Commit graph

1855 commits

Author SHA1 Message Date
Robert Beckebans
e4ed5733fc Moved BSP visualization into separate dmap -asciiTree option 2022-09-26 13:32:42 +02:00
HarrievG
28730655a1 Fixed boneless TRS animations 2022-09-26 12:05:50 +02:00
HarrievG
d8f7b72d74 Fixed multiplication order for idRenderModelGLTF::ProcessNode_r 2022-09-26 11:52:49 +02:00
Robert Beckebans
0ede52ba72 Transform entity geometry for dmap -glview .obj output into world space 2022-09-26 11:51:41 +02:00
Robert Beckebans
d8aba3e850 Renormalize normals & tangents from dmap .glb import 2022-09-26 11:50:29 +02:00
Robert Beckebans
ace5c7e87f Merge branch 'master' into 635-nvrhi3 2022-09-26 10:18:23 +02:00
Robert Beckebans
0b677fe752 Fixed dmap .glb world+entity geom for the Y-Up case 2022-09-26 10:06:13 +02:00
Robert Beckebans
02941624f9 Repaired glTF2 animations for the Y-Up case 2022-09-26 00:31:47 +02:00
Robert Beckebans
64cd34412c Fixed math problem and transposed idMat4::ToMat3() 2022-09-26 00:30:20 +02:00
Robert Beckebans
a19cf9de14 Updated RELEASE-NOTES with current .plan 2022-09-25 19:18:31 +02:00
Robert Beckebans
60677748ee Updated snapshot.bat 2022-09-25 15:01:23 +02:00
Robert Beckebans
c23a30003b Merge branch 'master' into 635-nvrhi3 2022-09-25 14:41:39 +02:00
Robert Beckebans
868fd1dce3 .glb models require the +Y-Up option to be turned off 2022-09-25 14:16:29 +02:00
Robert Beckebans
abff7d850c Merge branch 'master' into 635-nvrhi3 2022-09-25 13:48:54 +02:00
Robert Beckebans
111c554215 Merge branch '519-background-music' 2022-09-25 13:32:13 +02:00
Robert Beckebans
d36cbec34b Make sound files in base/music/* automatically loop 2022-09-25 13:31:56 +02:00
Robert Beckebans
379057ecaa Cleanup 2022-09-24 21:28:39 +02:00
Robert Beckebans
d3227eb2b0 Sub meshes for entities from Blender work but only without the Y-Up option 2022-09-24 21:06:30 +02:00
Robert Beckebans
03c1a91647 Attempt to use submodels with origin != 0 0 0 2022-09-24 20:13:48 +02:00
Robert Beckebans
cc169f9ba8 Merge branch 'master' into 635-nvrhi3 2022-09-23 19:26:13 +02:00
Robert Beckebans
a02f7dde13 Merge branch '694-nvrhi-vulkan-swapchain' into 635-nvrhi3 2022-09-23 19:21:26 +02:00
Robert Beckebans
283e94269f Removed obsolete HLSL shaders and changed Vulkan descriptor sets 2022-09-23 19:15:01 +02:00
Robert Beckebans
620a1616ed Made sure that struct VS_IN has the same signature for all idDrawVert shaders 2022-09-23 18:04:59 +02:00
Robert Beckebans
4c85798e67 Fixed rendering of the main menu with Vulkan 2022-09-23 09:39:48 +02:00
Robert Beckebans
c55467ef33 Fixed several Vulkan errors 2022-09-22 20:08:07 +02:00
Robert Beckebans
1d456a9026 Probably fixed Vulkan swapchain problem 2022-09-22 18:34:07 +02:00
Robert Beckebans
d44de32ec9 Updated compiling instructions in the README 2022-09-21 19:13:30 +02:00
Robert Beckebans
d6f4ccb072 Extended dmap glview option to print an ASCII art BSP tree in the proc file 2022-09-21 18:38:23 +02:00
Robert Beckebans
6512628af8 Tweaked dmap -glview option to dump an .obj next to the .proc file with similar content 2022-09-20 18:01:18 +02:00
Robert Beckebans
d7d699258b Tweaked dmap -glview option to dump an .obj next to the .proc file with similar content 2022-09-19 20:05:31 +02:00
Robert Beckebans
9307983475 Some code to debug the NVRHI swapchain problem 2022-09-17 20:01:06 +02:00
Robert Beckebans
44d65a6377 Switched nvrhi to github.com/RobertBeckebans/nvrhi.git 2022-09-17 13:37:34 +02:00
Robert Beckebans
f975108e43 Merge branch 'master' into 635-nvrhi3 2022-09-17 09:06:53 +02:00
Robert Beckebans
f426ae3472 Bumped required C++ standard to 14 2022-09-17 08:55:55 +02:00
Robert Beckebans
5569af4f26 Astyle 2022-09-17 08:55:07 +02:00
HarrievG
4401deac27 idList iterator fix
parser cleanup fix
2022-09-17 08:55:07 +02:00
Robert Beckebans
5c01fb206e Astyle 2022-09-17 08:12:31 +02:00
HarrievG
e0d178b14d idList iterator fix
parser cleanup fix
2022-09-17 08:04:34 +02:00
Robert Beckebans
4dbb4bd114 Renamed r_gapi to r_graphicsAPI 2022-09-17 08:01:22 +02:00
Robert Beckebans
322245d9f1 Small fixes to get the ingame AF editor running 2022-09-15 11:44:26 +02:00
Robert Beckebans
25b7680cfb Added Imgui AF editor by Stephen Pridham 2022-09-15 11:03:22 +02:00
Robert Beckebans
f4e84b50db Adapted imgui_stdlib to idStr 2022-09-15 11:02:43 +02:00
Robert Beckebans
86dd5558da Added imgui_stdlib.h interface 2022-09-15 10:36:37 +02:00
Robert Beckebans
2249abbbd8 Updated Imgui to version 1.88 2022-09-15 10:34:02 +02:00
Robert Beckebans
a72b78fd26 Synced renderer with SP branch for the most parts 2022-09-14 18:03:29 +02:00
Robert Beckebans
75b299b6c0 Merge branch 'master' into 635-nvrhi3 2022-09-14 16:26:15 +02:00
Robert Beckebans
55b9937380 Formatted jpeg-6 code with Astyle 2022-09-12 20:47:41 +02:00
Robert Beckebans
a86e001738 Added more Makkon textures to convertMapQuakeToDoom cmd 2022-09-12 18:53:26 +02:00
Robert Beckebans
5d5de028ea Improved Quake .map converter to get Makkon's samplemaps working 2022-09-11 15:34:29 +02:00
Robert Beckebans
4335eed1a7 Added sample sound shaders for looping background music 2022-09-10 22:09:24 +02:00