jedi-academy/code/qcommon
2013-05-02 13:47:34 +10:00
..
chash.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cm_draw.cpp USHORT -> unsigned short 2013-04-23 23:26:58 +10:00
cm_draw.h fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
cm_landscape.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cm_load.cpp chids in savegames are 32 bits on disk so don't use long 2013-04-24 01:24:31 +10:00
cm_load_xbox.cpp chids in savegames are 32 bits on disk so don't use long 2013-04-24 01:24:31 +10:00
cm_local.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cm_patch.cpp set some possibly uninitialised vars to zero 2013-05-02 13:47:34 +10:00
cm_patch.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cm_polylib.cpp initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
cm_polylib.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cm_public.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cm_randomterrain.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cm_randomterrain.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cm_shader.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cm_terrain.cpp add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
cm_terrainmap.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cm_terrainmap.h remove surplus tokens after preprocessor directives 2013-05-01 23:47:32 +10:00
cm_test.cpp rename _X to avoid a collision with ctype.h 2013-04-23 21:59:37 +10:00
cm_trace.cpp remove surplus tokens after preprocessor directives 2013-05-01 23:47:32 +10:00
cmd.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
common.cpp set some possibly uninitialised vars to zero 2013-05-02 13:47:34 +10:00
cvar.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
files.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
files_common.cpp add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
files_console.cpp add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
files_pc.cpp initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
fixedmap.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
hstring.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
hstring.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
md4.cpp initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
MiniHeap.h initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
msg.cpp initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
net_chan.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
platform.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
qcommon.h remove surplus tokens after preprocessor directives 2013-05-01 23:47:32 +10:00
qfiles.h remove surplus tokens after preprocessor directives 2013-05-01 23:47:32 +10:00
sparc.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
sstring.h add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
stringed_ingame.cpp const fixes 2013-05-02 00:45:16 +10:00
stringed_ingame.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
stringed_interface.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
stringed_interface.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
stv_version.h fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
tags.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
timing.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
tri_coll_test.cpp fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
unzip.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
unzip.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
z_memman_console.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
z_memman_pc.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00