Ozkan Sezer
33c00bf0db
minor whitespace/style tidy-up.
2022-09-05 23:56:40 +03:00
temx
dd8439b767
Factor out scale support, add bmodels and sprites
2022-09-05 23:56:30 +03:00
temx
239ec66233
Only send baseline/static scales when using PROTOCOL_RMQ
2022-09-05 23:56:30 +03:00
temx
6bff9566a5
Make sure scales are initialized to ENTSCALE_DEFAULT
2022-09-05 23:56:30 +03:00
Ozkan Sezer
947c782f64
Un-revert the model scale patch.
...
See https://github.com/sezero/quakespasm/pull/32 for the followup discussions,
and https://github.com/sezero/quakespasm/pull/36 for the followup patches.
2022-09-05 23:56:20 +03:00
Ozkan Sezer
766c68ab5f
bump version to 0.95.0, update documents for changes so far.
2022-09-05 23:56:10 +03:00
Andrei Drexler
7e4c88aed9
Try light trace from entity origin first
...
Fixes issues described at https://github.com/Novum/vkQuake/issues/550 .
2022-08-28 20:28:02 +03:00
Andrei Drexler
b26707b2ff
Add sv_cheats cvar for 2021 rerelease
...
e.g. impulse 255 doesn't work without sv_cheats set to 1
2022-08-28 20:28:02 +03:00
Ozkan Sezer
e4e914c8a6
reverted the model scale patch :
...
see https://github.com/sezero/quakespasm/pull/32 for the issues
associated with it.
2022-08-11 01:32:00 +03:00
Andrei Drexler
b7122a882d
Simplify scaling in R_AddEfrags and R_CullModelForEntity
2022-08-08 17:03:20 +03:00
Ozkan Sezer
5aa79332f0
minor clean-up after the model scaling patch.
2022-08-08 14:28:28 +03:00
Andrei Drexler
403aceb066
fix missing models in demo playback after the model scaling patch
...
See: https://github.com/sezero/quakespasm/pull/32 .
2022-08-08 14:23:32 +03:00
Andrei Drexler
8a7cdc933f
fix missing viewmodel after model scaling patch
...
See: https://github.com/sezero/quakespasm/pull/32 .
2022-08-08 14:23:32 +03:00
JosiahJack
6ebf6f097a
Add support for model scale
2022-08-08 08:55:00 +03:00
JosiahJack
87835bc3e3
Add support for lit water
2022-08-07 05:31:18 -05:00
Andrei Drexler
1f6888e7bc
Clear startdemo list on game change
...
This fixes inconsistent behavior when starting a game with -ad
vs starting with id1 and using 'game ad' in the console
(since id1 has startdemos in its quake.rc file, while ad doesn't).
2022-07-31 14:02:24 +03:00
Ozkan Sezer
47de22c84b
bump version to 0.94.7, update documents.
2022-07-24 08:25:10 +03:00
Ozkan Sezer
22b9b3474c
lodepng.c: applied patch from mainstream PR/170
...
marks lodepng_convert_rgb() static and only available if
LODEPNG_COMPILE_ANCILLARY_CHUNKS is set.
2022-07-20 23:24:24 +03:00
Ozkan Sezer
ec57aa9731
Fix wrong ext texture use after vid_restart windowed to/from fullscreen
...
Patch from Andrei Drexler.
Reference issue: https://github.com/sezero/quakespasm/issues/28 .
2022-07-18 14:24:24 +03:00
Ozkan Sezer
f8132afd0f
updated lodepng from mainstream git.
2022-07-18 10:15:00 +03:00
Andrei Drexler
f6a15400ba
Fix console history buffer wrapping
2022-07-13 00:55:38 +03:00
Ozkan Sezer
00530bda9b
gl_model.c: made a lot of procs and vars static
...
only user of 'loadmodel' outside of gl_model.c was Sky_LoadTexture,
so changed it to accept a model pointer.
TODO: remove need for globals such as mod_base, loadmodel, loadname
2022-07-05 08:50:02 +03:00
Ozkan Sezer
2dd6a14ccf
removed r_cache_thrash, showram & co.
2022-07-05 08:50:02 +03:00
Ozkan Sezer
52a3873d44
removed several unused r_speeds globals.
2022-07-05 08:50:02 +03:00
Ozkan Sezer
8b146122bb
Cmd_Exec_f: simplified condition for Hunk_FreeToLowMark.
