doom3-bfg/neo
Thomas Green 3503dd2f17
Use integer to obtain cpufrequency in OSX
Using a double to try to obtain cpufrequency in OSX seems to not produce anything useful (integer representation in a double).  Using int64 seems to work.
2021-07-20 23:51:17 +01:00
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aas Applied new Astyle settings 2019-11-11 20:27:44 +01:00
amplitude Applied new Astyle settings 2019-11-11 20:27:44 +01:00
cm Exclude e2k/arm64/mips64 from the polygonBlock and brushBlock assertions 2021-03-12 22:13:14 +03:00
cmake Merge pull request #455 from coldtobi/fix_sdl2_findpackage 2020-03-27 14:34:55 +01:00
d3xp Updated contributor credits 2021-06-12 10:30:08 +02:00
extern Vulkan works again with newest SDK 1.2.154.1 on Windows 2020-11-12 10:16:56 +01:00
framework Release mouse when console opened in-game: revert previous change to support map dev workflow 2021-06-13 21:10:47 -04:00
idlib Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types 2021-05-25 20:06:37 -04:00
imgui Show all valid light material textures with editLights 2021-05-06 13:31:58 +02:00
libs Write smaller EXR files using TinyEXR zip compression 2021-05-07 11:31:03 +02:00
premake Removed null characters from RenderProgs_embedded.h 2014-04-28 11:29:11 +02:00
renderer Astyle 2021-06-12 10:31:42 +02:00
sound Fix openal-soft includes on macOS; fix default sysroot for cmd line builds 2021-06-10 12:01:22 -04:00
swf macOS support for OpenGL and MoltenVK, demo recording/playback improvements 2021-04-19 14:32:52 -04:00
sys Use integer to obtain cpufrequency in OSX 2021-07-20 23:51:17 +01:00
tools Show all valid light material textures with editLights 2021-05-06 13:31:58 +02:00
ui Fix relative include paths, breaking build if systems' libimgui is to be used. 2020-08-25 15:12:27 +02:00
astyle-code.bat Allow sys_lang to be saved to config 2021-05-08 15:05:47 +02:00
astyle-code.sh Added Git submodule glslang 7.10.2984 -> stable release Nov 15, 2018 2019-11-19 19:26:35 +01:00
astyle-options.ini Tweaked Rust coding style quotation 2020-03-27 18:59:11 +01:00
astyle.exe Update astyle to 2.05.1, add astyle Linux binaries 2015-02-09 00:24:37 +01:00
astyle.x86 Update astyle to 2.05.1, add astyle Linux binaries 2015-02-09 00:24:37 +01:00
astyle.x86_64 Update astyle to 2.05.1, add astyle Linux binaries 2015-02-09 00:24:37 +01:00
cmake-eclipse-linux-debug.sh Made SDL 2 the default 2015-01-18 12:02:48 +01:00
cmake-eclipse-linux-profile.sh Made SDL 2 the default 2015-01-18 12:02:48 +01:00
cmake-linux-debug.sh Fixed Linux build under Kubuntu 18.10 2019-10-04 11:56:37 +02:00
cmake-linux-release.sh Optimized shadow mapping using Blue Noise sampling. 2020-04-29 01:19:53 +02:00
cmake-linux-vulkan-debug.sh Vulkan works on Kubuntu 19.10, g++ and open source drivers for the AMD RX 580 2020-03-22 15:29:24 +01:00
cmake-linux-vulkan-release.sh Vulkan works on Kubuntu 19.10, g++ and open source drivers for the AMD RX 580 2020-03-22 15:29:24 +01:00
cmake-macos-opengl-debug.sh Fix openal-soft includes on macOS; fix default sysroot for cmd line builds 2021-06-10 12:01:22 -04:00
cmake-macos-opengl-release.sh Fix openal-soft includes on macOS; fix default sysroot for cmd line builds 2021-06-10 12:01:22 -04:00
cmake-macos-opengl-retail.sh Fix openal-soft includes on macOS; fix default sysroot for cmd line builds 2021-06-10 12:01:22 -04:00
cmake-macos-vulkan-debug.sh Add note to macOS vulkan build script re MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE env var 2021-06-10 12:33:17 -04:00
cmake-macos-vulkan-release.sh Fix openal-soft includes on macOS; fix default sysroot for cmd line builds 2021-06-10 12:01:22 -04:00
cmake-macos-vulkan-retail.sh Fix openal-soft includes on macOS; fix default sysroot for cmd line builds 2021-06-10 12:01:22 -04:00
cmake-vs2017-64bit-windows10-openal.bat Removed FFmpeg 32 bit files and updated OpenAL Soft to 1.20.1 64 bit 2020-04-13 14:04:34 +02:00
cmake-vs2017-64bit-windows10-vulkan.bat Fixed Bink video playback with Vulkan 2020-05-01 15:30:54 +02:00
cmake-vs2017-64bit-windows10.bat Vulkan version compiles again 2019-10-31 13:18:04 +01:00
cmake-vs2017-64bit.bat Vulkan version compiles again 2019-10-31 13:18:04 +01:00
cmake-vs2019-64bit-windows10-openal.bat Add define wrappers for classic Doom in sound/OpenAL/AL_SoundHardware.cpp, similar to XAudio2 2021-05-25 18:38:49 -04:00
cmake-vs2019-64bit-windows10-vulkan.bat CMake cleanup 2021-02-10 13:08:22 +01:00
cmake-vs2019-64bit-windows10.bat Removed Vulkan from default VS2019 Win10 config 2021-02-17 10:09:45 +01:00
cmake-vs2019-64bit.bat Vulkan version compiles again 2019-10-31 13:18:04 +01:00
cmake-xcode-opengl-debug.sh Update cmake shell scripts for macOS with improved Xcode integration 2021-05-27 23:41:05 -04:00
cmake-xcode-opengl-release.sh Fix openal-soft includes on macOS; fix default sysroot for cmd line builds 2021-06-10 12:01:22 -04:00
cmake-xcode-vulkan-debug.sh Update cmake shell scripts for macOS with improved Xcode integration 2021-05-27 23:41:05 -04:00
cmake-xcode-vulkan-release.sh Fix openal-soft includes on macOS; fix default sysroot for cmd line builds 2021-06-10 12:01:22 -04:00
CMakeLists.txt CMakeLists.txt: added use of Intel Intrinsics for e2k by default 2021-06-13 19:41:13 +03:00
premake4.exe Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00
premake4.lua Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00
premake4_embed.bat Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00