Commit graph

996 commits

Author SHA1 Message Date
Ozkan Sezer
2ad7960074 fix broken libFLAC builds from previous commit.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@961 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-10 11:00:26 +00:00
Ozkan Sezer
2e4285a268 recompile libflac and libmodplug (again.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@960 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-10 07:47:33 +00:00
Eric Wasylishen
1fd8a1f344 bump MAX_EFRAGS to 4096 (from 2048) and MAX_CHANNELS to 1024 (from 512). For ijed's map - has over 500 ambient sounds, causing it to hit the channel limit, and a lot of static entities, which I guess cause it to exceed the old efrags limit. For future reference, according to mh, the efrags array can be removed entirely in glquake (http://forums.inside3d.com/viewtopic.php?t=1930) and each efrag allocated in the hunk memory.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@959 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-10 03:33:59 +00:00
Eric Wasylishen
bccf3de5df sv_aim: change default to 1 (autoaim off) and CVAR_NONE
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@958 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-07 18:47:37 +00:00
Eric Wasylishen
a0f475ebcd Image_LoadImage: read pixel data in 1K chunks instead of calling getc in a loop
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@957 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-05 20:41:47 +00:00
Eric Wasylishen
d9f78442fe AllocBlock: cache index of last used lightmap, start search there
Can speed up map loading by multiple seconds on levels with a lot of lightmaps, at a cost of using slightly more lightmaps (about 5% more).

https://sourceforge.net/p/quakespasm/patches/20/


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@956 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-05 18:22:58 +00:00
Ozkan Sezer
e4f3990efd cd_sdl: add back the informative message (was accidentally reverted in r953.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@955 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-05 18:20:29 +00:00
Ozkan Sezer
b5ffff36a3 ... apply a CD device stops workaround only for linux for now.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@954 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-05 17:45:22 +00:00
Ozkan Sezer
5058d882e9 revert the all-platforms form of CD device stops workaround from r948/r949 ...
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@953 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-05 17:43:45 +00:00
Eric Wasylishen
931d4e9396 sfx lowpass filter patch
cvar changes:

The "sndspeed" cvar / "-sndspeed" command-line option now control whether the low-pass filter is applied. If it's set to 11025 you get the low-pass filter, otherwise it's not used.

New "snd_mixspeed" cvar (and the "-mixspeed" command-line option); these default to 44100 and just control the sample rate we request from SDL. Not archived.

New “snd_filterquality” cvar, value can be 1-5. Not archived. The “5” setting closely matches the Windows resampler, and the “1” setting closely matches the OS X resampler. The default depends on the OS, “5” is used on windows builds, otherwise “1”, because I wanted the sfx to sound the same as they do with 0.85.9 on each platform. TODO is checking if a setting other than 1 sounds closer to the system resampler on linux (though it probably depends on the distro).

The lowpass filter is only used for sndspeed=11025 and snd_mixspeed=44100, though these are the defaults.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@952 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-05 05:40:34 +00:00
Ozkan Sezer
d6e0a8c020 cd_sdl: prev and next commands must handle data tracks properly.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@951 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-04 21:20:09 +00:00
Steven
75cc453f1a 'cd next', 'cd prev' commands. 'cd play' plays track 1.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@950 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-04 00:08:22 +00:00
Ozkan Sezer
d9eb021f1f minor cd_sdl cleanup after r948
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@949 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-02 11:00:09 +00:00
Steven
fff88e9ee4 Work around some CD device stops. Oz - 'CDROMSTOP ioctl causes any ioctls following immediately to fail for a considerable time'.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@948 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-02 07:51:24 +00:00
Ozkan Sezer
9f8f2865f6 remove dirent stuff from msvc project after r946.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@947 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-01 11:25:11 +00:00
Ozkan Sezer
fabac88a0f - ExtraMaps_Init: instead strstr(), directly compare the file extension bsp.
- Modlist_Init: cleanup: instead strstr(), compare the file extension pak.
 no need extra checking for "." and ".." in the inner while loop. break out
 of the inner while loop as soon as a pak file or progs.dat is found.

- ExtraMaps_Init, Modlist_Init, windows: instead of using dirent emulation,
 use windows' native FindFirstFile/FindNextFile/FindClose directly. adapted
 from fitzquake-0.85.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@946 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-01 11:21:54 +00:00
Ozkan Sezer
7b8b4bf14f git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@945 af15c1b1-3010-417e-b628-4374ebc0bcbd 2014-08-01 11:15:58 +00:00
Ozkan Sezer
7fcb6b2f93 update README files to reflect further 0.85.10 changes so far.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@944 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-30 11:15:17 +00:00
Ozkan Sezer
005dbeffca remove unused var
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@943 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-30 09:45:07 +00:00
Ozkan Sezer
b5e0d90e28 reset all models and set mod_numknown to 0 upon gamedir changes.
fixes issue described at:
http://celephais.net/board/view_thread.php?id=60452&start=825
also see http://forums.inside3d.com/viewtopic.php?f=12&t=5509


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@942 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-30 09:33:03 +00:00
Ozkan Sezer
14181eee15 Host_Game_f: fix broken behavion if -gamedir is specified. (use com_basedir, not host_parms->basedir)
Modlist_Init: no need for -basedir check, just use com_basedir


