Commit Graph

1212 Commits

Author SHA1 Message Date
svdijk 06b30e467f sdl: Make our error checking for SDL_Init(SubSystem) consistent with the SDL wiki/test programs.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1126 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-18 16:33:01 +00:00
sezero 6ccb3e9b9b run SDL_Quit() at exit
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1125 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-18 11:20:14 +00:00
sezero 0d7b6ea734 recompiled SDL2
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1124 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-18 11:04:29 +00:00
sezero d892c29046 update document dates
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1123 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-17 11:34:10 +00:00
ewasylishen 9964eb811a readme: add a note that the Windows DPI scaling issues are fixed
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1122 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-17 00:21:20 +00:00
ewasylishen ad600c8f9c sys_sdl_win: Sys_SetDPIAware: only call GetProcAddress on a non-NULL library handle
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1121 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-17 00:15:49 +00:00
ewasylishen b8f1010b30 readme: remove section about High-DPI workaround as we've got a proper fix now
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1120 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-17 00:15:40 +00:00
ewasylishen 6bcdf105c9 sys_sdl_win.c: Sys_SetDPIAware: call SetProcessDPIAwareness / SetProcessDPIAware
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1119 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-16 23:01:43 +00:00
svdijk 8f66647544 keys.c: Add keynames BACKQUOTE and TILDE, to facilitate (un)binding them from the console.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1118 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-15 17:32:40 +00:00
svdijk 28c51c182b keys: K_ALT is not a consolekey (it was accidentally added in r1112).
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1117 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-15 06:18:29 +00:00
svdijk 05bfe07525 console.c: When toggling the fullscreen console off, clear the current line.
This is consistent with toggling the in-game console off, and fixes stray '`' or '~' (or '^' or '\' or ..., depending on the keyboard layout) characters.


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1116 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-15 06:06:18 +00:00
svdijk 77e62b4750 keys.c: Ignore control characters in Char_Event(), to prevent text input when pressing ctrl-c/ctrl-v.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1115 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-15 05:58:54 +00:00
ewasylishen 985115faed in_sdl: change DBEUG_INPUT preprocessor check to an "in_debugkeys" cvar to make it easier to debug unusual keyboards
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1114 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-14 18:31:49 +00:00
svdijk fffa72d681 input: Minor fix in Char_Event().
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1113 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-14 17:13:03 +00:00
svdijk fbc9dda4aa input: Remove some of stuff obsoleted by r1110.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1112 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-14 17:10:34 +00:00
ewasylishen cce98d6b9b in_sdl.c: make key debug logging more verbose
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1111 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-14 04:03:16 +00:00
ewasylishen 6caa4dbf59 in_sdl.c, key.c: Fixes agreed on with Sander:
1. Remove Key_IgnoreTextInput(), and simple always send a Char_Event when
we receive TEXTINPUT (SDL2) or the unicode field of a KEYDOWN event is
filled (SDL1.).
2. Remove handling of K_KP_* in the menu/console, since they cannot be
relied on to not also send text (see issue described above). The handling
of K_KP_ENTER can stay, since we do know that it never sends text.
3. Remove the interpretation hack for the numpad, since it will no longer
be needed (and doesn't currently work for SDL2 anyway); if a numpad key
generates text we will handle it (because of "1"), if not then it will
simply be if ignored (because of "2”).

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1110 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-14 03:30:44 +00:00
ewasylishen e404d2ba60 in_sdl: remove lastKeyDown hack
was no longer needed and was causing issues typing underscores (US keyboard layout) on Linux/SDL2 where SDL_TEXTINPUT is delivered before the SDL_KEYDOWN.

