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Color
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
DXT
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Applied new AStyle settings
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2019-11-19 21:33:59 +01:00 |
jobs
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
OpenGL
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Moved generic ImGui drawing to idGuiModel::EmitImGui
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2020-05-09 17:38:00 +02:00 |
SMAA
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Added SMAA intrinsic helper images
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2015-12-26 15:20:19 +01:00 |
Vulkan
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Moved generic ImGui drawing to idGuiModel::EmitImGui
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2020-05-09 17:38:00 +02:00 |
BinaryImage.cpp
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Added support to load RG16F texture data. Added R_WriteEXR function
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2020-04-18 19:16:24 +02:00 |
BinaryImage.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
BinaryImageData.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
BoundsTrack.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
BoundsTrack.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
BufferObject.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
BufferObject.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Cinematic.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Cinematic.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Font.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Font.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Framebuffer.cpp
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Deleted almost all OpenGL code from _VK backend files
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2018-10-03 21:14:28 +02:00 |
Framebuffer.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
GLMatrix.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
GLMatrix.h
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SSAO experiment
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2016-01-02 19:28:49 +01:00 |
GLState.h
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Merge vkDOOM3 stencil PSO creation
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2019-11-08 18:12:37 +01:00 |
GuiModel.cpp
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Moved generic ImGui drawing to idGuiModel::EmitImGui
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2020-05-09 17:38:00 +02:00 |
GuiModel.h
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Moved generic ImGui drawing to idGuiModel::EmitImGui
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2020-05-09 17:38:00 +02:00 |
Image.h
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Optimized shadow mapping using Blue Noise sampling.
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2020-04-29 01:19:53 +02:00 |
Image_blueNoiseVC_1M.h
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Optimized shadow mapping using Blue Noise sampling.
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2020-04-29 01:19:53 +02:00 |
Image_brdfLut.h
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Added support to load RG16F texture data. Added R_WriteEXR function
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2020-04-18 19:16:24 +02:00 |
Image_files.cpp
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Don't flip PNG files vertically for wrong converted .tga files
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2020-04-20 20:49:46 +02:00 |
Image_intrinsic.cpp
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Optimized shadow mapping using Blue Noise sampling.
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2020-04-29 01:19:53 +02:00 |
Image_load.cpp
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Added support to load RG16F texture data. Added R_WriteEXR function
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2020-04-18 19:16:24 +02:00 |
Image_process.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Image_program.cpp
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Added HACK to look for PBR maps with the suffix _rmao
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2020-04-13 17:31:07 +02:00 |
ImageManager.cpp
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Added HACK to look for PBR maps with the suffix _rmao
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2020-04-13 17:31:07 +02:00 |
Interaction.cpp
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Renamed r_useIBL to r_usePBR and fixed r_pbrDebug rendering
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2020-04-26 10:38:28 +02:00 |
Interaction.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Material.cpp
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Added some PBR intrinsic images
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2020-04-20 20:51:31 +02:00 |
Material.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_ase.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_ase.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_beam.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_ColladaHelper.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_ColladaParser.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_ColladaParser.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_liquid.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_local.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_lwo.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_lwo.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_ma.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_ma.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_md3.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_md3.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_md5.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_prt.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
Model_sprite.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ModelDecal.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ModelDecal.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ModelManager.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ModelManager.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ModelOverlay.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ModelOverlay.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
RenderBackend.cpp
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Added high performance timer queries for OpenGL
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2020-05-09 16:48:55 +02:00 |
RenderBackend.h
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Added high performance timer queries for OpenGL
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2020-05-09 16:48:55 +02:00 |
RenderCommon.h
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Moved generic ImGui drawing to idGuiModel::EmitImGui
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2020-05-09 17:38:00 +02:00 |
RenderContext.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
RenderEntity.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
RenderLog.cpp
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Added high performance timer queries for OpenGL
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2020-05-09 16:48:55 +02:00 |
RenderLog.h
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Added GPU timer queries for Vulkan
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2020-05-05 01:21:29 +02:00 |
RenderProgs.cpp
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Renamed r_useIBL to r_usePBR and fixed r_pbrDebug rendering
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2020-04-26 10:38:28 +02:00 |
RenderProgs.h
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Added second interaction shader path for PBR so old materials don't look glossy
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2020-04-16 18:08:50 +02:00 |
RenderProgs_embedded.h
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Fixed several problems with the HDR light equations
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2020-05-01 23:30:16 +02:00 |
RenderProgs_GLSL.cpp
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Added second interaction shader path for PBR so old materials don't look glossy
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2020-04-16 18:08:50 +02:00 |
RenderSystem.cpp
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Moved generic ImGui drawing to idGuiModel::EmitImGui
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2020-05-09 17:38:00 +02:00 |
RenderSystem.h
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Added GPU timer queries for Vulkan
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2020-05-05 01:21:29 +02:00 |
RenderSystem_init.cpp
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Made ImGui to work with the Vulkan builds
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2020-05-04 17:22:51 +02:00 |
RenderWorld.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
RenderWorld.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
RenderWorld_defs.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
RenderWorld_demo.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
RenderWorld_load.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
RenderWorld_local.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
RenderWorld_portals.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ResolutionScale.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ResolutionScale.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ScreenRect.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
ScreenRect.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
simplex.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
tr_frontend_addlights.cpp
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Added GPU timer queries for Vulkan
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2020-05-05 01:21:29 +02:00 |
tr_frontend_addmodels.cpp
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Added GPU timer queries for Vulkan
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2020-05-05 01:21:29 +02:00 |
tr_frontend_deform.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
tr_frontend_guisurf.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
tr_frontend_main.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
tr_frontend_subview.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
tr_trace.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
tr_trisurf.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
VertexCache.cpp
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
VertexCache.h
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |