Commit graph

2489 commits

Author SHA1 Message Date
Robert Beckebans
112b4a6829 Merge branch 'master' into 841-makeMaterials-command 2024-05-21 21:31:27 +02:00
Robert Beckebans
c4d951443b Automatically sign in master user if compiled without DOOM_CLASSIC. close #892 2024-05-21 21:05:52 +02:00
Robert Beckebans
8613b2bc69 Fixed crash with Vulkan when using the colorProcess shader. Close #891 2024-05-21 20:12:03 +02:00
Robert Beckebans
6d19aa5bb8
Merge pull request #886 from SRSaunders/validation-fixes
Fixed some Vulkan and DX12 validation layer errors / warnings
2024-05-18 22:17:04 +02:00
Robert Beckebans
788e485dbf Added overview how Blender identifies PBR textures 2024-05-18 21:24:44 +02:00
Robert Beckebans
fa8a7a9c7b Tweaked exportFGD to display correctly func_animate ents in TrenchBroom 2024-05-18 21:23:41 +02:00
SRSaunders
f548ee56de Revert VK_KHR_maintenance4 and suppress messageID=0x609a13b for older Vulkan SDKs 2024-05-18 11:42:05 -04:00
Robert Beckebans
133c63f7ec First draft of the makeMaterials command 2024-05-18 16:16:41 +02:00
Robert Beckebans
5561411f65 Sync non-SSE bounding box calcuation in idRenderModelGLTF::UpdateSurface 2024-05-17 21:35:27 +02:00
Robert Beckebans
0657a59c69 Don't try to cache models by the new model* keywords 2024-05-17 21:21:03 +02:00
Robert Beckebans
f913426348 Allow scalable models like in Quake 3. Close #668 2024-05-17 16:28:32 +02:00
Robert Beckebans
2398670349 Bumped savegame version for idLight::modelTarget 2024-05-16 21:41:29 +02:00
Robert Beckebans
1d5750569d rvmLightStyleState_t -> iceLightStyleState_t 2024-05-16 21:02:46 +02:00
Robert Beckebans
f2acbbabde Introduced idLight::modelTarget key for TrenchBroom light group setup 2024-05-16 21:00:44 +02:00
Robert Beckebans
729013311d Killed remnants of renderLight precalculated shadowvolume models 2024-05-13 23:11:02 +02:00
SRSaunders
d5920c0b6a Minor tweak to Vulkan extension order 2024-05-11 18:36:43 -04:00
SRSaunders
37927c94a3 Revert no-color attachment change, instead suppress DX12 & Vulkan validation layer messages 2024-05-11 18:32:01 -04:00
SRSaunders
70a616e6eb Enable VK_KHR_maintenance4 for relaxed interface matching between input and output vectors 2024-05-11 17:47:42 -04:00
SRSaunders
0efc9e24f3 Revert VK_EXT_debug_marker change and enable VK_EXT_Debug_Report as parent dependency 2024-05-11 17:45:07 -04:00
Robert Beckebans
985d73697a Don't mess up material names when loading patches from valve 220 format 2024-05-11 21:29:43 +02:00
Robert Beckebans
ca012ce843 Changed important console cmds to CONSOLE_COMMAND_SHIP for new ModDB builds 2024-05-11 20:42:22 +02:00
Robert Beckebans
a4558ff5b8 Optimized convertMapToValve220 output with sane 3 point plane definitions 2024-05-11 18:13:26 +02:00
Robert Beckebans
9ee8f94390 Fixed leaking problems when converting a map to valve 220 format 2024-05-11 14:17:18 +02:00
SRSaunders
d16c13057b Fix Vulkan & D3D12 pipeline validation warnings if no color attachments (e.g. atlas) 2024-05-10 22:50:40 -04:00
Robert Beckebans
41f8a22f23 Split lights with brushes/patches into light groups for TrenchBroom #825 2024-05-10 21:34:49 +02:00
Stephen Saunders
23adc49344 Suppress DX12 [RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH] error caused by cinematics 2024-05-10 12:16:02 -04:00
Stephen Saunders
30f92b8103 Suppress Vulkan [Shader-OutputNotConsumed] validation layer message since by design 2024-05-10 11:54:43 -04:00
SRSaunders
0176862581 Remove VK_EXT_debug_utils and enable VK_EXT_debug_marker only when debugging 2024-05-10 09:52:49 -04:00
SRSaunders
0a438ad614 Remove unneeded VkPhysicalDeviceBufferAddressFeaturesEXT from CreateDevice() pNext chain 2024-05-10 09:52:49 -04:00
Robert Beckebans
4a374f9091 Fixed clang, gcc compile errors with newer versions #885 2024-05-10 09:52:32 +02:00
CodeLikeCXK
0f5030e31a
Merge branch 'RobertBeckebans:master' into master 2024-05-09 21:51:32 +08:00
Robert Beckebans
33b74a7b25 extractResourceFiles can export .wav files. closes #166 2024-05-02 19:48:14 +02:00
Robert Beckebans
6966fda776 WIP .idwav -> .wav export code 2024-05-01 22:26:31 +02:00
Robert Beckebans
4fe3823733 Added filter option all to extractResourceFile cmd #166 2024-05-01 15:00:54 +02:00
Robert Beckebans
bbaffcd75b Save .bcanim files under generated/cameraanim/. close #866 2024-05-01 13:49:13 +02:00
Robert Beckebans
9933722d2b Removed unused alternative idTarget_Level in EndLevel.cpp 2024-05-01 12:55:18 +02:00
Robert Beckebans
4357e0f7a3 Restored internal envprobe fallback if map has no envprobes. close #836 2024-05-01 11:37:34 +02:00
Robert Beckebans
7d0f68b9d5 Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG 2024-05-01 11:11:08 +02:00
Robert Beckebans
117b41c0a4 Support linked group instances by TrenchBroom. close #700 2024-05-01 11:11:03 +02:00
Robert Beckebans
0d59622c61
Merge pull request #883 from SRSaunders/macos-cmake-regen
macOS: Support non-system Vulkan SDK installs & enable cmake regen for Xcode release builds
2024-04-30 20:07:40 +02:00
CodeLikeCXK
719c0bcfcc
Merge branch 'RobertBeckebans:master' into master 2024-04-29 23:17:31 +08:00
SRSaunders
c7f5dd7aa4 Update README to document DXC_CUSTOM_PATH as an alternative to modifying PATH for dxc 2024-04-29 01:39:45 -04:00
SRSaunders
82455c188d macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
Robert Beckebans
0a1a591c14 Updated .plan 2024-04-24 16:05:32 +02:00
Robert Beckebans
f8a5329ea8 Read Blender lights directly through the KHR_lights_punctual glTF extension 2024-04-24 15:46:03 +02:00
CodeLikeCXK
99ff3656c1 Update cmake-vs2022-arm64.bat 2024-04-23 00:22:51 +08:00
CodeLikeCXK
75bee8107b Create cmake-vs2022-arm64.bat 2024-04-23 00:11:50 +08:00
Robert Beckebans
d716661d90 Don't let VR options of other VR builds to break rendering of the non-VR master 2024-04-10 10:48:26 +02:00
SRSaunders
18755609de Fix testVideo to check for viewDef->viewEntitys (i.e. 3D/2D) not console state 2024-04-02 13:40:03 -04:00
SRSaunders
e7cd9bb2f7 When playing testVideos, skip sRGB to linear conversion only when console active (i.e. 2D) 2024-04-02 12:42:54 -04:00