Stephen Saunders
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1340adb820
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Restore support for FFMPEG legacy channel_layout & channels fields, remove self-assignment in idSoundDecoder_Vorbis::Open()
(cherry picked from commit 22f9e5cc0e42a8d101f628df461ee7649acb3e01)
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2022-12-26 12:20:50 -05:00 |
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Stephen Saunders
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21b021c3c0
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Update FFMPEG deprecated calls to use supported ch_layout structure
(cherry picked from commit c6fca09b0e2e24735ca808e75e90f6d03e4d16e5)
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2022-12-26 12:20:42 -05:00 |
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Stephen Saunders
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f1b0f2ec00
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R_TestVideo_f command fixes and Cinematics startup fix for NVRHI (BinkDec green frame)
(cherry picked from commit 846fcf14c723391c6e6b311eaaeb31926b1e65d1)
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2022-12-26 12:20:25 -05:00 |
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Stephen Saunders
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600f4de937
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Merge branch 'master' of https://github.com/RobertBeckebans/RBDOOM-3-BFG into cinematic-updates
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2022-12-26 12:18:55 -05:00 |
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Robert Beckebans
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21947e8f08
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Merge branch 'master' into 635-nvrhi5
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2022-12-22 16:49:18 +01:00 |
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Robert Beckebans
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5eaa7801db
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Merge fixes, default models scene remains Scene
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2022-12-22 16:46:29 +01:00 |
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HarrievG
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defc18ddaa
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[!] Fixed loading animations when the armatures option is not used..
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2022-12-22 15:27:16 +01:00 |
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HarrievG
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0a48ec16d4
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[!] Fixes loading animations from different GLTF files
[!] Fixes loading file exclusive skinned models when multiple scenes are present and scene with model is not the default scene.
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2022-12-22 15:27:16 +01:00 |
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HarrievG
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1cd57dce1d
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[!] dont crash when trying to load an animation from and GLB does not match last loaded model glb
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2022-12-22 15:27:15 +01:00 |
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HarrievG
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0e42fbba93
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[!] Root motion transfer fixes.
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2022-12-22 15:27:15 +01:00 |
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HarrievG
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34d616b08c
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GLTF model import improvements
- Added rename node option
- Added option for root motion transferal
- Fixed re-orient option parsing
- Fixed last(?) bug in orientation frame conversion
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2022-12-22 15:27:15 +01:00 |
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HarrievG
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0829898cb4
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[!] Fixed loading animated file exclusive models
[!] Fixed reloading of models with a commandline (anims: todo)
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2022-12-22 15:27:15 +01:00 |
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HarrievG
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8c18d58c49
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[+] Added -reorient option to gltf model import
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2022-12-22 15:27:14 +01:00 |
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HarrievG
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0cf9dac1ef
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A-Style
# Conflicts:
# neo/d3xp/Camera.cpp
# neo/d3xp/Camera.h
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2022-12-22 15:27:14 +01:00 |
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HarrievG
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31d79dfd36
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[~] idAssert -> assert
[+] addOrigin model import option
# Conflicts:
# neo/renderer/Model_gltf.cpp
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2022-12-22 15:25:01 +01:00 |
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Stephen Saunders
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308892db87
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Change DeviceManager_VK Vulkan API calls to NVRHI API, fix vulkan dll unloading bug
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2022-12-16 13:42:12 -05:00 |
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Stephen Saunders
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4dc2a8ca12
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Fix compileshaders.cmake to reference USE_VULKAN, fix missing override warning in Model_local.h
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2022-12-12 17:35:51 -05:00 |
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Robert Beckebans
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3f8bc0a568
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Fixed FramebufferInfoEx in CommonPasses
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2022-12-06 23:51:49 +01:00 |
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Robert Beckebans
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a94f67adaa
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Point to latest RB/nvrhi/main
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2022-12-06 23:43:56 +01:00 |
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Robert Beckebans
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632ad33f80
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Write constant buffers if changed or layout changed
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2022-11-20 15:42:48 +01:00 |
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Robert Beckebans
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c48346c551
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Move nvrhi::Device->waitForIdle() back to GL_BlockingSwapBuffers()
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2022-11-20 13:37:10 +01:00 |
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Robert Beckebans
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74c8a9f94e
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Always write the constant buffer -> BAD but works
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2022-11-20 13:34:46 +01:00 |
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Stephen Pridham
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a7f83bf631
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Update the render state whenever the constant buffer is written to
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2022-11-20 12:52:07 +01:00 |
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Stephen Pridham
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47d68fb6e0
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Invalid binding set cache if either vertex data or joint data changes
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2022-11-20 12:52:07 +01:00 |
