ignore,code_post_gfx ignore,common col_map_sp,maps/blackout.d3dbsp rawfile,maps/blackout.gsc rawfile,maps/_stealth_anims.gsc rawfile,maps/blackout_code.gsc rawfile,maps/createart/blackout_art.gsc rawfile,maps/blackout_fx.gsc rawfile,maps/createfx/blackout_fx.gsc rawfile,maps/blackout_amb.gsc rawfile,maps/blackout_anim.gsc rawfile,maps/_breach_explosive_left.gsc include_ps3,cinematic_asad include,common_nightvision include,common_stealth xanim,humvee_passenger_in_r xanim,humvee_passenger_in_l xanim,humvee_driver_climb_in xanim,uaz_passenger_idle_drive xanim,uaz_passenger_exit_into_run xanim,uaz_passenger_enter_from_huntedrun xanim,uaz_driver_idle_drive xanim,uaz_driver_exit_into_run xanim,uaz_driver_enter_from_huntedrun xanim,bmp_idle_4 xanim,bmp_idle_3 xanim,bmp_idle_2 xanim,bmp_idle_1 xanim,bmp_exit_4 xanim,bmp_exit_3 xanim,bmp_exit_2 xanim,bmp_exit_1 xanim,fastrope_fall xanim,bh_8_drop xanim,bh_8_idle xanim,bh_6_drop xanim,bh_6_idle xanim,bh_5_drop xanim,bh_5_idle xanim,bh_4_drop xanim,bh_4_idle xanim,bh_2_drop xanim,bh_2_idle xanim,bh_1_drop xanim,bh_1_idle xanim,bh_copilot_idle xanim,bh_pilot_idle xanim,mi17_8_drop xanim,mi17_8_idle xanim,mi17_7_drop xanim,mi17_7_idle xanim,mi17_6_drop xanim,mi17_6_idle xanim,mi17_5_drop xanim,mi17_5_idle xanim,mi17_4_drop xanim,mi17_4_idle xanim,mi17_3_drop xanim,mi17_3_idle xanim,mi17_2_drop xanim,mi17_2_idle xanim,mi17_1_idle xanim,mi17_1_drop xanim,parabolic_leaning_guy_react xanim,parabolic_leaning_guy_smoking_twitch xanim,parabolic_leaning_guy_smoking_idle xanim,parabolic_guard_sleeper_react xanim,parabolic_guard_sleeper_idle xanim,parabolic_chessgame_death_b xanim,parabolic_chessgame_death_a xanim,parabolic_chessgame_idle_b xanim,parabolic_chessgame_idle_a xanim,parabolic_chessgame_surprise_b xanim,parabolic_chessgame_surprise_a xanim,sniper_escape_rappel_finish xanim,sniper_escape_rappel_idle xanim,blackout_rappel_start xanim,blackout_meeting_kamarov xanim,blackout_meeting_price xanim,blackout_gaz_cliff_start xanim,blackout_kam_start xanim,blackout_kam_cliff_endidle xanim,blackout_price_cliff xanim,blackout_kam_cliff xanim,blackout_gaz_cliff xanim,blackout_flashlightguy_death_local xanim,blackout_blind_wall_feel_death xanim,blackout_blind_wall_feel xanim,blackout_blind_lightswitch_death xanim,blackout_blind_lightswitch xanim,blackout_blind_hide_fire_death xanim,blackout_blind_hide_fire xanim,blackout_blind_fire_pistol_death xanim,blackout_blind_fire_pistol xanim,blackout_flashlightguy_moment2death xanim,blackout_flashlightguy_death_only xanim,blackout_rescue_price xanim,blackout_rescue_vip xanim,blackout_vip_cower_idle xanim,blackout_bh_evac_price_flyaway xanim,blackout_bh_evac_price_idle xanim,blackout_bh_evac_price xanim,blackout_bh_evac_2 xanim,blackout_bh_evac_1 xanim,blackout_binoc_idle xanim,hunted_pronehide_2_stand_v3 xanim,hunted_pronehide_2_stand_v2 xanim,hunted_pronehide_2_stand_v1 xanim,hunted_dive_2_pronehide_v1 xanim,hunted_open_barndoor_flathand xanim,explosivebreach_v1_stackl_idle xanim,explosivebreach_v1_stackl xanim,explosivebreach_v1_detcord_idle xanim,explosivebreach_v1_detcord xanim,breach_stackl_approach xanim,breach_explosive_approach xanim,stand_exposed_wave_target_spotted xanim,stand_exposed_wave_on_me_v2 xanim,stand_exposed_wave_on_me xanim,stand_exposed_wave_move_up xanim,stand_exposed_wave_move_out xanim,stand_exposed_wave_halt_v2 xanim,stand_exposed_wave_halt xanim,stand_exposed_wave_go xanim,stand_exposed_wave_down xanim,cqb_stand_signal_stop xanim,cqb_stand_signal_move_up xanim,cqb_stand_signal_move_out xanim,cqb_stand_wave_on_me xanim,doorpeek_open xanim,doorpeek_kick xanim,doorpeek_jump