..
Color
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
DXT
Added cmd exportImagesToTrenchBroom
2022-01-20 22:25:06 +01:00
jobs
Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types
2021-05-25 20:06:37 -04:00
OpenGL
Fix include in OpenGL RenderBackend
2022-07-04 00:55:57 +02:00
SMAA
Added SMAA intrinsic helper images
2015-12-26 15:20:19 +01:00
Vulkan
Check Vulkan header version for macro compatibility, improve VkPhysicalDeviceProperties2 variable names
2022-04-19 16:30:22 -04:00
BinaryImage.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
BinaryImage.h
Add various move constructors
2022-10-23 17:49:54 -05:00
BinaryImageData.h
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
BoundsTrack.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
BoundsTrack.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
BufferObject.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
BufferObject.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Cinematic.cpp
Cinematic.cpp: Revert removal of void from METHODDEF(void), etc.
2022-10-23 17:49:56 -05:00
Cinematic.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
CmdlineProgressbar.cpp
Moved CommandlineProgressBar out of RenderCommon.h to its own files
2022-01-22 16:20:21 +01:00
CmdlineProgressbar.h
Moved CommandlineProgressBar out of RenderCommon.h to its own files
2022-01-22 16:20:21 +01:00
Font.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
Font.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Framebuffer.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
Framebuffer.h
Fixed black screen after reloadImages #621
2022-03-06 10:10:18 +01:00
GLMatrix.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
GLMatrix.h
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
GLState.h
Merge vkDOOM3 stencil PSO creation
2019-11-08 18:12:37 +01:00
GuiModel.cpp
Fixed black screen after reloadImages #621
2022-03-06 10:10:18 +01:00
GuiModel.h
Moved generic ImGui drawing to idGuiModel::EmitImGui
2020-05-09 17:38:00 +02:00
Image.h
Improved Quake .map converter to get Makkon's samplemaps working
2022-09-11 15:34:29 +02:00
Image_blueNoiseVC_1M.h
Optimized shadow mapping using Blue Noise sampling.
2020-04-29 01:19:53 +02:00
Image_blueNoiseVC_2.h
Optimized Filmic Dithering with precalculated Blue Noise
2020-05-10 22:10:32 +02:00
Image_brdfLut.h
Added support to load RG16F texture data. Added R_WriteEXR function
2020-04-18 19:16:24 +02:00
Image_env_UAC_lobby_amb.h
Updated default builtin irradiance/radiance probe data
2021-05-03 22:38:51 +02:00
Image_env_UAC_lobby_spec.h
Updated default builtin irradiance/radiance probe data
2021-05-03 22:38:51 +02:00
Image_files.cpp
Improved Quake .map converter to get Makkon's samplemaps working
2022-09-11 15:34:29 +02:00
Image_intrinsic.cpp
Fixed black screen after reloadImages #621
2022-03-06 10:10:18 +01:00
Image_load.cpp
Improved Quake .map converter to get Makkon's samplemaps working
2022-09-11 15:34:29 +02:00
Image_process.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
Image_program.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
ImageManager.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
Interaction.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
Interaction.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Material.cpp
Improved Quake .map converter to get Makkon's samplemaps working
2022-09-11 15:34:29 +02:00
Material.h
Fixed most annoying compiler warnings on Linux
2022-05-19 16:47:24 +02:00
Model.cpp
Fixed duplication of glTF models
2022-06-26 13:24:55 +02:00
Model.h
[!] compile fix
2022-06-06 17:24:38 +02:00
Model_ase.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
Model_ase.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_beam.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
Model_ColladaHelper.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_ColladaParser.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
Model_ColladaParser.h
Only enable MikkTSpace for new assets
2020-12-21 17:30:47 +01:00
Model_gltf.cpp
~ Fixed pose root root matrix correction.
2022-10-11 20:48:03 +02:00
Model_gltf.h
Repaired glTF2 animations for the Y-Up case
2022-09-26 00:31:47 +02:00
Model_liquid.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
Model_local.h
- idRenderModelGLTF now set dynamicModel_t to DM_STATIC when no anims are found, or to DM_CONTINUOUS
2022-06-24 21:40:08 +02:00
Model_lwo.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
Model_lwo.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_ma.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
Model_ma.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_md3.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
Model_md3.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Model_md5.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
Model_obj.cpp
Ignore line definitions in OBJ files
2022-06-20 22:33:01 +02:00
Model_obj.h
Merged stuff from Iced-Hellfire-Dev branch, no specular fix
2021-02-20 12:56:24 +01:00
Model_prt.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
Model_sprite.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
ModelDecal.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
ModelDecal.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ModelManager.cpp
Fixed duplication of glTF models
2022-06-26 13:24:55 +02:00
ModelManager.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ModelOverlay.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
ModelOverlay.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
RenderBackend.cpp
Fixed black screen after reloadImages #621
2022-03-06 10:10:18 +01:00
RenderBackend.h
Formatted code with Astyle
2022-02-12 12:55:46 +01:00
RenderCommon.h
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
RenderContext.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
RenderEntity.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
RenderLog.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
RenderLog.h
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
RenderProgs.cpp
Align frame logic for Cinematic decoders (ffmpeg, Bink, RoQ), use correct shaders, fix bugs in RoQ looping and testVideo cmd
2022-03-02 20:49:26 -05:00
RenderProgs.h
( ), ( void ) -> ()
2022-06-18 10:43:30 +02:00
RenderProgs_embedded.h
Fixed most annoying compiler warnings on Linux
2022-05-19 16:47:24 +02:00
RenderProgs_GLSL.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
RenderSystem.cpp
Fixed black screen after reloadImages #621
2022-03-06 10:10:18 +01:00
RenderSystem.h
Formatted code with Astyle
2022-02-12 12:55:46 +01:00
RenderSystem_init.cpp
Merge remote-tracking branch 'SRSaunders/master'
2022-03-06 08:34:02 +01:00
RenderWorld.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
RenderWorld.h
Supress Windows API's DrawText macro, for proper highlighting of idRenderWorld::DrawText
2021-09-11 17:43:50 +02:00
RenderWorld_defs.cpp
Use snapped origin of env_probes for new naming convention
2021-10-12 21:08:59 +02:00
RenderWorld_demo.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
RenderWorld_envprobes.cpp
Moved CommandlineProgressBar out of RenderCommon.h to its own files
2022-01-22 16:20:21 +01:00
RenderWorld_lightgrid.cpp
Moved CommandlineProgressBar out of RenderCommon.h to its own files
2022-01-22 16:20:21 +01:00
RenderWorld_load.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
RenderWorld_local.h
Updated release notes, added angles support for lights
2021-05-09 21:25:25 +02:00
RenderWorld_portals.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
ResolutionScale.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
ResolutionScale.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ScreenRect.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
ScreenRect.h
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
simplex.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
tr_frontend_addlights.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
tr_frontend_addmodels.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
tr_frontend_deform.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
tr_frontend_guisurf.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
tr_frontend_main.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
tr_frontend_subview.cpp
Stencil shadows work again (thanks to Stephen Pridham), Renderer Sync #395
2022-03-05 18:27:27 +01:00
tr_trace.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
tr_trisurf.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
VertexCache.cpp
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
VertexCache.h
Quadrupled static vertex cache limits for mods
2020-11-10 18:09:04 +01:00