doom3-bfg/neo
2014-05-10 16:11:47 +02:00
..
aas
amplitude Replace malloc.h by stdlib.h 2013-03-16 01:38:53 +01:00
cm
cmake Bink support on Linux with CMake 2014-04-05 17:38:42 +02:00
d3xp Merged FFmpeg Bink video support from DOOM-3-BFG-VR fork 2014-04-05 15:41:19 +02:00
framework Because I can :) 2014-05-10 14:40:01 +02:00
idlib Fixed a problem with the searching for embedding local and embedded shaders 2014-05-10 16:00:18 +02:00
libs Updated GLEW to version 1.10.0 2014-05-10 12:12:32 +02:00
premake Removed null characters from RenderProgs_embedded.h 2014-04-28 11:29:11 +02:00
renderer Removed dangerous and obsolete memset 2014-05-10 16:03:28 +02:00
sound Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10 2014-02-23 15:19:11 +01:00
swf Fix typos 2013-12-31 02:23:16 +01:00
sys Merge branch 'advanced-renderer-upgrades' of github.com:RobertBeckebans/RBDOOM-3-BFG into advanced-renderer-upgrades 2014-05-10 15:30:55 +02:00
ui
astyle-code.bat Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
astyle-code.sh Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10 2014-02-23 15:19:11 +01:00
astyle-options.ini
astyle.exe Updated astyle.exe to AStyle 2.03 2014-02-23 15:23:10 +01:00
cmake-eclipse-linux-debug.sh
cmake-eclipse-linux-profile.sh
cmake-eclipse-mingw-debug.bat
cmake-eclipse-mingw-release.bat
cmake-linux-release.sh Added cmake-linux-release.sh Bash script 2014-04-26 14:26:26 +02:00
cmake-vs2010-32bit.bat Changed OpenAL to use buffers instead of streaming 2013-01-05 00:13:35 +01:00
cmake-vs2010-64bit.bat Changed OpenAL to use buffers instead of streaming 2013-01-05 00:13:35 +01:00
cmake-vs2012-32bit-openal.bat Added CMake batch file for OpenAL 2013-06-01 15:15:18 +02:00
cmake-vs2012-32bit.bat Changed OpenAL to use buffers instead of streaming 2013-01-05 00:13:35 +01:00
cmake-vs2012-64bit.bat Changed OpenAL to use buffers instead of streaming 2013-01-05 00:13:35 +01:00
cmake-vs2013-32bit-openal.bat Added .bat files for quick VS 2013 projects creation 2014-02-13 13:50:31 +01:00
cmake-vs2013-32bit.bat Added .bat files for quick VS 2013 projects creation 2014-02-13 13:50:31 +01:00
cmake-vs2013-64bit.bat Added .bat files for quick VS 2013 projects creation 2014-02-13 13:50:31 +01:00
CMakeLists.txt Added -Wno-inline-new-delete for Clang 2014-05-10 16:11:47 +02:00
premake4.exe Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00
premake4.lua Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00
premake4_embed.bat Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00