Commit graph

44 commits

Author SHA1 Message Date
Ozkan Sezer
b3d2bb6884 host.c (Host_ShutdownServer): no need to clear the sv structure, because
ServerSpawn already do this by Host_ClearMemory.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@782 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-06 08:56:09 +00:00
Ozkan Sezer
cf30d683d0 renamed Key_ForceDest to Key_UpdateForDest. added M_Menu_Main_f()
prototype to menu.h. minor tidy-ups.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@775 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-23 08:44:20 +00:00
Ozkan Sezer
9f8b2dfc0d added IN_UpdateForKeydest() as a new helper who does stuff if the
key_dest changes matter to the keyboard driver, e.g. sending KP_
key decisions, or SDL unicode stuff. we run it every frame either
before Sys_SendKeyEvents() or from within Key_ForceDest() for now.
(merged from uhexen2.)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@773 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-21 11:33:10 +00:00
Ozkan Sezer
9a78c9e829 some merges from uhexen2: clean up some crap in long chat line support.
do not set messagemode when not really connected. made chat_buffer[] and
chat_bufferlen static to keys.c. console.c uses new Key_GetChatBuffer()
and Key_GetChatMsgLen() accessor functions. renamed team_message global
to chat_team as in qw/q2. added Key_EndChat() as a new helper. called
Key_EndChat() from within CL_Disconnect() to not get stuck in chat mode.
now that key_message is guaranteed to be set only in game mode, removed
its cases from Key_ForceDest(). several other cleanups.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@771 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-21 09:55:16 +00:00
Sander van Dijk
73aee2dd56 Another approach to fixing mouse grab/key_dest
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@770 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-15 19:53:07 +00:00
Ozkan Sezer
1fef74e006 removed unused global host_time
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@769 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-12 07:50:45 +00:00
Ozkan Sezer
0d53e0f959 moved cfg_unbindall and its registration to cl_main.c. moved the
config.cfg write of unbindall to Key_WriteBindings().

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@768 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-12 07:33:11 +00:00
Sander van Dijk
60ad340d72 Simplify r343 (the "oldval" stuff is already handled by the cvar system itself)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@723 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-14 19:03:31 +00:00
Sander van Dijk
8d4edcc03b Make the "unbindall" in config.cfg configurable (on by default)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@722 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-12 20:14:20 +00:00
Ozkan Sezer
eb09523d00 changed some of the Cvar_Set[Value] calls to their *Quick variants in the
source files where the vars are defined.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@576 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-29 21:21:11 +00:00
Ozkan Sezer
c96c275334 some common.c cleanup: Made COM_InitFilesystem() public through common.h,
moved its calling from COM_Init() to Host_Init() just after COM_Init().
Moved registration of registered and cmdline cvars and COM_Path_f command
and the calling of COM_CheckRegistered() to COM_InitFilesystem(). Removed
unused memsearch(). Fixed the stupidity in leading space elimination from
com_cmdline.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@573 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-29 15:10:18 +00:00
Ozkan Sezer
1928f2e1b8 * first shot at cvar flag system and cvar layer clean-ups :
- removed the archive and server members of cvar_t structure
  which are now represented by the CVAR_ARCHIVE, CVAR_NOTIFY
  and CVAR_SERVERINFO flags.
- added new Cvar_SetROM and Cvar_SetValueROM functions to 
  set vars marked as CVAR_ROM (read-only vars) programaticaly
- added Cvar_SetCallback() as a new function to assign (or
  remove) a callback function to a cvar.
- changed Cvar_RegisterVariable() to only accept a var pointer
  as in original quake
- moved notification handling from Cvar_Set() to callbacks.
- changed Cvar_Set() so that it doesn't reallocate the var's
  string buffer if nothing is changed, nor does it run the
  var's callback.
- changed the 'registered' and 'cmdline' cvars to be read-only
  so that the users can't change it using the console.  (and
  with 'registered' flagged as CVAR_ROM, the 'static_registered'
  thing is no longer required)
- added comment that sending cmdline upon CCREQ_RULE_INFO is
  evil...
