Eric Wasylishen
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f2de795e5e
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Cleanup/refactor of resampling code.
Use resampler for background music.
Should work with 8 or 16 bit output.
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2011-01-19 13:41:51 -07:00 |
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Eric Wasylishen
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a0f74edc77
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Update copyright notices
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2011-01-19 01:19:09 -07:00 |
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Eric Wasylishen
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125689a499
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Don't lower the volume of 8-bit sounds
(because some game sounds are 16-bit)
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2011-01-18 15:11:44 -07:00 |
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Eric Wasylishen
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2d4649f183
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some debugging checks in the resampler
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2011-01-18 13:31:23 -07:00 |
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Eric Wasylishen
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057e08a8ef
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attempt to reduce clipping.. haven't found
the best solution yet.
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2011-01-17 16:19:03 -07:00 |
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Eric Wasylishen
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edbad56202
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reuse resampler object
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2011-01-17 15:34:15 -07:00 |
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Eric Wasylishen
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c1c1b1f749
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First try at integrating Speex resampler
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2011-01-17 15:15:20 -07:00 |
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Eric Wasylishen
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91ff92b33c
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Refactor resampler code. Use Quake 3 wav codec
and delete most of snd_mem.c.
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2011-01-17 11:18:31 -07:00 |
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