Disabled GPU Skinning for Mesa driver #187

This commit is contained in:
Robert Beckebans 2014-11-12 12:39:53 +01:00
parent d295a6aea9
commit 0722718307

View file

@ -437,7 +437,7 @@ static void R_CheckPortableExtensions()
}
}
// RB: make GPU skinning optional for weak OpenGL drivers
glConfig.gpuSkinningAvailable = glConfig.uniformBufferAvailable && ( glConfig.driverType == GLDRV_OPENGL3X || glConfig.driverType == GLDRV_OPENGL32_CORE_PROFILE || glConfig.driverType == GLDRV_OPENGL32_COMPATIBILITY_PROFILE || GLEW_ARB_ES3_compatibility != 0 );
glConfig.gpuSkinningAvailable = glConfig.uniformBufferAvailable && ( glConfig.driverType == GLDRV_OPENGL3X || glConfig.driverType == GLDRV_OPENGL32_CORE_PROFILE || glConfig.driverType == GLDRV_OPENGL32_COMPATIBILITY_PROFILE );
// ATI_separate_stencil / OpenGL 2.0 separate stencil
glConfig.twoSidedStencilAvailable = ( glConfig.glVersion >= 2.0f ) || GLEW_ATI_separate_stencil != 0;