mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 00:41:51 +00:00
Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10
This commit is contained in:
parent
4a124390a4
commit
a315630d7d
22 changed files with 6037 additions and 6034 deletions
|
@ -1,5 +1,8 @@
|
|||
#!/bin/sh
|
||||
./astyle.exe -v --formatted --options=astyle-options.ini --exclude="libs" --recursive *.h
|
||||
./astyle.exe -v --formatted --options=astyle-options.ini --exclude="libs" --exclude="d3xp/gamesys/SysCvar.cpp" --exclude="d3xp/gamesys/Callbacks.cpp" --exclude="sys/win32/win_cpu.cpp" --exclude="sys/win32/win_main.cpp" --recursive *.cpp
|
||||
|
||||
# TODO make sure that the astyle version is >= 2.03 or quit
|
||||
|
||||
astyle -v --formatted --options=astyle-options.ini --exclude="libs" --recursive *.h
|
||||
astyle -v --formatted --options=astyle-options.ini --exclude="libs" --exclude="d3xp/gamesys/SysCvar.cpp" --exclude="d3xp/gamesys/Callbacks.cpp" --exclude="sys/win32/win_cpu.cpp" --exclude="sys/win32/win_main.cpp" --recursive *.cpp
|
||||
|
||||
#pause
|
|
@ -247,7 +247,7 @@ static idEvent EventPool[ MAX_EVENTS ];
|
|||
|
||||
bool idEvent::initialized = false;
|
||||
|
||||
idDynamicBlockAlloc<byte, 16* 1024, 256> idEvent::eventDataAllocator;
|
||||
idDynamicBlockAlloc<byte, 16 * 1024, 256> idEvent::eventDataAllocator;
|
||||
|
||||
/*
|
||||
================
|
||||
|
|
|
@ -103,7 +103,7 @@ private:
|
|||
|
||||
idLinkList<idEvent> eventNode;
|
||||
|
||||
static idDynamicBlockAlloc<byte, 16* 1024, 256> eventDataAllocator;
|
||||
static idDynamicBlockAlloc<byte, 16 * 1024, 256> eventDataAllocator;
|
||||
|
||||
|
||||
public:
|
||||
|
|
|
@ -1452,12 +1452,12 @@ void idMenuHandler_Shell::ShowDoomIntro()
|
|||
|
||||
int numTextFields = NUM_DOOM_INTRO_LINES;
|
||||
idStr textEntries[NUM_DOOM_INTRO_LINES] = { va( "%s %s", idLocalization::GetString( "#str_04052" ), idLocalization::GetString( "#str_04053" ) ),
|
||||
va( "%s %s", idLocalization::GetString( "#str_04054" ), idLocalization::GetString( "#str_04055" ) ),
|
||||
idLocalization::GetString( "#str_03012" ),
|
||||
idLocalization::GetString( "#str_04056" ),
|
||||
idLocalization::GetString( "#str_04057" ),
|
||||
va( "%s %s", idLocalization::GetString( "#str_04058" ), idLocalization::GetString( "#str_04059" ) ),
|
||||
va( "%s %s", idLocalization::GetString( "#str_04060" ), idLocalization::GetString( "#str_04061" ) )
|
||||
va( "%s %s", idLocalization::GetString( "#str_04054" ), idLocalization::GetString( "#str_04055" ) ),
|
||||
idLocalization::GetString( "#str_03012" ),
|
||||
idLocalization::GetString( "#str_04056" ),
|
||||
idLocalization::GetString( "#str_04057" ),
|
||||
va( "%s %s", idLocalization::GetString( "#str_04058" ), idLocalization::GetString( "#str_04059" ) ),
|
||||
va( "%s %s", idLocalization::GetString( "#str_04060" ), idLocalization::GetString( "#str_04061" ) )
|
||||
};
|
||||
|
||||
for( int i = 0; i < numTextFields; ++i )
|
||||
|
|
|
@ -566,19 +566,19 @@ idVarDef* idCompiler::OptimizeOpcode( const opcode_t* op, idVarDef* var_a, idVar
