Commit graph

1338 commits

Author SHA1 Message Date
Ozkan Sezer
33c00bf0db minor whitespace/style tidy-up. 2022-09-05 23:56:40 +03:00
temx
dd8439b767 Factor out scale support, add bmodels and sprites 2022-09-05 23:56:30 +03:00
temx
239ec66233 Only send baseline/static scales when using PROTOCOL_RMQ 2022-09-05 23:56:30 +03:00
temx
6bff9566a5 Make sure scales are initialized to ENTSCALE_DEFAULT 2022-09-05 23:56:30 +03:00
Ozkan Sezer
947c782f64 Un-revert the model scale patch.
See https://github.com/sezero/quakespasm/pull/32 for the followup discussions,
and https://github.com/sezero/quakespasm/pull/36 for the followup patches.
2022-09-05 23:56:20 +03:00
Ozkan Sezer
766c68ab5f bump version to 0.95.0, update documents for changes so far. 2022-09-05 23:56:10 +03:00
Andrei Drexler
7e4c88aed9 Try light trace from entity origin first
Fixes issues described at https://github.com/Novum/vkQuake/issues/550.
2022-08-28 20:28:02 +03:00
Andrei Drexler
b26707b2ff Add sv_cheats cvar for 2021 rerelease
e.g. impulse 255 doesn't work without sv_cheats set to 1
2022-08-28 20:28:02 +03:00
Ozkan Sezer
e4e914c8a6 reverted the model scale patch :
see https://github.com/sezero/quakespasm/pull/32 for the issues
associated with it.
2022-08-11 01:32:00 +03:00
Andrei Drexler
b7122a882d Simplify scaling in R_AddEfrags and R_CullModelForEntity 2022-08-08 17:03:20 +03:00
Ozkan Sezer
5aa79332f0 minor clean-up after the model scaling patch. 2022-08-08 14:28:28 +03:00
Andrei Drexler
403aceb066 fix missing models in demo playback after the model scaling patch
See: https://github.com/sezero/quakespasm/pull/32.
2022-08-08 14:23:32 +03:00
Andrei Drexler
8a7cdc933f fix missing viewmodel after model scaling patch
See: https://github.com/sezero/quakespasm/pull/32.
2022-08-08 14:23:32 +03:00
JosiahJack
6ebf6f097a Add support for model scale 2022-08-08 08:55:00 +03:00
JosiahJack
87835bc3e3 Add support for lit water 2022-08-07 05:31:18 -05:00
Andrei Drexler
1f6888e7bc Clear startdemo list on game change
This fixes inconsistent behavior when starting a game with -ad
vs starting with id1 and using 'game ad' in the console
(since id1 has startdemos in its quake.rc file, while ad doesn't).
2022-07-31 14:02:24 +03:00
Ozkan Sezer
47de22c84b bump version to 0.94.7, update documents. 2022-07-24 08:25:10 +03:00
Ozkan Sezer
22b9b3474c lodepng.c: applied patch from mainstream PR/170
marks lodepng_convert_rgb() static and only available if
LODEPNG_COMPILE_ANCILLARY_CHUNKS is set.
2022-07-20 23:24:24 +03:00
Ozkan Sezer
ec57aa9731 Fix wrong ext texture use after vid_restart windowed to/from fullscreen
Patch from Andrei Drexler.
Reference issue: https://github.com/sezero/quakespasm/issues/28.
2022-07-18 14:24:24 +03:00
Ozkan Sezer
f8132afd0f updated lodepng from mainstream git. 2022-07-18 10:15:00 +03:00
Andrei Drexler
f6a15400ba Fix console history buffer wrapping 2022-07-13 00:55:38 +03:00
Ozkan Sezer
00530bda9b gl_model.c: made a lot of procs and vars static
only user of 'loadmodel' outside of gl_model.c was Sky_LoadTexture,
so changed it to accept a model pointer.