- more to follow later.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@566 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-28 22:01:33 +00:00
Ozkan Sezer
ca4124194f reverted revision 536 which made coop and deathmatch not to be set at
the same time

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@555 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-27 08:27:52 +00:00
Ozkan Sezer
42e55b3377 changed cvar callback functions to accept a cvar_t pointer arg. I may
have a use for that later.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@545 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-24 14:04:01 +00:00
Ozkan Sezer
ec9b77878b Made sure that deathmatch and coop are not set at the same time
(fix originally from QIP sources of Matthias Buecher, a.k.a. Maddes)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@536 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-23 12:03:49 +00:00
Ozkan Sezer
9d809a3687 SDL input driver: updated from the uHexen2 project adding native keymap
and dead key support to the console, thanks to Sander van Dijk.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@524 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-16 14:11:37 +00:00
Ozkan Sezer
870b40f7aa sys_sdl_unix.c, sys_sdl_win.c (Sys_ConsoleInput): Moved isDedicated check to...
host.c (Host_GetConsoleCommands): ... here, where it should be.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@520 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-15 15:51:28 +00:00
Ozkan Sezer
2b919188d6 renamed Sys_FloatTime to Sys_DoubleTime (the thing always returned double
you know..) and adjusted all callers accordingly.  changed Sys_Sleep() to
take a milliseconds argument, added implementations for unix (usleep) and
windows (Sleep).

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@512 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-12 16:01:01 +00:00
Ozkan Sezer
cccff603e4 made Sys_ConsoleInput() to return const
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@508 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-12 12:02:37 +00:00
Ozkan Sezer
729621c589 host.c (Host_ClearMemory): Do not check if host_hunklevel is
set before freeing the hunk allocations.  The order in Host_Init()
is clear and Host_ClearMemory must not be hit before host_hunklevel
is set. (otherwise, there _will_ be much trouble...)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@467 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-07-05 06:50:23 +00:00
Ozkan Sezer
840d7376d5 host.c (Host_Init): Execute quake.rc _after_ setting host_hunklevel
and host_initialized.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@466 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-07-05 06:45:31 +00:00
Ozkan Sezer
7dd3ee7a58 moved Host_Version_f from host_cmd.c to host.c.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@463 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-06-27 13:20:52 +00:00
Ozkan Sezer
a85d8dcd6a made global host_parms a pointer, set in main(). adjusted places where
host_parms is used. made COM_Init() and Host_Init() to take no arguments.
made Sys_Init() to set host_parms->userdir: at present, it is set to
host_parms->basedir, to be changed properly when user directories are
implemented.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@443 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-04-19 16:41:45 +00:00
Ozkan Sezer
c53dd74e4d cvar'ize the game loop throttling by adding the new sys_throttle with
a default value of 0.02.  changing its value to 0 disables throttling.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@427 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-27 07:05:18 +00:00
Ozkan Sezer
f641321f97 removed the cdplayer facility added in 0.85.3
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@394 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-12 10:02:16 +00:00
Ozkan Sezer
945262b863 min/max macros: renamed them to q_min and q_max, moved them common.h.
removed the inline versions which only handled integers.  moved CLAMP
macro to common.h.  Adjusted all places for the renamed macros.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@386 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-10 10:35:40 +00:00
Ozkan Sezer
cbb7eb0428 Backported external music files support using decoder libraries and the
new raw samples interface from Hammer of Thyrion (uhexen2) :
- bgmusic.c, bgmusic.h: New BGM interface for background music handling.
  Handles streaming music as raw sound samples.
- bgmnull.c: BGM source for cases where the engine is configured for no
  sound.
- cl_main.c: Include bgmusic.h. Call BGM_Stop() and CDAudio_Stop() in
  CL_Disconnect().
- cd_sdl.c: Moved bgmvolume boundary checking to bgmusic.c upon value
  changes.
- gl_vidnt.c, gl_vidsdl.c, cl_parse.c: Include bgmusic.h. Add BGM_Pause()
  and BGM_Resume() calls along with CDAudio_ counterparts.
- cl_parse.c: Replace CDAudio_Play() call by the new BGM_PlayCDtrack()
  which first tries CDAudio_Play() and then streaming music if it fails.
- host.c: Include bgmusic.h. Call BGM_Update() just before S_Update()
  in Host_Frame(). In Host_Init(), call BGM_Init() after other audio init
  calls. In Host_Shutdown(), call BGM_Shutdown() before all other audio
  shutdown calls.
- snd_dma.c: Include snd_codec.h and bgmusic.h. Call S_CodecInit() from
  S_Init(). Call S_CodecShutdown() from S_Shutdown().
- snd_codec.c, snd_codec.h: New public codec interface for streaming
  music as raw samples. Adapted from quake2 and ioquake3 with changes.
  Individual codecs are responsible for handling any necessary byte swap
  operations.
- snd_codeci.h: New header for snd_codec internals.
- snd_wave.c, snd_wave.h: Codec for WAV format streaming music. Adapted
  from ioquake3 with changes.
- snd_vorbis.c, snd_vorbis.h: Codec for Ogg/Vorbis format streaming music.
- snd_mp3.c, snd_mp3.h: Codec for MP3 format streaming music using libmad.
