Commit graph

21 commits

Author SHA1 Message Date
Robert Beckebans
08cb9730e3 Merge branch 'master' into vulkan 2019-11-19 21:29:16 +01:00
Robert Beckebans
4a6af2d609 Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Jeffrey N. Johnson
07aa70f27e These changes allow the use of C++11. 2019-11-10 12:33:53 -08:00
Jonathan Young
9325c3672c Fix debug assert when auto-completing some command arguments. 2016-07-04 19:12:58 +10:00
Robert Beckebans
ab354c0ceb Defaulted fs_resourceLoadPriority to 0 2015-10-22 23:48:38 +02:00
Robert Beckebans
06d0434f32 Improved modding support and loading of custom models/anims 2015-02-25 15:45:16 +01:00
Dan McGoo
8b28e50cd4 Write the renderprogs under the savepath.
Because under *nix systems, the basepath may be write protected for the user.
2014-10-07 23:20:20 +09:00
Robert Beckebans
ee09662c10 Added custom content support by looking for all content in all maps/*.resources.
This changes the filesystem to work a bit more like previous id tech
engines and allows to run mods and custom content like the Wulfen high
resolution textures in those mods with

+set fs_game <modname> +set fs_resourceLoadPriority 0
2014-05-14 22:32:34 +02:00
Robert Beckebans
c603add210 Reverted fs_resourceLoadPriority. Be aware to keep this changed if you work on mods or standalones. fixes #59 Player starts out with Soul Cube in Doom 3 2013-09-25 09:09:09 +02:00
Jonathan Young
45ea17fd70 Removed unused FileSystem variables. 2013-09-17 20:36:18 +10:00
Robert Beckebans
db715535cc Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
Daniel Gibson
ba126dde3a Fixed various warnings from clang 2012-12-23 06:40:47 +01:00
Robert Beckebans
dd9b8a8710 Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Robert Beckebans
8c9a2d3e0b Some changes to the filesystem to give local files a higher priority than resource files. 2012-12-14 14:20:04 +01:00
Daniel Gibson
ee88148bd1 eliminate more longs
for 64bit compatibility.
2012-12-13 01:28:41 +01:00
Robert Beckebans
6c4590d8d4 Fixed stupid backslashes bug in idFileSystemLocal::CreateOSPath() 2012-12-12 00:36:07 +01:00
Robert Beckebans
3b0dabe30a Formatted code. 2012-12-08 18:20:13 +01:00
Robert Beckebans
1feaa335df More compile fixes for Linux. 2012-12-07 00:09:53 +01:00
Robert Beckebans
b6dd24ec4e More MinGW specific compile fixes. 2012-12-02 06:00:07 +01:00
Robert Beckebans
f55a763ca4 Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Brian Harris
5016f605b8 Initial commit 2012-11-26 12:58:24 -06:00