Commit graph

1398 commits

Author SHA1 Message Date
Eric Wasylishen
8d2d2cc8b3 host_cmd.c: Add "randmap" command, requested by Barnak
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1418 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-06-23 23:22:00 +00:00
Eric Wasylishen
50c52ae0eb Com_game_f: try execing quake.rc automatically..
Not convinced there are any issues with this, and it solves these
problems:
- change to new gamedir without execing quake.rc and exit: the
  config.cfg in the new gamedir will be clobbered with the settings
  from the previous gamedir.
- discrepancy between -game command line arg and "game" command.

Video mode is locked during the "exec quake.rc" to prevent the mode
from changing.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1417 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-06-23 22:02:49 +00:00
Eric Wasylishen
d8719d6e4f Modlist_Init: relax tests for mod directories
Consider any subdirectories of the com_basedir as mods, except for
.app bundles on posix systems. Previous code was too strict
as it required progs.dat or pak files, so it excluded map packs, etc.
(useful mods could contain almost anything, e.g. just a music directory,
just a config...)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1416 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-06-23 22:02:40 +00:00
Ozkan Sezer
3405b87ee0 pr_exec.c, MAX_STACK_DEPTH: increase from 32 to 64
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1415 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-06-23 15:47:01 +00:00
Eric Wasylishen
d61095a0e0 PF_lightstyle: make invalid style a warning instead of a Host_Error
Allows loading start.bsp in xmen TC again.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1414 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-06-22 03:32:14 +00:00
Ozkan Sezer
3bba2e7862 oslibs, codecs: rebuilt libmikmod from latest 3.3.11.1 release.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1413 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-06-21 11:15:22 +00:00
Ozkan Sezer
77a495cca7 oslibs, codecs: rebuilt libmikmod from latest 3.3.11 release
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1412 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-06-14 11:05:02 +00:00
Eric Wasylishen
e30910131c Move filelist_item_t struct to quakedef.h, instead of redefining
it in console.c and host_cmd.c

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1411 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-06-12 02:18:55 +00:00
Ozkan Sezer
0193f2eaaf SDL1.2: rebuilt after applying patch for SDL bug #3593.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1410 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-06-01 18:00:16 +00:00
Eric Wasylishen
d09bbd2cd7 console.c: use q_snprintf for printing version number
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1409 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-05-29 06:54:14 +00:00
Eric Wasylishen
e45de4c68a Add QUAKESPASM_VER_SUFFIX macro for marking betas/dev builds.
Refactor printing of QUAKESPASM_VERSION/QUAKESPASM_VER_PATCH to use a new
QUAKESPASM_VER_STRING macro.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1408 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-05-29 04:17:49 +00:00
Eric Wasylishen
ebe31714b2 VID_SetMode: SDL2: stay on the current display when changing modes
This allows you to move the QS window to a different monitor and
then go fullscreen on that monitor. QS will still always start on
the primary monitor.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1407 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-05-27 07:29:49 +00:00
Eric Wasylishen
0a681bd7cd new r_scale cvar, for rendering the 3D view at 1/2, 1/3, or 1/4 res.
This is for emulating a low-resolution pixellated look,
or possibly as a performance boost on slow graphics cards.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1406 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-05-26 20:37:48 +00:00
Eric Wasylishen
c827ccaa66 Host_Loadgame_f: fix for arrow characters appearing in multiline messages
on Windows, a regression introduced in the Host_Loadgame_f rewrite r1398

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1405 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-05-09 00:01:41 +00:00
Ozkan Sezer
3d3d46887a tiny tidy-ups to snd_flac
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1404 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-30 08:51:34 +00:00
Eric Wasylishen
4bea6d51e2 UDP_Init: don't bother calling gethostbyname() if our hostname ends in ".local"
(a macOS thing), because it blocks for a few seconds and then fails
(on my system anyway), so it's pointless.

Fixes an annoying startup pause on macOS, which was reported as
https://sourceforge.net/p/quakespasm/bugs/15/

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1403 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-26 01:38:38 +00:00
Eric Wasylishen
f92ce77fc9 PF_VarString: throttle "exceeds standard limit" warning message
Prevents console spam on "developer 1" if a mod calls PF_VarString often (e.g. In the Shadows textbooks).

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1402 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-25 20:07:34 +00:00
Ozkan Sezer
c920597816 rebuild libFLAC for OSX (version from previous commit was broken.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1401 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-25 20:03:22 +00:00
Eric Wasylishen
3e4b9f8f6c Cbuf_Init: raise cmd_text from 8k to 256k to handle large .cfgs, from QS-Spike
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1400 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-21 20:43:05 +00:00
Ozkan Sezer
2ce62924b1 oslibs: rebuilt flac decoder after applying commit 4f47b63 from mainstream.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1399 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-16 08:56:33 +00:00
Eric Wasylishen
8011b3f9fd Host_Loadgame_f: rewritten version loads the whole .sav into memory
+ avoids "Loadgame buffer overflow" when loading saves from QS-Spike/DarkPlaces containing large comments
+ removes ugly } hack
+ should be a bit faster as we avoid calling fgetc for every byte

