11 KiB
11 KiB
1 | ignore | code_post_gfx |
---|---|---|
2 | ignore | common |
3 | col_map_sp | maps/blackout.d3dbsp |
4 | rawfile | maps/blackout.gsc |
5 | rawfile | maps/_stealth_anims.gsc |
6 | rawfile | maps/blackout_code.gsc |
7 | rawfile | maps/createart/blackout_art.gsc |
8 | rawfile | maps/blackout_fx.gsc |
9 | rawfile | maps/createfx/blackout_fx.gsc |
10 | rawfile | maps/blackout_amb.gsc |
11 | rawfile | maps/blackout_anim.gsc |
12 | rawfile | maps/_breach_explosive_left.gsc |
13 | include_ps3 | cinematic_asad |
14 | include | common_nightvision |
15 | include | common_stealth |
16 | xanim | humvee_passenger_in_r |
17 | xanim | humvee_passenger_in_l |
18 | xanim | humvee_driver_climb_in |
19 | xanim | uaz_passenger_idle_drive |
20 | xanim | uaz_passenger_exit_into_run |
21 | xanim | uaz_passenger_enter_from_huntedrun |
22 | xanim | uaz_driver_idle_drive |
23 | xanim | uaz_driver_exit_into_run |
24 | xanim | uaz_driver_enter_from_huntedrun |
25 | xanim | bmp_idle_4 |
26 | xanim | bmp_idle_3 |
27 | xanim | bmp_idle_2 |
28 | xanim | bmp_idle_1 |
29 | xanim | bmp_exit_4 |
30 | xanim | bmp_exit_3 |
31 | xanim | bmp_exit_2 |
32 | xanim | bmp_exit_1 |
33 | xanim | fastrope_fall |
34 | xanim | bh_8_drop |
35 | xanim | bh_8_idle |
36 | xanim | bh_6_drop |
37 | xanim | bh_6_idle |
38 | xanim | bh_5_drop |
39 | xanim | bh_5_idle |
40 | xanim | bh_4_drop |
41 | xanim | bh_4_idle |
42 | xanim | bh_2_drop |
43 | xanim | bh_2_idle |
44 | xanim | bh_1_drop |
45 | xanim | bh_1_idle |
46 | xanim | bh_copilot_idle |
47 | xanim | bh_pilot_idle |
48 | xanim | mi17_8_drop |
49 | xanim | mi17_8_idle |
50 | xanim | mi17_7_drop |
51 | xanim | mi17_7_idle |
52 | xanim | mi17_6_drop |
53 | xanim | mi17_6_idle |
54 | xanim | mi17_5_drop |
55 | xanim | mi17_5_idle |
56 | xanim | mi17_4_drop |
57 | xanim | mi17_4_idle |
58 | xanim | mi17_3_drop |
59 | xanim | mi17_3_idle |
60 | xanim | mi17_2_drop |
61 | xanim | mi17_2_idle |
62 | xanim | mi17_1_idle |
63 | xanim | mi17_1_drop |
64 | xanim | parabolic_leaning_guy_react |
65 | xanim | parabolic_leaning_guy_smoking_twitch |
66 | xanim | parabolic_leaning_guy_smoking_idle |
67 | xanim | parabolic_guard_sleeper_react |
68 | xanim | parabolic_guard_sleeper_idle |
69 | xanim | parabolic_chessgame_death_b |
70 | xanim | parabolic_chessgame_death_a |
71 | xanim | parabolic_chessgame_idle_b |
72 | xanim | parabolic_chessgame_idle_a |
73 | xanim | parabolic_chessgame_surprise_b |
74 | xanim | parabolic_chessgame_surprise_a |
75 | xanim | sniper_escape_rappel_finish |
76 | xanim | sniper_escape_rappel_idle |
77 | xanim | blackout_rappel_start |
78 | xanim | blackout_meeting_kamarov |
79 | xanim | blackout_meeting_price |
80 | xanim | blackout_gaz_cliff_start |
81 | xanim | blackout_kam_start |
82 | xanim | blackout_kam_cliff_endidle |
83 | xanim | blackout_price_cliff |
