Commit graph

  • 8ae5545f3e misc TTimo 2008-04-25 02:14:55 +0000
  • 0d8ed0a523 error handling in watchbsp (contributed by ilm) TTimo 2008-04-14 20:15:34 +0000
  • 4d18333524 fix TTimo 2008-04-13 17:28:01 +0000
  • 3e38eae740 fix and improve the game selection and game configuration dialogs - added dir dialog, using GtkComboBox (added support for GtkComboBox too) TTimo 2008-04-12 23:01:39 +0000
  • 1b2e521898 * added Q2wPack and UFOAIPack to setup_packs target mattn 2008-04-08 16:58:37 +0000
  • d783611ebd * removed gamepacks from zeroradiant repository mattn 2008-04-08 16:57:12 +0000
  • 4c1ce04455 rollback didn't mean to checkin that TTimo 2008-04-07 02:44:39 +0000
  • a11b1d9528 win32 FindFiles fix TTimo 2008-04-07 02:43:47 +0000
  • fb960b68ae * updated the q2w project file (thanks Ingar) mattn 2008-04-06 07:22:35 +0000
  • e5931ffe5e x64 binaries TTimo 2008-04-05 21:55:14 +0000
  • 5f94d2ede0 x86 binaries TTimo 2008-04-05 21:53:46 +0000
  • 555ea60407 working on more installation functionality TTimo 2008-04-05 21:38:49 +0000
  • c5e7176fc3 alternate installation paths for the builders TTimo 2008-04-05 19:52:13 +0000
  • 869373e95a add build script for win32 TTimo 2008-04-05 19:14:42 +0000
  • 4b9f42f82a * added nexuiz and quake2 gamepack support mattn 2008-03-24 16:53:15 +0000
  • b6f2c28cf2 * added q2w gamepack (wip) mattn 2008-03-24 16:24:33 +0000
  • a22b11f22d * added quake2world support * finished warsow support * NOTE: This should really be generalized mattn 2008-03-24 16:12:40 +0000
  • db4ab5daaa * added UFO:AI gamepack * changed gametools path in game definition file (this allows us to store more than one game in the games/ directory) mattn 2008-03-24 15:24:37 +0000
  • 3c907d00a7 * added UFOAI_PACK support * fixed prefix option for none q3 based games mattn 2008-03-24 11:13:02 +0000
  • bc05037367 * modified ufoai surface plugin to read the surface and content flag names from the game project file mattn 2008-03-24 10:47:55 +0000
  • 62a2a92b5c * fixed libpng linkage (2nd try) mattn 2008-03-19 07:20:06 +0000
  • 5685756beb * fixed linkage of imagepng lib * fixed prtview compilation (missing header) mattn 2008-03-19 07:15:04 +0000
  • d4c6db46c7 * fixed prtview compilation (also included in the build chain now) * NOTE: Removed CDialog code mattn 2008-03-19 07:02:30 +0000
  • 3a05e084dd * implemented FindFiles, NextFile and ~FindFiles for linux mattn 2008-03-18 19:31:49 +0000
  • 94199c49dc fix windows compile, it's possible the linux build broke and will need misc tweaks. you need a new GtkR-1.6-deps.zip TTimo 2008-03-18 17:47:38 +0000
  • ceb4f7d969 * reverted r225 as the license is still unclear mattn 2008-03-18 17:26:49 +0000
  • caabb8dceb * added pk3man and fixed it to compile for latest radiant * NOTE: Not included in the build chain - doesn't link * NOTE: iepair.h is not used at the moment mattn 2008-03-18 17:11:08 +0000
  • 00daec6095 * added UFOAI to gamepack configuration code mattn 2008-03-16 20:54:29 +0000
  • cbe18164fb * hacked quake2 transparent surfaces support into the draw brush function mattn 2008-03-16 20:39:33 +0000
  • 6d06cd9779 * added three new filter types for quake2 surface and content flags * fixed ufoai level filters mattn 2008-03-16 20:06:02 +0000
  • 4547d98aa3 * added ufoai plugin to build chain mattn 2008-03-16 19:12:41 +0000
  • 0272f90728 * fixed the texture filters in the ufoai plugin mattn 2008-03-16 19:11:03 +0000
  • 71b0f48eee * cleanup - use GINT_TO_POINTER and GPOINTER_TO_INT mattn 2008-03-16 19:10:26 +0000
  • 071aff8554 * allow the setting of the orientation and the gametype in the gtkgensurf plugin (they were set to insensitive before and thus didn't allow the changing of the values) mattn 2008-03-16 19:09:40 +0000
