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xanim,doorpeek_fireb
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xanim,doorpeek_firea
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xanim,doorpeek_deathb
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xanim,doorpeek_deatha
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xanim,doorpeek_close
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xanim,patrol_bored_patrolwalk_twitch
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xanim,patrol_boredwalk_lookcycle_b
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xanim,patrol_boredwalk_lookcycle_a
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xanim,patrol_boredrun_find
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xanim,patrol_boredjog_find
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xanim,patrol_boredwalk_find
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xanim,patrol_bored_react_look_retreat
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xanim,patrol_bored_react_look_advance
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xanim,patrol_bored_react_walkstop_short
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xanim,patrol_bored_react_walkstop
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xanim,patrol_bored_react_look_v2
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xanim,patrol_bored_react_look_v1
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xanim,patrol_bored_2_walk_180turn
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xanim,patrol_bored_2_walk
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xanim,patrol_bored_twitch_stretch
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xanim,patrol_bored_twitch_salute
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xanim,patrol_bored_twitch_checkphone
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xanim,patrol_bored_twitch_bug
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xanim,patrol_bored_idle_cellphone
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xanim,patrol_bored_idle_smoke
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xanim,patrol_bored_idle
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xanim,patrol_bored_walk_2_bored
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xanim,helicopter_pilot2_twitch_radio
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xanim,helicopter_pilot2_twitch_lookoutside
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xanim,helicopter_pilot2_twitch_clickpannel
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xanim,helicopter_pilot2_idle
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xanim,helicopter_pilot1_twitch_lookoutside
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xanim,helicopter_pilot1_twitch_lookback
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xanim,helicopter_pilot1_twitch_clickpannel
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xanim,helicopter_pilot1_idle
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xanim,mi17_rope_drop_ri
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xanim,mi17_rope_idle_ri
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xanim,mi17_rope_drop_le
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xanim,mi17_rope_idle_le
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xanim,bh_rope_drop_ri
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xanim,bh_rope_idle_ri
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xanim,bh_rope_drop_le
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xanim,bh_rope_idle_le
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xanim,cqb_stand_wave_go_v1
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xanim,uaz_passenger_exit_into_run_door
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xanim,uaz_passenger_enter_from_huntedrun_door
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xanim,uaz_driver_exit_into_run_door
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xanim,uaz_driver_enter_from_huntedrun_door
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xanim,uaz_driving_idle_backward
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xanim,uaz_driving_idle_forward
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xanim,bm21_driving_idle_backward
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xanim,bm21_driving_idle_forward
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xanim,blackout_bh_evac_heli_takeoff
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xanim,blackout_bh_evac_heli_land
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xanim,blackout_bh_evac_heli_idle
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xanim,cobra_copilot_idle_r
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xanim,cobra_copilot_idle_l
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xanim,cobra_copilot_idle
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xanim,bmp_movement_backwards
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xanim,bmp_movement
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xanim,bmp_doors_open
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xanim,bh_rotors
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xanim,bh_idle
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xanim,mi17_heli_rotors
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xanim,mi17_heli_idle
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xanim,bh_player_drop
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xanim,bh_player_idle
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rawfile,animtrees/script_model.atr
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xanim,blackout_rescue_price_flashlight
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xanim,blackout_flashlightguy_death_flashlight
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xanim,blackout_flashlightguy_moment2death_flashlight
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xanim,doorpeek_open_door
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xanim,doorpeek_kick_door
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xanim,doorpeek_jump_door
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xanim,doorpeek_idle_door
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xanim,doorpeek_grenade_door
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xanim,doorpeek_firec_door
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xanim,doorpeek_fireb_door
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xanim,doorpeek_firea_door
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xanim,doorpeek_deathb_door
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xanim,doorpeek_deatha_door
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xanim,doorpeek_close_door
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xanim,blackout_rappel_start_rappelrope100
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xanim,parabolic_guard_sleeper_react_chair
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xanim,sniper_escape_player_start_rappelrope100
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xanim,sniper_escape_rappel_idle_rappelrope100
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xanim,sniper_escape_rappel_finish_rappelrope100
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xanim,blackout_bh_evac_player
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xanim,sniper_escape_player_rappel
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xmodel,weapon_rpd_mg_setup
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xmodel,vehicle_bm21_mobile
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weapon,sp/bm21_missile
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xmodel,vehicle_mi17_woodland_fly_cheap
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xmodel,vehicle_bmp_woodland
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weapon,sp/bmp_turret
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weapon,sp/uzi
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xmodel,vehicle_uaz_fabric
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weapon,sp/m14_scoped_silencer_woodland
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weapon,sp/m203_m4
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weapon,sp/gp25
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xmodel,ch_street_wall_light_01_off
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xmodel,rope_test_ri
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xmodel,rope_test
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xmodel,vehicle_bm21_mobile_dstry
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xmodel,vehicle_bmp_woodland_dsty
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xmodel,vehicle_bmp_machine_gun
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weapon,sp/bmp_turret2
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weapon,sp/m4m203_silencer_reflex
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weapon,sp/c4
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weapon,sp/claymore
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xmodel,viewhands_sas_woodland
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xmodel,vehicle_80s_sedan1_green_destroyed
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xmodel,vehicle_80s_sedan1_green_hood
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xmodel,vehicle_80s_sedan1_green_hood_dam
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xmodel,vehicle_80s_sedan1_green_trunk
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xmodel,vehicle_80s_sedan1_green_trunk_dam
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xmodel,vehicle_80s_sedan1_green_door_lf
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xmodel,vehicle_80s_sedan1_green_door_lb