|
|||
type = &type_vector;
|
||||
break;
|
||||
case OP_MUL_F:
|
||||
c._float = *var_a->value.floatPtr * *var_b->value.floatPtr;
|
||||
c._float = *var_a->value.floatPtr** var_b->value.floatPtr;
|
||||
type = &type_float;
|
||||
break;
|
||||
case OP_MUL_V:
|
||||
c._float = *var_a->value.vectorPtr * *var_b->value.vectorPtr;
|
||||
c._float = *var_a->value.vectorPtr** var_b->value.vectorPtr;
|
||||
type = &type_float;
|
||||
break;
|
||||
case OP_MUL_FV:
|
||||
vec_c = *var_b->value.vectorPtr * *var_a->value.floatPtr;
|
||||
vec_c = *var_b->value.vectorPtr** var_a->value.floatPtr;
|
||||
type = &type_vector;
|
||||
break;
|
||||
case OP_MUL_VF:
|
||||
vec_c = *var_a->value.vectorPtr * *var_b->value.floatPtr;
|
||||
vec_c = *var_a->value.vectorPtr** var_b->value.floatPtr;
|
||||
type = &type_vector;
|
||||
break;
|
||||
case OP_DIV_F:
|
||||
|
@ -678,7 +678,7 @@ idVarDef* idCompiler::OptimizeOpcode( const opcode_t* op, idVarDef* var_a, idVar
|
|||
type = &type_float;
|
||||
break;
|
||||
case OP_UMUL_F:
|
||||
c._float = *var_b->value.floatPtr * *var_a->value.floatPtr;
|
||||
c._float = *var_b->value.floatPtr** var_a->value.floatPtr;
|
||||
type = &type_float;
|
||||
break;
|
||||
case OP_UDIV_F:
|
||||
|
|
|
@ -1274,28 +1274,28 @@ bool idInterpreter::Execute()
|
|||
var_a = GetVariable( st->a );
|
||||
var_b = GetVariable( st->b );
|
||||
var_c = GetVariable( st->c );
|
||||
*var_c.floatPtr = *var_a.floatPtr * *var_b.floatPtr;
|
||||
*var_c.floatPtr = *var_a.floatPtr** var_b.floatPtr;
|
||||
break;
|
||||
|
||||
case OP_MUL_V:
|
||||
var_a = GetVariable( st->a );
|
||||
var_b = GetVariable( st->b );
|
||||
var_c = GetVariable( st->c );
|
||||
*var_c.floatPtr = *var_a.vectorPtr * *var_b.vectorPtr;
|
||||
*var_c.floatPtr = *var_a.vectorPtr** var_b.vectorPtr;
|
||||
break;
|
||||
|
||||
case OP_MUL_FV:
|
||||
var_a = GetVariable( st->a );
|
||||
var_b = GetVariable( st->b );
|
||||
var_c = GetVariable( st->c );
|
||||
*var_c.vectorPtr = *var_a.floatPtr * *var_b.vectorPtr;
|
||||
*var_c.vectorPtr = *var_a.floatPtr** var_b.vectorPtr;
|
||||
break;
|
||||
|
||||
case OP_MUL_VF:
|
||||
var_a = GetVariable( st->a );
|
||||
var_b = GetVariable( st->b );
|
||||
var_c = GetVariable( st->c );
|
||||
*var_c.vectorPtr = *var_a.vectorPtr * *var_b.floatPtr;
|
||||
*var_c.vectorPtr = *var_a.vectorPtr** var_b.floatPtr;
|
||||
break;
|
||||
|
||||
case OP_DIV_F:
|
||||
|
|
|
@ -209,7 +209,7 @@ public:
|
|||
//BSM Added for the material editors rename capabilities
|
||||
virtual bool RenameDecl( declType_t type, const char* oldName, const char* newName );
|
||||
|
||||
virtual void MediaPrint( VERIFY_FORMAT_STRING const char* fmt, ... ) ID_INSTANCE_ATTRIBUTE_PRINTF(1, 2);
|
||||
virtual void MediaPrint( VERIFY_FORMAT_STRING const char* fmt, ... ) ID_INSTANCE_ATTRIBUTE_PRINTF( 1, 2 );
|
||||
virtual void WritePrecacheCommands( idFile* f );
|
||||
|
||||
virtual const idMaterial* FindMaterial( const char* name, bool makeDefault = true );
|
||||
|
|
|
@ -156,8 +156,8 @@ public:
|
|||
int ExpectAnyToken( idToken* token );