84 | xanim | blackout_kam_cliff |
85 | xanim | blackout_gaz_cliff |
86 | xanim | blackout_flashlightguy_death_local |
87 | xanim | blackout_blind_wall_feel_death |
88 | xanim | blackout_blind_wall_feel |
89 | xanim | blackout_blind_lightswitch_death |
90 | xanim | blackout_blind_lightswitch |
91 | xanim | blackout_blind_hide_fire_death |
92 | xanim | blackout_blind_hide_fire |
93 | xanim | blackout_blind_fire_pistol_death |
94 | xanim | blackout_blind_fire_pistol |
95 | xanim | blackout_flashlightguy_moment2death |
96 | xanim | blackout_flashlightguy_death_only |
97 | xanim | blackout_rescue_price |
98 | xanim | blackout_rescue_vip |
99 | xanim | blackout_vip_cower_idle |
100 | xanim | blackout_bh_evac_price_flyaway |
101 | xanim | blackout_bh_evac_price_idle |
102 | xanim | blackout_bh_evac_price |
103 | xanim | blackout_bh_evac_2 |
104 | xanim | blackout_bh_evac_1 |
105 | xanim | blackout_binoc_idle |
106 | xanim | hunted_pronehide_2_stand_v3 |
107 | xanim | hunted_pronehide_2_stand_v2 |
108 | xanim | hunted_pronehide_2_stand_v1 |
109 | xanim | hunted_dive_2_pronehide_v1 |
110 | xanim | hunted_open_barndoor_flathand |
111 | xanim | explosivebreach_v1_stackl_idle |
112 | xanim | explosivebreach_v1_stackl |
113 | xanim | explosivebreach_v1_detcord_idle |
114 | xanim | explosivebreach_v1_detcord |
115 | xanim | breach_stackl_approach |
116 | xanim | breach_explosive_approach |
117 | xanim | stand_exposed_wave_target_spotted |
118 | xanim | stand_exposed_wave_on_me_v2 |
119 | xanim | stand_exposed_wave_on_me |
120 | xanim | stand_exposed_wave_move_up |
121 | xanim | stand_exposed_wave_move_out |
122 | xanim | stand_exposed_wave_halt_v2 |
123 | xanim | stand_exposed_wave_halt |
124 | xanim | stand_exposed_wave_go |
125 | xanim | stand_exposed_wave_down |
126 | xanim | cqb_stand_signal_stop |
127 | xanim | cqb_stand_signal_move_up |
128 | xanim | cqb_stand_signal_move_out |
129 | xanim | cqb_stand_wave_on_me |
130 | xanim | doorpeek_open |
131 | xanim | doorpeek_kick |
132 | xanim | doorpeek_jump |
133 | xanim | doorpeek_idle |
134 | xanim | doorpeek_grenade |
135 | xanim | doorpeek_firec |
136 | xanim | doorpeek_fireb |
137 | xanim | doorpeek_firea |
138 | xanim | doorpeek_deathb |
139 | xanim | doorpeek_deatha |
140 | xanim | doorpeek_close |
141 | xanim | patrol_bored_patrolwalk_twitch |
142 | xanim | patrol_boredwalk_lookcycle_b |
143 | xanim | patrol_boredwalk_lookcycle_a |
144 | xanim | patrol_boredrun_find |
145 | xanim | patrol_boredjog_find |
146 | xanim | patrol_boredwalk_find |
147 | xanim | patrol_bored_react_look_retreat |
148 | xanim | patrol_bored_react_look_advance |
149 | xanim | patrol_bored_react_walkstop_short |
150 | xanim | patrol_bored_react_walkstop |
151 | xanim | patrol_bored_react_look_v2 |
152 | xanim | patrol_bored_react_look_v1 |
153 | xanim | patrol_bored_2_walk_180turn |