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xmodel,vehicle_80s_sedan1_green_door_rf
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xmodel,vehicle_80s_sedan1_green_door_rb
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xmodel,vehicle_80s_sedan1_glass_f
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xmodel,vehicle_80s_sedan1_glass_f_dam
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xmodel,vehicle_80s_sedan1_glass_b
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xmodel,vehicle_80s_sedan1_glass_b_dam
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xmodel,vehicle_80s_sedan1_glass_lf
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xmodel,vehicle_80s_sedan1_glass_lf_dam
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xmodel,vehicle_80s_sedan1_glass_rf
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xmodel,vehicle_80s_sedan1_glass_rf_dam
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xmodel,vehicle_80s_sedan1_glass_lb
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xmodel,vehicle_80s_sedan1_glass_lb_dam
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xmodel,vehicle_80s_sedan1_glass_rb
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xmodel,vehicle_80s_sedan1_glass_rb_dam
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xmodel,vehicle_80s_sedan1_green_light_lf
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xmodel,vehicle_80s_sedan1_green_light_lf_dam
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xmodel,vehicle_80s_sedan1_green_light_rf
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xmodel,vehicle_80s_sedan1_green_light_rf_dam
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xmodel,vehicle_80s_sedan1_green_light_lb
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xmodel,vehicle_80s_sedan1_green_light_lb_dam
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xmodel,vehicle_80s_sedan1_green_light_rb
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xmodel,vehicle_80s_sedan1_green_light_rb_dam
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xmodel,vehicle_80s_sedan1_green_bumper_f
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xmodel,vehicle_80s_sedan1_green_bumper_b
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xmodel,vehicle_80s_sedan1_green_mirror_l
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xmodel,vehicle_80s_sedan1_green_mirror_r
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xmodel,com_tv2_d
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xmodel,com_tv1
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xmodel,com_tv1_testpattern
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xmodel,com_tv2_testpattern
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weapon,sp/rpg_player
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sound,common,blackout,!all_sp
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sound,generic,blackout,!all_sp
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sound,requests,blackout,!all_sp
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sound,ru_battlechatter,blackout,all_sp
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sound,uk_battlechatter,blackout,all_sp
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sound,voiceovers,blackout,!all_sp
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xmodel,com_door_breach_left_obj
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xmodel,weapon_detcord
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xmodel,rappelrope100_ri
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xmodel,rappelrope100_le
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xmodel,rappelrope100_le_obj
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xmodel,viewhands_player_sas_woodland
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xmodel,com_flashlight_on
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xmodel,weapon_binocular
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xmodel,com_cellphone_off
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xmodel,prop_price_cigar
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fx,misc/parabolic_water_stand
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fx,misc/flashlight_spotlight
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fx,muzzleflashes/pistolflash
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fx,fire/firelp_med_pm
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fx,weather/fog_river_200
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fx,misc/insects_firefly_a
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fx,dust/dust_ceiling_ash_small
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fx,dust/light_shaft_dust_med
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fx,misc/moth_runner
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fx,misc/insects_carcass_runner
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fx,misc/lava
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fx,misc/lava_large
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fx,misc/lava_a
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fx,misc/lava_a_large
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fx,misc/lava_b
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fx,misc/lava_c
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fx,misc/lava_d
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fx,smoke/hallway_smoke_dark
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fx,smoke/village_smolder_slow
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fx,fire/firelp_small_streak_pm_v
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fx,explosions/grenadeexp_mud_1
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fx,impacts/footstep_dust_dark
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fx,impacts/footstep_mud_dark
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fx,explosions/exp_pack_doorbreach
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fx,treadfx/heli_dust_hunted
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fx,misc/aircraft_light_cockpit_red
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fx,misc/aircraft_light_white_blink
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fx,misc/aircraft_light_wingtip_green
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fx,misc/aircraft_light_wingtip_red
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fx,explosions/small_vehicle_explosion
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fx,explosions/vehicle_explosion_bm21
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fx,explosions/vehicle_explosion_bm21_tires
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fx,misc/car_headlight_bm21
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fx,misc/car_parkinglight_bm21
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fx,misc/car_taillight_bm21
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fx,explosions/vehicle_explosion_bmp
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fx,misc/aircraft_light_red_blink
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fx,shellejects/clip_mp5
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fx,shellejects/clip_ak47
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fx,shellejects/clip_dragunov
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fx,shellejects/clip_g36
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fx,shellejects/clip_m16
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fx,smoke/car_damage_whitesmoke
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fx,smoke/car_damage_blacksmoke
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fx,smoke/car_damage_blacksmoke_fire
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fx,props/car_glass_large
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fx,props/car_glass_headlight
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fx,fire/firelp_barrel_pm
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fx,misc/lighthaze
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fx,misc/power_tower_light_red_blink
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fx,explosions/tv_explosion
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fx,fire/cigar_glow_far
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fx,fire/cigar_glow_puff
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fx,smoke/cigarsmoke_puff_far
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material,compass_map_blackout
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localize,blackout
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xanim,void_loop
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ui_map,maps/blackout.csv
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weapon,sp/m203_m4_silencer_reflex
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fx,dust/light_shaft_dust_field
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fx,fire/firelp_small_streak_pm_h
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fx,impacts/footstep_water_dark
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fx,misc/aircraft_light_cockpit_blue
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fx,misc/car_brakelight_bm21
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fx,misc/flashlight
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fx,misc/lava_ash_runner
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fx,misc/parabolic_water_movement
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fx,props/car_glass_brakelight
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fx,shellejects/clip_g3
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fx,smoke/cigarsmoke_exhale_far
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xanim,blackout_price_facial_moveout |