  • fb4bd2916f * deactivated filter removal and readd with every g_qeglobals.d_savedinfo.exclude update (see comment) mattn 2008-03-16 19:01:48 +0000
  • a4e4f11c0e * show supported models in picomodel about message mattn 2008-03-16 17:24:26 +0000
  • fa92da3dc5 * removed the (now) empty bitmap dirs (see rev 214) mattn 2008-03-16 17:09:59 +0000
  • 008af4cf61 * readded copyright notice to picomodel plugin * moved plugin bitmaps into install/modules/bitmaps mattn 2008-03-16 16:35:07 +0000
  • 706fbc414b * fixed ufoai surface plugin (don't give a stack variable pointer to the button callback function but a static array pointer) mattn 2008-03-16 16:05:36 +0000
  • 82a6804d0a uncrustify config - not applying until more sync with internal versions are done TTimo 2008-03-16 15:51:12 +0000
  • f7ac72f8b2 * updated ufoai plugin * converted toolbar icons to indexed bitmaps - none indexed bitmaps are not supported mattn 2008-03-16 09:53:49 +0000
  • f9f45eef67 * sample plugin toolbar bitmap mattn 2008-03-16 09:47:43 +0000
  • ace5fd4c2a * forgot the header files in previous commit mattn 2008-03-16 09:44:15 +0000
  • eaa3e3169f * added filter api to create new filters from within plugins * TTimo, please have a look at the mainframe.cpp part mattn 2008-03-16 09:42:56 +0000
  • ed9b7a9265 * added basic code for ufoai plugin (this still needs the pending filter api patch - that's why it's not included in the build chain yet) mattn 2008-03-16 08:46:02 +0000
  • 861fbade9a * use CMD_SEP in sample plugin (minor cleanup) mattn 2008-03-16 08:08:45 +0000
  • a5664116d3 * sample plugin mattn 2008-03-16 08:05:56 +0000
  • 12c1300125 * fixed relative paths for md2 skinnames (supported textures are defined in the gamepack) mattn 2008-03-04 20:42:12 +0000
  • 8999fcc3a7 * improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game * added support for relative md2 skin paths * fixed wrong _pico_printf call mattn 2008-03-04 17:33:05 +0000
  • ec2a5d09b1 * activate surface_ufoai and model plugins for compilation * added useGtk = true for surface_ufoai and model plugins * added picomodel to shared libs list (needed by the model plugin) mattn 2008-03-04 17:01:45 +0000
  • 08391b4c93 * UFO: Alien Invasion surface plugin mattn 2008-03-04 16:51:36 +0000
  • f33fed31ce misc fixes TTimo 2008-03-02 23:36:20 +0000
  • 58bb028e46 misc nix TTimo 2008-02-28 16:50:26 +0000
  • c5ff0803df towards compiling on windows again TTimo 2008-02-28 16:47:26 +0000
  • 051578cb3b added file copy tree for the game packs - lists supported games TTimo 2008-02-25 04:17:23 +0000
  • 79d5023db9 updated ufoai plugin from mattn Forest Hale 2008-02-24 13:10:49 +0000
  • a06f65b042 apply patch from Martin Gerhardy - more quake2 related modules compiled and misc fixes TTimo 2008-02-18 20:54:58 +0000
  • dd22859189 patch from Ciaran Gillespie to fix a g++ 4 compile error regarding functions prototyped with (GLvoid) Forest Hale 2008-01-16 05:30:49 +0000
  • 7a51df0e11 add q3map2 build to scons TTimo 2008-01-02 04:47:59 +0000
  • 1099f571fe basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data TTimo 2007-12-25 00:10:45 +0000
  • 0975f4af11 propagate from internal tree TTimo 2007-11-05 13:28:33 +0000
  • 64fe6940f0 eol TTimo 2007-11-04 04:09:22 +0000
  • d77fee7551 ... TTimo 2007-11-04 04:08:17 +0000
  • beb511aadb from nxn TTimo 2007-11-04 03:59:18 +0000
  • 2b5ef55c7c more eol-style TTimo 2007-11-04 03:57:33 +0000
  • b1bfb19ecd more eol-style TTimo 2007-11-04 03:53:53 +0000
  • 33efc90892 more eol-style TTimo 2007-11-04 03:51:54 +0000
  • ab3a99dbbe eol style TTimo 2007-11-04 03:47:06 +0000
  • 9998050654 set eol-style TTimo 2007-11-04 03:34:51 +0000
  • d59e1dc131 create a branch for AB sync TTimo 2007-11-03 23:58:56 +0000
  • 287cde2548 compiles on OSX (10.4.10 Intel) TTimo 2007-11-03 15:00:38 +0000