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1109 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-13 03:21:47 +00:00
ewasylishen da24855356 in_sdl: add some debug logging for key events (only if DEBUG_INPUT is defined)
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1108 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-13 03:21:40 +00:00
sezero c07fb885f9 Xcode: rename QuakeSpasmSDL2 target to QuakeSpasm-SDL2
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1107 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-12 17:15:06 +00:00
svdijk 6f62e527d5 codeblocks: Remove unused files, minor tuning.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1106 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-12 16:46:21 +00:00
sezero 419671e215 add sdl2 targets to codeblocks projects
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1105 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-12 14:00:07 +00:00
sezero 68ec5ac1a7 add an sdl2 target to msvc builds
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1104 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-12 12:38:07 +00:00
sezero 26aca14034 fix sdl2-msvc build
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1103 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-12 11:20:34 +00:00
sezero 3cedcda066 recompiled SDL1.2 for windows
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1102 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-12 09:27:44 +00:00
sezero cd369d538f minor whitespace adjustments
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1101 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-11 19:11:40 +00:00
ewasylishen 66a114d9dd changelog: mention -notexturenpot and -novbo
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1100 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-11 18:11:16 +00:00
sezero 810f4bbe1e update documents
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1099 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-11 12:05:25 +00:00
svdijk cde88734d4 keys: Simplify r1097.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1098 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-11 11:47:05 +00:00
svdijk be4d49920f keys: Rework the specialkeys[]/consolekeys[] initialization a bit.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1097 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-11 11:22:53 +00:00
svdijk f0d81cb742 input: Move fullscreen and console toggle from in_sdl.c to keys.c.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1096 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-11 08:49:45 +00:00
ewasylishen 0b6e3fa5ee Xcode project: adjust settings for debug variants of targets: use default SDK rather than 10.6, native architecture rather than x86_64 + i386, and the default compiler instead of llvm-gcc4.2
This should make the project build out of the box on a wider variety of systems (i.e. without needing the 10.6 sdk)

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1095 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-10 06:01:29 +00:00
svdijk 9bb2c0d702 in_sdl.c: rewrite TEXTINPUT handling a bit again.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1094 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-08 20:03:05 +00:00
svdijk ab973d9f14 in_sdl: Remove commented-out m_filter code and a misleading comment.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1093 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-08 18:57:55 +00:00
svdijk 7a3dfd61d7 Rename some (recently added) functions.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1092 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-08 18:30:17 +00:00
svdijk a44f3785d8 in_sdl.c: Workaround for broken SDL2 numlock state.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1091 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-07 06:15:16 +00:00
svdijk cc15bab45a in_sdl.c: Fix numpad translation with SDL 1.2.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1090 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-06 20:47:35 +00:00
svdijk cec23e9fa5 input: Some more tuning.
* in_sdl.c: Remove the over-zealous "no events for unknown keys" checks introduced in r1085. Events for unknown keys can be useful for "press any key" situations.
* keys.c: In input grab mode, update the "lastkey" member only for key down events.
* keys.c/console.c: Adapt input grab mode to properly support catching "any key" presses.


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1089 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-06 06:09:42 +00:00
svdijk 4eee84a9fc in_sdl.c: Inline IN_IsNumpadKey().
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1088 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 21:02:25 +00:00
svdijk 2fcba99a63 keys.c: Allow SetBinding() to really clear a key, instead of binding it to the empty string.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1087 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 20:48:27 +00:00
svdijk c164408ebf input: Minor tuning.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1086 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 19:03:48 +00:00
svdijk 94733d49c6 input: Implement numpad translation in text input mode.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1085 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 18:21:58 +00:00
svdijk 56a675b2d9 Fix SDL2 fallback when no FSAA is available.
On my old laptop, when running "./quakespasm -fsaa 2", quakespasm would error out with a "Couldn't create window" message. Our "no FSAA available" fallback was applied at OpenGL context creation time, but according to the SDL2 wiki FSAA settings should be done before creation of the window (see https://wiki.libsdl.org/SDL_GLattr#multisample). Moved it there.


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1084 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 17:06:35 +00:00
svdijk b24e750ad9 input: Remove unneeded key_repeats array, some input grab tuning.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1083 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 16:35:59 +00:00
svdijk 695eb2c60f menu: Add M_Quit_InputtingText() for consistency.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1082 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 15:32:45 +00:00
svdijk c3063373bc input: Fix SDL2 mouse wheel up/down behaviour.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1081 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-05 15:25:31 +00:00
ewasylishen b1fcc40cea gl_vidsdl.c: for OpenGL versions below 1.5, assume "-novbo" (attempting to avoid old, broken VBO implementations).
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1080 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-03 18:31:58 +00:00
svdijk 62fa0935d2 input: Minor addition to r1077.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1079 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-02 19:34:33 +00:00
svdijk 3f19003e4a input: Support for "plain" numpad keys in the menu/console (still todo: numpad translation).
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1078 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-02 19:21:52 +00:00
svdijk 85ce754978 input: More text input restructuring.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1077 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-10-02 19:00:42 +00:00