154 | xanim | patrol_bored_2_walk |
155 | xanim | patrol_bored_twitch_stretch |
156 | xanim | patrol_bored_twitch_salute |
157 | xanim | patrol_bored_twitch_checkphone |
158 | xanim | patrol_bored_twitch_bug |
159 | xanim | patrol_bored_idle_cellphone |
160 | xanim | patrol_bored_idle_smoke |
161 | xanim | patrol_bored_idle |
162 | xanim | patrol_bored_walk_2_bored |
163 | xanim | helicopter_pilot2_twitch_radio |
164 | xanim | helicopter_pilot2_twitch_lookoutside |
165 | xanim | helicopter_pilot2_twitch_clickpannel |
166 | xanim | helicopter_pilot2_idle |
167 | xanim | helicopter_pilot1_twitch_lookoutside |
168 | xanim | helicopter_pilot1_twitch_lookback |
169 | xanim | helicopter_pilot1_twitch_clickpannel |
170 | xanim | helicopter_pilot1_idle |
171 | xanim | mi17_rope_drop_ri |
172 | xanim | mi17_rope_idle_ri |
173 | xanim | mi17_rope_drop_le |
174 | xanim | mi17_rope_idle_le |
175 | xanim | bh_rope_drop_ri |
176 | xanim | bh_rope_idle_ri |
177 | xanim | bh_rope_drop_le |
178 | xanim | bh_rope_idle_le |
179 | xanim | cqb_stand_wave_go_v1 |
180 | xanim | uaz_passenger_exit_into_run_door |
181 | xanim | uaz_passenger_enter_from_huntedrun_door |
182 | xanim | uaz_driver_exit_into_run_door |
183 | xanim | uaz_driver_enter_from_huntedrun_door |
184 | xanim | uaz_driving_idle_backward |
185 | xanim | uaz_driving_idle_forward |
186 | xanim | bm21_driving_idle_backward |
187 | xanim | bm21_driving_idle_forward |
188 | xanim | blackout_bh_evac_heli_takeoff |
189 | xanim | blackout_bh_evac_heli_land |
190 | xanim | blackout_bh_evac_heli_idle |
191 | xanim | cobra_copilot_idle_r |
192 | xanim | cobra_copilot_idle_l |
193 | xanim | cobra_copilot_idle |
194 | xanim | bmp_movement_backwards |
195 | xanim | bmp_movement |
196 | xanim | bmp_doors_open |
197 | xanim | bh_rotors |
198 | xanim | bh_idle |
199 | xanim | mi17_heli_rotors |
200 | xanim | mi17_heli_idle |
201 | xanim | bh_player_drop |
202 | xanim | bh_player_idle |
203 | rawfile | animtrees/script_model.atr |
204 | xanim | blackout_rescue_price_flashlight |
205 | xanim | blackout_flashlightguy_death_flashlight |
206 | xanim | blackout_flashlightguy_moment2death_flashlight |
207 | xanim | doorpeek_open_door |
208 | xanim | doorpeek_kick_door |
209 | xanim | doorpeek_jump_door |
210 | xanim | doorpeek_idle_door |
211 | xanim | doorpeek_grenade_door |
212 | xanim | doorpeek_firec_door |
213 | xanim | doorpeek_fireb_door |
214 | xanim | doorpeek_firea_door |
215 | xanim | doorpeek_deathb_door |
216 | xanim | doorpeek_deatha_door |
217 | xanim | doorpeek_close_door |
218 | xanim | blackout_rappel_start_rappelrope100 |
219 | xanim | parabolic_guard_sleeper_react_chair |
220 | xanim | sniper_escape_player_start_rappelrope100 |
221 | xanim | sniper_escape_rappel_idle_rappelrope100 |
222 | xanim | sniper_escape_rappel_finish_rappelrope100 |
223 | xanim | blackout_bh_evac_player |