|
||||
void SetMarker() {}
|
||||
void UnreadToken( const idToken* token );
|
||||
void Error( VERIFY_FORMAT_STRING const char* str, ... ) ID_INSTANCE_ATTRIBUTE_PRINTF(1, 2);
|
||||
void Warning( VERIFY_FORMAT_STRING const char* str, ... ) ID_INSTANCE_ATTRIBUTE_PRINTF(1, 2);
|
||||
void Error( VERIFY_FORMAT_STRING const char* str, ... ) ID_INSTANCE_ATTRIBUTE_PRINTF( 1, 2 );
|
||||
void Warning( VERIFY_FORMAT_STRING const char* str, ... ) ID_INSTANCE_ATTRIBUTE_PRINTF( 1, 2 );
|
||||
int ParseInt();
|
||||
bool ParseBool();
|
||||
float ParseFloat( bool* errorFlag = NULL );
|
||||
|
|
|
@ -79,7 +79,7 @@ public:
|
|||
static bool IsStringId( const char* str );
|
||||
|
||||
private:
|
||||
idDynamicBlockAlloc< char, 100* 1024, 16 > blockAlloc;
|
||||
idDynamicBlockAlloc< char, 100 * 1024, 16 > blockAlloc;
|
||||
idList< idLangKeyValue > keyVals;
|
||||
idHashIndex keyIndex;
|
||||
|
||||
|
|
|
@ -62,12 +62,12 @@ public:
|
|||
static void ShutDown();
|
||||
|
||||
// wrapper to idCommon functions
|
||||
static void Printf ( VERIFY_FORMAT_STRING const char* fmt, ... ) ID_STATIC_ATTRIBUTE_PRINTF( 1, 2 );
|
||||
static void PrintfIf ( const bool test, VERIFY_FORMAT_STRING const char* fmt, ... ) ID_STATIC_ATTRIBUTE_PRINTF( 2, 3 );
|
||||
NO_RETURN static void Error ( VERIFY_FORMAT_STRING const char* fmt, ... ) ID_STATIC_ATTRIBUTE_PRINTF( 1, 2 );
|
||||
NO_RETURN static void FatalError( VERIFY_FORMAT_STRING const char* fmt, ... ) ID_STATIC_ATTRIBUTE_PRINTF( 1, 2 );
|
||||
static void Warning ( VERIFY_FORMAT_STRING const char* fmt, ... ) ID_STATIC_ATTRIBUTE_PRINTF( 1, 2 );
|
||||
static void WarningIf ( const bool test, VERIFY_FORMAT_STRING const char* fmt, ... ) ID_STATIC_ATTRIBUTE_PRINTF( 2, 3 );
|
||||
static void Printf( VERIFY_FORMAT_STRING const char* fmt, ... ) ID_STATIC_ATTRIBUTE_PRINTF( 1, 2 );
|
||||
static void PrintfIf( const bool test, VERIFY_FORMAT_STRING const char* fmt, ... ) ID_STATIC_ATTRIBUTE_PRINTF( 2, 3 );
|
||||
NO_RETURN static void Error( VERIFY_FORMAT_STRING const char* fmt, ... ) ID_STATIC_ATTRIBUTE_PRINTF( 1, 2 );
|
||||
NO_RETURN static void FatalError( VERIFY_FORMAT_STRING const char* fmt, ... ) ID_STATIC_ATTRIBUTE_PRINTF( 1, 2 );
|
||||
static void Warning( VERIFY_FORMAT_STRING const char* fmt, ... ) ID_STATIC_ATTRIBUTE_PRINTF( 1, 2 );
|
||||
static void WarningIf( const bool test, VERIFY_FORMAT_STRING const char* fmt, ... ) ID_STATIC_ATTRIBUTE_PRINTF( 2, 3 );
|
||||
|
||||
// the extra check for mainThreadInitialized is necessary for this to be accurate
|
||||
// when called by startup code that happens before idLib::Init
|
||||
|
|
|
@ -637,7 +637,7 @@ static bool R_ParseImageProgram_r( idLexer& src, byte** pic, int* width, int* he
|
|||
if( pic )
|
||||
{
|
||||
int c;
|
||||
c = *width * *height * 4;
|
||||
c = *width** height * 4;
|
||||
for( i = 0 ; i < c ; i += 4 )
|
||||
{
|
||||
( *pic )[i + 1] =
|
||||
|
@ -662,7 +662,7 @@ static bool R_ParseImageProgram_r( idLexer& src, byte** pic, int* width, int* he
|
|||
if( pic )
|
||||
{
|
||||
int c;
|
||||
