Commit graph

97 commits

Author SHA1 Message Date
Shpoike
4ec4cde5f4 Add support for lit water. Move 'newwater' to glsl instead. 2021-11-12 03:28:09 +00:00
Shpoike
d7d167c1e9 Fix corrupted player skins. Fix player colours not always applying properly. Allow richer player colours. 2021-09-11 04:07:03 +01:00
Shpoike
1c8562a021 Add an 'extras' menu for QSS's extra options. 2021-09-06 10:20:58 +01:00
Shpoike
e84c8c4895 Basic md5mesh support (no animations). 2021-09-05 16:41:35 +01:00
Shpoike
a5275c95d5 Merge remote-tracking branch 'sf/master' into qss 2021-09-03 20:19:12 +01:00
Shpoike
dd6368c41c Fix QSS's iqm woes. 2021-09-03 08:52:57 +01:00
Guillaume Plourde
0fc09fd95d q64 sky texture now display correctly
see https://github.com/Novum/vkQuake/pull/358
2021-09-03 01:37:50 -04:00
Shpoike
9119c1d546 Merge branch 'master' of https://git.code.sf.net/p/quakespasm/quakespasm into HEAD 2021-09-03 06:27:09 +01:00
Guillaume Plourde
b796e366db q64 rerelease 2021 bsp support
see https://github.com/Novum/vkQuake/pull/356
2021-09-02 20:50:50 +03:00
Shpoike
7ba6c4474b Merge Quakespasm's post-fork changes into QSS (rebased to make them compatible) 2021-08-31 06:43:13 +01:00
Shpoike
3ac910c32d Try to make use of win32/posix LFS for larger pk3s. Use a couple of other unsigned types for larger bsps too, now that we're supposedly able to exceed the 2gb limit on file sizes. 2021-08-31 04:59:13 +01:00
Shpoike
7aca9e0b87 Mute not-watervised messages for maps with no fluids on them (eg AD's rubble models). Sock doesn't like developer prints. 2021-08-31 04:59:12 +01:00
Shpoike
1a18a8af47 Add support for string stats (for csqc's use). 2021-08-31 04:59:12 +01:00
Shpoike
2e1abf9fa7 Add support for dds textures. 2021-08-31 04:59:12 +01:00
Shpoike
47cae9c3f8 Added support for my extended miptex stuff for high-colour map textures. 2021-08-31 04:59:12 +01:00
Shpoike
e38664c222 Hacked in support for IQMs. 2021-08-31 04:59:12 +01:00
Shpoike
81b7ba9e4b Added FTE_ENT_SKIN_CONTENTS support. 2021-08-31 04:59:12 +01:00
Shpoike
ee2ab9a593 Added support for LMSTYLES16 bspx lump, allowing up to 16 lightstyles per face and a lot more switchable light styles. 2021-08-31 04:59:12 +01:00
Shpoike
2567b18924 Fix my stoopid bug 2021-08-31 04:59:12 +01:00
Shpoike
8f3d6d12ac Load external textures for mdls (and make sure alpha blends work too). 2021-08-31 04:59:12 +01:00
Shpoike
daac6039a5 attempt to support quakeforge 16bit mdl variant. untested. 2021-08-31 04:59:11 +01:00
Shpoike
68ae3bfee7 Accept LIGHTING_E5BGR9 bspx lumps in case there's no rgb8 lump.
Converts to rgb8 for now, so still only uses ldr lighting.
2021-08-31 04:59:11 +01:00
Spike
d336eeb96f Misaligned bsp lumps should have been a developer thing.
If anyone didn't fix their maps yet, they probably never will.
2021-08-31 04:59:11 +01:00
Spike
8d84bf8d2f Fix some csqc bugs+omissions. 2021-08-31 04:59:11 +01:00
Spike
9d1c386a1b Add warnings for any misaligned lumps. These crash on arm ports of engines. 2021-08-31 04:59:11 +01:00
Spike
91668b230f Some misc qc-related bugfixes. 2021-08-31 04:59:11 +01:00
Spike
fe4b224c7d Added support for simple csqc.
This is a subset of csqc, with alternative entry points that can be invoked by compat wrappers.