xanim,doorpeek_idle xanim,doorpeek_grenade xanim,doorpeek_firec xanim,doorpeek_fireb xanim,doorpeek_firea xanim,doorpeek_deathb xanim,doorpeek_deatha xanim,doorpeek_close xanim,patrol_bored_patrolwalk_twitch xanim,patrol_boredwalk_lookcycle_b xanim,patrol_boredwalk_lookcycle_a xanim,patrol_boredrun_find xanim,patrol_boredjog_find xanim,patrol_boredwalk_find xanim,patrol_bored_react_look_retreat xanim,patrol_bored_react_look_advance xanim,patrol_bored_react_walkstop_short xanim,patrol_bored_react_walkstop xanim,patrol_bored_react_look_v2 xanim,patrol_bored_react_look_v1 xanim,patrol_bored_2_walk_180turn xanim,patrol_bored_2_walk xanim,patrol_bored_twitch_stretch xanim,patrol_bored_twitch_salute xanim,patrol_bored_twitch_checkphone xanim,patrol_bored_twitch_bug xanim,patrol_bored_idle_cellphone xanim,patrol_bored_idle_smoke xanim,patrol_bored_idle xanim,patrol_bored_walk_2_bored xanim,helicopter_pilot2_twitch_radio xanim,helicopter_pilot2_twitch_lookoutside xanim,helicopter_pilot2_twitch_clickpannel xanim,helicopter_pilot2_idle xanim,helicopter_pilot1_twitch_lookoutside xanim,helicopter_pilot1_twitch_lookback xanim,helicopter_pilot1_twitch_clickpannel xanim,helicopter_pilot1_idle xanim,mi17_rope_drop_ri xanim,mi17_rope_idle_ri xanim,mi17_rope_drop_le xanim,mi17_rope_idle_le xanim,bh_rope_drop_ri xanim,bh_rope_idle_ri xanim,bh_rope_drop_le xanim,bh_rope_idle_le xanim,cqb_stand_wave_go_v1 xanim,uaz_passenger_exit_into_run_door xanim,uaz_passenger_enter_from_huntedrun_door xanim,uaz_driver_exit_into_run_door xanim,uaz_driver_enter_from_huntedrun_door xanim,uaz_driving_idle_backward xanim,uaz_driving_idle_forward xanim,bm21_driving_idle_backward xanim,bm21_driving_idle_forward xanim,blackout_bh_evac_heli_takeoff xanim,blackout_bh_evac_heli_land xanim,blackout_bh_evac_heli_idle xanim,cobra_copilot_idle_r xanim,cobra_copilot_idle_l xanim,cobra_copilot_idle xanim,bmp_movement_backwards xanim,bmp_movement xanim,bmp_doors_open xanim,bh_rotors xanim,bh_idle xanim,mi17_heli_rotors xanim,mi17_heli_idle xanim,bh_player_drop xanim,bh_player_idle rawfile,animtrees/script_model.atr xanim,blackout_rescue_price_flashlight xanim,blackout_flashlightguy_death_flashlight xanim,blackout_flashlightguy_moment2death_flashlight xanim,doorpeek_open_door xanim,doorpeek_kick_door xanim,doorpeek_jump_door xanim,doorpeek_idle_door xanim,doorpeek_grenade_door xanim,doorpeek_firec_door xanim,doorpeek_fireb_door xanim,doorpeek_firea_door xanim,doorpeek_deathb_door xanim,doorpeek_deatha_door xanim,doorpeek_close_door xanim,blackout_rappel_start_rappelrope100 xanim,parabolic_guard_sleeper_react_chair xanim,sniper_escape_player_start_rappelrope100 xanim,sniper_escape_rappel_idle_rappelrope100 xanim,sniper_escape_rappel_finish_rappelrope100 xanim,blackout_bh_evac_player xanim,sniper_escape_player_rappel xmodel,weapon_rpd_mg_setup xmodel,vehicle_bm21_mobile weapon,sp/bm21_missile xmodel,vehicle_mi17_woodland_fly_cheap xmodel,vehicle_bmp_woodland weapon,sp/bmp_turret weapon,sp/uzi xmodel,vehicle_uaz_fabric weapon,sp/m14_scoped_silencer_woodland weapon,sp/m203_m4 weapon,sp/gp25 xmodel,ch_street_wall_light_01_off xmodel,rope_test_ri xmodel,rope_test xmodel,vehicle_bm21_mobile_dstry xmodel,vehicle_bmp_woodland_dsty xmodel,vehicle_bmp_machine_gun weapon,sp/bmp_turret2 weapon,sp/m4m203_silencer_reflex weapon,sp/c4 weapon,sp/claymore xmodel,viewhands_sas_woodland xmodel,vehicle_80s_sedan1_green_destroyed xmodel,vehicle_80s_sedan1_green_hood xmodel,vehicle_80s_sedan1_green_hood_dam xmodel,vehicle_80s_sedan1_green_trunk xmodel,vehicle_80s_sedan1_green_trunk_dam xmodel,vehicle_80s_sedan1_green_door_lf