  Adapted from the SoX project with changes.
- Makefile: Adjusted for the new sources. Added switches USE_CODEC_WAVE,
  USE_CODEC_MP3, USE_CODEC_VORBIS for enabling and disabling individual
  codecs.
- Windows makefiles and project files as well as other CodeBlocks project
  files will be updated shortly.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@374 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-05 19:50:43 +00:00
Ozkan Sezer
c583b5b541 common.c (searchpath_t): Added new member `path_id', an unsigned
int identifier assigned to the game directory. Remember that main
<install_dir>/game1 and the unix <userdir>/game1 have the same id.
The id starts as 1 for the first data1 directory. For every new
directory, the value is the left-shifted version of the previous
one.  Made COM_FindFile() to accept a path_id pointer argument
and storing the id in it if it isn't NULL. Made COM_OpenFile(),
COM_FOpenFile() and all COM_Load* functions to accept a path_id
pointer argument similarly. Adjusted callers accordingly.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@370 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-02 21:45:16 +00:00
Steven
94a597c2f3 more max_edicts stuff (from Sander)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@343 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-24 07:57:46 +00:00
Steven
179a9a8599 Bump max_edicts for compatibility with WarpSpasm
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@342 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-23 21:50:16 +00:00
Ozkan Sezer
e08d6cf1e3 replaced all usess of vsprintf by q_vsnprintf
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@320 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-31 16:57:12 +00:00
Steven
fb745fe815 Add "cd next" and "cd prev" commands. Add a new "-cd" option , which in combination with "-dedicated", allows QS to be a stand-alone cd player... Useful\!
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@283 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 09:49:03 +00:00
Ozkan Sezer
3a6e17e627 added q_stdinc.h, adapted from uhexen2, to tidy up several includes and
macros in one place.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@277 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:55:39 +00:00
Ozkan Sezer
d65f8679a7 host.c (Host_Init): Do not exec quake.rc for dedicated servers. Instead,
exec autoexec.cfg and stuffcmds in that case. Also moved running the start
map for dedicated servers here.
host_cmd.c (Host_Startdemos_f): Moved running the start map for dedicated
servers to Host_Init().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@234 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 08:45:40 +00:00
Ozkan Sezer
1496d179e5 host.c (Host_Init): Don't call V_Init, Chase_Init, Key_Init, Con_Init, M_Init,
ExtraMaps_Init and Modlist_Init for dedicated servers either.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@233 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 08:16:58 +00:00
Ozkan Sezer
5fdce8c9ef host.c (Host_Shutdown): Write the console command history file only if
not a dedicated server. Same for shutting down the CDAudio and sound
subsystems.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@231 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 00:31:12 +00:00
Steven
5a273f0a99 Add Bakers/Ezquakes persistent history feature
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@228 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-25 13:32:49 +00:00
Ozkan Sezer
a32d9f11bc * net_main.c: Fix NET_SendToAll() so that it really skips non-connected
clients. While we're at it, change the type of the blocktime argument
to double (the comparison is against a double.) Rename the cryptic
state1 and state2 variables to something more indicative of thei
purpose, ie. msg_init and msg_sent. from uhexen2.
* net.h, host.c, sv_main.c: Adjust for the NET_SendToAll() argument type
change.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@200 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-20 15:00:57 +00:00
Ozkan Sezer
c24d592580 host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
gl_warp.c, host.c, gl_mesh.c, gl_sky.c, gl_texmgr.c, cvar.c, sv_main.c, cvar.h,
gl_screen.c, r_brush.c, gl_vidsdl.c, zone.c, cl_main.c, cmd.c, snd_dma.c,
snd_mem.c, common.c, sv_phys.c: Added explicit casts to eliminate -Wc++-compat
warnings.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@170 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-05-31 07:42:36 +00:00
Ozkan Sezer
c2c768f028 console.c: Added LOG_Init() and LOG_Close() as two new procedures, adapted
from uhexen2. Moved debug log initialization from Con_Init() to LOG_Init().
Made Con_DebugLog() to operate without varargs stuff. Log file is written
into host_parms->basedir now, not into a gamedir.
console.h: Added prototypes for LOG_Init() and LOG_Close().
host.c (Host_Init): Added LOG_Init().