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@941 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-30 09:02:25 +00:00
Ozkan Sezer
4e8c42b050 remove zombie USE_QS_CONBACK ifdefs
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@940 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-29 16:22:29 +00:00
Ozkan Sezer
4496aa3256 fix seg...
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@939 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-28 07:10:34 +00:00
Ozkan Sezer
55634303ea net_sys.h: update from uhexen2
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@938 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-20 14:37:16 +00:00
Ozkan Sezer
f9dd406597 oslibs, codecs (macosx, windows): update mikmod.h from mainstream.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@937 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-20 08:21:01 +00:00
Ozkan Sezer
c53f7f65d4 oslibs, codecs (macosx, windows): recompile libmodplug with several
fixes included, and midi formats, gus patches, and wav formats loading
disabled.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@936 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-20 07:56:00 +00:00
Ozkan Sezer
90c6f024f6 request 24-bit depth buffer / z-buffer. patch from Eric Wasylishen.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@935 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-15 07:03:56 +00:00
Ozkan Sezer
34246dfc3b restore compilation with g++, some whitespace tidy-up.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@934 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-12 07:50:57 +00:00
Ozkan Sezer
ef1c613c9f dynamic light speedup, patch from Eric Wasylishen, based on an earlier work by MH.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@933 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-12 07:01:58 +00:00
Ozkan Sezer
aeda9b2515 arch_def.h: update from uhexen2.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@932 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-11 07:06:15 +00:00
Ozkan Sezer
75338a37a1 support for GL_ARB_texture_non_power_of_two, patch from Eric Wasylishen.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@931 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-11 06:56:09 +00:00
Ozkan Sezer
4becf0b399 more xcode..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@930 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-04 11:20:46 +00:00
Ozkan Sezer
bd26dc4ae1 xcode project file update
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@929 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-02 11:20:44 +00:00
Ozkan Sezer
b56f757a15 move MAX_OSPATH definition to q_stdinc.h. define it as PATH_MAX,
or as MAXPATHLEN, _MAX_PATH, or MAX_PATH if either of them is
available, or as 1024 if none are available. this would make us
safer in deep installation directory paths.  darkplaces engine
seems to do the same.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@928 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-01 16:25:00 +00:00
Ozkan Sezer
36da869cc9 fix typo in xcode project file.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@927 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-01 14:11:02 +00:00
Steven
aa885d4efa When crosshair is present, for simple messages (SCR_DrawCenterString), text doesnt always end with a newline (eg E1 entry in startmap), so move message up one line. Doesnt affect large messages used via SCR_DrawNotifyString(eg Socks Shadow demo).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@926 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-29 01:22:35 +00:00
Ozkan Sezer
34cf8176d1 oslibs (macosx, windows): recompile libFLAC with a bug fix patch applied
from mainstream git. (commits 6ccef14 and 2c15052.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@925 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-28 12:50:59 +00:00
Ozkan Sezer
8361284ff4 oslibs: recompile ogg and vorbis codecs from latest and greatest
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@924 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-25 17:00:34 +00:00
Ozkan Sezer
dddbc1ce1b add our old icon as QuakeSpasm-old.ico so that I can still compile with vs2005
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@923 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-22 05:56:37 +00:00
Ozkan Sezer
65cd7e75e0 ditch fmin/fmax and use plain q_min/q_max
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@922 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-22 05:50:39 +00:00
Ozkan Sezer
66d6fc077a revert r907 (fmin()/fmax() is available with vs2012 and newer. patch from Eric Wasylishen.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@921 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-21 20:29:11 +00:00
Ozkan Sezer
24644fc262 more project file updates.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@920 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-21 17:55:41 +00:00
Ozkan Sezer
b752f34d7a add mikmod to xcode project file. enable several extra codecs for osx and windows builds.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@919 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-21 15:50:09 +00:00
Ozkan Sezer
3d34ead1c0 oslibs, codecs (macosx, windows): recompile opus-1.0.3 with two
fixes applied from mainstream. upgrade mpg123 to latest 1.20.1.
update mikmod.h from mainstream.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@918 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-21 09:50:33 +00:00
Ozkan Sezer
8615ab3f18 oslibs, codecs (macosx, windows): recompile libmodplug from latest
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@917 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-15 09:50:30 +00:00
Ozkan Sezer
3c9b4ce9da oslibs, codecs (macosx, windows): recompile libmodplug and regenerate some import libs.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@916 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-10 14:02:09 +00:00
Ozkan Sezer
2ea4762dac recompile libmikmod using latest stable 3.3.6 release
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@915 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-05-17 09:40:16 +00:00
Ozkan Sezer
d7b5aa800d recompile opusfile-0.3 with commits 4668395, 49233eb, d669790, d3186ed,
fc3e5de, 773cd69, ee91177 and 6f482ef applied from mainline.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@914 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-05-17 09:03:07 +00:00
Ozkan Sezer
f7f99d563e update README files
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@913 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-29 11:02:41 +00:00
Ozkan Sezer
eaa16c8c7f update README files
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@912 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-29 11:00:31 +00:00