changelog: mention -notexturenpot and -novbo

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1100 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
ewasylishen 2014-10-11 18:11:16 +00:00
parent 810f4bbe1e
commit 66a114d9dd
3 changed files with 7 additions and 6 deletions

View file

@ -121,8 +121,8 @@ The "game" command doesn't execute quake.rc in the new game directory being swit
<item> Console speed now resolution-independent.
<item> Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak.
<item> PF_VarString buffer bumped to 1024, avoids truncated centerprints from the 'In The Shadows' mod.
<item> Support for opengl non-power-of-two-textures extension.
<item> Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models.
<item> Support for opengl non-power-of-two-textures extension (disable with command line: "-notexturenpot".)
<item> Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models (disable with command line: "-novbo".)
<item> Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).
<item> Fence textures support.
<item> Dynamic light speedup. Speedup loading of tga and pcx external images.

View file

@ -196,8 +196,8 @@ these patched libSDL binaries may help.
<LI> Console speed now resolution-independent.</LI>
<LI> Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak.</LI>
<LI> PF_VarString buffer bumped to 1024, avoids truncated centerprints from the 'In The Shadows' mod.</LI>
<LI> Support for opengl non-power-of-two-textures extension.</LI>
<LI> Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models.</LI>
<LI> Support for opengl non-power-of-two-textures extension (disable with command line: "-notexturenpot".)</LI>
<LI> Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models (disable with command line: "-novbo".)</LI>
<LI> Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).</LI>
<LI> Fence textures support.</LI>
<LI> Dynamic light speedup. Speedup loading of tga and pcx external images.</LI>

View file

@ -211,10 +211,11 @@
o PF_VarString buffer bumped to 1024, avoids truncated centerprints
from the 'In The Shadows' mod.
o Support for opengl non-power-of-two-textures extension.
o Support for opengl non-power-of-two-textures extension (disable
with command line: "-notexturenpot".)
o Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer)
for world and brush models.
for world and brush models (disable with command line: "-novbo".)
o Antialiasing (FSAA) support (command line: -fsaa x, where x can be
0, 2, 4, 8).