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1398 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-16 02:53:06 +00:00
Eric Wasylishen
83a0b5ae14 ED_ParseGlobals: switch strcpy() to q_strlcpy() to avoid crashing on certain bogus .sav's
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1397 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-15 22:18:41 +00:00
Eric Wasylishen
1f4c3514ad Host_Loadgame_f: block relative paths, like Host_Savegame_f does
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1396 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-09 20:42:22 +00:00
Ozkan Sezer
849aee689e oslibs, codecs: rebuilt libmikmod from the mainstream source repo.
changes include: fixes lots of possible crashes in several module
loaders and in mmcmp depacker with malformed files. fixes possible
endless loop in the IT loader with malformed files.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1395 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-08 08:50:29 +00:00
Eric Wasylishen
a1c95a5978 gl_refrag.c: Hunk-allocate efrags and trim out unused functionality
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1394 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-02 19:39:18 +00:00
Eric Wasylishen
43b509ba4f Add "apropos" command from QS-Spike
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1393 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-02 18:18:57 +00:00
Eric Wasylishen
1c83b69cb6 CRC_Block: make input pointer const. From QS-Spike
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1392 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-02 07:14:53 +00:00
Eric Wasylishen
3cae0dae3f net_defs.h: add a preprocessor assertion that NET_MAXMESSAGE is sane
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1391 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-02 00:45:00 +00:00
Eric Wasylishen
2d394e7a29 PF_lightstyle: add bounds check to avoid clobbering memory
Found when trying to load e1-4.bsp from https://github.com/plankatron/quakemash

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1390 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-01 21:31:07 +00:00
Eric Wasylishen
182369ca03 BoundPoly: fix infinite recursion when loading e1-4.bsp from https://github.com/plankatron/quakemash
Fix from QS-Spike.
TODO: replace all 9999.. constants used for min/max calculations with FLT_MAX/-FLT_MAX

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1389 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-04-01 21:31:00 +00:00
Eric Wasylishen
198c828b03 client.h: raise MAX_STATIC_ENTITIES further to 4096, and MAX_EFRAGS from 4096 to 8192
this is for a limit breaking map in developement. TODO: these can both be made dynamically
allocated, MarkV has applied this patch.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1388 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-03-31 00:56:13 +00:00
Eric Wasylishen
4b6eb1bbe2 client.h: raise MAX_STATIC_ENTITIES from 512 to 2048
Rationale is AD was hitting this and just using non-static ents instead, which is counterproductive.
2048 matches QS-Spiked.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1387 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-03-30 20:35:31 +00:00
Eric Wasylishen
4fe5f6956f Adjust "exceeds standard limit of" debug warnings to include the actual QS limit.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1386 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-03-30 06:26:16 +00:00
Ozkan Sezer
7eedfd03fa f...ing windows and unicode and compat and .....
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1385 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-03-14 07:56:39 +00:00
Ozkan Sezer
8d919e5cd0 sys_win.c: properly check the returned value from GetCurrentDirectory()
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1384 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-03-10 20:01:47 +00:00
Ozkan Sezer
843e758305 oslibs, codecs: rebuilt opus with only decoder interfaces included.
rebuilt flac without unnecessary metadata interfaces. rebuilt libxmp
from the 'lite' version.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1383 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-03-09 22:47:14 +00:00
Ozkan Sezer
9a60bf8810 oslibs, codecs: remove unnecessary FLAC/metadata.h
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1382 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-03-09 22:42:37 +00:00
Ozkan Sezer
182ec759b8 snd_flac.c: removed unnecessary metadata.h include. fixed build and
run against legacy flac <= 1.1.2 with LP64 systems.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1381 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-03-09 22:41:55 +00:00
Ozkan Sezer
087222e8f5 snd_xmp.c: fix windows static linkage to libxmp.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1380 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-03-09 22:41:17 +00:00
Ozkan Sezer
fd5d023e31 oslibs,codecs: minor update to opus_defines.h
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1379 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-02-26 11:11:43 +00:00
Ozkan Sezer
d5c3058022 rebuilt SDL2 after applying changesets r10883 and r10887 from SDL repo.
I doubt that we'd ever hit those bugs, but whatever.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1378 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-02-15 23:03:35 +00:00
Ozkan Sezer
3d4c9cd2b5 added _WINSOCK_DEPRECATED_NO_WARNINGS among the preprocessor definitions
in Visual Studio project files.  fixes C4996 warnings: "'inet_ntoa': Use
inet_ntop() or InetNtop() instead" from VS2013 and newer.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1377 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-02-14 11:00:29 +00:00
Ozkan Sezer
306b04044e work-around VS2015 stdio issue for SDL1.2 builds: add SDL_win32_main.c
to the source tree, build it everytime with MSVC in SDL1.2 builds, and
remove SDLmain.lib. (see: http://stackoverflow.com/questions/30412951 )

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1376 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-02-13 14:39:37 +00:00
Ozkan Sezer
b3135e794b rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10881
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1375 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-02-12 08:20:38 +00:00
Ozkan Sezer
503f9b3321 oslibs, codecs: rebuilt opus-1.0.3 after applying the CVE-2017-0381 fix
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1374 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-01-25 18:47:45 +00:00
Eric Wasylishen
702b0decf1 in_debugkeys: print time, and log text input mode changes
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1373 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-01-17 22:39:19 +00:00
Eric Wasylishen
197127fc97 Add autocompletion for "timedemo" command's demo name
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1372 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-01-17 22:38:12 +00:00
Ozkan Sezer
2baee92202 rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10735
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1371 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-01-01 17:14:12 +00:00
Ozkan Sezer
73cf6c88eb oslibs, codecs: rebuilt libxmp for macosx and windows from latest src.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1370 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-01-01 14:58:27 +00:00
Ozkan Sezer
a0f0c5683f rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10712
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1369 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-12-20 07:10:07 +00:00