224 | xanim | sniper_escape_player_rappel |
225 | xmodel | weapon_rpd_mg_setup |
226 | xmodel | vehicle_bm21_mobile |
227 | weapon | sp/bm21_missile |
228 | xmodel | vehicle_mi17_woodland_fly_cheap |
229 | xmodel | vehicle_bmp_woodland |
230 | weapon | sp/bmp_turret |
231 | weapon | sp/uzi |
232 | xmodel | vehicle_uaz_fabric |
233 | weapon | sp/m14_scoped_silencer_woodland |
234 | weapon | sp/m203_m4 |
235 | weapon | sp/gp25 |
236 | xmodel | ch_street_wall_light_01_off |
237 | xmodel | rope_test_ri |
238 | xmodel | rope_test |
239 | xmodel | vehicle_bm21_mobile_dstry |
240 | xmodel | vehicle_bmp_woodland_dsty |
241 | xmodel | vehicle_bmp_machine_gun |
242 | weapon | sp/bmp_turret2 |
243 | weapon | sp/m4m203_silencer_reflex |
244 | weapon | sp/c4 |
245 | weapon | sp/claymore |
246 | xmodel | viewhands_sas_woodland |
247 | xmodel | vehicle_80s_sedan1_green_destroyed |
248 | xmodel | vehicle_80s_sedan1_green_hood |
249 | xmodel | vehicle_80s_sedan1_green_hood_dam |
250 | xmodel | vehicle_80s_sedan1_green_trunk |
251 | xmodel | vehicle_80s_sedan1_green_trunk_dam |
252 | xmodel | vehicle_80s_sedan1_green_door_lf |
253 | xmodel | vehicle_80s_sedan1_green_door_lb |
254 | xmodel | vehicle_80s_sedan1_green_door_rf |
255 | xmodel | vehicle_80s_sedan1_green_door_rb |
256 | xmodel | vehicle_80s_sedan1_glass_f |
257 | xmodel | vehicle_80s_sedan1_glass_f_dam |
258 | xmodel | vehicle_80s_sedan1_glass_b |
259 | xmodel | vehicle_80s_sedan1_glass_b_dam |
260 | xmodel | vehicle_80s_sedan1_glass_lf |
261 | xmodel | vehicle_80s_sedan1_glass_lf_dam |
262 | xmodel | vehicle_80s_sedan1_glass_rf |
263 | xmodel | vehicle_80s_sedan1_glass_rf_dam |
264 | xmodel | vehicle_80s_sedan1_glass_lb |
265 | xmodel | vehicle_80s_sedan1_glass_lb_dam |
266 | xmodel | vehicle_80s_sedan1_glass_rb |
267 | xmodel | vehicle_80s_sedan1_glass_rb_dam |
268 | xmodel | vehicle_80s_sedan1_green_light_lf |
269 | xmodel | vehicle_80s_sedan1_green_light_lf_dam |
270 | xmodel | vehicle_80s_sedan1_green_light_rf |
271 | xmodel | vehicle_80s_sedan1_green_light_rf_dam |
272 | xmodel | vehicle_80s_sedan1_green_light_lb |
273 | xmodel | vehicle_80s_sedan1_green_light_lb_dam |
274 | xmodel | vehicle_80s_sedan1_green_light_rb |
275 | xmodel | vehicle_80s_sedan1_green_light_rb_dam |
276 | xmodel | vehicle_80s_sedan1_green_bumper_f |
277 | xmodel | vehicle_80s_sedan1_green_bumper_b |
278 | xmodel | vehicle_80s_sedan1_green_mirror_l |
279 | xmodel | vehicle_80s_sedan1_green_mirror_r |
280 | xmodel | com_tv2_d |
281 | xmodel | com_tv1 |
282 | xmodel | com_tv1_testpattern |
283 | xmodel | com_tv2_testpattern |
284 | weapon | sp/rpg_player |
285 | xmodel | com_door_breach_left_obj |
286 | xmodel | weapon_detcord |
287 | xmodel | rappelrope100_ri |
288 | xmodel | rappelrope100_le |
289 | xmodel | rappelrope100_le_obj |
290 | xmodel | viewhands_player_sas_woodland |