2022-07-03 15:55:40 +03:00
Ozkan Sezer
f22b326919
Cmd_Exec_f: no need to Hunk_FreeToLowMark if using embedded default.cfg
2022-07-03 05:23:40 +03:00
Ozkan Sezer
b66088bd48
removed 2 kilometers long heritage print from main
2022-07-03 05:23:00 +03:00
Ozkan Sezer
d27d3db19f
snd_xmp.c: add missing Hunk_Free to xmp_load_module_from_memory failure
2022-07-02 11:55:50 +03:00
Ozkan Sezer
673a4a7315
Image_WritePNG: image should be freed using lodepng_free
2022-07-01 20:00:10 +03:00
Ozkan Sezer
09216eb65f
Makefiles: added basic dependency tracking, and tidied-up a bit.
2022-06-28 03:02:56 +03:00
Ozkan Sezer
c1c9f3b7fe
stb_image_write.h: applied mainstream PR/1337 patch
...
fixes potential invalid memory access
https://github.com/nothings/stb/pull/1337
2022-06-27 14:04:20 +03:00
Ozkan Sezer
520397d93e
image.c: targa_header needn't be global.
...
as noticed in vkQuake.
2022-06-26 14:15:32 +03:00
Ozkan Sezer
3f251ed5fc
bump version to 0.94.6, update documents.
2022-06-25 23:02:02 +03:00
Andrei Drexler
fe15bc1ddd
Server: fix protocol size checks for sounds and particles
...
6643f532bd
2022-06-25 20:56:10 +03:00
Ozkan Sezer
3581ff989d
can't use C11 _Generic macros with C++
2022-06-22 05:50:00 +03:00
Ozkan Sezer
02b953e993
use C11 _Generic macros for q_min, q_max and CLAMP, if available.
...
.. if not, then use GCC expression macros for them, if available.
2022-06-12 14:32:28 +03:00
Ozkan Sezer
2012cb5484
miniz.h: lose '#pragma once' and use proper header guard
2022-06-12 14:29:50 +03:00
Ozkan Sezer
44af62a16c
gl_fog.c (Fog_FogCommand_f): simpler to use Q_atof there
2022-06-12 14:29:00 +03:00
Ozkan Sezer
9811d8354f
minor style tidy-up.
2022-06-12 14:28:28 +03:00
Andrei Drexler
373ad04e92
Clamp fog color
2022-06-12 14:27:00 +03:00
Ozkan Sezer
a82e3dd75e
Fog_FogCommand_f: remove function calls from CLAMP and q_max macros
2022-06-02 14:33:10 +03:00
Ozkan Sezer
16d813859f
R_DrawSequentialPoly: don't use function calls from CLAMP() macro.
2022-06-02 14:33:10 +03:00
Ozkan Sezer
35b2d77661
TexMgr_SafeTextureSize: don't use function calls from q_min() macro
2022-06-02 14:33:10 +03:00
Ozkan Sezer
6c9bde021c
Con_Init: don't use function calls from q_max() macro.
2022-06-02 14:33:10 +03:00
Ozkan Sezer
4c63468831
menu.c (M_Quit_Draw): fixes and simplifications
2022-06-02 14:33:10 +03:00
Ozkan Sezer
284b182a1c
gl_fog.c (Fog_ParseServerMessage): fix reading time for svc_fog.
...
max() macro forces double read of its arguments, so MSG_ReadShort()
was being called twice, therefore it has always been broken since
more than 20 years, and not to mention its definition change going
from fitzquake v0.60 to v0.65. Darkplaces svn r1778 changelog says:
"minor cleaning of obsolete protocol stuff (svc_fog is now considered unused, because it really never was used)"
http://svn.icculus.org/twilight?view=rev&revision=1778
524e813007
FTEQW does it right by doing a single message read (svcfitz_fog)
We now do a single message read like FTEQW, as it should have been.
svc_fog message has probably never been emited by any mod's qc, so
no worries.
2022-06-02 14:33:10 +03:00
Ozkan Sezer
57a32b567f
r_alias.c: (R_DrawAliasModel): avoid a possible undefined behavior.
...
See https://github.com/Novum/vkQuake/issues/476 for original discussion.
2022-06-01 14:15:00 +03:00
Ozkan Sezer
0dd1c12dd9
bump version to 0.94.5, update documents.
2022-05-24 20:55:04 +03:00
Ozkan Sezer
2a67d5bcb2
removed SDL version checks at runtime for compatibility with new SDL2:
...
With the new SDL2 versioning scheme, SDL_VERSIONNUM macro overflows the
minor version into the thousands digit after 2.9.0, e.g. encodes 2.23.0
as 4300, and we used to reject that thinking it is SDL v3 or something.
2022-05-24 20:55:04 +03:00
Ozkan Sezer
5ea6cdf51d
image.c: accept type 1 (paletted) TGA files.
...
(from QSS - in case we need some day.)
2022-05-24 20:55:04 +03:00