Extra bloaty junk to modernise stuff a bit. https://fte.triptohell.info/moodles/qss/
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Eric Wasylishen e2321d816b Fog: move setting of GL_FOG_MODE to GL_EXP2 to a new Fog_SetupState() function and call it in VID_Restart.
Fixes bug where the fog mode was resetting to the default (GL_EXP) after a mode switch, causing fog to look different. This was only affecting SDL1 for me.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1259 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-11-26 09:06:42 +00:00
Linux r_pos cvar: Dynamic position info, aka r_speeds + viewpos. 2015-09-12 03:29:41 +00:00
MacOSX rebuilt SDL2 for windows and osx from SDL2 hg rev. 9915 (2015.11.14) 2015-11-14 14:05:34 +00:00
Misc quakespasm.pak: Another z-fighting workaround. 2014-11-02 20:06:35 +00:00
Quake Fog: move setting of GL_FOG_MODE to GL_EXP2 to a new Fog_SetupState() function and call it in VID_Restart. 2015-11-26 09:06:42 +00:00
Windows rebuilt SDL2 for windows and osx from SDL2 hg rev. 9915 (2015.11.14) 2015-11-14 14:05:34 +00:00
LICENSE.txt rename gnu.txt to LICENSE.txt 2014-09-21 14:02:30 +00:00
Quakespasm-Music.txt update README files to reflect further 0.85.10 changes so far. 2014-09-15 09:10:19 +00:00
Quakespasm.html r_pos cvar: Dynamic position info, aka r_speeds + viewpos. 2015-09-12 03:29:41 +00:00
Quakespasm.txt r_pos cvar: Dynamic position info, aka r_speeds + viewpos. 2015-09-12 03:29:41 +00:00