291 | xmodel | com_flashlight_on |
292 | xmodel | weapon_binocular |
293 | xmodel | com_cellphone_off |
294 | xmodel | prop_price_cigar |
295 | fx | misc/parabolic_water_stand |
296 | fx | misc/flashlight_spotlight |
297 | fx | muzzleflashes/pistolflash |
298 | fx | fire/firelp_med_pm |
299 | fx | weather/fog_river_200 |
300 | fx | misc/insects_firefly_a |
301 | fx | dust/dust_ceiling_ash_small |
302 | fx | dust/light_shaft_dust_med |
303 | fx | misc/moth_runner |
304 | fx | misc/insects_carcass_runner |
305 | fx | misc/lava |
306 | fx | misc/lava_large |
307 | fx | misc/lava_a |
308 | fx | misc/lava_a_large |
309 | fx | misc/lava_b |
310 | fx | misc/lava_c |
311 | fx | misc/lava_d |
312 | fx | smoke/hallway_smoke_dark |
313 | fx | smoke/village_smolder_slow |
314 | fx | fire/firelp_small_streak_pm_v |
315 | fx | explosions/grenadeexp_mud_1 |
316 | fx | impacts/footstep_dust_dark |
317 | fx | impacts/footstep_mud_dark |
318 | fx | explosions/exp_pack_doorbreach |
319 | fx | treadfx/heli_dust_hunted |
320 | fx | misc/aircraft_light_cockpit_red |
321 | fx | misc/aircraft_light_white_blink |
322 | fx | misc/aircraft_light_wingtip_green |
323 | fx | misc/aircraft_light_wingtip_red |
324 | fx | explosions/small_vehicle_explosion |
325 | fx | explosions/vehicle_explosion_bm21 |
326 | fx | explosions/vehicle_explosion_bm21_tires |
327 | fx | misc/car_headlight_bm21 |
328 | fx | misc/car_parkinglight_bm21 |
329 | fx | misc/car_taillight_bm21 |
330 | fx | explosions/vehicle_explosion_bmp |
331 | fx | misc/aircraft_light_red_blink |
332 | fx | shellejects/clip_mp5 |
333 | fx | shellejects/clip_ak47 |
334 | fx | shellejects/clip_dragunov |
335 | fx | shellejects/clip_g36 |
336 | fx | shellejects/clip_m16 |
337 | fx | smoke/car_damage_whitesmoke |
338 | fx | smoke/car_damage_blacksmoke |
339 | fx | smoke/car_damage_blacksmoke_fire |
340 | fx | props/car_glass_large |
341 | fx | props/car_glass_headlight |
342 | fx | fire/firelp_barrel_pm |
343 | fx | misc/lighthaze |
344 | fx | misc/power_tower_light_red_blink |
345 | fx | explosions/tv_explosion |
346 | fx | fire/cigar_glow_far |
347 | fx | fire/cigar_glow_puff |
348 | fx | smoke/cigarsmoke_puff_far |
349 | material | compass_map_blackout |
350 | localize | blackout |
351 | xanim | void_loop |
352 | ui_map | maps/blackout.csv |
353 | weapon | sp/m203_m4_silencer_reflex |
354 | fx | dust/light_shaft_dust_field |
355 | fx | fire/firelp_small_streak_pm_h |
356 | fx | impacts/footstep_water_dark |
357 | fx | misc/aircraft_light_cockpit_blue |
358 | fx | misc/car_brakelight_bm21 |
359 | fx | misc/flashlight |
360 | fx | misc/lava_ash_runner |
361 | fx | misc/parabolic_water_movement |
362 | fx | props/car_glass_brakelight |
363 | fx | shellejects/clip_g3 |
364 | fx | smoke/cigarsmoke_exhale_far |
365 | xanim | blackout_price_facial_moveout |