Also added sv_gameplayfix_setmodelrealbox cvar. Default value of 1 matches QuakeSpasm, whereas a value of 0 matches vanilla quake's behaviour.
2021-08-31 04:59:11 +01:00
Spike
afb6583375 Added lightmap scaling. 2021-08-31 04:59:11 +01:00
Spike
d76ca606bf All changes present in QSS-R7, plus
md3 support
quoth/etc bug fix
strzone bug fix
png/jpg replacement wall textures
rewrote mdl rendering to always use arrays, relaxing vertex+tri limits.
removed static ents limit
fixed ambient_level not working at high framerates.
2021-08-31 04:59:11 +01:00
Ozkan Sezer
85683a04c9 fix my mis-merge of the ents patch. 2021-08-29 14:56:40 +03:00
Andrei Drexler
5ae076ea2d Versioned map entity patches 2021-08-29 14:55:10 +03:00
Ozkan Sezer
9f8b569f9b external vis file support 2021-08-27 14:00:32 +03:00
Andrei Drexler
8a72565fd0 Change 'model has a skin taller than 480' error into a warning.
See https://github.com/Novum/vkQuake/issues/347
2021-08-27 14:00:10 +03:00
Ozkan Sezer
824f01031e silence misleading indentation warnings from clang. 2021-06-28 03:01:02 +03:00
Stephen Kitt
9bd1cc8d1d Spelling fixes 2020-12-22 12:05:37 +00:00
Axel Gneiting
6e4f29a22f Remove mtexinfo_t::mipadjust (software raster remnant) 2020-07-05 21:01:10 +03:00
Eric Wasylishen
ad3aadb373 Replace some uses of 9999/-9999, and 999999/-999999 with FLT_MAX/-FLT_MAX
Was sent a sample map where the texture scale was such that the
CalcSurfaceExtents mins/maxs were calculated incorrectly because of the
use of 999999 not being large enough magnitude, leading to a crash later
(maxs-mins was negative).

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1671 af15c1b1-3010-417e-b628-4374ebc0bcbd
2020-03-28 05:09:09 +00:00
Eric Wasylishen
be4dbdb29c Mod_LoadAliasFrame, Mod_LoadAliasGroup: error if posenum >= MAXALIASFRAMES
See: https://sourceforge.net/p/quakespasm/bugs/37/

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1670 af15c1b1-3010-417e-b628-4374ebc0bcbd
2020-03-28 05:09:07 +00:00
Eric Wasylishen
361c66d06a Reject lit files if they're the wrong size (eg hipnotic/start.bsp vs id1/start.lit or just a bsp that no longer has any coloured lits, etc).
From Spike.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1654 af15c1b1-3010-417e-b628-4374ebc0bcbd
2019-11-20 02:47:04 +00:00
Eric Wasylishen
6924a94fa6 Mod_LoadAliasModel: don't corrupt memory if MAXALIASTRIS exceeded
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1625 af15c1b1-3010-417e-b628-4374ebc0bcbd
2019-09-12 04:06:55 +00:00
Eric Wasylishen
68faa57c6d CalcSurfaceExtents: adjust bogus initial "max" texture coord to match the
magnitude of the "min" one. It was possible to erroneously cause a
"bad surface extents" error with face around +/- 100K units from the origin,
since "max" was initalized to -99999.

TODO: These should probably both be changed to FLT_MAX/-FLT_MAX.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1608 af15c1b1-3010-417e-b628-4374ebc0bcbd
2019-03-18 07:22:54 +00:00
Ozkan Sezer
9dd0a76812 r1550 merged a bad patch. merging the correct one...
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1551 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-01-08 15:28:05 +00:00
Ozkan Sezer
a7deed353e Mod_DecompressVis: warn every case of vis data buffer overrun, not once.
also remove the #if 0'ed out code.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1550 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-01-08 08:28:17 +00:00
Eric Wasylishen
413272b977 Mod_DecompressVis: don't overflow output buffer given invalid visdata
Fixes crash on death32c.bsp:
http://sourceforge.net/p/quakespasm/bugs/25/

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1548 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-01-08 05:02:14 +00:00
Ozkan Sezer
a23a75efa3 gl_model.c (Mod_SetExtraFlags): remove bogus !mod->name check.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1535 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-11-16 07:00:02 +00:00
Eric Wasylishen
d3377b9358 gl_model.c: (Mod_LoadModel): change Sys_Error to Host_Error for missing
model to be less annoying when testing a broken mod

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1534 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-11-14 07:20:29 +00:00
Eric Wasylishen
6b2affaebc r_alias: add MF_HOLEY (0x4000) model flag, from QSS.
(MarkV compatible).
For more info see: http://celephais.net/board/view_thread.php?id=61351&start=1&end=1

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1463 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-08-04 19:45:11 +00:00
Eric Wasylishen
e87a1b8d9d drop MAX_MAP_LEAFS limit and move 4 static buffers to use realloc().
4 buffers were: mod_novis, decompressed, checkpvs, and fatpvs.

Also fix fatbytes calculation in SV_FatPVS to match the other PVS
buffers, was (numleafs+31)>>3, changed to (numleafs+7)>>3.
I am assuming the previous was a bug/typo.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1434 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-07-26 04:27:16 +00:00
Eric Wasylishen
4fe5f6956f Adjust "exceeds standard limit of" debug warnings to include the actual QS limit.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1386 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-03-30 06:26:16 +00:00
Eric Wasylishen
fc78971b59 Only print "maps/*.lit loaded" messages on develoepr 2, the are spam on developer 1.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1357 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-10-22 18:38:58 +00:00