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Stephen Pridham
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2ac23b0c9b
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Add back uniformsChanged = false
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2022-11-20 12:52:07 +01:00 |
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Stephen Pridham
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8f190b85c2
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Remove unused comment
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2022-11-20 12:52:07 +01:00 |
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Stephen Pridham
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726c4524e9
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Update map buffer calls. Astyle
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2022-11-20 12:52:07 +01:00 |
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Stephen Pridham
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4af1742b17
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Astyle
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2022-11-20 12:52:06 +01:00 |
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Stephen Pridham
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e3ede978d4
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Update to make it easier to switch constant buffer usage
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2022-11-20 12:52:06 +01:00 |
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Stephen Pridham
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47312f8997
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Allow buffer ranges for constant buffers
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2022-11-20 12:52:06 +01:00 |
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Robert Beckebans
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3a3af32ddb
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Replaced std::min/max with Min/Max
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2022-11-19 16:46:21 +01:00 |
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Robert Beckebans
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636e64a1f4
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Astyle after merge conflicts
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2022-11-18 16:58:08 +01:00 |
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Robert Beckebans
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37127cde0e
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Merge branch 'master' into 635-nvrhi4
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2022-11-18 16:51:40 +01:00 |
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Robert Beckebans
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8a821c3a7a
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Astyle
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2022-11-18 16:47:29 +01:00 |
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Stephen Saunders
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afacd8014c
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Improve timer stats, get / set displayFrequency, implement Vulkan vsync mode 1, fix DX12 vsync mode 0 for fullscreen
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2022-11-17 23:42:06 -05:00 |
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Stephen Saunders
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8d57d5399b
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Skip GL_BlockingSwapBuffers() sync during shutdown when in Doom 3 mode (com_smp = -1)
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2022-11-14 23:38:55 -05:00 |
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Robert Beckebans
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f1d7f2ff9e
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Fixed compile errors
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2022-11-11 17:34:38 +01:00 |
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Robert Beckebans
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ad78435446
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Merge branch '721-gltf2-cameras' into 705-gltf2-import-options
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2022-11-11 17:00:47 +01:00 |
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Robert Beckebans
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6689d60b74
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Passed idImportOptions along the animations loader code
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2022-11-11 16:59:36 +01:00 |
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Robert Beckebans
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0d5d947f17
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Apply import options to glTF2 models
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2022-11-11 16:59:36 +01:00 |
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Robert Beckebans
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6cbb205ece
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Hook idImportOptions into idRenderModel*::InitFromFile()
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2022-11-11 16:59:36 +01:00 |
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Robert Beckebans
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81d70dc5d8
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Parse idImportOptions for model declarations
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2022-11-11 16:59:36 +01:00 |
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Robert Beckebans
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e499514fea
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Little cleanup of the glTF2 code
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2022-11-11 16:59:35 +01:00 |
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HarrievG
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3d366ba386
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[!] Fixed runtime reloading for gltf models
[!] Fixed timestamp check for static models
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2022-11-11 13:11:21 +01:00 |
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Stephen Saunders
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f6e5571d39
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Support image depth/stencil format D32S8 when D24S8 not available (e.g. Vulkan on AMD GPUs)
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2022-11-10 14:50:09 -05:00 |
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Stephen Saunders
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7703d4221d
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Vulkan timer query fixes, support in-game display mode / window size / vsync changes
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2022-11-08 15:27:09 -05:00 |
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Stephen Saunders
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1adedfd3fc
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Vulkan volatile buffer and validation error fixes (sync2, fillModeNonSolid, MoltenVK imageViewFormatSwizzle)
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2022-11-08 15:21:50 -05:00 |
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Robert Beckebans
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600e50ad50
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Astyle
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2022-11-03 18:54:38 +01:00 |
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Stephen Saunders
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3d3658384d
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Cleanup references to nvrhi::IDevice on shutdown, otherwise device won't clean up properly on final exit
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2022-10-28 17:50:48 -04:00 |
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Stephen Saunders
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9734df5f01
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Fix NVRHI device shutdown for SDL and do additional resource cleanup on exit
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2022-10-28 14:11:10 -04:00 |
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