..
BuildVersion.h
Fix loading saved game prior to commit 7e21048
crash.
2014-10-09 18:54:35 +09:00
CmdSystem.cpp
Formatted Code with AStyle
2014-11-25 11:42:08 +01:00
CmdSystem.h
Include json maps in command argument auto-complete.
2016-07-04 19:14:16 +10:00
Common.cpp
exportDecls command to export def/* stuff for Blender
2016-03-05 21:19:14 +01:00
Common.h
exportDecls command to export def/* stuff for Blender
2016-03-05 21:19:14 +01:00
Common_demos.cpp
Merged Storm Engine 2 demo fixes.
2016-07-15 16:36:34 +10:00
Common_dialog.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Common_dialog.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
common_frame.cpp
Fix playDemo running as fast as possible (like timeDemo).
2016-07-16 11:24:06 +10:00
Common_load.cpp
Force format invocations to be correct (on gcc and clang) and fix them.
2014-02-23 19:16:23 +01:00
Common_local.h
Format Code with AStyle 2.05.1
2015-02-09 00:29:57 +01:00
Common_localize.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Common_mapconvert.cpp
Include json maps in command argument auto-complete.
2016-07-04 19:14:16 +10:00
Common_menu.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Common_network.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Common_printf.cpp
shut up compiler warnings
2013-03-16 14:32:47 +01:00
Compressor.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Compressor.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
Console.cpp
Updated readme/release notes
2016-01-19 00:04:13 +01:00
Console.h
Fixed ERR_DROP resulting in a glitched screen with only the console accessible - show the main menu instead.
2013-09-29 21:03:32 +10:00
ConsoleHistory.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
ConsoleHistory.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
CVarSystem.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
CVarSystem.h
Static cvars incorrectly checking against wrong size on 64
2017-07-30 22:30:25 -05:00
DebugGraph.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
DebugGraph.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
DeclAF.cpp
Fix typos
2013-12-31 02:23:16 +01:00
DeclAF.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
DeclEntityDef.cpp
exportDecls command to export def/* stuff for Blender
2016-03-05 21:19:14 +01:00
DeclEntityDef.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
DeclFX.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
DeclFX.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
DeclManager.cpp
exportDecls command to export def/* stuff for Blender
2016-03-05 21:19:14 +01:00
DeclManager.h
Fix typos
2013-12-31 02:23:16 +01:00
DeclParticle.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
DeclParticle.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
DeclPDA.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
DeclPDA.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
DeclSkin.cpp
Replaced ( void ) with ()
2014-08-02 14:48:04 +02:00
DeclSkin.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
DeclTable.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
DeclTable.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
DemoChecksum.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
DemoFile.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
DemoFile.h
Merged Storm Engine 2 demo fixes.
2016-07-15 16:36:34 +10:00
EditField.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
EditField.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
EventLoop.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
EventLoop.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
File.cpp
Removed obsolete includes
2014-04-25 20:29:36 +02:00
File.h
Update unzip code to minizip 1.1
2013-01-02 05:29:56 +01:00
File_Manifest.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
File_Manifest.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
File_Resource.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
File_Resource.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
File_SaveGame.cpp
change threadnames so they fit into 15chars
2013-03-26 00:36:04 +01:00
File_SaveGame.h
patch to use system's zlib when enabled by the CMake option USE_SYSTEM_ZLIB
2014-11-01 14:13:16 +01:00
FileSystem.cpp
Fix debug assert when auto-completing some command arguments.
2016-07-04 19:12:58 +10:00
FileSystem.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
KeyInput.cpp
Format Code with AStyle 2.05.1
2015-02-09 00:29:57 +01:00
KeyInput.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
Licensee.h
Updated readme and release notes
2015-12-24 14:18:05 +01:00
PlayerProfile.cpp
Replaced r_multiSamples with r_antiAliasing to switch between SMAA, MSAA ( and TXAA future)
2015-12-30 12:07:24 +01:00
PlayerProfile.h
Formatted code using Artistic Style for better readability.
2012-11-28 16:47:07 +01:00
precompiled.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
Serializer.h
Format Code with AStyle 2.05.1
2015-02-09 00:29:57 +01:00
TokenParser.cpp
Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
2012-12-22 16:18:19 +01:00
TokenParser.h
Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10
2014-02-23 15:19:11 +01:00
Unzip.h
Moved minizip contrib code to libs/zlib/minizip/
2013-01-02 17:09:45 +01:00
UsercmdGen.cpp
Format Code with AStyle 2.05.1
2015-02-09 00:29:57 +01:00
UsercmdGen.h
Removed unnecessary USERCMD_HZ. #129
2014-08-31 16:24:56 +02:00
Zip.cpp
Removed obsolete includes
2014-04-25 20:29:36 +02:00
Zip.h
patch to use system's zlib when enabled by the CMake option USE_SYSTEM_ZLIB
2014-11-01 14:13:16 +01:00