Extra bloaty junk to modernise stuff a bit. https://fte.triptohell.info/moodles/qss/
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Eric Wasylishen ba5ce1e5af TexMgr_RecalcWarpImageSize: removed early exit if (gl_warpimagesize == oldsize), fixes liquids sometimes turning to noise after a mode change.
after vid_restart TexMgr_ReloadImage reloads textures to tx->source_width/source_height, which might not match oldsize.
fixes: https://sourceforge.net/p/quakespasm/bugs/13/

steps to reproduce (fixed) bug:
-launch at 640x480, windowed, and with "r_oldwater 0"
-do "map start"
-change to 1024x768 windowed
-change to 1920x1080 windowed
-this last mode change makes liquid textures turn into random garbage.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1274 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-01-08 08:22:27 +00:00
Linux docs: s/inside3d/insideqc/ and some minor tidy-up. 2015-12-24 08:20:25 +00:00
MacOSX rebuilt SDL2 from SDL2-2.04 release version. 2016-01-03 10:51:44 +00:00
Misc quakespasm.pak: Another z-fighting workaround. 2014-11-02 20:06:35 +00:00
Quake TexMgr_RecalcWarpImageSize: removed early exit if (gl_warpimagesize == oldsize), fixes liquids sometimes turning to noise after a mode change. 2016-01-08 08:22:27 +00:00
Windows rebuilt SDL2 from SDL2-2.04 release version. 2016-01-03 10:51:44 +00:00
LICENSE.txt rename gnu.txt to LICENSE.txt 2014-09-21 14:02:30 +00:00
Quakespasm-Music.txt update README files to reflect further 0.85.10 changes so far. 2014-09-15 09:10:19 +00:00
Quakespasm.html docs: s/inside3d/insideqc/ and some minor tidy-up. 2015-12-24 08:20:25 +00:00
Quakespasm.txt docs: s/inside3d/insideqc/ and some minor tidy-up. 2015-12-24 08:20:25 +00:00