Stephen Pridham
|
e77801678f
|
Add support for mikktspace
|
2020-12-19 16:43:45 -05:00 |
|
Robert Beckebans
|
a3aeca213d
|
Fixed bugs and missing non-x86 code paths in the DXTEncoder
|
2020-11-14 12:32:47 +01:00 |
|
Robert Beckebans
|
16631ad1c9
|
Fixed Vulkan validation layer query
|
2020-11-12 20:22:11 +01:00 |
|
Robert Beckebans
|
1115feefa7
|
Vulkan works again with newest SDK 1.2.154.1 on Windows
|
2020-11-12 10:16:56 +01:00 |
|
Robert Beckebans
|
6eb7925c77
|
Quadrupled static vertex cache limits for mods
|
2020-11-10 18:09:04 +01:00 |
|
Robert Beckebans
|
c8af9c3b0e
|
Fixed savegame size problem with some user maps
|
2020-11-06 17:46:29 +01:00 |
|
Tobias Frost
|
c24d1fd4a4
|
Fix relative include paths, breaking build if systems' libimgui is to be used.
|
2020-08-25 15:12:27 +02:00 |
|
numas13
|
71dc2bc90b
|
Fix white soft shadows glitch
Assigning an integer to a float variable in HLSL causes undefined behaviour in RadeonSI/MESA.
|
2020-08-17 23:14:20 +03:00 |
|
Robert Beckebans
|
3960b88cc4
|
Applied Astyle
|
2020-07-14 18:42:45 +02:00 |
|
Robert Beckebans
|
eeff8100e0
|
Merge branch 'master' into PBR2
|
2020-07-14 18:40:48 +02:00 |
|
Robert Beckebans
|
74d1fc5213
|
Defaulted r_ignoreGLErrors to 1
|
2020-07-14 18:37:41 +02:00 |
|
Robert Beckebans
|
74bfdfef73
|
Extended OpenGL Debug Callback
|
2020-07-14 18:35:00 +02:00 |
|
Robert Beckebans
|
c0e76c492a
|
Merge pull request #466 from coldtobi/include_paths
Fix some include paths that caused build failures while Debian packaging
|
2020-05-31 23:22:30 +02:00 |
|
Robert Beckebans
|
0b18703686
|
Fixed multilayer bumped materials and mirrors in Vulkan
|
2020-05-25 21:48:41 +02:00 |
|
Robert Beckebans
|
8501ea46ba
|
Show environment probes as spheres instead of cubes
|
2020-05-20 18:24:45 +02:00 |
|
Robert Beckebans
|
624f61b025
|
First time that multiple environment probes work
|
2020-05-17 17:37:06 +02:00 |
|
Robert Beckebans
|
1a66dc50af
|
Added r_showViewEnvprobes
|
2020-05-17 13:29:18 +02:00 |
|
Robert Beckebans
|
804c16d0a4
|
First step at generating multiple env probes
|
2020-05-16 17:40:30 +02:00 |
|
Robert Beckebans
|
71d768cceb
|
Fixed all known problems with sRGB -> linear RGB conversions (fog, GUIs, screen effects)
|
2020-05-15 16:25:36 +02:00 |
|
Robert Beckebans
|
5b56ab3392
|
r_forceAmbient can be saved and r_antiAliasing 1 is new default
|
2020-05-15 16:21:48 +02:00 |
|
Robert Beckebans
|
8c3179f313
|
Fixed blending of multilayered normals
|
2020-05-14 17:55:53 +02:00 |
|
Robert Beckebans
|
7b87863a50
|
Fixed too dark Mars video in main menu
|
2020-05-14 17:55:15 +02:00 |
|
Robert Beckebans
|
558afdd093
|
Added Contrast Adaptive Sharpening (AMD) by Justin Marshal (IcedTech)
|
2020-05-13 21:13:43 +02:00 |
|
Robert Beckebans
|
5dedbc70a6
|
Improved filmic post processing
|
2020-05-12 23:38:32 +02:00 |
|
Robert Beckebans
|
1b3378cb94
|
Added Vogel Disk Sampling by Panos Karabelas
|
2020-05-11 23:49:04 +02:00 |
|
Robert Beckebans
|
