Pan
9f52d441d9
Disable cubic clipping by default
2018-02-03 18:46:47 +01:00
Thomas Debesse
a88505ebe3
unvanquished "src" mod for unvanquished mapping from source
2018-01-31 19:51:19 +01:00
Timothee Besset
b0d239fd81
Merge branch 'master' of github.com:TTimo/GtkRadiant
2018-01-27 15:14:51 -06:00
Timothee Besset
0ea61635b6
Load .MAP as well, in addition to .. .map
2018-01-27 15:14:42 -06:00
Timothee "TTimo" Besset
a2bdc7ca43
Merge pull request #563 from illwieckz/emptydir
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do not list empty shader/texture directories
2018-01-27 14:24:08 -06:00
Timothee "TTimo" Besset
88b992a9eb
Merge pull request #562 from illwieckz/notex
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always provide notex
2018-01-27 14:18:24 -06:00
Timothee "TTimo" Besset
beaf72c754
Merge pull request #585 from illwieckz/fixurl
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allow to open https:// urls
2018-01-27 14:14:56 -06:00
Timothee "TTimo" Besset
1dfec8f7a8
Merge pull request #588 from Pan7/eangle
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Angle pointer by entity definition
2018-01-27 14:08:55 -06:00
Pan
784e2de4e3
angle pointer by entity definition
2018-01-27 00:54:01 +01:00
Thomas Debesse
0fd04ccf85
always provide notex
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This adds a special VFS providing textures/radiant/notex and shadernotex.
This way, game packs does not have to provide them using the hardcoded
textures/radiant/[shader]notex path (some games prefer other prefixes).
It also allows GtkRadiant to not crash at startup when a wrong game
path is set.
It would also prevents radiant to fail where it tries to load these
textures on very early stage when the whole VFS is not yet loaded,
for example on pk3dir scenario.
The notex and shadernotex textures come from Unvanquished's tex-common
package and are distributed under public domain-like CC0 1.0 Universal license: https://creativecommons.org/publicdomain/zero/1.0/
See: https://github.com/UnvanquishedAssets/tex-common_src.dpkdir/blob/master/about/tex-common.txt
2018-01-23 00:18:45 +01:00
Thomas Debesse
574dd47394
allow to open https:// urls
2018-01-22 20:06:02 +01:00
Timothee Besset
67fa177673
cleanup more offsetof usage
2018-01-22 08:43:48 -06:00
Timothee "TTimo" Besset
c0a5da84f0
Merge pull request #535 from illwieckz/unvanquished
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initial unvanquished support
2018-01-21 15:09:53 -06:00
Timothee "TTimo" Besset
ac48f23d4d
Merge pull request #575 from illwieckz/shaderlists
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load shaderlist.txt from more than one VFS, fix #573
2018-01-21 15:01:50 -06:00
Timothee Besset
e08d6b6429
Visual Studio 2017. Fixed q3map2_urt 64 bit compilation also.
2018-01-21 14:47:06 -06:00
Thomas Debesse
ec946f83d6
shaderlists
2018-01-07 21:20:52 +01:00
neumond
cfaa83f3b1
Unvanquished appears in menu
2018-01-07 21:16:53 +01:00
Thomas Debesse
88805013d4
print hidden empty shader/texture dirs on console <3 @Pan7
2018-01-07 05:31:42 +01:00
Thomas Debesse
b1c4fb1304
make “hide empty directories” an option
2017-09-03 20:16:53 +02:00
Thomas Debesse
8051dd88ca
avoid to misread an unbracketed for loop
2017-09-02 04:38:00 +02:00
Thomas Debesse
bdecace973
add more well known preview/gloss/normal suffixes
2017-09-02 04:38:00 +02:00
Thomas Debesse
67647ac470
do not list empty texture dir
2017-09-02 04:38:00 +02:00
Thomas Debesse
a9e54ea54f
move texture name validation outside of texture listing
2017-09-02 04:38:00 +02:00
Thomas Debesse
39ec17cfd9
move texture listing outside of texture showing
2017-09-02 04:38:00 +02:00
Thomas Debesse
41ed9c2ce5
do not list empty shader dir
2017-09-02 04:37:58 +02:00
Thomas Debesse
38b0faf0da
preproc: more unknown architecture error
2017-08-31 00:45:30 +02:00
Thomas Debesse
9d7cc6cd17
preproc: FreeBSD game names are like Linux ones
2017-08-31 00:45:29 +02:00
Thomas Debesse
3e859fb81e
preproc: FreeBSD also has LibGL.so
2017-08-30 14:20:01 +00:00
Thomas Debesse
a3773852a4
preproc: add a FreeBSD condition everytime there is Linux or MacOS
2017-08-30 14:20:01 +00:00
Pan7
69972f9458
Merge branch 'master' of https://github.com/TTimo/GtkRadiant into fixTexCrash
2017-08-27 17:58:14 +02:00
Pan7
8896c609ed
Fix a crash when enabling Texture Directory List
2017-08-27 17:57:19 +02:00
Pan7
c968f9c87a
Explicit type instead auto
2017-08-26 01:39:24 +02:00
Jay Dolan
98c4cba5da
Merge branch 'master' of https://github.com/TTimo/GtkRadiant
2017-08-22 07:57:14 -04:00
Timothee Besset
8ea7e52fa0
if CSG substracting with a (set of) brush(es) that are all caulk, new splits will be caulk
2017-08-20 16:38:02 -05:00
Timothee Besset
732497b098
make hollow uses caulk, based on a pref setting
2017-08-20 16:24:56 -05:00
Timothee Besset
3a6c9d30ed
fix compile warning
2017-08-20 15:46:40 -05:00
Pan7
816bfc0081
Fix warning missing sentinel in function call 3
2017-08-13 20:46:34 +02:00
Jay Dolan
8819c711cc
Give Q2 CTF it's proper name.
2017-08-13 14:17:58 -04:00
Timothee "TTimo" Besset
604563f2c3
Merge pull request #548 from Pan7/scaledigit
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Allow 6 default texture scale digits
2017-08-13 11:10:07 -05:00
Timothee "TTimo" Besset
f33c27d596
Merge pull request #546 from Pan7/fixLightDlg
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Fix Light Intensity Dialog when using accelerator
2017-08-13 11:09:48 -05:00
Pan7
5e4b1607f7
Allow 6 default texture scale digits
2017-08-13 14:04:57 +02:00
Pan7
7d96eec99a
Fix Light Intensity Dialog when using accelerator
2017-08-13 03:12:28 +02:00
Pan7
c49d2f5ef1
Fix focusing of texture selecting
2017-08-13 02:42:48 +02:00
Pan7
0a83bde73e
Fix/Add missing loading of fixed texture size settings
2017-08-13 00:52:15 +02:00
TTimo
db467908ad
Re-enable intel HD GL workaround, still needed .. see issue #512
2017-08-05 15:50:28 -05:00
Timothee "TTimo" Besset
222adc1c87
Merge pull request #530 from Pan7/fixedTex
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Fixed textures for the texture browser
2017-08-05 15:12:16 -05:00
Timothee "TTimo" Besset
ef68d9d7ad
Merge pull request #521 from Pan7/multifocus
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Adjusting Focus 2d View for multiselect
2017-08-05 15:05:45 -05:00
Pan7
2d23567675
Fixed textures for the texture browser
2017-07-22 06:11:47 +02:00
Pan7
345c53ae53
Fix warning the value of the size argument in strncat is too large
2017-07-10 18:36:42 +02:00
Pan7
2793befffd
Fix warning equality comparison with extraneous parentheses 2
2017-07-09 15:29:30 +02:00