TODO: remove need for globals such as mod_base, loadmodel, loadname
2022-07-05 08:50:02 +03:00
Ozkan Sezer
2dd6a14ccf removed r_cache_thrash, showram & co. 2022-07-05 08:50:02 +03:00
Ozkan Sezer
52a3873d44 removed several unused r_speeds globals. 2022-07-05 08:50:02 +03:00
Ozkan Sezer
8b146122bb Cmd_Exec_f: simplified condition for Hunk_FreeToLowMark. 2022-07-03 15:55:40 +03:00
Ozkan Sezer
f22b326919 Cmd_Exec_f: no need to Hunk_FreeToLowMark if using embedded default.cfg 2022-07-03 05:23:40 +03:00
Ozkan Sezer
b66088bd48 removed 2 kilometers long heritage print from main 2022-07-03 05:23:00 +03:00
Ozkan Sezer
d27d3db19f snd_xmp.c: add missing Hunk_Free to xmp_load_module_from_memory failure 2022-07-02 11:55:50 +03:00
Ozkan Sezer
673a4a7315 Image_WritePNG: image should be freed using lodepng_free 2022-07-01 20:00:10 +03:00
Ozkan Sezer
09216eb65f Makefiles: added basic dependency tracking, and tidied-up a bit. 2022-06-28 03:02:56 +03:00
Ozkan Sezer
c1c9f3b7fe stb_image_write.h: applied mainstream PR/1337 patch
fixes potential invalid memory access
https://github.com/nothings/stb/pull/1337
2022-06-27 14:04:20 +03:00
Ozkan Sezer
520397d93e image.c: targa_header needn't be global.
as noticed in vkQuake.
2022-06-26 14:15:32 +03:00
Ozkan Sezer
3f251ed5fc bump version to 0.94.6, update documents. 2022-06-25 23:02:02 +03:00
Andrei Drexler
fe15bc1ddd Server: fix protocol size checks for sounds and particles
6643f532bd
2022-06-25 20:56:10 +03:00
Ozkan Sezer
3581ff989d can't use C11 _Generic macros with C++ 2022-06-22 05:50:00 +03:00
Ozkan Sezer
02b953e993 use C11 _Generic macros for q_min, q_max and CLAMP, if available.
.. if not, then use GCC expression macros for them, if available.
2022-06-12 14:32:28 +03:00
Ozkan Sezer
2012cb5484 miniz.h: lose '#pragma once' and use proper header guard 2022-06-12 14:29:50 +03:00
Ozkan Sezer
44af62a16c gl_fog.c (Fog_FogCommand_f): simpler to use Q_atof there 2022-06-12 14:29:00 +03:00
Ozkan Sezer
9811d8354f minor style tidy-up. 2022-06-12 14:28:28 +03:00
Andrei Drexler
373ad04e92 Clamp fog color 2022-06-12 14:27:00 +03:00
Ozkan Sezer
a82e3dd75e Fog_FogCommand_f: remove function calls from CLAMP and q_max macros 2022-06-02 14:33:10 +03:00
Ozkan Sezer
16d813859f R_DrawSequentialPoly: don't use function calls from CLAMP() macro. 2022-06-02 14:33:10 +03:00
Ozkan Sezer
35b2d77661 TexMgr_SafeTextureSize: don't use function calls from q_min() macro 2022-06-02 14:33:10 +03:00
Ozkan Sezer
6c9bde021c Con_Init: don't use function calls from q_max() macro. 2022-06-02 14:33:10 +03:00
Ozkan Sezer
4c63468831 menu.c (M_Quit_Draw): fixes and simplifications 2022-06-02 14:33:10 +03:00
Ozkan Sezer
284b182a1c gl_fog.c (Fog_ParseServerMessage): fix reading time for svc_fog.
max() macro forces double read of its arguments, so MSG_ReadShort()
was being called twice, therefore it has always been broken since
more than 20 years, and not to mention its definition change going
from fitzquake v0.60 to v0.65. Darkplaces svn r1778 changelog says:
"minor cleaning of obsolete protocol stuff (svc_fog is now considered unused, because it really never was used)"
 http://svn.icculus.org/twilight?view=rev&revision=1778
 524e813007
FTEQW does it right by doing a single message read (svcfitz_fog)

We now do a single message read like FTEQW, as it should have been.
svc_fog message has probably never been emited by any mod's qc, so
no worries.
2022-06-02 14:33:10 +03:00
Ozkan Sezer
57a32b567f r_alias.c: (R_DrawAliasModel): avoid a possible undefined behavior.
See https://github.com/Novum/vkQuake/issues/476 for original discussion.
2022-06-01 14:15:00 +03:00
Ozkan Sezer
0dd1c12dd9 bump version to 0.94.5, update documents. 2022-05-24 20:55:04 +03:00
Ozkan Sezer
2a67d5bcb2 removed SDL version checks at runtime for compatibility with new SDL2:
With the new SDL2 versioning scheme, SDL_VERSIONNUM macro overflows the
minor version into the thousands digit after 2.9.0, e.g. encodes 2.23.0
as 4300, and we used to reject that thinking it is SDL v3 or something.
2022-05-24 20:55:04 +03:00
Ozkan Sezer
5ea6cdf51d image.c: accept type 1 (paletted) TGA files.
(from QSS - in case we need some day.)
2022-05-24 20:55:04 +03:00