xmodel,vehicle_80s_sedan1_green_door_lb xmodel,vehicle_80s_sedan1_green_door_rf xmodel,vehicle_80s_sedan1_green_door_rb xmodel,vehicle_80s_sedan1_glass_f xmodel,vehicle_80s_sedan1_glass_f_dam xmodel,vehicle_80s_sedan1_glass_b xmodel,vehicle_80s_sedan1_glass_b_dam xmodel,vehicle_80s_sedan1_glass_lf xmodel,vehicle_80s_sedan1_glass_lf_dam xmodel,vehicle_80s_sedan1_glass_rf xmodel,vehicle_80s_sedan1_glass_rf_dam xmodel,vehicle_80s_sedan1_glass_lb xmodel,vehicle_80s_sedan1_glass_lb_dam xmodel,vehicle_80s_sedan1_glass_rb xmodel,vehicle_80s_sedan1_glass_rb_dam xmodel,vehicle_80s_sedan1_green_light_lf xmodel,vehicle_80s_sedan1_green_light_lf_dam xmodel,vehicle_80s_sedan1_green_light_rf xmodel,vehicle_80s_sedan1_green_light_rf_dam xmodel,vehicle_80s_sedan1_green_light_lb xmodel,vehicle_80s_sedan1_green_light_lb_dam xmodel,vehicle_80s_sedan1_green_light_rb xmodel,vehicle_80s_sedan1_green_light_rb_dam xmodel,vehicle_80s_sedan1_green_bumper_f xmodel,vehicle_80s_sedan1_green_bumper_b xmodel,vehicle_80s_sedan1_green_mirror_l xmodel,vehicle_80s_sedan1_green_mirror_r xmodel,com_tv2_d xmodel,com_tv1 xmodel,com_tv1_testpattern xmodel,com_tv2_testpattern weapon,sp/rpg_player sound,common,blackout,!all_sp sound,generic,blackout,!all_sp sound,requests,blackout,!all_sp sound,ru_battlechatter,blackout,all_sp sound,uk_battlechatter,blackout,all_sp sound,voiceovers,blackout,!all_sp xmodel,com_door_breach_left_obj xmodel,weapon_detcord xmodel,rappelrope100_ri xmodel,rappelrope100_le xmodel,rappelrope100_le_obj xmodel,viewhands_player_sas_woodland xmodel,com_flashlight_on xmodel,weapon_binocular xmodel,com_cellphone_off xmodel,prop_price_cigar fx,misc/parabolic_water_stand fx,misc/flashlight_spotlight fx,muzzleflashes/pistolflash fx,fire/firelp_med_pm fx,weather/fog_river_200 fx,misc/insects_firefly_a fx,dust/dust_ceiling_ash_small fx,dust/light_shaft_dust_med fx,misc/moth_runner fx,misc/insects_carcass_runner fx,misc/lava fx,misc/lava_large fx,misc/lava_a fx,misc/lava_a_large fx,misc/lava_b fx,misc/lava_c fx,misc/lava_d fx,smoke/hallway_smoke_dark fx,smoke/village_smolder_slow fx,fire/firelp_small_streak_pm_v fx,explosions/grenadeexp_mud_1 fx,impacts/footstep_dust_dark fx,impacts/footstep_mud_dark fx,explosions/exp_pack_doorbreach fx,treadfx/heli_dust_hunted fx,misc/aircraft_light_cockpit_red fx,misc/aircraft_light_white_blink fx,misc/aircraft_light_wingtip_green fx,misc/aircraft_light_wingtip_red fx,explosions/small_vehicle_explosion fx,explosions/vehicle_explosion_bm21 fx,explosions/vehicle_explosion_bm21_tires fx,misc/car_headlight_bm21 fx,misc/car_parkinglight_bm21 fx,misc/car_taillight_bm21 fx,explosions/vehicle_explosion_bmp fx,misc/aircraft_light_red_blink fx,shellejects/clip_mp5 fx,shellejects/clip_ak47 fx,shellejects/clip_dragunov fx,shellejects/clip_g36 fx,shellejects/clip_m16 fx,smoke/car_damage_whitesmoke fx,smoke/car_damage_blacksmoke fx,smoke/car_damage_blacksmoke_fire fx,props/car_glass_large fx,props/car_glass_headlight fx,fire/firelp_barrel_pm fx,misc/lighthaze fx,misc/power_tower_light_red_blink fx,explosions/tv_explosion fx,fire/cigar_glow_far fx,fire/cigar_glow_puff fx,smoke/cigarsmoke_puff_far material,compass_map_blackout localize,blackout xanim,void_loop ui_map,maps/blackout.csv weapon,sp/m203_m4_silencer_reflex fx,dust/light_shaft_dust_field fx,fire/firelp_small_streak_pm_h fx,impacts/footstep_water_dark fx,misc/aircraft_light_cockpit_blue fx,misc/car_brakelight_bm21 fx,misc/flashlight fx,misc/lava_ash_runner fx,misc/parabolic_water_movement fx,props/car_glass_brakelight fx,shellejects/clip_g3 fx,smoke/cigarsmoke_exhale_far xanim,blackout_price_facial_moveout