Commit graph

65 commits

Author SHA1 Message Date
Ozkan Sezer
5955fd38ed rebuilt SDL2 for windows and macosx from SDL hg rev. 10602, which
has some bug fixes and game controller updates since release-2.0.5.
the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there: we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1359 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-11-11 14:11:22 +00:00
Ozkan Sezer
945be672af - rebuilt SDL2 for windows and osx from SDL hg rev.10541
to prepare for and test their upcoming 2.0.5 release.
- changed Makefile.darwin so that SDL2-386 builds target
  10.6+ which is an SDL2-2.0.5 requirement.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1351 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-10-15 19:28:47 +00:00
Ozkan Sezer
50402836c4 rebuilt SDL2 for windows and macosx after applying the following
changesets from the SDL mercurial repo:
http://hg.libsdl.org/SDL/rev/17e0ded12e6f
http://hg.libsdl.org/SDL/rev/26104a670291
http://hg.libsdl.org/SDL/rev/3134026517cb
http://hg.libsdl.org/SDL/rev/cb13d22b7f09
http://hg.libsdl.org/SDL/rev/a64e365c1e38
http://hg.libsdl.org/SDL/rev/42768c568a50
http://hg.libsdl.org/SDL/rev/61a87b05c0b5
http://hg.libsdl.org/SDL/rev/7b037d1387a0


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1341 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-09-05 19:15:13 +00:00
Ozkan Sezer
3104464c0d rebuilt SDL2.0.4 for windows and osx after applying fixes/updates from mainstream:
- Windows: Fix other window positions/sizes being changed when exiting exclusive
  fullscreen (bug #3315.)
- Fixed a 'dead keys' issue on international keyboards (bug #3332, patch not yet
  applied to SDL hg repo.)
- Fixed infinite timeout in SDL_WaitEventTimeout()  (SDL hg rev. 10106)
- Mac: avoid calling CGSetLocalEventsSuppressionInterval, it was deprecated in
  OS X 10.6. (SDL h2 revs. 10122 and 10158)
- Cocoa mouse code: Replaced NSPointInRect with NSMouseInRect (bug #3312.)
- Windows: make sure SDL_TicksInit has been called before calling Sleep(ms) in
  SDL_Delay. This ensures the Windows system timer resolution is properly set
  before Sleep is called.  (SDL hg rev. 10067)
- Fixed console_wmain in SDL_windows_main.c does not null terminate the argument
  list it is creating. (bug #3338, patch not yet applied to SDL hg repo.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1306 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-05-25 20:11:37 +00:00
Ozkan Sezer
153eba1f71 rebuilt SDL2 from SDL2-2.04 release version.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1273 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-01-03 10:51:44 +00:00
Ozkan Sezer
d4c4cb7908 rebuilt SDL2 from SDL hg repo r9972 (2015-12-28) to catch a few small fixes.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1269 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-12-28 10:11:42 +00:00
Ozkan Sezer
488b90cf78 oslibs: rebuilt opusfile library from current xiph.org to catch the
recent seek bug fixes. rebuilt SDL2 from current SDL mercurial repo
(2015-12-11, rev. 9959).


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1262 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-12-11 15:47:41 +00:00
Ozkan Sezer
f715aca4d1 rebuilt SDL2 for windows and osx from SDL2 hg rev. 9915 (2015.11.14)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1258 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-11-14 14:05:34 +00:00
Ozkan Sezer
d26fdb9b37 rebuilt SDL2 for windows and macosx from SDL hg rev.9861
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1251 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-09-11 23:32:18 +00:00
Ozkan Sezer
1399fe843e rebuilt SDL2 from SDL hg rev. 9702 to fix osx borkage
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1226 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-06-04 17:04:54 +00:00
Ozkan Sezer
d1d57c3fc6 recompiled SDL2 for windows and osx from SDL hg 2015-06-01/rev.9699
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1223 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-06-02 20:00:29 +00:00
Ozkan Sezer
9c035ca2d5 recompiled SDL2 for windows and osx with a few patches from current
hg for bugs 1825, 2835, and 2049, also with xaudio2 driver disabled
for windows which seems more trouble than its worth.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1196 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-03-27 10:05:06 +00:00
Ozkan Sezer
5f48964315 recompile SDL2 for windows from latest upstream hg repo, r9379
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1187 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-03-08 12:55:38 +00:00
Ozkan Sezer
09c4341d9a rebuild SDL2 from upstream mercurial repo (2015-03-02, rev. 9375.)
do set svn:mime-type application/octet-stream on SDL binary files.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1184 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-03-02 22:23:12 +00:00
Eric Wasylishen
85c0d47043 Unzip SDL2.zip, SDL.zip into quakespasm/Windows
Update .cbp and .vcproj file to refer to our copy of SDL/SDL2 rather than looking in C:\

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1174 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-03-02 03:13:16 +00:00