Don't flip PNG files vertically for wrong converted .tga files

This commit is contained in:
Robert Beckebans 2020-04-20 20:49:46 +02:00
parent 16f4188e2b
commit d3644b5a83

View file

@ -763,7 +763,8 @@ static void LoadPNG( const char* filename, unsigned char** pic, int* width, int*
Mem_Free( fbuffer );
// RB: PNG needs to be flipped to match the .tga behavior
R_VerticalFlip( *pic, *width, *height );
// edit: this is wrong and flips images UV mapped in Blender 2.83
//R_VerticalFlip( *pic, *width, *height );
}