host_parms is used. made COM_Init() and Host_Init() to take no arguments.
made Sys_Init() to set host_parms->userdir: at present, it is set to
host_parms->basedir, to be changed properly when user directories are
implemented.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@443 af15c1b1-3010-417e-b628-4374ebc0bcbd
of using size_t instead of it. include stdint.h in q_stdinc.h for it.
for Visual Studio earlier than version 2010, use the header provided by
the msinttypes project.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@439 af15c1b1-3010-417e-b628-4374ebc0bcbd
(COM_filelength): new procedure.
(COM_FindFile): adjustments to avoid multiple file open/close operations just a
little.
* common.h (COM_FileExists): adjusted prototype.
* bgmusic.c (BGM_PlayCDtrack): adjusted for COM_FileExists() return type change.
* sys_sdl_win.c, sys_sdl_unix.c (Sys_filelength): changed return type to long.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@408 af15c1b1-3010-417e-b628-4374ebc0bcbd
int identifier assigned to the game directory. Remember that main
<install_dir>/game1 and the unix <userdir>/game1 have the same id.
The id starts as 1 for the first data1 directory. For every new
directory, the value is the left-shifted version of the previous
one. Made COM_FindFile() to accept a path_id pointer argument
and storing the id in it if it isn't NULL. Made COM_OpenFile(),
COM_FOpenFile() and all COM_Load* functions to accept a path_id
pointer argument similarly. Adjusted callers accordingly.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@370 af15c1b1-3010-417e-b628-4374ebc0bcbd
for easier reading. Added COM_LoadZoneFile(), COM_LoadMallocFile() and
COM_LoadBufFile() from uhexen2. Added comments after their prototypes
in common.h.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@361 af15c1b1-3010-417e-b628-4374ebc0bcbd
* common.c, common.h: Added new structure fshandle_t. Added new procedures
FS_fread, FS_fseek, FS_ftell, FS_rewind, FS_feof, FS_ferror and FS_fclose.
The new FS_*() stdio replacements are necessary if one is to perform non-
sequential reads on files reopened on pak files because bookkeeping about
file start/end positions is needed. Allocating and filling in the fshandle_t
structure is the users' responsibility when the file is initially opened.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@353 af15c1b1-3010-417e-b628-4374ebc0bcbd
handle the -safe command line switch using a new global safemode,
check for safemode in the related driver init functions and remove
the safeargvs & co from common.c and COM_InitArgv().
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@307 af15c1b1-3010-417e-b628-4374ebc0bcbd
* Quake/console.c, net_udp.c: replace snprintf by q_snprintf.
* Quake/common.h: Define q_snprintf as _snprintf for windows and as
snprintf for all others. Likewise for q_vsnprintf. Disable several
MSVC warnings. Define fmin and fmax as min and max macros for MSVC.
* Windows/quakespasm.vcproj, quakespasm.sln: Add Visual Studio 2005
project files.
* Windows/SDL_x64.zip: Add SDL x64 import libraries for MSVC.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@281 af15c1b1-3010-417e-b628-4374ebc0bcbd
Con_DPrintf2, Con_SafePrintf, Con_CenterPrintf, Con_LogCenterPrint,
Con_NotifyBox, PL_ErrorDialog, PR_RunError, Host_EndGame, Host_Error,
SV_ClientPrintf, SV_BroadcastPrintf, Host_ClientCommands, Sys_DebugLog,
Sys_Error, Sys_Printf, BOPS_Error and va. Added noreturn attribute to
Sys_Error, Sys_Quit, BOPS_Error, PR_RunError, Host_EndGame and Host_Error.
Added format printf attribute to Con_DebugLog, Con_Printf, Con_Warning,
Con_DPrintf, Con_DPrintf2, Con_SafePrintf, Con_CenterPrintf, PL_ErrorDialog,
PR_RunError, Host_EndGame, Host_Error, SV_ClientPrintf, SV_BroadcastPrintf,
Host_ClientCommands, Sys_DebugLog, Sys_Error, Sys_Printf and va. Adjusted
Host_Status_f and NET_Ban_f for the new attributes. Fixed broken format
strings in Con_Dump_f, Mod_LoadTexinfo, PR_AllocStringSlots and FloorDivMod.
Defined __attribute__ macros in quakedef.h so that we don't break non-gcc
compilers.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@154 af15c1b1-3010-417e-b628-4374ebc0bcbd
gl_draw.c, gl_model.c, gl_sky.c, gl_texmgr.c, gl_texmgr.h, r_alias.c,
r_brush.c, r_part.c, r_world.c, snd_mem.c. next step will be server
side (progs) work which is actually the heart of the problems.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@34 af15c1b1-3010-417e-b628-4374ebc0bcbd
common.h, gl_vidsdl.c, mathlib.h, zone.c, zone.h. added Z_Realloc as a
new function (will be used later.) next step will be type correctness
work in opengl stuff.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@33 af15c1b1-3010-417e-b628-4374ebc0bcbd
cvar.h, draw.h, gl_draw.c, gl_fog.c, gl_mesh.c, gl_model.c, gl_model.h,
gl_rmain.c, gl_rmisc.c, gl_screen.c, gl_sky.c, gl_texmgr.c, glquake.h,
host.c, keys.c, keys.h, main.c, menu.c, menu.h, pr_cmds.c, quakedef.h,
r_alias.c, r_brush.c, r_part.c, r_sprite.c, r_world.c, sbar.c, sbar.h,
screen.h, snd_dma.c, snd_mem.c, snd_mix.c, sv_main.c, sys_sdl.c, vid.h,
view.h, world.c, world.h: Loads of warning fixes about missing function
prototypes, missing parens around &, missing braces leading to ambiguous
else statements and unused and uninitialized variables. There are still a
couple of unitialised variables here and there, but not much. The warnings
about strict aliasing violations need taking care of.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@21 af15c1b1-3010-417e-b628-4374ebc0bcbd