c = *width * *height * 4;
|
||||
c = *width** height * 4;
|
||||
for( i = 0 ; i < c ; i += 4 )
|
||||
{
|
||||
( *pic )[i + 3] = ( ( *pic )[i + 0] + ( *pic )[i + 1] + ( *pic )[i + 2] ) / 3;
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -57,8 +57,8 @@ typedef void ( *GLExtension_t )( void );
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
GLExtension_t GLimp_ExtensionPointer( const char* name );
|
||||
|
||||
GLExtension_t GLimp_ExtensionPointer( const char* name );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@ -290,7 +290,7 @@ extern void ( APIENTRY* qglGetMaterialiv )( GLenum face, GLenum pname, GLint* p
|
|||
extern void ( APIENTRY* qglGetPixelMapfv )( GLenum map, GLfloat* values );
|
||||
extern void ( APIENTRY* qglGetPixelMapuiv )( GLenum map, GLuint* values );
|
||||
extern void ( APIENTRY* qglGetPixelMapusv )( GLenum map, GLushort* values );
|
||||
extern void ( APIENTRY* qglGetPointerv )( GLenum pname, GLvoid* *params );
|
||||
extern void ( APIENTRY* qglGetPointerv )( GLenum pname, GLvoid** params );
|
||||
extern void ( APIENTRY* qglGetPolygonStipple )( GLubyte* mask );
|
||||
extern const GLubyte* ( APIENTRY* qglGetString )( GLenum name );
|
||||
extern void ( APIENTRY* qglGetTexEnvfv )( GLenum target, GLenum pname, GLfloat* params );
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -251,7 +251,7 @@ static int CalculateTriangleFacingCulledStatic( byte* __restrict facing, byte* _
|
|||
|
||||
#if defined(USE_INTRINSICS)
|
||||
|
||||
idODSStreamedIndexedArray< idDrawVert, triIndex_t, 32, SBT_QUAD, 4* 3 > indexedVertsODS( verts, numVerts, indexes, numIndexes );
|
||||
idODSStreamedIndexedArray< idDrawVert, triIndex_t, 32, SBT_QUAD, 4 * 3 > indexedVertsODS( verts, numVerts, indexes, numIndexes );
|
||||
|
||||
const __m128 lightOriginX = _mm_splat_ps( _mm_load_ss( &lightOrigin.x ), 0 );
|
||||
const __m128 lightOriginY = _mm_splat_ps( _mm_load_ss( &lightOrigin.y ), 0 );
|
||||
|
@ -465,7 +465,7 @@ static int CalculateTriangleFacingCulledSkinned( byte* __restrict facing, byte*
|
|||
}
|
||||
}
|
||||
|
||||
idODSStreamedArray< triIndex_t, 256, SBT_QUAD, 4* 3 > indexesODS( indexes, numIndexes );
|
||||
idODSStreamedArray< triIndex_t, 256, SBT_QUAD, 4 * 3 > indexesODS( indexes, numIndexes );
|
||||
|
||||
const __m128 lightOriginX = _mm_splat_ps( _mm_load_ss( &lightOrigin.x ), 0 );
|
||||
const __m128 lightOriginY = _mm_splat_ps( _mm_load_ss( &lightOrigin.y ), 0 );
|
||||
|
@ -973,10 +973,10 @@ static void R_CreateShadowVolumeTriangles( triIndex_t* __restrict shadowIndices,
|
|||
WriteIndexPair( shadowIndexPtr + 4, v1 ^ f1, v2 ^ 1 );
|
||||
#else
|
||||
shadowIndexPtr[0] == v1;
|
||||
shadowIndexPtr[1] == v2 ^ f1;
|
||||
shadowIndexPtr[2] == v2 ^ f2;
|
||||
shadowIndexPtr[3] == v1 ^ f2;
|
||||
shadowIndexPtr[4] == v1 ^ f1;
|
||||
shadowIndexPtr[1] == v2^ f1;
|
||||
shadowIndexPtr[2] == v2^ f2;
|
||||
shadowIndexPtr[3] == v1^ f2;
|
||||
shadowIndexPtr[4] == v1^ f1;
|
||||
shadowIndexPtr[5] == v2 ^ 1;
|
||||
#endif
|
||||
shadowIndexPtr += 6;
|
||||
|
|
|
