Robert Beckebans
940d9f8a06
Formatted Code with AStyle
2014-11-25 11:42:08 +01:00
Robert Beckebans
34f5e2eef3
Renamed SDL Joystick README
2014-11-25 11:41:14 +01:00
Robert Beckebans
c6f4ffc7e6
Merge pull request #209 from Wintermute0110/master
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SDL joystick input handling implementation
2014-11-25 11:37:29 +01:00
Wintermute0110
854146bdcf
* Typos
2014-11-22 01:29:58 +09:00
Wintermute0110
57b67ffc86
* Documentation for the joystick support in Linux with SDL.
2014-11-21 02:49:25 +09:00
Wintermute0110
bc6cab3ab0
* SDL joystick/gamepad support implemented and working.
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* Tested in Linux with both XBox360 wireless and Logitech F710 gamepads.
Should work with any XBox gamepad clone wired/wireless.
* Works well using SDL 1.2 or SDL 2.0
* SDL scan values are currently hard-coded. Note sure how to implement
remapping at the moment (config file, GUI, ...).
2014-11-21 02:47:21 +09:00
Wintermute0110
46180de310
* Some debug stuff (now commented in) used to debug joystick/gamepad events.
2014-11-20 06:13:07 +09:00
Wintermute0110
d8c8412e7a
* Ignore GNU Gtags and KDevelop files.
2014-11-19 03:45:22 +09:00
Wintermute0110
2a71e3a31f
New sh script to make standard debug version in linux. Also included the ONATIVE parameter by default in Release version. SDL2 is deacctivated by default, so there is no need to pass that argument to CMake.
2014-11-19 03:39:18 +09:00
Robert Beckebans
354208eb66
Renamed CMake -DFORRT option to -DWINRT
2014-11-15 14:43:44 +01:00
Robert Beckebans
29caf7a01d
Merge pull request #207 from SubjectName/Compile_Option_fix
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Add option for WinRT.
2014-11-15 14:41:35 +01:00
SubjectName
9803c9da0e
Add option for WinRT.
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"if( ${CMAKE_SYSTEM_VERSION} EQUAL 6.2 )" works for all versions of
Win8.
These changes will suppress compile error when building except for RT.
2014-11-15 00:50:03 +09:00
Robert Beckebans
54fb0ec6ad
Merge pull request #204 from coldtobi/use-system-glew
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USE_SYSTEM_LIBGLEW -- Use the system libglew instead of the bundled one
2014-11-12 19:56:23 +01:00
Tobias Frost
2550f84fbb
USE_SYSTEM_LIBGLEW -- Use the system libglew instead of the bundled one
2014-11-12 19:35:38 +01:00
Robert Beckebans
0722718307
Disabled GPU Skinning for Mesa driver #187
2014-11-12 12:39:53 +01:00
Robert Beckebans
d295a6aea9
Disabled usage of OpenGL 3.2 compatibility profiles for Linux #187
2014-11-12 12:34:07 +01:00
Robert Beckebans
6a906704c5
Made GL_ARB_multitexture exception for OpenGL core profiles and Mesa #189
2014-11-09 11:24:37 +01:00
Robert Beckebans
0f52880767
Astyle
2014-11-09 11:15:35 +01:00
Robert Beckebans
63b6934ad6
Merge pull request #192 from coldtobi/fix_183_libjpeg
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Fix 183 libjpeg
2014-11-09 11:12:13 +01:00
Robert Beckebans
1f67070170
Merge pull request #190 from palmalcheg/pch_msvc_fix
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enable WinRT XAudio2 sound, tweaks in cmake script for precompiled header ordering for QtCreator
2014-11-09 11:03:36 +01:00
Robert Beckebans
e3aa814f9b
Merge pull request #193 from BielBdeLuna/str_lang
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sys_lang now works for other languages than english
2014-11-09 10:43:39 +01:00
BielBdeLuna
f77b3b6f71
the engine now supports all the lenguages from steam in sounds and strings
2014-11-06 16:25:25 +01:00
Tobias Frost
6bfedbfeb9
Use system's libjpeg when -DUSE_SYSTEM_LIBJPEG is used
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note, that it is expected that this libjpeg is newer, therefore some files needs to be patched
to compile.
This patch is used for Debian -- Debian uses libjpeg-turbo, but I assume that it will also compile
against a recent libjpeg.