  • 4189d27b34 some updates to the Linux build system - obtained a core binary and all required modules TTimo 2007-10-24 04:00:48 +0000
  • ff588a439f get the basics of a new scons build system together TTimo 2007-09-30 19:39:29 +0000
  • 8037810110 transfer from internal tree r5311 branches/1.4-gpl TTimo 2007-09-12 18:54:28 +0000
  • aa81b47cb7 updated 1.4 code - sync branch with our internal stuff TTimo 2007-09-12 18:50:50 +0000
  • bb1e61558a some warning fixes Forest Hale 2007-09-05 17:30:15 +0000
  • a6f425a3ea ... namespace 2007-06-28 17:56:28 +0000
  • 70fe5a7feb Fixes by Dunk namespace 2007-06-28 17:55:42 +0000
  • 0c07d03e26 - Added material-support to brushexport-plugin (Shaderman) namespace 2007-06-28 17:01:18 +0000
  • 067f28033c Tag of 1.5 release 1.5-release namespace 2007-06-28 16:32:16 +0000
  • 83f709aa55 Fixed dbghelp.dll issue on Linux, copy is now OS-dependant namespace 2007-05-11 20:21:47 +0000
  • c9def52b27 removed makeversion.py svn reference since it was a constant troublemaker namespace 2007-05-11 20:11:16 +0000
  • 954f4e5391 ufo ai bitmaps for setup namespace 2007-04-28 19:24:40 +0000
  • ad60fb741e git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@167 8a3a26a2-13c4-0310-b231-cf6edde360e5 namespace 2007-04-28 18:37:37 +0000
  • 7f38a11008 - Disabled auto-search for texbrowser and entityinspector even when the option is turned on in the gtkrc namespace 2007-04-26 18:14:45 +0000
  • 45a615e355 - Fixed q3map2 lightbounce bug (by Unknown) namespace 2007-04-26 13:16:37 +0000
  • d1982064ee - Fixed another texcompression bug namespace 2007-04-26 13:11:36 +0000
  • 47e6646181 - Fixed texcompression being disabled after each restart namespace 2007-04-25 18:54:37 +0000
  • 389cb33239 - Fixed brushexport2 output float-format (Shaderman) namespace 2007-04-15 13:51:17 +0000
  • 474fed87d9 1.4 gpl 1.4-gpl namespace 2007-04-08 18:11:34 +0000
  • 6763fa2719 TinyFix: mapxml Element memorymanagment namespace 2007-03-28 10:24:03 +0000
  • 97b5fa7aa7 - Fix: Added missing xml-writer pop-calls - Ported mapxml plugin to Doom3 - mapxml now exports brushes with its vertices namespace 2007-03-27 12:42:30 +0000
  • 2e97c6dc9f Fix: Selection is now deleted when creating a patch out of it (aumüller / namespace) namespace 2007-03-19 20:16:06 +0000
  • c4e2a20d08 SplitBrush now uses the result of BoundBrush to detect if the split brush is invalid rather than using its own code (it already called BoundBrush to update the bounds, it may as well use the result as well) Forest Hale 2007-03-09 02:10:22 +0000
  • 77faf8018f changed BaseWindingForPlane to construct the polygon using MAX_WORLD_COORD*2 as radius rather than MAX_WORLD_COORD, this fixes problems with certain invalid brushes not being rejected because of insufficiently large coords, usually causing a stack overflow when constructing the BSP tree (due to insufficient "_blocksize") Forest Hale 2007-03-09 01:57:32 +0000
  • 1086f5df1d Added manifest files to setup for q3map2 and q2map namespace 2007-03-08 16:39:30 +0000
  • 2505d52897 - Win32 compile fix (woekele) namespace 2007-03-08 00:09:38 +0000
  • 0e5bc042fe - Updated UFA:Plugin (mattn2) namespace 2007-03-07 18:42:05 +0000
  • 5dd408d91d changed ASSERT_MESSAGE and ERROR_MESSAGE macros to use proper do{}while(0) encapsulation to protect them when used in an if block without {} previously they used else to consume the trailing ; but this could just as easily consume any other following statement (very dangerous in concept, but no damage done in this case) this causes no change whatsoever in release builds Forest Hale 2007-03-05 23:45:55 +0000
  • e5de74a41f added a direct Xlib implementation of font bitmap generation, disabled by default, this could be enabled by any users who prefer it, it uses the standard X font "fixed" at 8 pixel size Forest Hale 2007-03-05 23:40:22 +0000