@ -328,7 +328,7 @@ void RB_ShowOverdraw()
|
|||
{
|
||||
const idMaterial* material;
|
||||
int i;
|
||||
drawSurf_t * * drawSurfs;
|
||||
drawSurf_t** drawSurfs;
|
||||
const drawSurf_t* surf;
|
||||
int numDrawSurfs;
|
||||
viewLight_t* vLight;
|
||||
|
|
|
@ -268,7 +268,7 @@ static void R_AddSingleLight( viewLight_t* vLight )
|
|||
vLight->entityInteractionState = ( byte* )R_ClearedFrameAlloc( light->world->entityDefs.Num() * sizeof( vLight->entityInteractionState[0] ), FRAME_ALLOC_INTERACTION_STATE );
|
||||
|
||||
const bool lightCastsShadows = light->LightCastsShadows();
|
||||
idInteraction * * const interactionTableRow = light->world->interactionTable + light->index * light->world->interactionTableWidth;
|
||||
idInteraction** const interactionTableRow = light->world->interactionTable + light->index * light->world->interactionTableWidth;
|
||||
|
||||
for( areaReference_t* lref = light->references; lref != NULL; lref = lref->ownerNext )
|
||||
{
|
||||
|
|
|
@ -100,9 +100,9 @@ private:
|
|||
//int vuMeterPeakTimes[ 8 ];
|
||||
|
||||
// Can't stop and start a voice on the same frame, so we have to double this to handle the worst case scenario of stopping all voices and starting a full new set
|
||||
idStaticList<idSoundVoice_OpenAL, MAX_HARDWARE_VOICES* 2 > voices;
|
||||
idStaticList<idSoundVoice_OpenAL*, MAX_HARDWARE_VOICES* 2 > zombieVoices;
|
||||
idStaticList<idSoundVoice_OpenAL*, MAX_HARDWARE_VOICES* 2 > freeVoices;
|
||||
idStaticList<idSoundVoice_OpenAL, MAX_HARDWARE_VOICES * 2 > voices;
|
||||
idStaticList<idSoundVoice_OpenAL*, MAX_HARDWARE_VOICES * 2 > zombieVoices;
|
||||
idStaticList<idSoundVoice_OpenAL*, MAX_HARDWARE_VOICES * 2 > freeVoices;
|
||||
};
|
||||
|
||||
/*
|
||||
|
|
|
@ -110,9 +110,9 @@ private:
|
|||
int vuMeterPeakTimes[ 8 ];
|
||||
|
||||
// Can't stop and start a voice on the same frame, so we have to double this to handle the worst case scenario of stopping all voices and starting a full new set
|
||||
idStaticList<idSoundVoice_XAudio2, MAX_HARDWARE_VOICES* 2 > voices;
|
||||
idStaticList<idSoundVoice_XAudio2*, MAX_HARDWARE_VOICES* 2 > zombieVoices;
|
||||
idStaticList<idSoundVoice_XAudio2*, MAX_HARDWARE_VOICES* 2 > freeVoices;
|
||||
idStaticList<idSoundVoice_XAudio2, MAX_HARDWARE_VOICES * 2 > voices;
|
||||
idStaticList<idSoundVoice_XAudio2*, MAX_HARDWARE_VOICES * 2 > zombieVoices;
|
||||
idStaticList<idSoundVoice_XAudio2*, MAX_HARDWARE_VOICES * 2 > freeVoices;
|
||||
};
|
||||
|
||||
/*
|
||||
|
|
|
@ -188,7 +188,7 @@ void ( APIENTRY* qglGetMaterialiv )( GLenum face, GLenum pname, GLint* params );
|
|||
void ( APIENTRY* qglGetPixelMapfv )( GLenum map, GLfloat* values );
|
||||
void ( APIENTRY* qglGetPixelMapuiv )( GLenum map, GLuint* values );
|
||||
void ( APIENTRY* qglGetPixelMapusv )( GLenum map, GLushort* values );
|
||||
void ( APIENTRY* qglGetPointerv )( GLenum pname, GLvoid* *params );
|
||||
void ( APIENTRY* qglGetPointerv )( GLenum pname, GLvoid** params );
|
||||
void ( APIENTRY* qglGetPolygonStipple )( GLubyte* mask );
|
||||
const GLubyte* ( APIENTRY* qglGetString )( GLenum name );