2014-11-01 17:59:25 +01:00
Tobias Frost
a8d9c2b489
patch to use system's libpng when enabled by the CMake option USE_SYSTEM_LIBPNG
2014-11-01 16:33:17 +01:00
Tobias Frost
d3a9fa14ae
Fix include-paths for timidity (Issue 180)
2014-11-01 14:21:22 +01:00
Tobias Frost
cbbf473d59
patch to use system's zlib when enabled by the CMake option USE_SYSTEM_ZLIB
2014-11-01 14:13:16 +01:00
palmalcheg
27387e664b
cmake definition on winrt detection, log device info
2014-10-27 22:20:20 +02:00
palmalcheg
aab81a225f
sound for WinRT
2014-10-27 04:39:10 +02:00
unknown
f039e3c668
precompiled for msvc fix
2014-10-26 03:36:49 +03:00
Robert Beckebans
cc41f1a1fe
Merge pull request #186 from BielBdeLuna/ffmpeg_ubuntu_fix
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ffmpeg fix so we can compile it without deprecated functions
2014-10-24 11:00:22 +02:00
BielBdeLuna
df69087fd6
ffmpeg fix so we can compile it without deprecated functions
2014-10-24 10:44:26 +02:00
Robert Beckebans
46eaf5b259
Merge pull request #175 from danmcgoo/master
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Fix loading saved game prior to commit 7e21048
crash.
2014-10-10 20:31:07 +02:00
Dan McGoo
2288ab82bb
Fix loading saved game prior to commit 7e21048
crash.
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Commit 7e21048
introduced a change in the save game files strutcure.
This makes the game crash whenever you load saved games created with a prior version of the code.
This commit tends to fix this issue.
However, save game files created between commit 7e21048
and the current one will not load correclty.
Unless the user change the saved game's saveVersion number in game.details.
2014-10-09 18:54:35 +09:00
Robert Beckebans
9e32b00c87
Merge pull request #174 from danmcgoo/master
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Few little improvements
2014-10-07 19:30:02 +02:00
Dan McGoo
8b28e50cd4
Write the renderprogs under the savepath.
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Because under *nix systems, the basepath may be write protected for the user.
2014-10-07 23:20:20 +09:00
Dan McGoo
e719a8de0f
Add native arch compilation option.
2014-10-07 23:12:42 +09:00
Robert Beckebans
09e8560e38
Merge pull request #171 from BielBdeLuna/readme_mods
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Update README.txt with modding info
2014-09-30 19:08:31 +02:00
Biel Bestué de Luna
ae711c9702
Update README.txt with modding info
2014-09-30 17:37:28 +02:00
Robert Beckebans
e9e0fd3c08
Implemented experimental direct physically based shading.
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The implementation is similar to the one used in Marmoset Toolbag 2
See blog.selfshadow.com/publications/s2013-shading-course/ for more
information.
2014-09-27 12:25:41 +02:00
Robert Beckebans
0d3e4733af
glMapBufferRange Bugfix for Nvidia WHQL drivers >= 344.11.
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Thanks to Mathias Heyer by Nvidia for helping this out.
2014-09-27 10:56:34 +02:00
Robert Beckebans
72f986077b
Removed unnecessary USERCMD_HZ. #129
2014-08-31 16:24:56 +02:00
BielBdeLuna
7e21048ba3
skipping cut scene working
2014-08-31 02:21:49 +02:00
Robert Beckebans
ce0e83ebca
Merge pull request #160 from BielBdeLuna/envshot
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Envshot and cubemap to skymap transforms
2014-08-25 17:17:47 +02:00
BielBdeLuna
1f993688c6
image.h included
2014-08-25 16:13:16 +02:00
BielBdeLuna
fc7ed840bc
astyle and other wonderbar stuff!
2014-08-25 15:25:54 +02:00
BielBdeLuna
fedaf6b691
envshot and others working
2014-08-24 00:10:50 +02:00
Robert Beckebans
9147482a37
Added check for Gallium drivers to use GLSL ES 3.00. #137
2014-08-20 13:07:59 +02:00
BielBdeLuna
d7345d6168
envToSky not working yet
2014-08-20 12:12:01 +02:00
Robert Beckebans
7e49606cc8
Removed ARB endings from OpenGL calls
2014-08-20 11:09:02 +02:00
Robert Beckebans
f9ff46d03d
Removed include of SDL_syswm.h because it creates problems on Kubuntu 14.04 with Mir
2014-08-20 00:30:39 +02:00