99235ec92c
|
Optimized Filmic Dithering with precalculated Blue Noise
|
2020-05-10 22:10:32 +02:00 |
|
Robert Beckebans
|
9931fab681
|
Improved SSAO performance with Blue Noise
|
2020-05-10 15:05:46 +02:00 |
|
Robert Beckebans
|
d5e8380a5f
|
Fixed r_ssaoDebug
|
2020-05-10 12:58:14 +02:00 |
|
Robert Beckebans
|
50eb5b4537
|
Moved generic ImGui drawing to idGuiModel::EmitImGui
|
2020-05-09 17:38:00 +02:00 |
|
Robert Beckebans
|
f9a1c5ff36
|
Added high performance timer queries for OpenGL
|
2020-05-09 16:48:55 +02:00 |
|
Robert Beckebans
|
d3bc29d510
|
Added GPU timer queries for Vulkan
|
2020-05-05 01:21:29 +02:00 |
|
Robert Beckebans
|
14a331fadd
|
Made ImGui to work with the Vulkan builds
|
2020-05-04 17:22:51 +02:00 |
|
Robert Beckebans
|
faefaa4669
|
Updated idRenderLog to support RenderDoc and Nvidia's Nsight
|
2020-05-03 13:39:38 +02:00 |
|
Robert Beckebans
|
b8e25612fb
|
Fixed several problems with the HDR light equations
|
2020-05-01 23:30:16 +02:00 |
|
Robert Beckebans
|
3f9b85d434
|
Fixed textureLod with Vulkan and tweaked IBL to use r_lightScale
|
2020-05-01 21:11:13 +02:00 |
|
Robert Beckebans
|
6037889a85
|
Implemented idRenderBackend::DBG_TestImage() for Vulkan
|
2020-05-01 16:52:48 +02:00 |
|
Robert Beckebans
|
3afb67ab8e
|
Fixed Bink video playback with Vulkan
|
2020-05-01 15:30:54 +02:00 |
|
Robert Beckebans
|
fa7a512ba5
|
Fixed support of RG16F textures with Vulkan
|
2020-05-01 13:52:02 +02:00 |
|
Robert Beckebans
|
caa9258289
|
Optimized shadow mapping using Blue Noise sampling.
This reduces the number of shadow mapping taps from 12 to 6 while
keeping very good results.
|
2020-04-29 01:19:53 +02:00 |
|
Robert Beckebans
|
c5bfbf5457
|
Fixed last commit ...
|
2020-04-26 10:41:09 +02:00 |
|
Robert Beckebans
|
605944924a
|
Renamed r_useIBL to r_usePBR and fixed r_pbrDebug rendering
|
2020-04-26 10:38:28 +02:00 |
|
Robert Beckebans
|
c87e9e1711
|
Only modulate down ambient pass with SSAO
|
2020-04-25 18:30:40 +02:00 |
|
Robert Beckebans
|
4e9e15e65a
|
PBR environment BRDF sampling is more correct now.
The implementation is very close to Blender's Eevee output.
|
2020-04-25 16:46:03 +02:00 |
|
Robert Beckebans
|
1c828aee6f
|
Added Blue Noise based Filmic Dithering by Timothy Lottes and Chromatic Aberration
|
2020-04-22 22:49:24 +02:00 |
|
Robert Beckebans
|
9823d989c8
|
Added some PBR intrinsic images
|
2020-04-20 20:51:31 +02:00 |
|
Robert Beckebans
|
79b67ac310
|
Reenabled r_lightScale for HDR
|
2020-04-20 20:51:09 +02:00 |
|
Robert Beckebans
|
d3644b5a83
|
Don't flip PNG files vertically for wrong converted .tga files
|
2020-04-20 20:49:46 +02:00 |
|
Robert Beckebans
|
c8250b184b
|
Added support to load RG16F texture data. Added R_WriteEXR function
|
2020-04-18 19:16:24 +02:00 |
|
Robert Beckebans
|
9872734f62
|
Added missing generated Image_brdfLut.h
|
2020-04-18 17:09:28 +02:00 |
|
Robert Beckebans
|
28ad01ab80
|
Added command makeBrdfLut for testing
|
2020-04-18 17:08:32 +02:00 |
|