|
||||
void ( APIENTRY* qglGetTexEnvfv )( GLenum target, GLenum pname, GLfloat* params );
|
||||
|
@ -527,7 +527,7 @@ static void ( APIENTRY* dllGetMaterialiv )( GLenum face, GLenum pname, GLint* pa
|
|||
static void ( APIENTRY* dllGetPixelMapfv )( GLenum map, GLfloat* values );
|
||||
static void ( APIENTRY* dllGetPixelMapuiv )( GLenum map, GLuint* values );
|
||||
static void ( APIENTRY* dllGetPixelMapusv )( GLenum map, GLushort* values );
|
||||
static void ( APIENTRY* dllGetPointerv )( GLenum pname, GLvoid* *params );
|
||||
static void ( APIENTRY* dllGetPointerv )( GLenum pname, GLvoid** params );
|
||||
static void ( APIENTRY* dllGetPolygonStipple )( GLubyte* mask );
|
||||
const GLubyte* ( APIENTRY* dllGetString )( GLenum name );
|
||||
static void ( APIENTRY* dllGetTexEnvfv )( GLenum target, GLenum pname, GLfloat* params );
|
||||
|
|
|
@ -139,8 +139,8 @@ protected:
|
|||
void RemoveMachine( int machineIndex, int lobbyType );
|
||||
void UpdateRegisteredTalkers();
|
||||
|
||||
idStaticList< talker_t, MAX_PLAYERS* 2 > talkers; // * 2 to account for handling both session types
|
||||
idStaticList< remoteMachine_t, MAX_PLAYERS* 2 > remoteMachines; // * 2 to account for handling both session types
|
||||
idStaticList< talker_t, MAX_PLAYERS * 2 > talkers; // * 2 to account for handling both session types
|
||||
idStaticList< remoteMachine_t, MAX_PLAYERS * 2 > remoteMachines; // * 2 to account for handling both session types
|
||||
|
||||
int activeLobbyType;
|
||||
int activeGroupIndex;
|
||||
|
|
|
@ -187,7 +187,7 @@ void ( APIENTRY* qglGetMaterialiv )( GLenum face, GLenum pname, GLint* params );
|
|||
void ( APIENTRY* qglGetPixelMapfv )( GLenum map, GLfloat* values );
|
||||
void ( APIENTRY* qglGetPixelMapuiv )( GLenum map, GLuint* values );
|
||||
void ( APIENTRY* qglGetPixelMapusv )( GLenum map, GLushort* values );
|
||||
void ( APIENTRY* qglGetPointerv )( GLenum pname, GLvoid* *params );
|
||||
void ( APIENTRY* qglGetPointerv )( GLenum pname, GLvoid** params );
|
||||
void ( APIENTRY* qglGetPolygonStipple )( GLubyte* mask );
|
||||
const GLubyte* ( APIENTRY* qglGetString )( GLenum name );
|
||||
void ( APIENTRY* qglGetTexEnvfv )( GLenum target, GLenum pname, GLfloat* params );
|
||||
|
@ -528,7 +528,7 @@ static void ( APIENTRY* dllGetMaterialiv )( GLenum face, GLenum pname, GLint* pa
|
|||
static void ( APIENTRY* dllGetPixelMapfv )( GLenum map, GLfloat* values );
|
||||
static void ( APIENTRY* dllGetPixelMapuiv )( GLenum map, GLuint* values );
|
||||
static void ( APIENTRY* dllGetPixelMapusv )( GLenum map, GLushort* values );
|
||||
static void ( APIENTRY* dllGetPointerv )( GLenum pname, GLvoid* *params );
|
||||
static void ( APIENTRY* dllGetPointerv )( GLenum pname, GLvoid** params );
|
||||
static void ( APIENTRY* dllGetPolygonStipple )( GLubyte* mask );
|
||||
const GLubyte* ( APIENTRY* dllGetString )( GLenum name );
|
||||
static void ( APIENTRY* dllGetTexEnvfv )( GLenum target, GLenum pname, GLfloat* params );
|
||||
|
|
Loading…
Reference in a new issue