(Host_Shutdown): Added LOG_Close().
quakedef.h (quakeparms_t): Moved the typedef to an earlier place before
any of the other quake headers are included.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@159 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-04-27 08:24:13 +00:00
Ozkan Sezer
53746a85c9 Constified Con_DebugLog, Con_Print, Con_Printf, Con_Warning, Con_DPrintf,
Con_DPrintf2, Con_SafePrintf, Con_CenterPrintf, Con_LogCenterPrint,
Con_NotifyBox, PL_ErrorDialog, PR_RunError, Host_EndGame, Host_Error,
SV_ClientPrintf, SV_BroadcastPrintf, Host_ClientCommands, Sys_DebugLog,
Sys_Error, Sys_Printf, BOPS_Error and va. Added noreturn attribute to
Sys_Error, Sys_Quit, BOPS_Error, PR_RunError, Host_EndGame and Host_Error.
Added format printf attribute to Con_DebugLog, Con_Printf, Con_Warning,
Con_DPrintf, Con_DPrintf2, Con_SafePrintf, Con_CenterPrintf, PL_ErrorDialog,
PR_RunError, Host_EndGame, Host_Error, SV_ClientPrintf, SV_BroadcastPrintf,
Host_ClientCommands, Sys_DebugLog, Sys_Error, Sys_Printf and va. Adjusted
Host_Status_f and NET_Ban_f for the new attributes. Fixed broken format
strings in Con_Dump_f, Mod_LoadTexinfo, PR_AllocStringSlots and FloorDivMod.
Defined __attribute__ macros in quakedef.h so that we don't break non-gcc
compilers.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@154 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-04-26 16:30:40 +00:00
Ozkan Sezer
317e2d4bd5 make the code to compile with -fno-common flag:
glquake.h (dev_stats): Add extern.
(dev_peakstats): Likewise.
(dev_overflows): Likewise.
(lightmap_textures): Likewise.
(gl_warpimagesize): Likewise.
(r_drawflat_cheatsafe): Likewise.
(r_fullbright_cheatsafe): Likewise.
(r_lightmap_cheatsafe): Likewise.
(r_drawworld_cheatsafe): Likewise.
gl_texmgr.h (notexture): Likewise.
(nulltexture): Likewise.
(d_8to24table): Likewise.
(d_8to24table_fbright): Likewise.
(d_8to24table_nobright): Likewise.
(d_8to24table_conchars): Likewise.
(d_8to24table_shirt): Likewise.
(d_8to24table_pants): Likewise.
gl_screen.c (sb_lines): Remove and make it live only in sbar.c.
(vid): Remove and make it live only in gl_vid*.c
gl_vidsdl.c (m_state): Remove and make it live only in menu.c.
gl_vidnt.c (m_state): Likewise.
net_dgrm.c (m_state): Remove extern declaration.
menu.c (m_state): Tagged the m_state enum as m_state_e and moved it to menu.h.
Declared m_state as enum m_state_e.
menu.h (enum m_state_e): Moved from menu.c to here.
(m_state): Added extern declaration.
gl_rmain.c (r_drawflat_cheatsafe): Made the global to live here.
(r_fullbright_cheatsafe): Likewise.
(r_lightmap_cheatsafe): Likewise.
(r_drawworld_cheatsafe): Likewise.
gl_warp.c (gl_warpimagesize): Likewise.
host.c (dev_stats): Likewise.
(dev_peakstats): Likewise.
(dev_overflows): Likewise.
gl_texmgr.c (notexture): Likewise.
(nulltexture): Likewise.
(d_8to24table): Likewise.
(d_8to24table_fbright): Likewise.
(d_8to24table_nobright): Likewise.
(d_8to24table_conchars): Likewise.
(d_8to24table_shirt): Likewise.
(d_8to24table_pants[): Likewise.
r_brush.c (lightmap_textures): Likewise.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@117 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-04-22 19:02:29 +00:00
Ozkan Sezer
68fc38c3a6 chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h,
cvar.h, draw.h, gl_draw.c, gl_fog.c, gl_mesh.c, gl_model.c, gl_model.h,
gl_rmain.c, gl_rmisc.c, gl_screen.c, gl_sky.c, gl_texmgr.c, glquake.h,
host.c, keys.c, keys.h, main.c, menu.c, menu.h, pr_cmds.c, quakedef.h,
r_alias.c, r_brush.c, r_part.c, r_sprite.c, r_world.c, sbar.c, sbar.h,
screen.h, snd_dma.c, snd_mem.c, snd_mix.c, sv_main.c, sys_sdl.c, vid.h,
view.h, world.c, world.h:  Loads of warning fixes about missing function
prototypes, missing parens around &, missing braces leading to ambiguous
else statements and unused and uninitialized variables. There are still a
couple of unitialised variables here and there, but not much. The warnings
about strict aliasing violations need taking care of.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@21 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:01:07 +00:00
Ozkan Sezer
db613ab35d initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@2 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-15 23:26:55 +00:00