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changelog: mention -notexturenpot and -novbo
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1100 af15c1b1-3010-417e-b628-4374ebc0bcbd
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3 changed files with 7 additions and 6 deletions
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@ -121,8 +121,8 @@ The "game" command doesn't execute quake.rc in the new game directory being swit
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<item> Console speed now resolution-independent.
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<item> Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak.
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<item> PF_VarString buffer bumped to 1024, avoids truncated centerprints from the 'In The Shadows' mod.
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<item> Support for opengl non-power-of-two-textures extension.
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<item> Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models.
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<item> Support for opengl non-power-of-two-textures extension (disable with command line: "-notexturenpot".)
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<item> Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models (disable with command line: "-novbo".)
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<item> Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).
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<item> Fence textures support.
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<item> Dynamic light speedup. Speedup loading of tga and pcx external images.
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@ -196,8 +196,8 @@ these patched libSDL binaries may help.
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<LI> Console speed now resolution-independent.</LI>
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<LI> Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak.</LI>
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<LI> PF_VarString buffer bumped to 1024, avoids truncated centerprints from the 'In The Shadows' mod.</LI>
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<LI> Support for opengl non-power-of-two-textures extension.</LI>
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<LI> Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models.</LI>
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<LI> Support for opengl non-power-of-two-textures extension (disable with command line: "-notexturenpot".)</LI>
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<LI> Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models (disable with command line: "-novbo".)</LI>
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<LI> Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).</LI>
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<LI> Fence textures support.</LI>
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<LI> Dynamic light speedup. Speedup loading of tga and pcx external images.</LI>
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@ -211,10 +211,11 @@
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o PF_VarString buffer bumped to 1024, avoids truncated centerprints
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from the 'In The Shadows' mod.
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o Support for opengl non-power-of-two-textures extension.
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o Support for opengl non-power-of-two-textures extension (disable
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with command line: "-notexturenpot".)
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o Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer)
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for world and brush models.
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for world and brush models (disable with command line: "-novbo".)
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o Antialiasing (FSAA) support (command line: -fsaa x, where x can be
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0, 2, 4, 8).
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